Announcement

Collapse
No announcement yet.

CRACKdown's Retro Codes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • OldSchoolGamer
    replied
    Originally posted by Hybrid View Post
    http://tcrf.net/Plok

    looks like you found the deleted levels but someone else got to them first
    So how does that scenario work... does he still get credited for the codes? Because I'm sure CRACKdown made them himself and didn't get them from that other site. But since those codes have already been made, does he still receive credit?

    Leave a comment:


  • Hybrid
    replied
    http://tcrf.net/Plok

    looks like you found the deleted levels but someone else got to them first

    Leave a comment:


  • CRACKdown
    replied
    SNES - PLOK! (U)

    Mustache
    7E0099B8

    All PLOK Letters (Get a Plokontinue after every level)
    7E076C04

    Level Modifier 1
    7E0848??

    Level Modifier 2
    7E084A??

    LM 1 will give the story before the level but can't advance further.
    LM 2 you can turn off after using to advance to next levels
    00 = Cotton Island Beach
    01 = Cotton Island Bridge
    02 = Cotton Island Columns
    03 = Cotton Island Log Falls
    04 = Cotton Island Rickety Bridge
    05 = Cotton Island Crazy Cradles
    06 = Cotton Island Blind Leap
    07 = Cotton Island Bobbin Bros
    08 = Akrillic Garlen Beach
    09 = Akrillic Sleepy Dale
    0A = Akrillic Plok's House
    0B = Legacy Island Mace Cove
    0C = Legacy Island Fool's Gap
    0D = Legacy Island Zig Zag
    0E = Legacy Island Sponge Rocks
    0F = Legacy Island Swifty Peaks
    10 = Legacy Island Log Trail
    11 = Legacy Island Crouch Hill
    12 = Legacy Island Bobbin Bros
    13 = Akrillic Plok Town
    14 = Akrillic The Penkinos
    15 = Akrillic Venge Thicket
    16 = Akrillic Dreamy Cove
    17 = Akrillic Creepy Forest
    18 = Akrillic Womack Spider
    19 = Akrillic Creepy Crag
    1A = Akrillic Gohome Cavern
    1B = Akrillic Crashing Rocks
    1C = Akrillic Rockyfella 'doesn't show up'
    1D = ? Akrillic Brendammi Bog
    1E = ? Akrillic Badream Fens
    1F = ? Akrillic Breezy Beach
    20 = Fleapit! Cycling Clever
    21 = Fleapit! Road Hogging
    22 = Fleapit! High Flying
    23 = Fleapit! Easy Riding
    24 = Fleapit! In A Spin!
    25 = Fleapit! Real Rumblings
    26 = Fleapit! Silent Running
    27 = Fleapit! The Flea Queen
    28 = Test Drive Secret Warp 'seems to be a test ground for all the presents'
    Levels with ?s aren't really playable values higher than this give "Test" results, may be something else of interest though.

    Every Shell Gives Bonus Plok
    7E08F2CF

    Bosses No Recovery Time
    7E094000
    7E094400
    7E094800

    This last code may get an update, and I may make a few more codes for this game sooner or later.

    Leave a comment:


  • CRACKdown
    replied
    NES - Dragon Ball - Shen Long no Nazo (J) FCEUX

    Infinite POW
    002E:63

    Special Modifier
    00D9:??

    00 = Normal
    01 = Spin Attack
    04 = Lightning "Screen Flashes and enemies automatically die"
    08 = Cloud Rider
    09 = Cloud Rider + Spin Attack
    0C = Cloud Rider + Lightning
    0D = Cloud Rider + Lightning + Spin Attack
    10 = Speedy Feet
    11 = Speedy Feet + Spin Attack
    14 = Speedy Feet + Spin Attack + Lightning
    Can't enter doors while Cloud Riding

    Leave a comment:


  • CRACKdown
    replied
    NES- Monster In My Pocket (U) FCEUX

    Super Jump
    0726:01

    Visual Auto-Attack
    0754:03

    Invisible Auto-Attack
    076C:03

    Leave a comment:


  • CRACKdown
    replied
    NES - Dough Boy (J) FCEUX

    Infinite Lives
    0062:09

    Map Modifier (00-04)
    006F:??

    9:99 Time
    009F:09
    00A0:09
    00A1:09

    No Used Time
    00A3:00

    99 TNT
    00A6:09
    00A7:09

    Infinite Fuses
    00A8:09
    00A9:09

    9 Ladders
    00AC:09

    99 Mines
    00AD:09
    00AE:09

    9 Clippers
    00AF:09

    Invincible
    0552:FF

    ---

    NES - Double Strike (Unofficial) FCEUX

    Shot Modifier
    006E:??

    00 = One Shot
    01 = Double Shot
    02 = Triple Shot
    03 = 4 Shot Spread

    Invincible
    0095:01

    Have Bombs
    00C5:01

    Leave a comment:


  • CRACKdown
    replied
    NES - Double Dragon (U) FCEUX

    Never Fall from Normal Attacks (Knives, Bats, Jump Kicks, etc. will still make you fall, though)
    03C4:00

    1 Punch Knockdowns (This code works best with "All Enemies Die With One Knockdown" but has problems also, it prevents enemies that come out of doors to appear, thereby you can get stuck in some areas if left on. It might be able to be improved upon.)
    03C5:0F
    03C6:0F

    Scrolling Always Allowed (This code can also cause problems, if you don't fight every enemy the next ones won't appear, so oftentimes when you turn it off you'll warp back to where the last enemies you should've fought were. It's weird.)
    0047:02

    1st Door Open (If you turn this on in the 1st Mission when the Door appears, you'll be able to go right in without fighting the last few enemies, it will appear to be still closed though. If On at other times it will prevent the "Go Hand" from appearing)
    0517:40

    Leave a comment:


  • CRACKdown
    replied
    NES - Doraemon: Giga Zombie no Gyakushuu (J) FCEUX

    Walk Through Enemies
    0079:09

    Weapon Modifier
    007B:??

