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  • CRACKdown
    replied
    SNES - Osu!! Karatebu (J)

    Character Modifier
    7E0858??

    Can Play as any character in Story or Battle Modes
    00 = Moyo
    01 = Street Boxer
    02 = Beads Guy
    03 = Blue Suit Shifter
    04 = Army Pants Grappler
    05 = Karate Girl
    06 = Doesn't work where I tested 'might be for bonus rounds?'
    07 = Business Guy
    08 = Takagi 'not usually available'
    09 = Wind Suit Guy
    0A = Claw Guy
    0B = Fat Mace Goon
    0C = Macho Man Fighter
    0D = Chiyo Moyo 'not usually available'
    0E = Ninja Master

    Opponent Modifier (Uses same values as character modifier, but usually the opponent won't fight back, can be used to play as Takagi or Chiyo Moyo in Battle Modes for 2nd player)
    7E0878??

    Opponent No Special (Ensures win after 1st KO, opponent health is at 7E0A35, but the only way to achieve a 1HK is to set the value to 01 knockdown your opponent and while they're down set it to 00)
    7E0A3400

    Enable Takagi and Chiyo Moyo Cheat (Selectable in Battle Modes. Warning: Only turn this code on during the Title Screen, if it's on while the game loads it will freeze, same as using the L, Left, Down, B, A, R Cheat)
    7E0F0901

    Leave a comment:


  • CRACKdown
    replied
    SNES - Oscar (U)

    Jump Higher
    7E061E00
    7E061F00

    Super Jump Midair (Hold Jump to go as high as you can or jump midair)
    7E0C7E00
    7E0C7F00

    Reduce Sparkle Effect On Untouchable
    7E1557E0
    7E1558E0

    Leave a comment:


  • CRACKdown
    replied
    SNES - No Escape (U)

    Walk Through Enemies
    7E200D07

    ---

    SNES - Frantic Flea (Beta)

    Walk Through Enemies
    7E1E921E

    Leave a comment:


  • CRACKdown
    replied
    SNES - Ninja Warriors, The (U)

    Stage Modifier
    7E0802??

    01 = Stage 1
    02 = Stage 1 Skip Intro
    03 = Stage 1 II
    04 = Stage 2
    05 = Stage 2 II
    08 = Stage 3
    09 = Stage 3 II
    0A = Stage 3 III
    0C = Stage 4
    0D = Stage 4 II
    0E = Stage 4 Boss
    10 = Stage 5
    11 = Stage 5 II
    12 = Stage 5 Boss
    14 = Stage 6
    15 = Stage 6 Boss
    16 = Stage 6 Boss Skip Intro
    18 = Stage 7
    19 = Stage 7 II
    1A = Stage 7 III
    1C = Final Stage
    1D = Final Stage II
    1E = Final Stage III
    1F = Final Stage IV
    20 = Final Stage Boss

    Character Modifier
    7E0820??

    Won't take place until next level/area
    01 = Kunoichi
    02 = Ninja
    03 = Kamataichi

    Leave a comment:


  • CRACKdown
    replied
    SNES - Natsuki Crisis Battle (J)

    Player Modifier
    7E0912:??

    00 = Heroine Karate Outfit
    01 = Hunchback Girl
    02 = Karate Guy
    03 = Workout Girl
    04 = Muscle Guy
    05 = Bow tie Guy
    06 = Karate Muscle Guy
    07 = Long Haired Dude
    08 = Heroine Schoolgirl Outfit
    09 = Hunchback Girl
    0A = Kung-fu Guy
    0B = Training Dummy (NP)

    Player Health
    7E095FFF

    Player One Round to Win
    7E096802

    Opponent Modifier
    7E0A5F??

    00 = Heroine Karate Outfit
    01 = Hunchback Girl
    02 = Karate Guy
    03 = Workout Girl
    04 = Muscle Guy
    05 = Bow tie Guy
    06 = Karate Muscle Guy
    07 = Long Haired Dude
    08 = Heroine Schoolgirl Outfit
    09 = Hunchback Girl
    0A = Kung-fu Guy
    0B = Training Dummy

    Opponent Health
    7E0A5F00

    Opponent Never Wins (Point Mod)
    7E0A6800

    Background Modifier
    7E0F59??

    Will cause screwy graphics during Story parts
    00 = Yard
    01 = Night Yard
    02 = Spotlights
    03 = Park
    04 = Night Park
    05 = Cityscape
    06 = City Sunset
    07 = Stadium
    08 = Rain
    09 = Building Top
    0A = Natsuki Night Club

    Fight Modifier (0-9, Determines progress in game, turn off after using)
    7E0F5A0?

    Infinite Time
    7E0F6463
    Last edited by CRACKdown; 04-08-2012, 10:42:16 PM.

    Leave a comment:


  • CRACKdown
    replied
    NES - Gremlins 2: The New Batch (U) FCEUX

    Weapon Modifier
    0579:??

    00 = Paper Clip
    01 = Wand
    02 = Pencil Arrows
    03 = Flame Pencil Arrows
    04 = Tomatoes

    Leave a comment:


  • CRACKdown
    replied
    NES - Great Battle Cyber (J) FCEUX

    Higher Jump (Not by much though)
    006C:00

    Walk Through Spikes
    00A6:4F

    Character Modifier (00,01,02 doesn't change palette I believe they start around 0190)
    00B1:??

    Level Modifier (Working values ?? = 00, 02, 04, 08, 0A, 0B, 0C, 0D, 0F)
    0410:??

    Infinite Lives
    0506:09

    Can't Be Hit
    6003:00

    Leave a comment:


  • CRACKdown
    replied
    NES - Gilligan's Island (U) FCEUX

    Skipper Walk on Water, Sand, Mud
    009A:00

    Skipper Walk Through Enemies
    009D:10

    Gilligan Walk Through Enemies
    00A5:00

    Gilligan Walk on Water, Sand, Mud
    00AD:00

    ---

    NES - Ghoul School (U) FCEUX

    Walk Through Enemies
    05FA:09
    Last edited by CRACKdown; 04-06-2012, 09:54:53 PM.

