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terpsfan101 Codes (Mostly Genesis)

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  • terpsfan101
    replied
    Gun Nac (USA) (NES)

    SXVZTXSE Infinite Bombs
    IENTAAZA Start with 5 Lives, instead of 2
    PENTAAZE Start with 9 Lives
    IONTAAZA Start with 15 Lives
    IXNTAAZA Start with 25 Lives
    ASNTAAZA Start with 50 Lives
    INNTAAZA Start with 75 Lives
    OONTAAZE Start with 99 Lives
    PASOKGGE Get 9 Bombs for Free at the Start of the Game, instead of 4
    IPSOKGGA Get 15 Bombs for Free at the Start of the Game
    IZSOKGGA Get 25 Bombs for Free at the Start of the Game
    AISOKGGA Get 50 Bombs for Free at the Start of the Game
    IYSOKGGA Get 75 Bombs for Free at the Start of the Game
    OPSOKGGE Get 99 Bombs for Free at the Start of the Game
    PAEOYZAA Start every life with the Screen Buster Weapon, Level 2 Weapon Power, and Level 4 Bomb Power
    ZAEOYZAA Start every life with the Search Driver Weapon, Level 3 Weapon Power, and Level 4 Bomb Power
    LAEOYZAA Start every life with the Dragon Napalm Weapon, Level 3 Weapon Power, and Level 4 Bomb Power
    GAEOYZAA Start every life with the Wide Beam Weapon, Level 3 Weapon Power, and Level 4 Bomb Power
    PAVTPPAA Start every life with the Blizzard Bomb (Enable before selecting "Game Start" on the Title Screen)
    ZAVTPPAA Start every life with the Thunder Bomb (Enable before selecting "Game Start" on the Title Screen)
    LAVTPPAA Start every life with the Water Bomb (Enable before selecting "Game Start" on the Title Screen)
    0190:00 Bomb Type - Fire Bomb
    0190:01 Bomb Type - Blizzard Bomb
    0190:02 Bomb Type - Thunder Bomb
    0190:03 Bomb Type - Water Bomb

    I'll work on some more codes shortly. Anyone know what drgonzo7's "Turbo Power" code for Gun Nac does?:

    003C:00 Turbo Power - Level 1
    003C:01 Turbo Power - Level 2
    003C:02 Turbo Power - Level 3
    003C:03 Turbo Power - Level 4
    003C:04 Turbo Power - Level 5
    Last edited by terpsfan101; 06-06-2016, 11:38:57 PM.

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  • terpsfan101
    replied
    Sonic Classic Heroes v0.10.008a

    CRC32: C27093DA

    R0XA-L6ZG Invincibility - All Characters
    AKYT-EA2T Infinite Lives
    RG9T-L6WR Infinite Time
    ALGT-EA58 Infinite Time Underwater - All Characters
    SCLA-DJTL Rings worth 2
    9TVA-DCKJ Start with all Chaos Emeralds (Enable Super Characters) (Works on both new and saved games) (1 of 2)
    A6VA-CABL Start with all Chaos Emeralds (Enable Super Characters) (Works on both new and saved games) (2 of 2)
    9TVA-DCBR Start with all Sol Emeralds (Enable Hyper Characters) (Works on both new and saved games) (1 of 2)
    B2VA-CABT Start with all Sol Emeralds (Enable Hyper Characters) (Works on both new and saved games) (2 of 2)
    Last edited by terpsfan101; 06-05-2016, 12:05:24 AM.

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  • terpsfan101
    replied
    Rainbow Islands - The Story of Bubble Bobble 2 (Europe) (Master System)

    E13-348-7FD Fix bug that can cause the game to crash when viewing the good or bad ending

    Credit: http://www.smspower.org/forums/6843-...RainbowIslands
    Last edited by terpsfan101; 06-09-2016, 02:24:27 AM.