    01 = Gun
    02 = Mister
    03 = Fan
    04 = Heads?

    Jump in Mid/Walk On Air (Turn off to come down)
    007C:00

    Freeze Enemies
    0082:01

    Leave a comment:


  • CRACKdown
    replied
    NES - Donkey Kong (U) FCEUX

    Stage Modifier
    0053:??

    01 = Barrels
    03 = Springs
    04 = Tower

    Donkey Kong Falls (Third Stage)
    00C1:01
    00C2:01
    00C3:01
    00C4:01
    00C5:01
    00C6:01
    00C7:01
    00C8:01

    Jump To Higher Platform
    042C:00

    ---

    NES - Devil World (E) FCEUX

    Walk Through Enemies
    0617:00

    Leave a comment:


  • CRACKdown
    replied
    NES - Densetsu no Kishi - Elrond (J)

    999 Crystals
    0074:09
    0075:63

    Infinite Life
    0078:63

    Infinite Potion
    007F:1E

    Higher Jump
    0184:00

    Rise Into Air
    0482:03

    Have Daggers of Throwing
    063F:01

    Have Shield
    0640:01

    Have Leaf
    0641:01

    Have Power of Levitate
    0642:01

    Have Blue Key
    0644:01

    Have Purple Key
    0646:01

    Leave a comment:


  • CRACKdown
    replied
    SNES - Ganbare Daiku no Gensan (J) "Hammerin' Harry"
    Listed as Hammerin' Harry in BSFree DB

    Level Modifier
    7EECC7??

    01 = Level 1
    02 = Level 2
    03 = Boss Fight
    04 = Level 3
    05 = Level 4
    06 = Boss Fight
    07 = Level 5
    08 = Level 6
    09 = Boss Fight
    0A = Level 7
    0B = Level 8
    0C = Boss Fight
    0D = Final Fight

    Bosses Die
    7EECDB00

    Higher Jump (Yellow Pants)
    7EECEF04

    *** Edit ***
    Just looked the Japanese Title up in Main Database, noticed VisitntX already hacked this one:
    Attack Modifier
    7EECED??

    00 = Regular
    02 = Iron Hammer
    04 = Swing Attack

    Though it looks like he rehacked some of mine, Oh well so it goes...
    Last edited by CRACKdown; 03-18-2012, 02:11:57 AM.

    Leave a comment:


  • CRACKdown
    replied
    NES - Dengeki - Big Bang! (J) FCEUX

    Area Modifier (Value is 1 less than Route value)
    0010:??

    Infinite Yen
    009B:FF

    99 Guts
    009C:63

    99 Gold
    009E:63

    Infinite Health
    009F:10

    Always High Jump (Same Effect as Jump Boots but you can use other suits while using it, Jet pack acts differently while on)
    00AC:1C
    00AD:82

    Infinite Shields
    04E7:03

    Infinite Boomerangs
    04E8:03

    Infinite Rollers
    04E9:03

    Infinite Multishots
    04EA:03

    Infinite Shop Calls
    04EB:03

    Infinite Jump Boots
    04EC:03

    Infinite Jet Packs
    04ED:03

    Infinite Wet Suits
    04EE:03

    Infinite Fire Suits
    04EF:03

    Infinite Micro-Recorders (password generator)
    04F0:03

    Infinite Health Ups
    04F1:03

    Infinite Guts Ups
    04F2:03

    Red Crystal
    04F3:01

    Sword
    04F4:01

    Old Man
    04F5:01

    Infinite Ammo
    0528:63

    Jump Boots HVP
    530:FF

    Jet Pack Fuel
    531:FF

    Shot Type Modifier
    053D:??

    00 = Normal
    01 = Boomerangs
    02 = Rollers
    03 = Multishots
    04 = Heads?

    Suit Modifier
    0545:??

    00 = Normal
    01 = Jumps Boots
    02 = Jet Pack
    03 = Wet Suit
    04 = Fire Suit

    Walk Through Enemies
    0578:C0

    Leave a comment:


  • CRACKdown
    replied
    NES - Demon Sword (U) FCEUX

    I think VisitntX's code for one hit kills "0366:00" works better as "0366:FF" and applies only to bosses and "minibosses"

    Can't Be Hit
    0033:01

    Character Sprite Modifier
    0040:??

    Level Modifier (00-06 Main Levels 07-09 Sub-rooms)
    0057:??

    Float Effect (Similar to a Jump Midair code, but sort of a Moon Jump effect, too)
    0086:00

    Infinite Shields
    0200:99

    Infinite Lightning
    0201:99

    Infinite Wave Beams
    0202:99

    Multishot Shurikens
    0203:01

    Leave a comment:


  • ReyVGM
    replied
    There are lots of Hammerin Harry games:
    http://hardcoregaming101.net/hammerin/hammerin.htm

    Leave a comment:


  • OldSchoolGamer
    replied
    @ OldSchool, it's fun I'm sure you'll enjoy it! There's also a SNES game if you were unaware. I hacked it way back in the day, codes are still in the BSFree DB (hm, maybe I'll dust that off in few days see if I can find anything else).
    Nope, I didn't know about that one too. Thanks for informing me. I'll be playing that soon as well.

    Leave a comment:

Working...
X