    Leave a comment:


  • CRACKdown
    replied
    NES - Ghosts 'n Goblins (U) FCEUX

    1st Shot Direction Modifier (0-F)
    0602:0?

    2nd Shot Direction Modifier (0-F, try C)
    0603:0?

    Leave a comment:


  • Rune
    replied
    NES - Flintstones, The - The Rescue Of Dino & Hoppy (U)

    sprite mod
    0553:XX
    By Crackdown.

    all q digits by Rune unless otherwise noted:

    00 - Fred Flintstone Standing Upright
    01 - Fred Flintstone Walking To The Right; Knee Raised)
    02 - Fred Flintstone Walking To The Right
    03 - Fred Flintstone Walking To The Right (One Foot Forward)
    04 - Fred Flintstone Walking To The Right (Feet Parallel With Body)
    05 - Fred Flintstone Walking To The Right (Feet Parallel With Body; Both Feet Raised)
    06 - Fred Flintstone Walking To The Right (Both Feet Forward)
    07 - Fred Flintstone "Sliding" To The Right
    08 - Fred Flintstone (Shocked; One Foot Forward; Leaning Back; Mouth Gaped)
    09 - Fred Flintstone (Stationary; Headless; Facing Right)
    0A - Fred Flintstone (Falling; Panicked/Mouth Open; Leaning Back With Arms Raised)
    0B - Fred Flintstone (Falling; Mouth & Eyes Closed; Leaning Back With Arms Raised)
    0C - Fred Flintstone (Club Above Head; About To Swing)
    0D - Fred Flintstone (Club Above Head; About To Swing; Mouth Open)
    0E - Fred Flintstone (Swung; Eyes Squinting; Club Level With Ground)
    0F - Fred Flintstone (Club Backwards; Leaning Backwards; Foot Forward/Walking)
    10 - Fred Flintstone (Feet Spread; Club Above Head; Mouth Closed)
    11 - Fred Flintstone (Feet Planted; About to Swing; Club Above Head; Mouth Closed; Some Part of Feet Missing)
    12 - Fred Flintstone (Reaching Upwards for Ledge; Facing Right)
    13 - Fred Flintstone (Reaching Upwards for Ledge; Facing/Swinging Right)
    14 - Fred Flintstone (Reaching Upwards for Ledge; Facing Right/Swinging Back)
    15 - Fred Flintstone (Starting To Climb Up; Hand/Chin Partially Missing; Facing Right; On His 'Tippy Toes'
    16 - Fred Flintstone (Over Invisible Ledge; Missing Hands; Facing Right)
    17 - Fred Flintstone (Missing Hand/Some of Front; Climbing Up or Riding Something?)
    18 - Fred Flintstone (Missing Hand/Some of Front; Climbing Up or Riding Something?) (Different)
    19 - Fred Flintstone (Leaning Forward; To Right)
    1A - Fred Flintstone (Reaching Up For Ledge; Facing Right)
    1B - Fred Flintstone (Leaning Back With Stone-Hammer; Foot Foward; Holding Club Too)
    1C - (Invisible)
    1D - Fred Flintstone (Firing Rock?? While Holding Club; Leaning Back, Foot Forward)
    1E - Fred Flintstone (Holding Beige Line and Club; Leaning Back; Foot Forward)
    1F - Fred Flintstone (Stationary; Odd Beige Line and Holding Club; Feet Spread)
    20 - Fred Flintstone (Leaning Backwards; Foot Forward; Headless; Holding Club Back)
    21 - Fred Flintstone (Running Forward; Foot Forward; Club Above Head; Mouth Open)
    22 - Fred Flintstone "Hit" Image (Arms & Club Above His Head)
    23 - Fred Flintstone (Leaning Forward; Arm Raised Forward/Leg Forward)
    24 - Fred Flintstone Flying With Man-Made Wings
    25 - Fred Flintstone Being Swallowed Or Flying (???)
    26 - Fred Flintstone (Looking Awkwardly Content; Riding On Prehistoric-Kangaroo On Its Back)
    27 - Fred Flintstone (Riding On Prehistoric-Kangaroo; Animal Crouching Down)
    28 - (Puff of White Smoke?)
    29 - (Puff of White Smoke - Dissipated)
    2A - Amateur Scuba Diver With Snorkel and Fake Shark Fin (Facing Right)
    2B - Amateur Scuba Diver WIth Snorkel and Fake Shark Fin (Facing Right; Swimming Forward with Bubbles)
    2C - Amateur Scuba Diver WIth Snorkel and Fake Shark Fin (Facing Right; Swimming Forward with Bubbles; Legs Closed Together)
    2D - Caveman Holding Back Club Past Head (Floating Above Ground)
    2E - (Invisible Character)
    2F - (Invisible Character)
    30 - (Invisible Character)
    31 - Caveman Holding Back Club Mid-Swing (Jumping; Very Long Hair; Even Covers His Eyes)
    32 - Caveman Holding Back Club Mid-Swing (On Ground; Very Long Hair; Even Covers His Eyes)
    33 - Bird In Orange Spaceship
    34 - Bird In Orange Spaceship (With Blast-Off Fumes)
    35 - Bird Standing Still
    36 - Orange Chicken On A Pogo?
    37 - Bird Standing
    38 - Fat Bird Diving (Facing Diagionally Downward)
    39 - Fat Bird Diving (Horizontally)
    3A - Fat Bird Diving (Horizontally; Beak Half Missing)
    3B - Pink Mini-Dinosaur With Bow-Tie (Standing)
    3C - Pink Mini-Dinosaur With Bow-Tie (Running)
    3D - Pink Mini-Dinosaur With Bow-Tie (Running; Feet Wide)
    3E - Pink Mini-Dinosaur With Bow-Tie (Head-Butting)
    3F - (Invisible Character)
    40 - (Invisible Character)
    41 - Prehistoric Red-Black Hawk (Flying Right)
    42 - Prehistoric Red-Black Hawk (Flying Right; Head Raised)
    43 - Red-Black Egg (Standing Upright)
    44 - Red-Black Egg (Frozen in Mid-Cracking)
    45 - Mini Mushroom??
    46 - Mini Prehistoric Red-Black Hawk (Walking Right)
    47 - Orange Duck Legs Splayed (Jumping With Pole Underneath)
    48 - Orange Duck Legs Splayed (Jumping With Orange Ball Underneath)
    49 - Orange Duck Swinging Mini-Pole (To The Right)
    4A - Orange Duck Swinging Orange Ball (To The Right)
    4B - Small Orange Ball
    4C - Evil Robber Holding Gun (Facing Right; Floating Above Ground)
    4D - Evil Robber Holding Gun (Facing Right Running; Floating Above Ground)
    4E - Evil Robber Holding Gun (Facing Right Running; Legs Stretched Further; Floating Above Ground)
    4F - Evil Robber Holding Gun Against Self (Looking Right; Floating Above Ground)
    50 - Evil Robber Holding Gun (Facing Left; Chopped Up)
    51 - Evil Robber Holding Gun (Facing Right; Floating Above Ground)
    52 - (Small Orange Sideways Square)
    53 - Caveman Biker Dude (Riding To The Right; Floating Above Ground)
    54 - Caveman Biker Dude (Riding To The Right With Tires Different; Floating Above Ground)
    55 - Caveman Biker Dude (Starting To Pop A Wheelie; Facing Right; Floating Midair)
    56 - Caveman Biker Dude (Popping A Wheelie; Facing Right)
    57 - Caveman Biker Leaping Away (No Bike)
    58 - Caveman Biker Leaping Away (No Bike) (Legs In Mid-Stride)
    59 - Caveman Biker Leaping Away (No Bike) (Legs In Mid-Stride To The Right)
    5A - Caveman Biker - Holding Nothing In Mid-Air
    5B - Caveman Biker (Arms Out; Running To The Right)
    5C - Caveman Biker's Bike Only (Just Starting To Break)
    5D - Caveman Biker's Bike Only (Broken)
    5E - Caveman Biker's Bike Only (Broken; Falling Apart)
    5F - Sabretooth Animal Preparing To Pounce
    60 - Sabretooth Animal Running (Facing Right)
    61 - Sabretooth Animal Moving Right (Charging)
    62 - Sabretooth Animal Moving Right (Charging; Feet Moved)
