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terpsfan101 Codes (Mostly Genesis)

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  • terpsfan101
    replied
    PGA Tour Golf (USA, Europe) (v1.2)

    AKPT-AA6G No penalty stroke for hitting ball in water hazard or out of bounds

    PGA Tour Golf II (USA, Europe)

    AKYT-AA3E No penalty stroke for hitting ball in water hazard or out of bounds

    PGA European Tour (USA, Europe)

    AV3T-AA82 No penalty stroke for hitting ball in water hazard or out of bounds

    PGA Tour Golf III (USA, Europe)

    AV6T-AA6C No penalty stroke for hitting ball in water hazard or out of bounds

    PGA Tour Golf II (USA, Europe) (Game Gear)

    3AA-E5E-2A2 No penalty stroke for hitting ball in water hazard or out of bounds

    PGA Tour Golf (USA, Europe) (Game Gear)

    3AB-7FE-2A2 No penalty stroke for hitting ball in water hazard or out of bounds

    PGA Tour Golf (Europe) (Master System)

    3AB-32E-2A2 No penalty stroke for hitting ball in water hazard or out of bounds

    Fred Couples' Golf (USA) (Game Gear)

    182-B0B-2AA No penalty stroke for hitting ball in water hazard or out of bounds

    Golfamania (Europe) (Master System)

    7E4-42C-3B7 No penalty stroke for hitting ball in water hazard or out of bounds
    Last edited by terpsfan101; 12-01-2017, 11:21:05 PM.

    Leave a comment:


  • terpsfan101
    replied
    Here's a large dump of Game Boy/Game Boy color codes:

    Arcade Classic No. 3 - Galaga & Galaxian (USA) (SGB Enhanced) (Game Boy)
    Arcade Classic No. 3 - Galaga & Galaxian (Europe) (SGB Enhanced) (Game Boy)

    C93-C4B-A29 Galaga - Invincibility (1 of 2)
    184-F3B-6EA Galaga - Invincibility (2 of 2)
    00F-02D-19E Galaga - Infinite Lives - Both Players
    06B-DCD-E66 Galaga - Start with 6 Lives, instead of 3 - Both Players
    C92-45B-809 Galaxian - Invincibility (1 of 2)
    C91-98B-809 Galaxian - Invincibility (2 of 2)
    007-12E-19E Galaxian - Infinite Lives - 1P Game
    008-DAE-19E Galaxian - Infinite Lives - 2P Game - Both Players
    010680CC Galaga - Infinite Lives - Both Players
    010456CC Galaxian - Infinite Lives - Both Players

    credit nolberto82 for Invincibility codes

    Galaga & Galaxian (Japan) (SGB Enhanced) (Game Boy)

    C93-C4B-A29 Galaga - Invincibility (1 of 2)
    184-F3B-6EA Galaga - Invincibility (2 of 2)
    00E-6BD-19E Galaga - Infinite Lives - Both Players
    06B-45D-E66 Galaga - Start with 6 Lives, instead of 3 - Both Players
    C92-45B-809 Galaxian - Invincibility (1 of 2)
    C91-98B-809 Galaxian - Invincibility (2 of 2)
    006-7BE-19E Galaxian - Infinite Lives - 1P Game
    008-43E-19E Galaxian - Infinite Lives - 2P Game - Both Players
    010680CC Galaga - Infinite Lives - Both Players
    010456CC Galaxian - Infinite Lives - Both Players

    credit nolberto82 for Invincibility codes

    Bonk's Adventure (USA) (Game Boy)

    C95-46B-A24 Invincibility

    same ROM addresses as B.C. Kid (Europe)
    credit Mezmorize

    Bonk's Revenge (USA) (SGB Enhanced) (Game Boy)

    18F-26B-6EA Invincibility (1 of 2)
    00A-ABA-A22 Invincibility (2 of 2)
    18D-CEA-4CA Hit Anywhere (1 of 2)
    FAC-08A-D5D Hit Anywhere (2 of 2)
    009-01A-19E Infinite Lives

    These are the same ROM addresses as B.C. Kid 2 (Europe) (SGB Enhanced)
    credit nolberto82 for Invincibility and Hit Anywhere

    Castlevania II - Belmont's Revenge (USA, Europe) (Game Boy)

    C95-8BB-E69 Invincibility
    2A7-67C-6E2 Infinite Time
    010D89CC Infinite Health
    019A86CC Infinite Hearts
    0199C5C8 Infinite Lives
    010D82CC Infinite Time

    Contra - The Alien Wars (USA) (SGB Enhanced) (Game Boy)

    008-0DC-19E Infinite Lives
    002-CCF-19E Infinite Continues
    012-B6B-E6A Start with Flame Thrower after Dying
    072-B6B-E6A Start with Crush Gun after Dying
    082-B6B-E6A Start with Homing Shot after Dying
    092-B6B-E6A Start with Spread Shot after Dying
    017-92B-E6A Start on Stage 2
    027-92B-E6A Start on Stage 3
    037-92B-E6A Start on Stage 4
    047-92B-E6A Start on Stage 5

