Gun Nac (USA) (NES)
SXVZTXSE Infinite Bombs
IENTAAZA Start with 5 Lives, instead of 2
PENTAAZE Start with 9 Lives
IONTAAZA Start with 15 Lives
IXNTAAZA Start with 25 Lives
ASNTAAZA Start with 50 Lives
INNTAAZA Start with 75 Lives
OONTAAZE Start with 99 Lives
PASOKGGE Get 9 Bombs for Free at the Start of the Game, instead of 4
IPSOKGGA Get 15 Bombs for Free at the Start of the Game
IZSOKGGA Get 25 Bombs for Free at the Start of the Game
AISOKGGA Get 50 Bombs for Free at the Start of the Game
IYSOKGGA Get 75 Bombs for Free at the Start of the Game
OPSOKGGE Get 99 Bombs for Free at the Start of the Game
PAEOYZAA Start every life with the Screen Buster Weapon, Level 2 Weapon Power, and Level 4 Bomb Power
ZAEOYZAA Start every life with the Search Driver Weapon, Level 3 Weapon Power, and Level 4 Bomb Power
LAEOYZAA Start every life with the Dragon Napalm Weapon, Level 3 Weapon Power, and Level 4 Bomb Power
GAEOYZAA Start every life with the Wide Beam Weapon, Level 3 Weapon Power, and Level 4 Bomb Power
PAVTPPAA Start every life with the Blizzard Bomb (Enable before selecting "Game Start" on the Title Screen)
ZAVTPPAA Start every life with the Thunder Bomb (Enable before selecting "Game Start" on the Title Screen)
LAVTPPAA Start every life with the Water Bomb (Enable before selecting "Game Start" on the Title Screen)
0190:00 Bomb Type - Fire Bomb
0190:01 Bomb Type - Blizzard Bomb
0190:02 Bomb Type - Thunder Bomb
0190:03 Bomb Type - Water Bomb
I'll work on some more codes shortly. Anyone know what drgonzo7's "Turbo Power" code for Gun Nac does?:
003C:00 Turbo Power - Level 1
003C:01 Turbo Power - Level 2
003C:02 Turbo Power - Level 3
003C:03 Turbo Power - Level 4
003C:04 Turbo Power - Level 5
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terpsfan101 Codes (Mostly Genesis)
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Sonic Classic Heroes v0.10.008a
CRC32: C27093DA
R0XA-L6ZG Invincibility - All Characters
AKYT-EA2T Infinite Lives
RG9T-L6WR Infinite Time
ALGT-EA58 Infinite Time Underwater - All Characters
SCLA-DJTL Rings worth 2
9TVA-DCKJ Start with all Chaos Emeralds (Enable Super Characters) (Works on both new and saved games) (1 of 2)
A6VA-CABL Start with all Chaos Emeralds (Enable Super Characters) (Works on both new and saved games) (2 of 2)
9TVA-DCBR Start with all Sol Emeralds (Enable Hyper Characters) (Works on both new and saved games) (1 of 2)
B2VA-CABT Start with all Sol Emeralds (Enable Hyper Characters) (Works on both new and saved games) (2 of 2)Last edited by terpsfan101; 06-05-2016, 12:05:24 AM.
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Rainbow Islands - The Story of Bubble Bobble 2 (Europe) (Master System)
E13-348-7FD Fix bug that can cause the game to crash when viewing the good or bad ending
Credit: http://www.smspower.org/forums/6843-...RainbowIslandsLast edited by terpsfan101; 06-09-2016, 02:24:27 AM.
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Rainbow Islands (USA) (NES)
PEEVAIAA Start on Stage 2-2
ZEEVAIAA Start on Stage 3-3
LEEVAIAA Start on Stage 4-4
0598:7F Have all 7 Big Diamonds
Rainbow Islands - Story of the Bubble Bobble 2 (Europe) (Master System)
2A1-E7E-6E2 Infinite Time (Water doesn't rise)
051-B38-E66 Continue with 5 Lives
071-B38-E66 Continue with 7 Lives
091-B38-E66 Continue with 9 Lives
00C59B:A4 Infinite Time (Water doesn't rise)Last edited by terpsfan101; 06-09-2016, 02:24:42 AM.