    63 - Sabretooth Animal Standing Stationary
    64 - Sabretooth Animal Running Again
    65 - Spotted Snake Jumping (Lacks A Head)
    66 - Spotted Snake With Extended Head To The Right
    67 - Spotted Snake Jumping (Lacks A Head+Neck)
    68 - Spotted Snake With Extended Head To The Left
    69 - Orange Flower (Small Flower; Facing Right)
    6A - Orange Flower (Larger, Different; Facing Right)
    6B - Orange Flower (Larger One; Shows Angry Face; Facing Right)
    6C - Tiny Speck of Orange (??)
    6D - Small Smiling Orange Rockman (Walking To The Right)
    6E - Small Smiling Orange Rockman (Stationary)
    6F - Small Smiling Orange Rockman (Walking Right)
    70 - Small Smiling Orange Rockman (Just Starting To Fall To The Ground)
    71 - Broken Small Smiling Orange Rockman (Fallen Even More)
    72 - Broken Small Smiling Orange Rockman (All In Pieces On Ground)
    73 - Caveman Worker Holding Club (Stationary; Facing Right)
    74 - Caveman Worker Holding Club Mid-Swing (Foot Forward To Right)
    75 - Caveman Worker Holding Club (Bat Parallel To His Torso)
    76 - Caveman Worker Holding Club (Bat Is Over His Shoulder)
    77 - Orange Ball?
    78 - Orange Snail-Dinosaur (Facing Right; Jumping)
    79 - Orange Snail-Dinosaur (Facing Right; Leaning Forwards)
    7A - Orange Snail-Dinosaur (Facing Right; Spitting)
    7B - Small Orange Blob with Red Cross
    7C - Small Orange, Crown, with Red Dot
    7D - Giant Orange Wind Face (Blowing; Facing Right)
    7E - Giant Orange Wind Face (Looking Surprised; Facing Right)
    7F - Small Orange Projectile
    80 - Amateur Scuba Diver With Snorkel and Fake Shark Fin (Facing Right)
    81 - Amateur Scuba Diver With Snorkel and Fake Shark Fin (Facing Right; Swimming)
    82 - Caveman Holding Back Club Mid-Swing (Very Long Hair; Even Covers His Eyes)
    83 - (Invisible Character)
    84 - (Invisible Character)
    85 - (Invisible Character)
    86 - Caveman Holding Back Club Mid-Swing (Jumping; Very Long Hair; Even Covers His Eyes)
    87 - Caveman Swinging Club (Very Long Hair; Even Covers His Eyes)
    88 - A Duck In A Spaceship??
    89 - A Duck In A Spaceship (With Take-Off Blast)
    8A - A Duck Standing Still
    8B - A Duck Bouncing Vertically
    8C - Standing Fat Orange Bird (Big Beak)
    8D - Fat Bird Diving (Facing Diagonally Downward)
    8E - Fat Orange Bird (Facing Straight Down)
    8F - Fat Orange Bird (Facing Straight Down; End of Beak Missing)
    90 - Pink Dinosaur With Bow On Head (Staring Right; Floating Above Ground)
    91 - Pink Dinosaur With Bow On Head (Running To The Right; Floating Above Ground)
    92 - Pink Dinosaur With Bow On Head (Running To The Right; One Foot Forward; Floating Above Ground)
    93 - Pink Dinosaur With Bow (Head-Butting Curled Forward; Facing Right)
    94 - (Invisible Character)
    95 - (Invisible Character)
    96 - Angry Orange-Black Bird (Leaning Forward to the Right; Scampering)
    97 - Angry Orange-Black Bird (Leaning Forward to the Right; Scampering or Flying??)
    98 - Black-Orange Egg (Floating Above Ground)
    99 - Cracked Open Egg?
    9A - Small Baby Orange-Black Bird (Facing Right; Floating)
    9B - Small Baby Orange-Black Bird (Running To The Right; Floating)
    9C - Small Duck Pointing Downwards With Stick (Facing Screen; Legs Splayed)
    9D - Small Duck Pointing Downwards With Orange Ball (Facing Screen; Legs Splayed)
    9E - Small Duck Swinging Stick Forwards (Facing Right; Legs Forward in Midair)
    9F - Small Duck Swinging Orange Ball Forwards (Facing Right; Legs Forward in Midair)
    A0 - (Orange Floating Ball)
    A1 - Evil Robber Holding Gun (Facing Right; Floating)
    A2 - Evil Robber Holding Gun (Running Right; Floating; Legs Splayed)
    A3 - Evil Robber Holding Gun (Running Right; Floating; Legs Splayed)
    A4 - Evil Robber Holding Gun Against Self (Looking Right; Floating Above Ground)
    A5 - Evil Robber Holding Gun (Facing Left; Chopped Up)
    A6 - Evil Robber Holding Gun (Facing Right; Floating)
    A7 - (Small Orange Ball)
    A8 - Caveman Biker Dude (Riding To The Right; Floating Above Ground)
    A9 - Caveman Biker Dude (Riding To The Right With Tires Different; Floating Above Ground)
    AA - Caveman Biker Dude (Starting To Pop A Wheelie; Facing Right; Floating Midair)
    AB - Caveman Biker Dude (Popping A Wheelie; Facing Right)
    AC - Caveman Biker Leaping Away (No Bike)
    AD - Caveman Biker Leaping Away (No Bike) (Legs In Mid-Stride)
    AE - Caveman Biker Leaping Away (No Bike) (Legs In Mid-Stride To The Right)
    AF - Caveman Biker - Holding Nothing In Mid-Air
    B0 - Caveman Biker (Arms Out; Running To The Right)
    B1 - Caveman Biker's Bike Only (Just Starting To Break)
    B2 - Caveman Biker's Bike Only (Broken)
    B3 - Caveman Biker's Bike Only (Broken; Falling Apart)
    B4 - Sabretooth Animal Preparing To Pounce
    B5 - Sabretooth Animal Running (Facing Right)
    B6 - Sabretooth Animal Moving Right (Charging)
    B7 - Sabretooth Animal Moving Right (Charging; Feet Moved)
    B8 - Sabretooth Animal Standing Stationary
    B9 - Sabretooth Animal Running Again *(Crackdown -> found this one)*
    BA - Pink-Black Snake (Curled Tight; Floating Above Ground)
    BB - Pink-Black Snake (Head Stretched Out To The Right)
    BC - Pink-Black Snake (Missing Head; Floating Above Ground)
    BD - Pink-Black Snake (Head Stretched Out To The Left)
    BE - Orange Flower (Facing Right; Floating Above Ground)
    BF - Orange Flower (Facing Right; Buds Opening; Floating Above Ground)
    C0 - Orange Flower (Facing Right; Angry Plant Face Showing; Floating Above Ground)
    C1 - (Small Orange Sprites?)
    C2 - Smiling Marble Statue (Walking Right; Floating)
    C3 - Smiling Marble Statue (Stationary; Facing Right)
    C4 - Smiling Marble Statue (Walking To Right, Mid-Step; Floating)
    C5 - Smiling Marble Statue (Starting To Fall Apart; Floating)
    C6 - Smiling Marble Statue (Further Falling Apart; Floating)
    C7 - Smiling Marble Statue (Even Further Falling Apart; Floating)
    C8 - Caveman Worker (Stationary; Club Over Shoulder; Facing Right; Floating)
    C9 - Caveman Worker (Swinging Club Back)
    CA - Caveman Holding Back Club Mid-Swing (Jumping; Very Long Hair; Even Covers His Eyes)
    CB - Caveman Holding Back Club Past Head (Floating Above Ground)
    CC - (Small Shiny Orange Ball; Floating)
    CD - Orange Snail-Dinosaur (Facing Right; Floating)
    CE - Orange Snail-Dinosaur (Facing Left)
    CF - Orange Snail-Dinosaur (Spitting To The Right)
    D0 - (Small Light Pink Object With Red "+" At Its Centre)
    D1 - (Small Light Pink Object With Red "+" At Its Centre; Shaped Like a Crown)
    D2 - Lava Blast? (Pointing Right; Blowing)
    D3 - Lava Blast? (Pointing Right; Stationary; Surprised?)