    01??E8C1 Weapon Modifier

    00: Default Weapon
    01: Flame Thrower
    07: Crush Gun
    08: Homing Shot
    09: Spread Shot

    01??D7C1 Stage Modifier (00-04)

    Donkey Kong Land 2 (USA, Europe) (SGB Enhanced) (Game Boy)

    C31-17A-E61 Invincibility

    Donkey Kong Land III (USA, Europe) (SGB Enhanced) (Game Boy)

    C31-8AA-E61 Invincibility
    008-16B-E6E Infinite Time - Bonus Round
    0AE-F59-F7E Start a new game with 10 Lives, instead of 5
    0FE-F59-F7E Start a new game with 15 Lives
    14E-F59-F7E Start a new game with 20 Lives
    0114AAFF Infinite Lives
    0115EDC5 Infinite Time - Bonus Round

    credit Mezmorize for Invincibility

    Gradius - The Interstellar Assault (USA) (Game Boy)

    019980C9 Infinite Lives

    Great Greed (USA) (Game Boy)

    2AB-EDB-6E2 Infinite HP
    2AB-8DB-6E2 Infinite MP - In Battle
    1A2-B99-A22 Infinite MP - Outside Battle
    004-3FF-B30 Infinite Money
    01E706C2 Infinite HP - Outside Battle (1 of 2)
    010307C2 Infinite HP - Outside Battle (2 of 2)
    01E706D0 Infinite HP - In Battle (1 of 2)
    010307D0 Infinite HP - In Battle (2 of 2)
    01E70AC2 Infinite MP - Outside Battle (1 of 2)
    01030BC2 Infinite MP - Outside Battle (2 of 2)
    01E70AD0 Infinite MP - In Battle (1 of 2)
    01030BD0 Infinite MP - In Battle (2 of 2)
    013F14C2 Infinite Money (1 of 3)
    014215C2 Infinite Money (2 of 3)
    010F16C2 Infinite Money (3 of 3)

    Hero Shuugou!! Pinball Party (Japan) (Game Boy)

    008-43A-19E Infinite Balls
    04F-15F-E66 Start with 3 Balls, instead of 2 - Normal Game
    06F-15F-E66 Start with 5 Balls - Normal Game
    08F-15F-E66 Start with 7 Balls - Normal Game
    0AF-15F-E66 Start with 9 Balls - Normal Game
    04B-E7E-E66 Start with 3 Balls, instead of 2 - Extra Game
    06B-E7E-E66 Start with 5 Balls - Extra Game
    08B-E7E-E66 Start with 7 Balls - Extra Game
    0AB-E7E-E66 Start with 9 Balls - Extra Game
    010A04D2 Infinite Balls

    Kirby's Block Ball (USA, Europe) (SGB Enhanced) (Game Boy)

    008-D5B-E6E Infinite Lives
    09F-B7E-F7A Start a new game with 9 Lives, instead of 4
    0FF-B7E-F7A Start a new game with 15 Lives
    19F-B7E-F7A Start a new game with 25 Lives
    32F-B7E-F7A Start a new game with 50 Lives
    4BF-B7E-F7A Start a new game with 75 Lives
    63F-B7E-F7A Start a new game with 99 Lives

    Mega Man III (USA) (Game Boy)

    00A-B1F-3BE Infinite Lives

    Mega Man IV (USA) (Game Boy)

    06C-AEF-E66 Start with 6 Lives, instead of 3 - New Game
    08C-AEF-E66 Start with 8 Lives - New Game
    0AC-AEF-E66 Start with 10 Lives - New Game
    062-0FB-E66 Start with 6 Lives, instead of 3 - Password Game
    082-0FB-E66 Start with 8 Lives - Password Game
    0A2-0FB-E66 Start with 10 Lives - Password Game

    Mega Man V (USA) (SGB Enhanced) (Game Boy)

    010209DF Enable Debug Invincibility (Invincible to Enemies, Spikes, and Pits)
    010009DF Disable Debug Invincibility
    06B-EAF-E66 Start with 6 Lives, instead of 3 - New Game
    08B-EAF-E66 Start with 8 Lives - New Game
    0AB-EAF-E66 Start with 10 Lives - New Game
    062-46B-E66 Start with 6 Lives, instead of 3 - Password Game
    082-46B-E66 Start with 8 Lives - Password Game
    0A2-46B-E66 Start with 10 Lives - Password Game

    credit: https://tcrf.net/Mega_Man_V for Debug Invincibility

    Mole Mania (USA, Europe) (SGB Enhanced) (Game Boy)

    006-DF8-3BE Infinite Health

    Namco Gallery Vol.1 (Japan) (SGB Enhanced) (Game Boy)

