NES - Batsu & Terii (J) FCEUX
Moon Jump (00 for Levitate)
0389:20
Super Moon Jump Add-on (Add to Moon Jump to go even higher, takes awhile to come down however)
038D:20
Sound Effects Off
06A0:00
Shot Modifier
06A0:??
99 Hearts
0050:63
1 Shot Kills
0518:00
0558:00
Announcement
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CRACKdown's Retro Codes
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NES - Batman 3 (USA) FCEUX
Stage Modifier
0103:??
00 = 1-1 "Gotham Plaza" City Plaza Street
01 = 1-2 "Gotham Plaza" Front of the Plaza
02 = 2-1 "Shreck's Department Store" The Battle on the Street
03 = 2-2 "Shreck's Department Store" To The Roof
04 = 2-3 "Shreck's Department Store" The Battle on the Ivory Tower
05 = 3-1 "Ice Princess" Looking for the Ice Princess
06 = 3-2 "Ice Princess" Following Catwoman
07 = 3-3 "Ice Princess" The Penguin's Trap
08 = 4-1 "Circus Train" Following the Circus Train
09 = 4-2 "Circus Train" Rescue the Children
0A = 4-3 "Circus Train" Battle with the Organ Grinder
0B = 5-1 "The Penguin Armies" Looking for the Remote Control
0C = 5-2 "The Penguin Armies" Duck Vehicle
0D = 6-1 "Arctic World" Following the Duck Vehicle
0E = 6-2 "Arctic World" Final Battle with the Penguin
One Hit Kills
0145:00
0146:00
0147:00
Jump to Levitate (turn off to come down)
03EC:80
Walk Through Enemies (must turn off to complete stage)
04C8:25Last edited by CRACKdown; 02-25-2012, 03:48:04 AM.
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NES - Balloon Fight (USA) FCEUX
Invincible
00BD:B8
Phase Modifier (First address is all you really need, the second is only for graphical purposes)
003B:??
003C:??
Rank Modifier Balloon Trip (First Address 1's digit, Second 10's digit)
0043:0?
0044:0?
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NES - Bad Dudes (USA) FCEUX
Level Modifier
02C0:??
Have to use at the end of levels right after he says how bad he is, when it says "Stage Clear" or "Go To Next Level" turn code on to desired stage.
00 = Stage 1 Streets
01 = Stage 2 Truck
02 = Stage 3 Sewer
03 = Stage 4 Forest
04 = Stage 5 Train
05 = Stage 6 Cave
06 = Stage 7 Warehouse
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NES - Alien 3 (USA) FCEUX
Level Modifier
00A8:??
00 = Level 1
01 = Level 2
02 = Guardian
03 = Level 3
04 = Level 4
05 = Guardian
06 = Level 5
07 = Level 6
08 = Guardian
09 = Level 7
0A = Level 8
0B = Guardian
Guardian 1 Hit Kills
03A6:00
03A7:00
Turn Ladder On Wherever (this code can kill you pretty easily so use a save state, you'll immediately be able to climb up or down through anything, turn off to get down)
0094:9B
Walk Through Walls (Hold Jump when you encounter an obstacle, disable jumps and ladders)
04C0:04
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Alien Syndrome (Unofficial?) FCEUX
Character Modifier
04AB:??
00 = Ricky
01 = Mary
Stop Timer
03BE:33
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NES - Aladdin III (Unlicensedl) FCEUX
Stop Scrolling
0028:00
Multiple Shots
0060:00
Increase Shot Power
0064:04
Speed Modifier
0066:??
Fly Through Enemies (Disables item pickup)
0405:00
Invincible
0603:05
Boss 1 Hit Kill
0633:00Last edited by CRACKdown; 02-22-2012, 03:52:49 PM.
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NES - Aladdin II (Unlicensed) FCEUX
Can Use Magic Carpet (This ones kind of fidgety as to when it wants to work, but usually holding B down will control it, disables apples though.)
0030:FF
Rise into Sky (Turn off to come down)
001E:00
No Enemies
06B3:00
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NES - Amagon (U) FCEUX
Level Modifier (00-0C)
0022:??
No Enemies
0196:00
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NES - Armadillo (J) FCEUX
World Modifier (00-07)
0038:??