    D4 - Lava Blast? (Pointing Right)
    D5 - Lava Blast? (Pointing Right)
    D6 - Frankenstein Standing Stationary
    D7 - Frankenstein Caveman (Palms Up, Walking To The Right)
    D8 - Frankenstein Caveman (Palms Forward, Walking To The Right)
    D9 - Frankenstein Caveman (Palms Forward, Walking To The Right)
    DA - Frankenstein Caveman (Foot In Air, Palms Forward, Walking To The Right)
    DB - Skeleton Facing Screen (Arms Hanging, Legs Sideways)
    DC - Skeleton Facing Screen (Stationary; Arms Stretched Outwards)
    DD - Skeleton, Walking To The Right (Arms Stretched)
    DE - Skeleton, Leaning Down-Right (Stationary)
    DF - Skeleton, Walking To The Right (Arms Stretched and More Inward)
    E0 - Oriental Man With Pink Bow-Tie (Karate Pose; Arm Raised; Leaning Back)
    E1 - Oriental Man With Pink Bow-Tie (Karate Pose; Arm Raised; Foot Forward; Leaning Back)
    E2 - Oriental Man With Pink Bow-Tie (Karate Pose; Arm Raised; Feet Planted Symmetrically; Leaning Back)
    E3 - Oriental Man With Pink Bow-Tie (Punching Forwards; Foot Forwards; Floating)
    E4 - Oriental Man With Pink Bow-Tie Preparing to Kick To The Right
    E5 - Oriental Man With Pink Bow-Tie Kicking To The Right
    E6 - Oriental Man With Pink Bow-Tie (Arms Both Raised; Leaning Back, Foot Forward)
    E7 - Oriental Man With Pink Bow-Tie (Arms Both Raised; Leaning Back, Feet Symmetrical in Stance)
    E8 - Oriental Man With Pink Bow-Tie (Both Arms Raised, One Covering Face; Leaning Back; One Foot Forward)
    E9 - Oriental Man With Pink Bow-Tie (Both Arms Raised, One With Knife Covering Face; Leaning Back; One Foot Forward)
    EA - Oriental Man With Pink Bow-Tie (Both Arms Raised, One With Giant Sword Covering Face; Leaning Back; One Foot Forward)
    EB - Oriental Man With Pink Bow-Tie (Both Arms Raised, One Hand With Enormous Sword Above Head Above Face; Leaning Back; One Foot Forward)
    EC - Oriental Man With Pink Bow-Tie (Both Arms Raised, One Hand With Enormous Sword Above Head Above Face; Leaning Back; Feet Symmetrical)
    ED - Oriental Man With Pink Bow-Tie (Side Profile Shot; Hand Slapping Forward; Floating)
    EE - Floating Sword (Facing Right)
    EF - Oriental Man With Pink Bow-Tie (Holding Onto Bar Above His Head?)
    F0 - Oriental Man With Pink Bow-Tie (Holding Bar Above-Left; Both Hands Raised, Foot Midair & Forward)
    F1 - Oriental Man With Pink Bow-Tie (Holding Bar Above-Right; Both Hands Raised, Foot Midair & Forward)
    F2 - Oriental Man With Pink Bow-Tie (Holding Onto Bar Above His Head; Foot Forward; Floating)
    F3 - Oriental Man With Pink Bow-Tie (Standing Stationary; Stick Facing Down-Left; Feet Symmetrical)
    F4 - Oriental Man With Pink Bow-Tie (Stick Raised Facing Top-Right; Feet Forward; Angry Face?)