    007-FDA-19E Battle City - Infinite Lives - Normal Mode
    008-3FA-19E Battle City - Infinite Lives - Fix Mode
    06D-4E9-E66 Battle City - Start with 6 Lives, instead of 3 (Enable on Game Selection Screen)
    08D-4E9-E66 Battle City - Start with 8 Lives (Enable on Game Selection Screen)
    0AD-4E9-E66 Battle City - Start with 10 Lives (Enable on Game Selection Screen)
    001-F0D-19E Galaga - Infinite Lives
    06E-CAE-E66 Galaga - Start with 6 Lives, instead of 3
    009-CFB-19E Mappy - Infinite Lives
    051-19B-E62 Mappy - Start with 5 Lives, instead of 2 (Enable on Game Selection Screen)
    091-19B-E62 Mappy - Start with 9 Lives (Enable on Game Selection Screen)
    0F1-19B-E62 Mappy - Start with 15 Lives (Enable on Game Selection Screen)
    191-19B-E62 Mappy - Start with 25 Lives (Enable on Game Selection Screen)
    321-19B-E62 Mappy - Start with 50 Lives (Enable on Game Selection Screen)
    4B1-19B-E62 Mappy - Start with 75 Lives (Enable on Game Selection Screen)
    631-19B-E62 Mappy - Start with 99 Lives (Enable on Game Selection Screen)
    002-F7B-3BA Namco Classic - Always on same Stroke
    010A93D8 Battle City - Infinite Lives
    010680CC Galaga - Infinite Lives
    01639ECA Mappy - Infinite Lives
    010184CC Namco Classic - Always on 1st Stroke

    Nemesis (USA) (Game Boy)

    006-DAF-E6E Infinite Lives
    019980C0 Infinite Lives

    Operation C (USA) (Game Boy)

    006-CBA-E6E Infinite Lives
    051-82F-E62 Start with 5 Lives, instead of 2
    091-82F-E62 Start with 9 Lives
    151-82F-E62 Start with 15 Lives
    251-82F-E62 Start with 25 Lives
    501-82F-E62 Start with 50 Lives
    751-82F-E62 Start with 75 Lives
    991-82F-E62 Start with 99 Lives
    019988C8 Infinite Lives

    Pinball - Revenge of the 'Gator (USA, Europe) (Game Boy)
    Pinball - 66hiki no Wani Daikoushin! (Japan) (Game Boy)

    0109B0C0 P1 Infinite Balls
    0109B1C0 P2 Infinite Balls

    Pinball Dreams (USA, Europe) (Game Boy)

    010061D1 Infinite Balls

    Pinball Deluxe (Europe) (Game Boy)

    007-7FF-3BA Infinite Balls
    057-82F-E66 Start with 5 Balls, instead of 3
    077-82F-E66 Start with 7 Balls
    097-82F-E66 Start with 9 Balls
    0100F1D4 Infinite Balls

    Pinball Fantasies (USA, Europe) (Game Boy)

    00A-5CF-3BA Infinite Balls
    05A-5FF-E66 Start with 5 Balls, instead of 3
    07A-5FF-E66 Start with 7 Balls
    09A-5FF-E66 Start with 9 Balls
    0100F1D4 Infinite Balls

    Pinball Mania (Europe) (Game Boy)

    00C-5CF-3BA Infinite Balls
    05C-5FF-E66 Start with 5 Balls, instead of 3
    07C-5FF-E66 Start with 7 Balls
    09C-5FF-E66 Start with 9 Balls
    0100F1D4 Infinite Balls

    R-Type (USA, Europe) (Game Boy)

    09B-36E-F7A Start with 9 Lives, instead of 4
    0FB-36E-F7A Start with 15 Lives
    19B-36E-F7A Start with 25 Lives
    32B-36E-F7A Start with 50 Lives
    4BB-36E-F7A Start with 75 Lives
    63B-36E-F7A Start with 99 Lives
    095-019-F7A Continue with 9 Lives, instead of 4
    0F5-019-F7A Continue with 15 Lives
    195-019-F7A Continue with 25 Lives
    325-019-F7A Continue with 50 Lives
    4B5-019-F7A Continue with 75 Lives
    635-019-F7A Continue with 99 Lives

    Side Pocket (World) (Game Boy)

    007-5CE-19E Infinite Shots - Pocket Game
    10C-CDF-C42 Start with 16 Shots in Pocket Game, instead of 10
    18C-CDF-C42 Start with 24 Shots in Pocket Game
    20C-CDF-C42 Start with 32 Shots in Pocket Game
    0120AAC1 Infinite Shots - Pocket Game

    Super Mario Land 2 - 6 Golden Coins (USA, Europe) (Rev B) (Game Boy)