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  • terpsfan101
    replied
    Rainbow Islands (USA) (NES)

    PEEVAIAA Start on Stage 2-2
    ZEEVAIAA Start on Stage 3-3
    LEEVAIAA Start on Stage 4-4
    0598:7F Have all 7 Big Diamonds

    Rainbow Islands - Story of the Bubble Bobble 2 (Europe) (Master System)

    2A1-E7E-6E2 Infinite Time (Water doesn't rise)
    051-B38-E66 Continue with 5 Lives
    071-B38-E66 Continue with 7 Lives
    091-B38-E66 Continue with 9 Lives
    00C59B:A4 Infinite Time (Water doesn't rise)
    Last edited by terpsfan101; 06-09-2016, 02:24:42 AM.

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  • Combusto Dragon
    replied
    terpsfan- can you make Game Genie codes for Sonic Classics Heroes?

    because it was for PAR only

    Code:
    FFB033:0002	Sonic/Espio - Invincibility
    FFB033:0066	Sonic/Espio - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)	
    FFB033:0001	Sonic/Espio - Infinite Regular Shields
    FFB033:0010	Sonic/Espio - Infinie Fire Shields
    FFB033:0011	Sonic/Espio - Infinie Fire Shields + Infinite Regular Shields
    FFB033:0020	Sonic/Espio - Infinite Magnet Shields
    FFB033:0021	Sonic/Espio - Infinite Magnet Shields + Infinite Regular Shields
    FFB033:0040	Sonic/Espio - Infinite Water Shields
    FFB033:0041	Sonic/Espio - Infinite Water Shields + Infinite Regular Shields
    FFB033:0004	Sonic/Espio - Infinite Speed Shoes
    FFB02D:001E	Sonic/Espio - Infinite Time Underwater
    FFB07F:0002	Tails/Charmy - Invincibility
    FFB07F:0066	Tails/Charmy - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)	
    FFB07F:0001	Tails/Charmy - Infinite Regular Shields
    FFB07F:0010	Tails/Charmy - Infinie Fire Shields
    FFB07F:0011	Tails/Charmy - Infinie Fire Shields + Infinite Regular Shields
    FFB07F:0020	Tails/Charmy - Infinite Magnet Shields
    FFB07F:0021	Tails/Charmy - Infinite Magnet Shields + Infinite Regular Shields
    FFB07F:0040	Tails/Charmy - Infinite Water Shields
    FFB07F:0041	Tails/Charmy - Infinite Water Shields + Infinite Regular Shields
    FFB07F:0004	Tails/Charmy - Infinite Speed Shoes
    FFB079:001E	Tails/Charmy - Infinite Time Underwater
    FFB0CB:0002	Knuckles/Vector - Invincibility
    FFB0CB:0066	Knuckles/Vector - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)	
    FFB0CB:0001	Knuckles/Vector - Infinite Regular Shields
    FFB0CB:0010	Knuckles/Vector - Infinie Fire Shields
    FFB0CB:0011	Knuckles/Vector - Infinie Fire Shields + Infinite Regular Shields
    FFB0CB:0020	Knuckles/Vector - Infinite Magnet Shields
    FFB0CB:0021	Knuckles/Vector - Infinite Magnet Shields + Infinite Regular Shields
    FFB0CB:0040	Knuckles/Vector - Infinite Water Shields
    FFB0CB:0041	Knuckles/Vector - Infinite Water Shields + Infinite Regular Shields
    FFB0CB:0004	Knuckles/Vector - Infinite Speed Shoes
    FFB0C5:001E	Knuckles/Vector - Infinite Time Underwater
    FFFF30:03E7	Infinite Rings
    FFFF20:0063	Infinite Lives
    FFFF26:0063	Infinite Continues
    FFFF34:0000	Infinite Time
    FFFF35:0000	Freeze Timer
    FFFFCB:0007	Have All Chaos Emeralds (Enable Super Characters)
    FFFFCD:000E	Have All Sol Emeralds (Enable Hyper Characters)
    and please add to the database because if i edit a pat file for this game then they will not appears on Picodrive's Game Genie option
    Last edited by Combusto Dragon; 06-04-2016, 08:45:44 AM.