    F5 - Oriental Man With Pink Bow-Tie (Holding Stick At Waist Level)
    F6 - Oriental Man With Pink Bow-Tie (Poking Stick To The Right; Feet Planted Symmetrically Pointing Forward)
    F7 - Oriental Man With Pink Bow-Tie (Stick Above Head; Feet Close Together; Floating)
    F8 - Oriental Man With Pink Bow-Tie (Swinging Stick Downwards; Looking Angry; Feet Back and Curved Upwards; Floating
    F9 - Oriental Man With Pink Bow-Tie (One Knee/Foot Forward; Blocking An Attack With Stick?)
    FA - Oriental Man With Pink Bow-Tie (Springing Through the Air Off of Stick; Facing Right; Feet Diagonal-Right)
    FB - Oriental Man With Traditional Chinese Hat With Pink Bow-Tie (Carrying Primitive Wheel Barrow; Facing Right)

    FC - Oriental Man With Traditional Chinese Hat With Pink Bow-Tie (Carrying Primitive Wheel Barrow; Facing Right)

    FD - Oriental Man With Traditional Chinese Hat With Pink Bow-Tie (Carrying Primitive Wheel Barrow; Facing Right; Feet Forward A Little More)
    FE - (Invisible Character)
    FF - (Glitchy; Crashes)

    Leave a comment:


  • CRACKdown
    replied
    NES - Ghostbusters 2 (U) FCEUX

    Always Have Firework (Statue of Liberty Stage)
    00C6:02

    Car Can't Be Hit
    05C1:0F

    Can't Be Hit
    067B:0F

    Always Drive Fast
    0692:FF
    Last edited by CRACKdown; 04-06-2012, 02:29:02 PM.

    Leave a comment:


  • CRACKdown
    replied
    Originally posted by Rune View Post
    Jump Midair for Getsufuu Maden (J) led to the character jumping about an inch off of the ground. Is that the right address?
    It's the right address, you either have to press jump repeatedly, or use the turbo button as noted for a far better effect.

    Leave a comment:


  • Rune
    replied
    flintstones surprise at dinosaur peak

    sprite mod digits:
    0562:??
    Code by CRACKdown.

    All digits by Rune, with the sole exception of D7, which was found by CRACKdown. No animations unless otherwise noted:

    Many more digits in this modifier than most games. Lots of repeated ones unfortunately that could have been truncated.