    C9E-91D-081 Invincibility (1 of 3)
    49C-3BE-B3E Invincibility (2 of 3)
    18C-4FE-6EA Invincibility (3 of 3)
    001-43C-E6E Infinite Lives
    3ED-8CA-B31 Infinite Time
    18B-59F-4CA Disable Autoscroll
    186-16E-6EA Multi-Jump
    002-CEC-E69 Always have Fireballs
    640-62C-197 Fireball Hits Anywhere (1 of 2)
    4E0-4CC-197 Fireball Hits Anywhere (2 of 2)
    024-5EC-E6E Mushroom turns you into Bunny Mario
    034-5EC-E6E Mushroom turns you into Fire Mario
    FA1-BCC-4C1 Stay Super Mario when hit
    FA1-CBC-4C1 Stay Fire/Bunny Mario when hit
    023-218-E6E Each defeated enemy worth 2
    053-218-E6E Each defeated enemy worth 5
    181-8DB-4CA Can re-enter Boss Levels
    103-9A8-B32 Can always play Games of Chance
    103-9A8-B32 Can always play Games of Chance for Free (1 of 2)
    183-998-08A Can always play Games of Chance for Free (2 of 2)

    credit:

    nolberto82 for Always have Fireballs, Disable Autoscroll, Fireball Hits Anywhere, Multi-Jump
    Ugetab for Can always play Games of Chance and Re-enter Boss Levels
    rimsky82 for Invincibility
    Galoob for Each defeated enemy worth ??, Mushroom turns you into ??, Stay Super/Fire/Bunny when hit

    Wario Land - Super Mario Land 3 (World) (Game Boy)

    005-F3A-E6E Infinite Lives
    004-61B-E6E Infinite Time
    019909A8 Infinite Lives
    019965A9 Infinite Time

    Donkey Kong GB - Dinky Kong & Dixie Kong (Japan) (Game Boy Color)
    Donkey Kong GB - Dinky Kong & Dixie Kong (Japan) [T-En by Blaziken257 v1.2] (Game Boy Color)

    C39-30A-E61 Invincibility
    18A-97A-4CA Invincibility - Barrel (1 of 2)
    10A-98A-A26 Invincibility - Barrel (2 of 2)
    003-F6F-3BE Infinite Lives
    00F-AFB-E6E Infinite Time - Bonus Round
    AF8-96F-917 Multi-Jump (1 of 5)
    368-95F-082 Multi-Jump (2 of 5)
    3E8-75F-4CA Multi-Jump (3 of 5)
    A58-8DF-7F8 Multi-Jump (4 of 5)
    18B-7AF-4CA Multi-Jump (5 of 5)
    3E3-D2F-4CA Press Start then Select to Beat Level (1 of 2)
    182-6EA-6EA Press Start then Select to Beat Level (2 of 2)
    00A-83B-3B6 Go to end Of Bonus Round to get Coin
    005-CB9-802 Choose any Pair in Sheepy's Shop Memory Game
    0AA-139-F7E Start a new game with 10 Lives, instead of 5
    0FA-139-F7E Start a new game with 15 Lives
    14A-139-F7E Start a new game with 20 Lives
    0114A9FF Infinite Lives
    0115EEC5 Infinite Time - Bonus Round

    credit:

    Mezmorize for Invincibility
    nolberto82 for Start+Select Beat Level, Choose any Pair, get Bonus Round Coin, Invincibility - Barrel, and Multi-Jump

    Konami GB Collection Vol.1 (Europe) (Game Boy Color)