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  • Unicode
    replied
    Thanks! Can you in additional finally to make GG codes for stage select / Start On Level ?? for this game? Can also then look for other games requests?
    Last edited by Unicode; 06-04-2016, 07:30:58 AM.

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  • terpsfan101
    replied
    Rainbow Islands (USA) (NES)

    TSXGAKTP Invincibility (This is Ugetab's code that's already in the database)
    SLUKTTVI Infinite Lives
    SZUEOSVK Infinite Time (Water doesn't rise)
    IAXVLYLA Start with 5 Lives, instead of 3
    PAXVLYLE Start with 9 Lives
    YAXVLYLE Start with 15 Lives
    PPXVLYLE Start with 25 Lives
    ZLXVLYLA Start with 50 Lives
    LGXVLYLE Start with 75 Lives
    LTXVLYLA Start with 99 Lives
    IAEKNTLA Continue with 5 Lives
    PAEKNTLE Continue with 9 Lives
    YAEKNTLE Continue with 15 Lives
    PPEKNTLE Continue with 25 Lives
    ZLEKNTLA Continue with 50 Lives
    LGEKNTLE Continue with 75 Lives
    LTEKNTLA Continue with 99 Lives
    OZSKOTIE Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (1 of 4)
    YASKXTGL Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (2 of 4)
    OZSGKSPE Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (3 of 4)
    YASGSSAE Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (4 of 4)
    OZSKOTIE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (1 of 4)
    YPSKXTGL Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (2 of 4)
    OZSGKSPE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (3 of 4)
    YPSGSSAE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (4 of 4)
    OZSKOTIE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (1 of 4)
    YGSKXTGL Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (2 of 4)
    OZSGKSPE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (3 of 4)
    YGSGSSAE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (4 of 4)
    OZSKOTIE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (1 of 4)
    YISKXTGL Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (2 of 4)
    OZSGKSPE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (3 of 4)
    YISGSSAE Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (4 of 4)
    OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (1 of 5)
    YASKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (2 of 5)
    OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (3 of 5)
    YASGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (4 of 5)
    SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, and Faster Rainbow Powerups (5 of 5)
    OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (1 of 5)
    YPSKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (2 of 5)
    OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (3 of 5)
    YPSGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (4 of 5)
    SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Fairy Powerups (5 of 5)
    OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (1 of 5)
    YGSKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (2 of 5)
    OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (3 of 5)
    YGSGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (4 of 5)
    SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, and Wings Powerups (5 of 5)
    OZSKOTIE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (1 of 5)
    YISKXTGU Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (2 of 5)
    OZSGKSPE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (3 of 5)
    YISGSSAE Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (4 of 5)
    SOOGGISL Always Start with and Keep Invincibility Powerup and Always Start with Speed Shoes, Double Rainbow, Faster Rainbow, Fairy, and Wings Powerups (5 of 5)
    054B:78 Infinite Time (Water doesn't rise)
    Last edited by terpsfan101; 06-11-2016, 04:00:13 AM.

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  • Unicode
    replied
    Your new codes works fine. I've added both of them in db. About asking make codes for the USA version codes - yes, then make for it then.

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  • terpsfan101
    replied
    Unicode, see if there are graphical glitches with the versions of Special Attacks don't run out listed below. If there still are graphical glitches, there isn't a way I know of to fix them.

    SVNEANVV Special Attacks don't run out (Last until you die or complete the stage)

    or

    AVNEANVT Special Attacks don't run out (Last until you die or complete the stage) (1 of 3)
    XVNEPYGN Special Attacks don't run out (Last until you die or complete the stage) (2 of 3)
    XVNEZYGE Special Attacks don't run out (Last until you die or complete the stage) (3 of 3)

    I looked into your request of Players Always Have Fairy/Star Rain/Jumping Star Attack and couldn't get them to work.