    00 - Standing Fred Flintstone (Regular Animation)
    01 - Fred Flintstone Walking (Up Knee Raised)
    02 - Fred Flintstone Walking (Full Motion)
    03 - Fred Flintstone Walking (One Foot Forward)
    04 - Fred Flintstone Walking (Feet Parallel)
    05 - Fred Flintstone Walking (Feet Off Ground)
    06 - Fred Flintstone Walking (Feet Off Ground, Curved Upwards)
    07 - Fred Flintstone (Feet Planted; Leaning Backwards)
    08 - Fred Flintstone (Mouth Open; Left Foot Forward, Right Foot Back)
    09 - Fred Flintstone (Standing; Missing Head)
    0A - Fred Flintstone (Falling, Mouth Open, Hands In Air)
    0B - Fred Flintstone (Falling, Mouth Closed, Hands In Air)
    0C - Fred Flintstone (Mouth Open, Club Behind Head, Foot Forward)
    0D - Fred Flintstone (Fist Backwards, Leaning Back)
    0E - Fred Flintstone (Fist Infront of Face, Leaning Forwards)
    0F - Fred Flintstone (Fist Infront of Face, Leaning Forwards)
    10 - Fred Flintstone (Leaning Backwards; Missing Head)
    11 - Fred Flintstone (Falling; Missing Back Foot)
    12 -Fred Flintstone (Missing Bit of Feet; Club Raised Above Head)
    13 - Fred Flintstone (Missing Bit of Feet; Club Raised Above Head; Mouth Open)
    14 - Fred Flintstone (Swung Club; Hitting Ground; Mouth Closed)
    15 - Fred Flintstone (Holding Club Backwards Above Head; About to Swing; Feet Off Ground)
    16 - Fred Flintstone (Holding Club Backwards Above Head; About to Swing; Feet On Ground)
    17 - Fred Flintstone (Holding Club Backwards Above Head; About to Swing; Feet Cropped and On Ground)
    18 - Fred Flintstone (Holding Onto Ledge Still)
    19 - Fred Flintstone (Holding Onto Ledge Still Albeit Swinging Feet Forward)
    1A - Fred Flintstone (Holding Onto Ledge Still Albeit Swinging Feet Backward)
    1B - Fred Flintstone (Holding Onto Ledge Still Albeit Swinging Feet; Stationary)
    1C - Fred Flintstone (Holding Onto Ledge Albeit Bending Forward)
    1D - Fred Flintstone (Crouching Forward?; Missing Foot)
    1E - Fred Flintstone (Crouching Forward?; Missing More Stuff)
    1F - Fred Flintstone (Leaning Forward; Missing Bit of Foot)
    20 - Fred Flintstone (Leaning Forward; Missing Less Bit of Foot??)
    21 - Fred Flintstone (Smaller Fred; In Motion Walking)
    22 - Mini Fred Flintstone (Standing; Stationary)
    23 - Mini Fred Flintstone
    24 - Mini Fred Flintstone (Standing; Stationary)
    25 - Mini Fred Flintstone (Walking; Mid Motion)
    26 - Mini Fred Flintstone (Walking; Mid Motion)
    27 - Orange Pterodactyl In Mid-Flight
    28 - Orange Pterodactyl In Mid-Flight (Fred & Barney Visible)
    29 - Orange Pterodactyl (Looking Awkward; Barney Visible)
    2A - Orange Pterodactyl (Looking Awkward; Barney and Fred Visible)
    2B - Orange Pterodactyl (Looking Excited; Barney Visible)
    2C - Orange Pterodactyl (Looking Excited; Barney and Fred Visible)
    2D - (Not sure; Small Eye Ball Like Orange Creature)
    2E - (Not sure; Small Eye Ball Like Orange Creature)
    2F - Orange Barney (Holding A Sling-Shot; Stationary)
    30 - Orange Barney (Holding A Sling-Shot; Starting To Walk)
    31 - Orange Barney (Holding A Sling-Shot; Walk Full Stride)
    32 - Orange Barney (Holding A Sling-Shot; Top of Feet Off To Side)
    33 - Orange Barney (Walking, Feet Together, Holding Slingshot)
    34 - Orange Barney (Walking, Feet Together, Holding Slingshot)
    35 - Orange Barney (Walking, Feet Together, Holding Slingshot; Feet Raised)
    36 - Orange Barney (Holding Sling-Shot; Leaning Back, Foot Foward)
    37 - Orange Barney (Mouth Open; Crouching)
    38 - Orange Barney (Standing Stationary with Sling-Shot; Has No Head)
    39 - Orange Barney (Panicked; Mouth Open, Falling, Arms and Legs Wide)
    3A - Orange Barney (Panicked; Mouth Closed, Falling, Arms and Legs Wide)
    3B - Orange Barney (Crouched, Holding Sling-Shot, Panicked)
    3C - Orange Barney (Foot Forward; Leaning Back; No Sling-shot; Looking Concerned)
    3D - Orange Barney (Happy; Having Thrown Something; Leaning Forward)
    3E - Orange Barney (Happy; Having Thrown Something; Leaning Forward)
    3F - Orange Barney (Leaning Back, Holding Sling-Shot; Has No Head)
    40 - Orange Barney (Leaning Back, Holding Sling-Shot; Has No Head)
    41 - Orange Barney (Standing Stationary; Preparing To Fire Sling-Shot)
    42 - Orange Barney (Standing Stationary; Preparing To Fire Sling-Shot, Pulled Back More)
    43 - Orange Barney (Standing Stationary; Fired Sling-Shot)
    44 - Orange Barney (Standing Stationary; Preparing To Fire Sling-Shot (Again))
    45 - Orange Barney (Standing Stationary; Preparing To Fire Sling-Shot, Pulled Back More (Again))

    46 - Orange Barney (Fired Sling-Shot)
    47 - Orange Barney (Hanging Awkwardly)
    48 - Orange Barney (Hanging From Ledge Awkwardly)
    49 - Orange Barney (Hanging From Ledge Awkwardly)
    4A - Orange Barney (Hanging From Ledge; Facing Away From Screen)
    4B - Orange Barney (Hanging From Ledge; Facing Away From Screen With Feet Pointing To The Right)
    4C - Orange Barney (Hanging From Ledge; Facing Away From Screen With Feet Pointing Down With Arms Down Too)
    4D - Orange Barney (Climbing Object; Facing Away From Screen)
    4E - Orange Barney (Throwing Or Climbing To The Left??)
    4F - Orange Barney (Standing Stationary; Facing Left)
    50 - Orange Barney (Crushed Downwards; Walking To The Right In Mid Motion)
    51 - Orange Barney (Stationary Yet Crushed; Facing The Right)
    52 - Orange Barney (Stationary Yet Crushed; Facing The Right And Walking)
    53 - Orange Barney (Stationary Yet Crushed; Facing The Right And NOT Walking)
    54 - Orange Barney (Stationary Yet Crushed; Facing The Right And Walking)
    55 - Orange Barney (Hanging Awkwardly)
    56 - Very Orange Bird Facing Diagonal Right (Hurt?)
    57 - Very Orange Bird Facing Right (Has A Long Beak)
    58 - Very Orange Bird Facing Right (Long Beak; Squawking)
    59 - Very Orange Bird Facing Right (Has A Long Beak)
    5A - Orange Croc (Facing Right; Shocked/Hurt)
    5B - Orange Croc (Curled Up/Hurting?)
    5C - Orange Croc (Facing Right; Chomping)
    5D - Orange Croc (Facing Right; Mouth Closed)