    C9F-5BA-081 Gradius (Nemesis) - Invincibility
    003-129-E6E Gradius (Nemesis) - Infinite Lives
    00A-56B-A29 Gradius (Nemesis) - Get Items from Anywhere
    00B-B1B-A29 Gradius (Nemesis) - Hit Anywhere - Default Shot (1 of 2)
    00B-A0B-A29 Gradius (Nemesis) - Hit Anywhere - Default Shot (2 of 2)
    00C-6DB-A29 Gradius (Nemesis) - Hit Anywhere - Laser (1 of 2)
    00C-5CB-A29 Gradius (Nemesis) - Hit Anywhere - Laser (2 of 2)
    00C-DBB-A29 Gradius (Nemesis) - Hit Anywhere - Missiles (1 of 2)
    00C-CAB-A29 Gradius (Nemesis) - Hit Anywhere - Missiles (2 of 2)
    018-E6B-4C1 Gradius (Nemesis) - Power-up indicator doesn't reset (1 of 2)
    018-EAB-4C1 Gradius (Nemesis) - Power-up indicator doesn't reset (2 of 2)
    3E8-14B-081 Gradius (Nemesis) - Power-up destruction device any time (1 of 3)
    058-15B-E60 Gradius (Nemesis) - Power-up destruction device any time (2 of 3)
    008-16B-C4D Gradius (Nemesis) - Power-up destruction device any time (3 of 3)
    3E8-14B-081 Gradius (Nemesis) - Power-up gun any time (1 of 3)
    038-15B-E60 Gradius (Nemesis) - Power-up gun any time (2 of 3)
    008-16B-C4D Gradius (Nemesis) - Power-up gun any time (3 of 3)
    3E8-14B-081 Gradius (Nemesis) - Power-up force field any time (1 of 3)
    068-15B-E60 Gradius (Nemesis) - Power-up force field any time (2 of 3)
    008-16B-C4D Gradius (Nemesis) - Power-up force field any time (3 of 3)
    3E8-14B-081 Gradius (Nemesis) - Power-up laser any time (1 of 3)
    048-15B-E60 Gradius (Nemesis) - Power-up laser any time (2 of 3)
    008-16B-C4D Gradius (Nemesis) - Power-up laser any time (3 of 3)
    3E8-14B-081 Gradius (Nemesis) - Power-up missiles any time (1 of 3)
    028-15B-E60 Gradius (Nemesis) - Power-up missiles any time (2 of 3)
    008-16B-C4D Gradius (Nemesis) - Power-up missiles any time (3 of 3)
    3E8-14B-081 Gradius (Nemesis) - Power-up speed burner any time (1 of 3)
    018-15B-E60 Gradius (Nemesis) - Power-up speed burner any time (2 of 3)
    008-16B-C4D Gradius (Nemesis) - Power-up speed burner any time (3 of 3)
    006-9AA-E6E Probotector (Operation C) - Infinite Lives
    C3B-FEE-919 Probotector (Operation C) - Hit Anywhere (1 of 3)
    00B-E4E-91A Probotector (Operation C) - Hit Anywhere (2 of 3)
    C6C-0FE-191 Probotector (Operation C) - Hit Anywhere (3 of 3)
    E55-8EA-C4F Probotector (Operation C) - Multi-Jump (1 of 9)
    005-8FA-B3F Probotector (Operation C) - Multi-Jump (2 of 9)
    CD0-E5F-E6A Probotector (Operation C) - Multi-Jump (3 of 9)
    290-E6F-E6A Probotector (Operation C) - Multi-Jump (4 of 9)
    520-E7F-E6A Probotector (Operation C) - Multi-Jump (5 of 9)
    CD0-E8F-E6A Probotector (Operation C) - Multi-Jump (6 of 9)
    490-E9F-E6A Probotector (Operation C) - Multi-Jump (7 of 9)
    550-EAF-E6A Probotector (Operation C) - Multi-Jump (8 of 9)
    C90-EBF-E6A Probotector (Operation C) - Multi-Jump (9 of 9)
    05C-C1F-E62 Probotector (Operation C) - Start with 5 Lives, instead of 2
    09C-C1F-E62 Probotector (Operation C) - Start with 9 Lives
    15C-C1F-E62 Probotector (Operation C) - Start with 15 Lives
    25C-C1F-E62 Probotector (Operation C) - Start with 25 Lives
    50C-C1F-E62 Probotector (Operation C) - Start with 50 Lives
    75C-C1F-E62 Probotector (Operation C) - Start with 75 Lives
    99C-C1F-E62 Probotector (Operation C) - Start with 99 Lives
    019980C0 Gradius (Nemesis) - Infinite Lives
    019988C8 Probotector (Operation C) - Infinite Lives

    credit:

    Galoob for Gradius Invincibility and Power-up codes
    nolberto82 for Gradius Get Items from Anywhere and Hit Anywhere and Probotector Hit Anywhere and Multi-Jump

    Konami GB Collection Vol.4 (Europe) (Game Boy Color)