    Originally posted by Unicode View Post
    It's possible to make them also for the Japanese version (levels there are bit different)?
    Rainbow Islands (USA) is the same game as Rainbow Islands - The Story of Bubble Bobble 2 (Japan). If it's OK with you, I'll do codes for the USA version.

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  • Unicode
    replied
    I've tried your codes, they're nice! It's possible to make them also for the Japanese version (levels there are bit different)? Also, one additional request: Player Always Have Fairy / Star Rain Attack / Jumping Star Raining Attack All Of Time. Edit: Your "Special Attacks don't run out" GG code AVNEANVT causes the game to have blinking graphical glitches. I disabled this code and glitches went away, so please fix it.
    Last edited by Unicode; 06-03-2016, 01:43:47 PM.

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  • terpsfan101
    replied
    Rainbow Islands - Bubble Bobble 2 (Europe) (NES)

    SEKEGPSZ Invincibility - Both Players (1 of 2)
    AEKEYPPA Invincibility - Both Players (2 of 2)
    SXUUKUVV Infinite Time (Water doesn't rise)
    SUOUOSVS Infinite Lives - Both Players
    SVNEANVV Special Attacks don't run out (Last until you die or complete the stage)
    AASGXKYA Always Have Speed Shoes
    XTUZZXSE Always Start with Triple Rainbow (1 of 4)
    OZUZLZKX Always Start with Triple Rainbow (2 of 4)
    ZAUZGZTA Always Start with Triple Rainbow (3 of 4)
    OXXLEIES Always Start with Triple Rainbow (4 of 4)
    PAKZZZZA Always Start with Fast Rainbow (1 of 2)
    PEXUUIZA Always Start with Fast Rainbow (2 of 2)
    XTXUISSE Always Start with Fairy Special Attack (1 of 3)
    OZXUTSGN Always Start with Fairy Special Attack (2 of 3)
    PAXUYIGA Always Start with Fairy Special Attack (3 of 3)
    XTXUISSE Always Start with Star Rain Special Attack (1 of 3)
    OZXUTSGN Always Start with Star Rain Special Attack (2 of 3)
    ZAXUYIGA Always Start with Star Rain Special Attack (3 of 3)
    XTXUISSE Always Start with Jumping Star Attack (1 of 3)
    OZXUTSGN Always Start with Jumping Star Attack (2 of 3)
    IAXUYIGE Always Start with Jumping Star Attack (3 of 3)
    TEVZZPLA Start with 6 Lives, instead of 3 - Both Players
    PEVZZPLE Start with 9 Lives - Both Players
    TAUEPPLA Continue with 6 Lives - Both Players
    PAUEPPLE Continue with 9 Lives - Both Players
    05D5:00 Infinite Time (Water doesn't rise)

    These codes are from N-Force Magazine Issue 05 November 1992 (p46):

    Rainbow Islands - Bubble Bobble 2 (Europe)

    YASSIYGE Super Jump (1 of 3)
    YASSTYGE Super Jump (2 of 3)
    IASSYYGE Super Jump (3 of 3)
    ZAUKKGPA Super Speed (1 of 2)
    ZAKGSGPA Super Speed (2 of 2)
    AEVXZPGE Start with 8 Continues
    IENZAPPA Start on Stage 5
    ZENZAPPE Start on Stage 10
    YENZAPPE Start on Stage 15
    GONZAPPA Start on Stage 20
    PONZAPPE Start on Stage 25
    Last edited by terpsfan101; 06-09-2016, 03:13:49 PM.

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  • lee4
    replied
    Originally posted by terpsfan101 View Post
    Unfortunately, I can't find a way to force 3-Button Mode or 6-Button Mode using PAR codes for either game. While in the Options screen, I set 3 button mode and did a RAM search. I then set 6 button mode and did a RAM search for any values that changed. I tested all the RAM values that changed in various combinations and was unable to force the 3-Button or 6-Button Mode.