    5E - Standing Cobra? (Very Orange)
    5F - Standing Cobra? (Very Orange) (Again)
    60 - Orange Jumping Fish/Reptile??
    61 - Tiny "Predator" Spider (Facing Screen)
    62 - Tiny "Predator" Spider (Facing Screen) (Has Small Hanging Web)
    63 - Orange Hanging Spider (With Short Hanging Web)
    64 - Orange Hanging Spider (With Long Hanging Web)
    65 - Orange Hanging Spider (With Long Hanging Web) (Again)
    66 - Orange Hanging Spider (With Long Hanging Web) (Again)
    67 - Tall Monkey (Panicked; Leaning Backwards; Orange-Beige; Arms Raised)
    68 - Tall Monkey (Smiling; Leaning Forward; Thrown An Object Anim.?)
    69 - Tall Monkey (Smiling; Holding Coconut Above Head)
    6A - A Tall Monkey's Coconut (Floating Mid-Air)
    6B - Upside Down Orange Armadillo (Floating)
    6C - Right-Side Up Orange Armadillo (Floating)
    6D - Half Curled, Facing Down Orange Armadillo (Floating)
    6E - Fully Curled, Orange Armadillo (Floating)
    6F - Fully Curled, Orange Armadillo (Floating)
    70 - Fully Curled, Orange Armadillo (Floating)
    71 - Only Middle Parts of Armadillo?? (Floating)
    72 - More Parts of Armadillo? (Floating)
    73 - Upside Down Bat
    74 - Small Black-Orange Ball Thing (Have No Idea..)
    75 - Orange Ball??
    76 - Giant Black-Orange Albatross (Eyes Closed; Flying)
    77 - Giant Black-Orange Albatross (Stretched Out More; Eyes Closed; Flying)
    78 - Giant Black-Orange Albatross (Wings Flapping Downwards; Eyes Closed)
    79 - Giant Black-Orange Albatross (Wings Up; Mouth Wide Open; Flying)
    7A - Black Skinned-Orange Caveman (Hands Up; Surprised?)
    7B - Black Skinned-Orange Caveman (Riding Something?)
    7C - Black Skinned-Orange Caveman (Riding Something?) (Again)
    7D - Black Skinned Orange Caveman (Arms Raised Straight Up)
    7E - Black Skinned Orange Caveman (Surprised; Mid-Motion 'Jumping Jack')
    7F - Black Skinned Orange Caveman (Surprised; Running 'Jumping Jack')
    80 - Flying Giant Bird (Upwards Flap; Barney Riding In Tow)
    81 - Flying Giant Bird (Mouth Gaped; Downwards Flap; Barney & Fred Riding)
    82 - Small Fireball-Like Object (Facing Right)
    83 - Small Fireball-Like Object (Facing Right)
    84 - Orange Barney (Stationary; Holding Slingshot)
    85 - Orange Barney (In Mid-Step Forwards; Holding Slingshot)
    86 - Orange Barney (Walking Forwards; Holding Slingshot)
    87 - Orange Barney (Standing; Feet 'Sideways'; Holding Slingshot)
    88 - Orange Barney (Mid-Stride, Holding Slingshot)
    89 - Orange Barney (Mid-Stride; Feet Together; Holding Slingshot)
    8A - Orange Barney (One Foot 'Up'; Walking Right; Holding Slingshot)
    8B - Orange Barney (Sliding; One Foot Forwards; Slingshot In Hand; Arm Back)
    8C - Orange Barney (Shocked; One Foot Forward; Holding Slingshot)
    8D - Orange Barney (Stationary; Missing Head; Holding Slingshot)
    8E - Orange Barney ('Jumping Jack' Barney; Leaning Backwards; One Foot Foward; Mouth Gaped)
    8F - Orange Barney ('Jumping Jack' Barney; One Foot Raised, One Held Back)
    90 - Orange Barney (One Foot Forward; Mouth Open; Holding Slingshot)
    91 - Orange Barney (In Mid-Motion; About To Throw An Object; Foot In Air)
    92 - Orange Barney (Smiling; One Foot Back; Just Thrown An Object)
    93 - Orange Barney (Smiling; One Foot Back; Just Thrown An Object)
    94 - Orange Barney (Leaning Backwards; Missing Head; Holding Slingshot)
    95 - Orange Barney (Leaning Backwards; Missing Head; Holding Slingshot)
    96 - Orange Barney (Stationary; Pulling Back Slingshot)
    97 - Orange Barney (Leaning Back; Concentrating On Pulling Back Slingshot Further)
    98 - Orange Barney (Just Released The Slingshot; Leaning Back; Smiling)
    99 - Orange Barney (Leaning Back; Concentrating On Pulling Back Slingshot Further)
    9A - Orange Barney (Leaning Back; Concentrating On Pulling Back Slingshot Further)
    9B - Orange Barney (Just Released The Slingshot; Leaning Back; Smiling)
    9C - Orange Barney (Arm Raised; Hanging From Invisible Ledge)
    9D - Orange Barney (Arm Raised; Hanging From Invisible Ledge; Feet Slightly Forward)
    9E - Orange Barney (Arm Raised; Hanging From Invisible Ledge; Feet Slightly Forward)
    9F - Orange Barney (Facing Away From Screen; Holding Onto Invisible Ledge)
    A0 - Orange Barney (Facing Away From Screen; Legs Hanging To The Right)
    A1 - Orange Barney (Facing Away From Screen; Arms Hanging Down; Pulling Up To Ledge?)
    A2 - Orange Barney (Climbing Up Onto Ledge; Most of Body On "Ledge" and Foot Hanging Back)
    A3 - Orange Barney (Throwing Object Mid-Motion To Left)
    A4 - Orange Barney (Standing; Facing Left)
    A5 - Mini-Barney (Crunched; Walking To The Right)
    A6 - Mini-Barney (Crunched; Stationary)
    A7 - Mini-Barney (Walking To The Right)
    A8 - Mini-Barney (Stationary; Facing Right)
    A9 - Mini-Barney (Walking To The Right)
    AA - Orange Barney (Hanging Off Ledge Sideways)
    AB - Orange Squawking Small Bird (Facing Top-Right; Floating)
    AC - Orange Small Bird (Mouth Closed)
    AD - Orange Small Bird (Squawking; Moving Forward)
    AE - Orange Small Bird (Moving Forward)
    AF - Orange Small Croc (Looking Shocked; Facing Right)