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terpsfan- can you make Game Genie codes for Sonic Classics Heroes?
because it was for PAR only
and please add to the database because if i edit a pat file for this game then they will not appears on Picodrive's Game Genie optionCode:FFB033:0002 Sonic/Espio - Invincibility FFB033:0066 Sonic/Espio - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism) FFB033:0001 Sonic/Espio - Infinite Regular Shields FFB033:0010 Sonic/Espio - Infinie Fire Shields FFB033:0011 Sonic/Espio - Infinie Fire Shields + Infinite Regular Shields FFB033:0020 Sonic/Espio - Infinite Magnet Shields FFB033:0021 Sonic/Espio - Infinite Magnet Shields + Infinite Regular Shields FFB033:0040 Sonic/Espio - Infinite Water Shields FFB033:0041 Sonic/Espio - Infinite Water Shields + Infinite Regular Shields FFB033:0004 Sonic/Espio - Infinite Speed Shoes FFB02D:001E Sonic/Espio - Infinite Time Underwater FFB07F:0002 Tails/Charmy - Invincibility FFB07F:0066 Tails/Charmy - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism) FFB07F:0001 Tails/Charmy - Infinite Regular Shields FFB07F:0010 Tails/Charmy - Infinie Fire Shields FFB07F:0011 Tails/Charmy - Infinie Fire Shields + Infinite Regular Shields FFB07F:0020 Tails/Charmy - Infinite Magnet Shields FFB07F:0021 Tails/Charmy - Infinite Magnet Shields + Infinite Regular Shields FFB07F:0040 Tails/Charmy - Infinite Water Shields FFB07F:0041 Tails/Charmy - Infinite Water Shields + Infinite Regular Shields FFB07F:0004 Tails/Charmy - Infinite Speed Shoes FFB079:001E Tails/Charmy - Infinite Time Underwater FFB0CB:0002 Knuckles/Vector - Invincibility FFB0CB:0066 Knuckles/Vector - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism) FFB0CB:0001 Knuckles/Vector - Infinite Regular Shields FFB0CB:0010 Knuckles/Vector - Infinie Fire Shields FFB0CB:0011 Knuckles/Vector - Infinie Fire Shields + Infinite Regular Shields FFB0CB:0020 Knuckles/Vector - Infinite Magnet Shields FFB0CB:0021 Knuckles/Vector - Infinite Magnet Shields + Infinite Regular Shields FFB0CB:0040 Knuckles/Vector - Infinite Water Shields FFB0CB:0041 Knuckles/Vector - Infinite Water Shields + Infinite Regular Shields FFB0CB:0004 Knuckles/Vector - Infinite Speed Shoes FFB0C5:001E Knuckles/Vector - Infinite Time Underwater FFFF30:03E7 Infinite Rings FFFF20:0063 Infinite Lives FFFF26:0063 Infinite Continues FFFF34:0000 Infinite Time FFFF35:0000 Freeze Timer FFFFCB:0007 Have All Chaos Emeralds (Enable Super Characters) FFFFCD:000E Have All Sol Emeralds (Enable Hyper Characters)
Last edited by Combusto Dragon; 06-04-2016, 08:45:44 AM.
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Rainbow Islands (USA) (NES)
TSXGAKTP Invincibility (This is Ugetab's code that's already in the database)
SLUKTTVI Infinite Lives
SZUEOSVK Infinite Time (Water doesn't rise)
IAXVLYLA Start with 5 Lives, instead of 3
PAXVLYLE Start with 9 Lives
YAXVLYLE Start with 15 Lives
PPXVLYLE Start with 25 Lives
ZLXVLYLA Start with 50 Lives
LGXVLYLE Start with 75 Lives
LTXVLYLA Start with 99 Lives
IAEKNTLA Continue with 5 Lives
PAEKNTLE Continue with 9 Lives
YAEKNTLE Continue with 15 Lives
PPEKNTLE Continue with 25 Lives
ZLEKNTLA Continue with 50 Lives
LGEKNTLE Continue with 75 Lives
LTEKNTLA Continue with 99 Lives
OZSKOTIE Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (1 of 4)
YASKXTGL Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (2 of 4)
OZSGKSPE Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (3 of 4)
YASGSSAE Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (4 of 4)
OZSKOTIE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (1 of 4)
YPSKXTGL Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (2 of 4)
OZSGKSPE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (3 of 4)
YPSGSSAE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (4 of 4)
OZSKOTIE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (1 of 4)
YGSKXTGL Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (2 of 4)
OZSGKSPE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (3 of 4)
YGSGSSAE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (4 of 4)
OZSKOTIE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (1 of 4)
YISKXTGL Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (2 of 4)
OZSGKSPE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (3 of 4)
YISGSSAE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (4 of 4)
OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (1 of 5)
YASKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (2 of 5)
OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (3 of 5)
YASGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (4 of 5)
SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (5 of 5)
OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (1 of 5)
YPSKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (2 of 5)
OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (3 of 5)
YPSGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (4 of 5)
SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (5 of 5)
OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (1 of 5)
YGSKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (2 of 5)
OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (3 of 5)
YGSGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (4 of 5)
SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (5 of 5)
OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (1 of 5)
YISKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (2 of 5)
OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (3 of 5)
YISGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (4 of 5)
SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (5 of 5)
054B:78 Infinite Time (Water doesn't rise)Last edited by terpsfan101; 06-11-2016, 04:00:13 AM.