Always High Bounce as Ball
03D5:07
Boss 1 Hit Kill
05FD:00
Attribute Modifier
060C:??
00 = Normal
01 = Normal Ball
02 = Tiny Character
03 = Tiny Ball
04 = Bird
05 = Fish
06 = Kangaroo
07 = Snail
Swim Anywhere
060D:03
Walk Behind Scenery
0615:FF
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NES - ASO Armored Scrum Object (U?) FCEUX
Infinite Lives
00DF:09
Weapon Modifier
00D2:??
01 = Double Missile
02 = Triple Missile
03 = Red Ball
04 = Double Shot
05 = Double Shot / Double Missile
06 = Double Shot / Triple Missile
07 = Double Shot / Red Ball
08 = Big Shot
09 = Big Shot / Double Missile
0A = Big Shot / Triple Missile
0B = Big Shot / Red Ball
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NES - Astyanax (USA) FCEUX
Rise into air (turn off to come down, if you go off screen you die)
0075:FF
Level Modifier
00ED:??
00 = Remlia 1-1
02 = Red Road 2-1
03 = Inazumi 2-2
05 = Ryogoki 3-1
06 = Rent 3-2
08 = Marshy 4-1
09 = Grave 4-2
0B = Tulagamn 5-1
0C = Cliff 5-2
0D = Thelenea 6-1
0F = Tower 6-2
Weapon Modifier
05EE:??
00 = Axe
01 = Sword
02 = Broadsword
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NES - Athena (USA) FCEUX
No Enemies
005A:00
Suit Color Modifier
07A3:??
Hair/Helmet Color Modifier
07A4:??
Weapon Modifier
07A6:??
01 = Club
02 = Mallet
03 = Mace
04 = Blue Sword
05 = Gold Sword
06 = Purple Laser Sword
07 = Green Crossbow
08 = Blue Crossbow
09 = Gold Crossbow
0A = Green Wand
0B = Blue Wand
0C = Gold Wand
0D = Flame SwordLast edited by CRACKdown; 02-21-2012, 02:18:24 AM.
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NES - Adventures of Tom Sawyer (USA) FCEUX
99 Ts / Every one gives 1up
00B1:63
Invincible (Disables throws in side-scrolling levels, so turn off to fight bosses)
0472:13
Have Slingshot
0473:02
Boss 1 Hit Kill (May have to turn off after hitting certain bosses)
047E:01
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NES - Adventures of Captain Comic (Unofficial) FCEUX
Super Jump
0313:03
Sprite Modifier
0503:??
No Enemies
0548:00Last edited by CRACKdown; 02-20-2012, 09:43:58 PM.
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NES - Attack of the Killer Tomatoes (USA) FCEUX
Stop Flashing/Palette Modifiers (This will fix the flashing on the Invincibility code, first address = Skin, second = Clothes)
0412:27
0413:22
Long Jump
052C:FF
Slow Descent (Works well with Long Jump for Super Long Jumps; value 50 gives rise into sky)
04F2:00
Slide Away (Character slides along, kind of fun actually)
052B:01
052A:FF
Max Score
0531:09
0532:09
0533:09
0534:09
0535:09
0536:09
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NES - Adventures of Dino Riki (USA) FCEUX
Turn Scrolling Off
0004:00
Level Modifier (00-0C, goes level/boss/level)
0048:??
1 Hit Kills Bosses
006B:00
00B1:01
Score Modifier
04D4:09
04D5:09
04D6:09
04D7:09
04D8:09
04D9:09
04DA:09
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NES - Advanced Dungeons and Dragons: Dragon Strike (USA) FCEUX
Dragon Modifier (Use only during gameplay, get hit to take effect)
05E6:??
10 = Bronze
11 = Silver
12 = Gold
Shot Modifier (00-0F)
05F5:??
Hyper Mode On
05F0:05
Boss 1 Hit Kill (Only tested on Kraken so far)
06FA:00
3 White Dragon Mission Goal Achieved (Just Fly to top of Screen, may also work for some other levels)
00D6:00
Warships Mission Goal Achieved (Just Fly to top of Screen, may also work for some other levels)
02FB:00
Black Dragon Mission Goal Achieved (Use this with 3 White Dragons code then just Fly to top of Screen, may also work for some other levels)
02F8:00
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