    EAE-9AB-081 Anarctic Adventure - Infinite Time
    C95-EAB-E69 Castlevania II - Invincibility
    2AE-EFE-6E2 Castlevania II - Infinite Health
    008-24B-E6E Castlevania II - Infinite Hearts
    008-B3A-E6E Castlevania II - Infinite Lives
    2A3-CBA-6E2 Castlevania II - Infinite Time
    00E-208-C4E Castlevania II - Hit Anywhere
    872-A3B-E62 Castlevania II - Multi-Jump (1 of 7)
    C82-A4B-E69 Castlevania II - Multi-Jump (2 of 7)
    E62-A5B-19E Castlevania II - Multi-Jump (3 of 7)
    102-A6B-C41 Castlevania II - Multi-Jump (4 of 7)
    202-A7B-6E5 Castlevania II - Multi-Jump (5 of 7)
    152-A8B-E67 Castlevania II - Multi-Jump (6 of 7)
    C94-D8E-809 Castlevania II - Multi-Jump (7 of 7)
    056-91E-E62 Castlevania II - Start with 5 Lives, instead of 2 (1 of 2)
    EA6-95E-081 Castlevania II - Start with 5 Lives, instead of 2 (2 of 2)
    096-91E-E62 Castlevania II - Start with 9 Lives (1 of 2)
    EA6-95E-081 Castlevania II - Start with 9 Lives (2 of 2)
    156-91E-E62 Castlevania II - Start with 15 Lives (1 of 2)
    EA6-95E-081 Castlevania II - Start with 15 Lives (2 of 2)
    256-91E-E62 Castlevania II - Start with 25 Lives (1 of 2)
    EA6-95E-081 Castlevania II - Start with 25 Lives (2 of 2)
    506-91E-E62 Castlevania II - Start with 50 Lives (1 of 2)
    EA6-95E-081 Castlevania II - Start with 50 Lives (2 of 2)
    756-91E-E62 Castlevania II - Start with 75 Lives (1 of 2)
    EA6-95E-081 Castlevania II - Start with 75 Lives (2 of 2)
    996-91E-E62 Castlevania II - Start with 99 Lives (1 of 2)
    EA6-95E-081 Castlevania II - Start with 99 Lives (2 of 2)
    C9A-00B-081 Gradius II - Invincibility
    002-588-E6E Gradius II - Infinite Lives
    FAB-3BB-4C1 Gradius II - Never Lose Powerup Space
    3D3-3BB-C4B Gradius II - Hit Anywhere (1 of 4)
    053-81A-E6E Gradius II - Hit Anywhere (2 of 4)
    003-2EB-A29 Gradius II - Hit Anywhere (3 of 4)
    003-1DB-A29 Gradius II - Hit Anywhere (4 of 4)
    00E-DAB-C49 Gradius II - Autofire without pressing A (don't change control settings, leave rapid fire on)
    055-F48-E62 Gradius II - Start with 5 Lives, instead of 2
    095-F48-E62 Gradius II - Start with 9 Lives
    155-F48-E62 Gradius II - Start with 15 Lives
    255-F48-E62 Gradius II - Start with 25 Lives
    505-F48-E62 Gradius II - Start with 50 Lives
    755-F48-E62 Gradius II - Start with 75 Lives
    995-F48-E62 Gradius II - Start with 99 Lives
    025-DF8-E6E Gradius II - Start on Level 2
    035-DF8-E6E Gradius II - Start on Level 3
    045-DF8-E6E Gradius II - Start on Level 4
    016325C5 Anarctic Adventure - Infinite Time
    010D89CC Castlevania II - Infinite Health
    019A86CC Castlevania II - Infinite Hearts
    0199C5C8 Castlevania II - Infinite Lives
    010D82CC Castlevania II - Infinite Time
    019980C9 Gradius II - Infinite Lives

    credit:

    nolberto82 for Castlevania II Hit Anywhere and Multi-Jump and Gradius II Hit Anywhere
    Galoob for Castlevania II Start with ?? Lives and Gradius II Autofire
    Ugetab for Gradius II Invincibility and Never Lose Powerup Space

    Legend of Zelda, The - Oracle of Ages (USA) (Game Boy Color)

    006-EFB-3BE Infinite Health
    001-90F-A2C Infinite Rupees

    Legend of Zelda, The - Oracle of Seasons (USA) (Game Boy Color)

    006-CEB-3BE Infinite Health
    001-90F-A2C Infinite Rupees

    Pokemon Pinball (USA) (SGB Enhanced) (Game Boy Color)

    FAD-E7A-4C1 Infinite Balls
    006-C5B-E6E Infinite Time

    Pokemon Pinball (Europe) (En,Fr,De,Es,It) (SGB Enhanced) (Game Boy Color)

    FA8-C2A-4C1 Infinite Balls
    007-ECB-E6E Infinite Time
    Last edited by terpsfan101; 03-09-2018, 09:16:01 PM.

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  • terpsfan101
    replied
    Bubble Bobble (USA, Europe) (Game Boy)

    1AB-99D-A22 Invincible against Enemies
    1A8-53A-A22 Invincible against Projectiles
    008-1FF-19E Infinite Lives
    00A-6CF-3BE Infinite Time
    011E00DC Infinite Time
    016301C2 Choose any Starting Round on the Main Menu - Normal Levels (1 of 2)
    010002C2 Choose any Starting Round on the Main Menu - Normal Levels (2 of 2)
    016301C2 Choose any Starting Round on the Main Menu - Expert Levels (1 of 2)
    010802C2 Choose any Starting Round on the Main Menu - Expert Levels (2 of 2)

    Bubble Bobble Part 2 (USA, Europe) (Game Boy)

    00B-4CE-19E Invincibility (after being hit)
    005-2EE-19E Infinite Lives
    05B-7ED-E66 Start with 5 Hearts (Health), instead of 3 - 1st Life
    07B-7ED-E66 Start with 7 Hearts (Health) - 1st Life
    09B-7ED-E66 Start with 9 Hearts (Health) - 1st Life
    055-5CE-E66 Start with 5 Hearts (Health) - after 1st Life
    075-5CE-E66 Start with 7 Hearts (Health) - after 1st Life
    095-5CE-E66 Start with 9 Hearts (Health) - after 1st Life
    05B-79D-E62 Start with 5 Lives, instead of 2
    09B-79D-E62 Start with 9 Lives
    0FB-79D-E62 Start with 15 Lives
    19B-79D-E62 Start with 25 Lives
    32B-79D-E62 Start with 50 Lives
    4BB-79D-E62 Start with 75 Lives
    63B-79D-E62 Start with 99 Lives
    Last edited by terpsfan101; 03-09-2018, 10:06:16 PM.