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Your new codes works fine. I've added both of them in db. About asking make codes for the USA version codes - yes, then make for it then.
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Unicode, see if there are graphical glitches with the versions of Special Attacks don't run out listed below. If there still are graphical glitches, there isn't a way I know of to fix them.
SVNEANVV Special Attacks don't run out (Last until you die or complete the stage)
or
AVNEANVT Special Attacks don't run out (Last until you die or complete the stage) (1 of 3)
XVNEPYGN Special Attacks don't run out (Last until you die or complete the stage) (2 of 3)
XVNEZYGE Special Attacks don't run out (Last until you die or complete the stage) (3 of 3)
I looked into your request of Players Always Have Fairy/Star Rain/Jumping Star Attack and couldn't get them to work.
Rainbow Islands (USA) is the same game as Rainbow Islands - The Story of Bubble Bobble 2 (Japan). If it's OK with you, I'll do codes for the USA version.Originally posted by Unicode View PostIt's possible to make them also for the Japanese version (levels there are bit different)?
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I've tried your codes, they're nice! It's possible to make them also for the Japanese version (levels there are bit different)? Also, one additional request: Player Always Have Fairy / Star Rain Attack / Jumping Star Raining Attack All Of Time. Edit: Your "Special Attacks don't run out" GG code AVNEANVT causes the game to have blinking graphical glitches. I disabled this code and glitches went away, so please fix it.Last edited by Unicode; 06-03-2016, 01:43:47 PM.
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Rainbow Islands - Bubble Bobble 2 (Europe) (NES)
SEKEGPSZ Invincibility - Both Players (1 of 2)
AEKEYPPA Invincibility - Both Players (2 of 2)
SXUUKUVV Infinite Time (Water doesn't rise)
SUOUOSVS Infinite Lives - Both Players
SVNEANVV Special Attacks don't run out (Last until you die or complete the stage)
AASGXKYA Always Have Speed Shoes
XTUZZXSE Always Start with Triple Rainbow (1 of 4)
OZUZLZKX Always Start with Triple Rainbow (2 of 4)
ZAUZGZTA Always Start with Triple Rainbow (3 of 4)
OXXLEIES Always Start with Triple Rainbow (4 of 4)
PAKZZZZA Always Start with Fast Rainbow (1 of 2)
PEXUUIZA Always Start with Fast Rainbow (2 of 2)
XTXUISSE Always Start with Fairy Special Attack (1 of 3)
OZXUTSGN Always Start with Fairy Special Attack (2 of 3)
PAXUYIGA Always Start with Fairy Special Attack (3 of 3)
XTXUISSE Always Start with Star Rain Special Attack (1 of 3)
OZXUTSGN Always Start with Star Rain Special Attack (2 of 3)
ZAXUYIGA Always Start with Star Rain Special Attack (3 of 3)
XTXUISSE Always Start with Jumping Star Attack (1 of 3)
OZXUTSGN Always Start with Jumping Star Attack (2 of 3)
IAXUYIGE Always Start with Jumping Star Attack (3 of 3)
TEVZZPLA Start with 6 Lives, instead of 3 - Both Players
PEVZZPLE Start with 9 Lives - Both Players
TAUEPPLA Continue with 6 Lives - Both Players
PAUEPPLE Continue with 9 Lives - Both Players
05D5:00 Infinite Time (Water doesn't rise)
These codes are from N-Force Magazine Issue 05 November 1992 (p46):
Rainbow Islands - Bubble Bobble 2 (Europe)
YASSIYGE Super Jump (1 of 3)
YASSTYGE Super Jump (2 of 3)
IASSYYGE Super Jump (3 of 3)
ZAUKKGPA Super Speed (1 of 2)
ZAKGSGPA Super Speed (2 of 2)
AEVXZPGE Start with 8 Continues
IENZAPPA Start on Stage 5
ZENZAPPE Start on Stage 10
YENZAPPE Start on Stage 15
GONZAPPA Start on Stage 20
PONZAPPE Start on Stage 25Last edited by terpsfan101; 06-09-2016, 03:13:49 PM.
