Zombies Ate My Neighbors (USA) (Genesis)
DX5T-AA50 Invincibility against Ground Hazards (Weeds, Spikes, Electricity, Cacti, Cobwebs?) - Both Players
AT3A-AA4R Prevent Tourist Couple from transforming into Werewolves
FFFBD5:0000 Prevent Tourist Couple from transforming into Werewolves
Zombies Ate My Neighbors (USA) (SNES)
C9E0-14D4 Invincibility against Ground Hazards (Weeds, Spikes, Electricity, Cacti, Cobwebs?) - Both Players
C2CD-4DA8 Prevent Tourist Couple from transforming into Werewolves
7E1F94:00 Prevent Tourist Couple from transforming into Werewolves
The Tourist Couple transforming into Werewolves is so annoying in this game.
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terpsfan101 Codes (Mostly Genesis)
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Last edited by terpsfan101; 10-01-2017, 08:49:29 PM. Reason: Found a way to prevent the Tourist Couple from transforming into Werewolves without disabling the Day to Night transitions
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Super Street Fighter II (USA) (Genesis)
RFBA-E60W Dee Jay always gets all 4 possible hits on his Machine Gun Uppercut (you don't have to mash punch to get the extra hits)Last edited by terpsfan101; 10-01-2017, 05:11:24 AM. Reason: Was able to shorten the code from 2 lines to 1 line.
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Street Fighter II Turbo (USA) (SNES)
DD56-8FD7 Enable (Unofficial) Turbo Champion (Normal) Mode (The number of stars selected next to the Turbo selection on the Title Screen will affect the game speed of both Turbo and Champion (Normal) Modes)
Street Fighter II Turbo (Japan) (SNES)
DD53-5767 Enable (Unofficial) Turbo Champion (Normal) Mode (The number of stars selected next to the Turbo selection on the Title Screen will affect the game speed of both Turbo and Champion (Normal) Modes)
It plays just as well as the unlockable Turbo Champion Mode in the Genesis version. It makes you wonder why Capcom didn't include it as an unlockable feature in the SNES version.
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Thanks, Combusto. It's good to be back.Originally posted by Combusto Dragon View Postwelcome back terpsfan!
check out my Ported Codes, i credited your works for Two Crude Dudes and Gunstar Heroes via Sega Genesis.
https://gamehacking.org/vb/forum/vid...539#post160539
BTW, those Gunstar Heroes codes aren't mine.
Credit should go to user NotAGoodName:
http://www.mamecheat.co.uk/forums/viewtopic.php?t=3349
http://www.mamecheat.co.uk/forums/viewtopic.php?t=8976
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welcome back terpsfan!
check out my Ported Codes, i credited your works for Two Crude Dudes and Gunstar Heroes via Sega Genesis.
https://gamehacking.org/vb/forum/vid...539#post160539
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The last time I logged in here Obama was still the President and Trump's odds of getting elected were like one in a million. What the hell happened? As much as I dislike Trump and VP Pence, I still think the current administration isn't as bad and incompetent as the Bush/Cheney administration was. Enough politics.
King of Dragons (USA) (SNES)
DD90-87D4 Always get the EP (Experience Points) Bonus from Food Items along with the HP Bonus when at less than full HP (instead of only getting the EP Bonus when at full HP)
D46F-540F Level-up 2x faster (Disable once you reach Level 23 or Level 24)Last edited by terpsfan101; 09-30-2017, 07:51:41 PM.
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yeah, it's why it did not appears in New Posts.. only other threads are still active like Tony's Game Genie Codes thread, etc
oh well, to terpsfan- thank for Sonic Hacks codes requests and Test Drive II codes. they all work fine but Metal Sonic Hyperdrive is missing one code- Multi-Jump.. however this game is not in my USB at the moment because of Sonic Classic Heroes
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Unfortunately, STILLS NO REPLY by @terpsfan101 for nearly two weeks...Originally posted by Unicode View PostThen you can move to the "Castlevania" ones.
I wait what you can come with...
He seems to be totally disappeared from forums here - last activity was on June 20th, NO SINGLE VISIT or any sort of activity on the forums since then! My requests for [NES] Castlevania might not get answered at all...
Peace, @terpsfan101! I will miss you as being responsive to other people requests! Sadly, he seems completely stopped visiting the forums now...Last edited by Unicode; 07-04-2016, 03:22:08 AM.
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Then you can move to the "Castlevania" ones.
I wait what you can come with...