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  • terpsfan101
    replied
    Pac-Man (USA) (Game Boy)
    Pac-Man (Europe) (Game Boy)

    00E-A8F-3BE Infinite Lives
    007-03E-3BE Infinite Power Pill Time
    05E-25F-E66 Start with 5 Lives, instead of 3
    07E-25F-E66 Start with 7 Lives, instead of 4
    09E-25F-E66 Start with 9 Lives, instead of 5
    010641D6 Infinite Lives
    01FF58D6 Infinite Power Pill Time

    Pac-Man (Japan) (Game Boy)

    C97-89E-A29 Invincibility
    009-34E-E69 Get Fruit from Anywhere (1 of 2)
    009-2EE-E69 Get Fruit from Anywhere (2 of 2)
    00E-A8F-3BE Infinite Lives
    007-0FE-3BE Infinite Power Pill Time
    05E-25F-E66 Start with 5 Lives, instead of 3
    07E-25F-E66 Start with 7 Lives, instead of 4
    09E-25F-E66 Start with 9 Lives, instead of 5
    010641D6 Infinite Lives
    01FF58D6 Infinite Power Pill Time

    credit nolberto82 for Invincibility and Fruit from Anywhere

    Pac-Man (Europe) (Game Boy)

    C97-7DE-A29 Invincibility
    009-28E-E69 Get Fruit from Anywhere (1 of 2)
    009-22E-E69 Get Fruit from Anywhere (2 of 2)

    These are the same ROM addresses as the USA version.
    credit nolberto82

    Pac-Attack (USA) (SGB Enhanced) (Game Boy)
    Pac-Panic (Europe) (SGB Enhanced) (Game Boy)
    Pac-Panic (Japan) (SGB Enhanced) (Game Boy)

    002-E0B-19E Infinite Rests - Puzzle Mode
    010920C4 Infinite Rests - Puzzle Mode
    01??A7C3 Stage Modifier (01-64, hex) - Puzzle Mode

    Pac-Man - Special Color Edition (USA) (SGB Enhanced) (Game Boy Color)
    Pac-Man - Special Colour Edition (Europe) (Game Boy Color)

    00C-89B-3BE Pac-Man - Infinite Lives
    005-77A-3BE Pac-Man - Infinite Power Pill Time
    05C-06B-E66 Pac-Man - Start with 5 Lives, instead of 3
    07C-06B-E66 Pac-Man - Start with 7 Lives, instead of 4
    09C-06B-E66 Pac-Man - Start with 9 Lives, instead of 5
    010641D6 Pac-Man - Infinite Lives
    01FF58D6 Pac-Man - Infinite Power Pill Time
    002-E8B-19E Pac-Attack - Infinite Rests - Puzzle Mode
    010920C4 Pac-Attack - Infinite Rests - Puzzle Mode
    01??A7C3 Pac-Attack - Stage Modifier (01-64, hex) - Puzzle Mode

    Pac-Man - Special Colour Edition (Europe) (Game Boy Color)

    031-46F-E6A Enable disabled Super Game Boy features
    C96-27A-A29 Invincibility
    007-D2A-E69 Get Fruit from Anywhere (1 of 2)
    007-CCA-E69 Get Fruit from Anywhere (2 of 2)

    These are the same ROM addresses as the USA version.
    credit nolberto82 for Invincibility and Fruit from Anywhere and TCRF for the enabling SGB features code
    Last edited by terpsfan101; 04-23-2015, 03:36:45 PM.

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  • terpsfan101
    replied
    Super C (USA) (NES)

    SUEAGIVI Infinite Lives - Side and Top Levels - Both Players

    Leave a comment:


  • terpsfan101
    replied
    Top Gear Pocket 2 (USA) (Game Boy Color)

    FA4-0EB-4C1 Vehicles are free (if you can cover the cost) (1 of 2)
    FA4-12B-4C1 Vehicles are free (if you can cover the cost) (2 of 2)
    FA9-7FB-4C1 Tuneups are free (if you can cover the cost) (1 of 2)
    FA9-83B-4C1 Tuneups are free (if you can cover the cost) (2 of 2)
    053-D9E-E62 Start a new championship with 1468 points (money), instead of 700
    0A3-D9E-E62 Start a new championship with 2748 points (money)
    143-D9E-E62 Start a new championship with 5308 points (money)
    263-D9E-E62 Start a new championship with 9916 points (money)
    0127ACC1 Infinite Points (Money) (1 of 2)
    010FADC1 Infinite Points (Money) (2 of 2)
    Last edited by terpsfan101; 04-18-2015, 02:34:43 AM.