    I know this sounds like an obvious question, but do your controllers have a mode button that switches between 3-button and 6-button modes? If they do, try pressing the mode button in the Options screen if you get the 3-Button configuration.
    thanks for trying

    my controller does not have mode button

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  • Unicode
    replied
    Can do these NES GameGenie requests?

    Gun Nac: Start With ?? Lives; Start Every Life With Weapon Type 1 / 2 / 3 / 4 / 5; Always Shoot Weapon 1 / 2 / 3 / 4 / 5 (Weapon pickups do not change current weapon at all); Start Every Life With Bomb type "F" (like a large dotted blinking circle), "T" (like a thunder which move diagonally and it ricochets between ends of screen), "B" bomb (one or two vertical lines that moves between left and right side of the screen), "W" Bomb (like a water drops that acts as a rain); Start Every Life With ?? Amount Of Bombs Weapon Type; Always Have Bomb Weapon type T / F / W / B (no matter of puckups); Start Every Life With Main Weapon Max Power; Disable Main Weapon Restriction to Can Shoot Only Weapon 1's Weakest Power While Have The Bomb Type Weapon Active.

    Rainbow Islands - The Story Of Bubble Bubble Story 2: Start With ?? Lives; Start Every Life With Double Rainbow / Fast Rainbow / Fairy / Speed Shoes / Wings; Stop Water From Appearing / Raising in Later Levels; More Time To Collect Items Comiing From The Chest After Completing a Level; Always Get Big Diamond In End Of Each Island; Keep Powers After Dying.

    Megaman: Temporary Blinking Invincibility After Megaman Get Hit By Enemies Lasts Shorter / Longer / Much Longer Time; Invincible To Spikes, aka When Megaman Touch Or Fall Onto Spikes He Will No Longer Get Instant Death From Them; Takes Less Damage; Health / Weapon Capsules Refills More.

    Megaman 2: Temporary Invincibility After Getting Hit By Shots / Enemies Last Shorter / Longer / Much Longer Time.

    Saiyuuki World (J): High Jump; Slow Descend; Multi Jump (Strangely, this game still lacks any kind of proper jump codes); Start Game With 6 / 7 / 8 / 9 / 10 Hearts Instead Of 5; Get The Strong Sword After Start Game; Take Less Damage By Enemies; Start Game With Speed Shoes; Temporary Invinciblity After Getting Hit By Bosses / Enemies Last Shorter / Longer / Much Longer.
    Last edited by Unicode; 06-02-2016, 02:44:58 PM.

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  • terpsfan101
    replied
    Contra - Hard Corps (USA, Korea)

    FJRT-DHCA Restore health bar functionality (you can take 3 hits before dying) that was present in the Japanese version (This code doesn't restore the health bar graphics, just it's functionality.)
    Last edited by terpsfan101; 06-02-2016, 11:12:41 PM.

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  • terpsfan101
    replied
    Adventure Island II (NES)

    SZESEYSA Keep Skateboard/Dinosaur after being hit
    SZVSVYSA Keep Skateboard/Dinosaur after hitting objects
    SZULGZSA Keep Skateboard/Dinosaur after hitting spikes
    SXOZGLSA Keep Skateboard/Dinosaur after touching lava
    SZNLLLSA Keep Skateboard/Dinosaur after touching water
    SXXLEGSA Keep Skateboard/Dinosaur after falling in pit

    I know you requested Invincibility, but these codes basically function as Invincibility.

    Adventure Island III (USA) (NES)

    SZOXSNVK Don't lose health from hitting objects (1 of 2)
    SZXZENVK Don't lose health from hitting objects (2 of 2)
    Last edited by terpsfan101; 06-01-2016, 08:47:21 PM.

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