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I was unsuccessful with the rest of your Mega Man 6 requests, Unicode.Originally posted by Unicode View PostOK. Can you look at Mega Man 6's remaining requests?
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I replaced the Start with Rush Jet and Rush Marine codes for Mega Man 3 because the initial codes I made overwrote the load routine of 2 RAM addresses (I don't remember what addresses they were.). They may have worked fine and never glitched, but I thought it was better to be safe than sorry. The new codes, although significantly longer, don't overwrite anything.
As for the maximum temporary invincibility time without glitching in Mega Man 4 and 5, activate an Infinite Health cheat and experiment with values. I know you can't go much higher than 78 for either game.
Mega Man 4:
862E?3C:78
Remember Mega Man 5 needs two codes for longer Invincibility Time. Modify the 78 value of the first code below:
84CB?3C:78
E0F5?9D:BDLast edited by terpsfan101; 06-17-2016, 12:49:47 AM.
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That is fine and is bug-free!Originally posted by terpsfan101 View PostMy first code ever that jumps to an area with free space in the ROM.
Mega Man 4 (USA) (NES)
XTUKISOX Start with Rush Jet, Rush Marine, Wire, and Balloon (1 of 17)
AZUKTSKP Start with Rush Jet, Rush Marine, Wire, and Balloon (2 of 17)
YYUKYISE Start with Rush Jet, Rush Marine, Wire, and Balloon (3 of 17)
VYKGAIOL Start with Rush Jet, Rush Marine, Wire, and Balloon (4 of 17)
OZNNYVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (5 of 17)
KOEYAVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (6 of 17)
SEEYPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (7 of 17)
OUEYZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (8 of 17)
SEEYLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (9 of 17)
XUEYGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (10 of 17)
SEEYIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (11 of 17)
UUEYTVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (12 of 17)
SEEYYVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (13 of 17)
SUENAVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (14 of 17)
SEENPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (15 of 17)
VUENZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (16 of 17)
AVENLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (17 of 17)
One question: why you did replace the "Start with Rush Jet / Rush Marine" for Mega Man 3 with a longer code with routine? I've tested old code and it was fine. Maybe it breaks game at some later point? Also to make codes for the maximum temporary invincibility for Mega Man 4 and 5 player can get without the glitch you're mentioned?
Seems beside that, only the rest of Mega Man 6 codes seems to be only left requests from the Mega Man ones.
Last edited by Unicode; 06-16-2016, 12:08:14 PM.
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Last line of the code was wrong (Line 19 of 19). It should have been SKENITAA, not SKENIVNY. Try it again.Originally posted by Unicode View PostNope - I've tried to start on Skull Man's stage and game just froze in Boss' Intro screen before Mega Man launches on stage's beginning...
Unfortunately this code isn't usable.
Edit 1: Was able to shorten it to 17 codes, by changing the jump instruction to a jump to subroutine instruction. See post #424:http://gamehacking.org/vb/threads/88...9402#post99402
Edit 2: Edited the Start with Rush Marine and Rush Jet codes for Mega Man 3 to make it so they don't overwrite any data. See post #419:http://gamehacking.org/vb/threads/88...9390#post99390Last edited by terpsfan101; 06-15-2016, 10:27:21 PM.
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Nope - I've tried to start on Skull Man's stage and game just froze in Boss' Intro screen before Mega Man launches on stage's beginning...Originally posted by terpsfan101 View PostMy first code ever that jumps to an area with free space in the ROM.
Mega Man 4 (USA) (NES)
XTUKISOX Start with Rush Jet, Rush Marine, Wire, and Balloon (1 of 19)
GGUKTSKO Start with Rush Jet, Rush Marine, Wire, and Balloon (2 of 19)
YYUKYISE Start with Rush Jet, Rush Marine, Wire, and Balloon (3 of 19)
VYKGAIOL Start with Rush Jet, Rush Marine, Wire, and Balloon (4 of 19)
OZNNYVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (5 of 19)
KOEYAVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (6 of 19)
SEEYPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (7 of 19)
OUEYZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (8 of 19)
SEEYLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (9 of 19)
XUEYGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (10 of 19)
SEEYIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (11 of 19)
UUEYTVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (12 of 19)
SEEYYVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (13 of 19)
SUENAVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (14 of 19)
SEENPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (15 of 19)
VUENZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (16 of 19)
GKENLVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (17 of 19)
PKENGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (18 of 19)
SKENIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (19 of 19)
Unfortunately this code isn't usable.
Last edited by Unicode; 06-15-2016, 08:11:33 PM.
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