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thanks for tryingOriginally posted by terpsfan101 View PostUnfortunately, I can't find a way to force 3-Button Mode or 6-Button Mode using PAR codes for either game. While in the Options screen, I set 3 button mode and did a RAM search. I then set 6 button mode and did a RAM search for any values that changed. I tested all the RAM values that changed in various combinations and was unable to force the 3-Button or 6-Button Mode.
I know this sounds like an obvious question, but do your controllers have a mode button that switches between 3-button and 6-button modes? If they do, try pressing the mode button in the Options screen if you get the 3-Button configuration.
my controller does not have mode button
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Can do these NES GameGenie requests?
Gun Nac: Start With ?? Lives; Start Every Life With Weapon Type 1 / 2 / 3 / 4 / 5; Always Shoot Weapon 1 / 2 / 3 / 4 / 5 (Weapon pickups do not change current weapon at all); Start Every Life With Bomb type "F" (like a large dotted blinking circle), "T" (like a thunder which move diagonally and it ricochets between ends of screen), "B" bomb (one or two vertical lines that moves between left and right side of the screen), "W" Bomb (like a water drops that acts as a rain); Start Every Life With ?? Amount Of Bombs Weapon Type; Always Have Bomb Weapon type T / F / W / B (no matter of puckups); Start Every Life With Main Weapon Max Power; Disable Main Weapon Restriction to Can Shoot Only Weapon 1's Weakest Power While Have The Bomb Type Weapon Active.
Rainbow Islands - The Story Of Bubble Bubble Story 2: Start With ?? Lives; Start Every Life With Double Rainbow / Fast Rainbow / Fairy / Speed Shoes / Wings; Stop Water From Appearing / Raising in Later Levels; More Time To Collect Items Comiing From The Chest After Completing a Level; Always Get Big Diamond In End Of Each Island; Keep Powers After Dying.
Megaman: Temporary Blinking Invincibility After Megaman Get Hit By Enemies Lasts Shorter / Longer / Much Longer Time; Invincible To Spikes, aka When Megaman Touch Or Fall Onto Spikes He Will No Longer Get Instant Death From Them; Takes Less Damage; Health / Weapon Capsules Refills More.
Megaman 2: Temporary Invincibility After Getting Hit By Shots / Enemies Last Shorter / Longer / Much Longer Time.
Saiyuuki World (J): High Jump; Slow Descend; Multi Jump (Strangely, this game still lacks any kind of proper jump codes); Start Game With 6 / 7 / 8 / 9 / 10 Hearts Instead Of 5; Get The Strong Sword After Start Game; Take Less Damage By Enemies; Start Game With Speed Shoes; Temporary Invinciblity After Getting Hit By Bosses / Enemies Last Shorter / Longer / Much Longer.Last edited by Unicode; 06-02-2016, 02:44:58 PM.
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Contra - Hard Corps (USA, Korea)
FJRT-DHCA Restore health bar functionality (you can take 3 hits before dying) that was present in the Japanese version (This code doesn't restore the health bar graphics, just it's functionality.)Last edited by terpsfan101; 06-02-2016, 11:12:41 PM.
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Adventure Island II (NES)
SZESEYSA Keep Skateboard/Dinosaur after being hit
SZVSVYSA Keep Skateboard/Dinosaur after hitting objects
SZULGZSA Keep Skateboard/Dinosaur after hitting spikes
SXOZGLSA Keep Skateboard/Dinosaur after touching lava
SZNLLLSA Keep Skateboard/Dinosaur after touching water
SXXLEGSA Keep Skateboard/Dinosaur after falling in pit
I know you requested Invincibility, but these codes basically function as Invincibility.
Adventure Island III (USA) (NES)
SZOXSNVK Don't lose health from hitting objects (1 of 2)
SZXZENVK Don't lose health from hitting objects (2 of 2)Last edited by terpsfan101; 06-01-2016, 08:47:21 PM.
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