    B0 - Orange Small Croc (Hurt; Curling Towards Itself)
    B1 - Orange Small Croc (Mouth Open; Moving Forward To Right)
    B2 - Orange Small Croc (Mouth Closed; Scampering To Right)
    B3 - Standing Orange Fish (Stationary; To Right)
    B4 - Standing Orange Fish (Stationary; To Right)
    B5 - Standing Orange Fish (In Jumping Motion; To Right)
    B6 - Orange "Predator" Spider (Floating)
    B7 - Orange "Predator" Spider (Floating) (Mini Hanging Web)
    B8 - Orange "Predator" Spider (Floating) (Longer Hanging Web)
    B9 - Orange "Predator" Spider (Floating) (Longer Hanging Web)
    BA - Orange "Predator" Spider (Floating) (Longer Hanging Web)
    BB - Orange "Predator" Spider (Floating) (Longest Hanging Web)
    BC - Orange-Beige Monkey (Panicked; Arms Raised Upwards; Leaning Back)
    BD - Orange-Beige Monkey (Just Thrown An Object; Leaning Forward)
    BE - Orange-Beige Monkey (Holding Coconut Over Head; Leaning Forward)
    BF - Floating Coconut
    C0 - Upside-Down Orange Armadillo
    C1 - Right-Side Up Orange Armadillo
    C2 - Orange Armadillo (Beginning To Curl)
    C3 - Orange Armadillo (Curled)
    C4 - Orange Armadillo (Curled Into Ball)
    C5 - Orange Armadillo (Curled Into Ball)
    C6 - Orange Flying Winged Creature?? (Left)
    C7 - Orange Flying Winged Creature?? (Beige; Left)
    C8 - Upside Down Orange Bat
    C9 - Orange-Black Ball?
    CA - Orange-Black Ball? (Slightly Different)
    CB - Flying Giant Bird (Upwards Flap; Mouth Closed)
    CC - Flying Giant Bird (Arms Way Back; Upwards Flap; Mouth Closed)
    CD - Flying Giant Bird (Downward Flap; No Eyes; Mouth Closed)
    CE - Flying Giant Bird (Upwards Flap; No Eyes; Mouth Wide Open)
    CF - Black Skinned-Orange Caveman (Hands Up; Surprised?)
    D0 - Black Skinned-Orange Caveman (Riding Something)
    D1 - Black Skinned-Orange Caveman (Riding Something)
    D2 - Black Skinned-Orange Caveman ('Jumping Jacks' Pose)
    D3 - Black Skinned-Orange Caveman ('Jumping Jacks' Pose; Running)
    D4 - Black Skinned-Orange Caveman ('Jumping Jacks' Pose; Running)
    D5 - Orange Monkey (Mouth Gaped; Falling Off Pogo Stick It Seems)
    D6 - Orange Monkey (Happily Riding On Pogo Stick; Facing Right)
    D7 - Orange Monkey on Pogo Stick (Standing Higher) *(CRACKdown found this)*
    D8 - Giant Fat Bird (Feet Raised High; Trying To Fly Apparently)
    D9 - Giant Fat Bird (Arms Spread; Feet Very Low Compared To Earlier)
    DA - Orange Large Bird In Mid-Flight (Wings Extended)
    DB - Angry Orange Shark (With Tongue Sticking Out)
    DC - Angry Orange Shark (With Gaping Mouth)
    DD - Orange Apple Icon
    DF - Orange Burger Icon
    E0 - Meat-Bone Icon
    E1 - Heart-Wood Icon? (Have No Idea)
    E2 - Hammer Icon
    E3 - ??? (Icon With Beige Line Down The Middle with Black-Orange On Sides)
    E4 - Black Bowling Ball Icon
    E5 - Black Bowling Ball (Not An Icon; Lacks Icon Box; Different From The Bowling Ball Earlier)
    E6 - Small Beige-Ball Thing? (Weird Apple??)
    E7 - A Floating Beige Barrel
    E8 - Orange Floating Star
    E9 - Orange Floating Star
    EA - Orange Floating Star
    EB - Orange Floating Star
    EC - Orange Floating Star
    ED - Orange Floating Star (Disappearing; More Like Distorted/Mangled Star)
    EE - Orange Shiny Cloud Dust??
    EF - Smaller Orange Cloud Dust
    F0 - Floating Hammer (Facing Down-Left)
    F1 - Floating Hammer (Facing Right-Down)
    F2 - Floating Hammer (Horizontal; Facing Right)
    F3 - Floating Black Bowling Ball (Facing Left)
    F4 - Floating Black Bowling Ball (Facing Right)
    F5 - Black Bowling Ball (Facing Down Right)
    F6 - Black Bowling Ball (Facing Down Left)
    F7 - Beige Lunchbox With Black Handle? (Not Sure)
    F8 - Four Orange Balls Spaced Within A Square Formation (2x2 Inches ish)
    F9 - Four Orange Balls Spaced Within A Square Formation (3x3 Inches ish)
    FA - Four Orange Balls Spaced Within A Square Formation (5~x5~ Inches ish)
    FB - Four Orange Balls Spaced Within A Square Formation (6x6 inches approx.)
    FC - Four Orange Balls Spaced Within A Square Formation (6x6 inches approx.)
    FD - Four Orange Balls Spaced Within A Square Formation (Same?)
    FE - (Crashes In-Game)
    FF - (Black Screen Crash)

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  • Rune
    replied
    Jump Midair for Getsufuu Maden (J) led to the character jumping about an inch off of the ground. Is that the right address?
    Last edited by Rune; 04-06-2012, 11:50:39 AM.

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  • CRACKdown
    replied
    NES - Getsufuu Maden (J) FCEUX

    Jump Midair (Works better with turbo button, turn off if you get stuck to ceilings)
    004F:00

    Auto-Attack
    0054:01

    Walk Through Enemies (Can still take Damage Use Infinite Energy also)
    0057:00

    Tent Boss One Hit Kill
    018B:00

    One Hit Kills
    0490:00
    0491:00
    0492:00
    0493:00
    0494:00

    Play As Japanese Characters (?? = 14,15,16)
    07C8:??

    All Weapons
    07D9:FF

    All Items
    07DA:FF

    Infinite Lives
    07EE:09

    Dragon Head Modifier
    07F0:0?

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