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  • terpsfan101
    replied
    PGA Tour Golf II (USA, Europe)

    AKZT-AA4E Always on same Stroke (Disable for CPU)

    PGA Tour Golf (USA, Europe) (v1.2)

    AKRT-AA68 Always on same Stroke (Disable for CPU)

    Note that the Galoob codes are for v1.2, not v1.1 where they are currently posted in the database.

    Leave a comment:


  • terpsfan101
    replied
    Slap Fight MD (Japan)

    FF0860:00FF Enable Muteki (Enables Invincibility. Hold B and Press C to Change Weapons. While Paused, Hold Right and Press Start to Skip Areas, Hold Down and Press Start to Lose a Life, and Hold Up and Hold Start to Speedup Gameplay)
    FF0860:0000 Disable Muteki
    FF0861:00FF Enable Toaplan Mode (Shield times out, like the arcade version)
    Last edited by terpsfan101; 04-17-2015, 06:03:15 PM. Reason: Added code for disabling Muteki

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  • terpsfan101
    replied
    Sonic The Hedgehog (USA, Europe) (Master System)

    7EA-3EC-3B7 Infinite Time - Bonus Stage
    010-639-A2B Only need to finish level with 1 ring to get Bonus Stage, instead of 50
    050-639-A2B Only need to finish level with 5 rings to get Bonus Stage
    100-639-A2B Only need to finish level with 10 rings to get Bonus Stage
    200-639-A2B Only need to finish level with 20 rings to get Bonus Stage
    300-639-A2B Only need to finish level with 30 rings to get Bonus Stage
    400-639-A2B Only need to finish level with 40 rings to get Bonus Stage

    Sonic The Hedgehog (Japan) (Game Gear)

    7E4-12C-3B7 Infinite Time - Bonus Stage
    013-4E9-A2B Only need to finish level with 1 ring to get Bonus Stage, instead of 50
    053-4E9-A2B Only need to finish level with 5 rings to get Bonus Stage
    103-4E9-A2B Only need to finish level with 10 rings to get Bonus Stage
    203-4E9-A2B Only need to finish level with 20 rings to get Bonus Stage
    303-4E9-A2B Only need to finish level with 30 rings to get Bonus Stage
    403-4E9-A2B Only need to finish level with 40 rings to get Bonus Stage

    Sonic The Hedgehog (World) (Rev 1) (Game Gear)

    7E4-10C-3B7 Infinite Time - Bonus Stage
    013-589-A2B Only need to finish level with 1 ring to get Bonus Stage, instead of 50
    053-589-A2B Only need to finish level with 5 rings to get Bonus Stage
    103-589-A2B Only need to finish level with 10 rings to get Bonus Stage
    203-589-A2B Only need to finish level with 20 rings to get Bonus Stage
    303-589-A2B Only need to finish level with 30 rings to get Bonus Stage
    403-589-A2B Only need to finish level with 40 rings to get Bonus Stage

    Leave a comment:


  • terpsfan101
    replied
    Donkey Kong (World) (Rev A) (SGB Enhanced) (Game Boy)

    FA0-7BB-A21 Can Open Door Without Key
    009-5BF-3BE Infinite Lives
    00C-4BF-E6E Infinite Time
    02C-4BF-E6E Timer is 2x Faster
    092-69F-F7A Start a new game with 9 Lives, instead of 4
    0F2-69F-F7A Start a new game with 15 Lives
    192-69F-F7A Start a new game with 25 Lives
    322-69F-F7A Start a new game with 50 Lives
    4B2-69F-F7A Start a new game with 75 Lives
    632-69F-F7A Start a new game with 99 Lives

    credit nolberto82 for Can Open Door Without Key

    Donkey Kong (Japan) (En) (SGB Enhanced) (Game Boy)

    092-64F-F7A Start a new game with 9 Lives, instead of 4
    0F2-64F-F7A Start a new game with 15 Lives
    192-64F-F7A Start a new game with 25 Lives
    322-64F-F7A Start a new game with 50 Lives
    4B2-64F-F7A Start a new game with 75 Lives
    632-64F-F7A Start a new game with 99 Lives
    Last edited by terpsfan101; 04-14-2015, 04:12:08 PM.

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  • terpsfan101
    replied
    Ms. Pac-Man (USA) (Game Boy)
    Ms. Pac-Man (Europe) (Game Boy)

    003-11C-19E P1 Infinite Lives
    003-27C-19E P2 Infinite Lives
    FAA-1EF-4C1 Infinite Power Pill Time
    056-56D-E66 Start with 5 Lives, instead of 3 - 1P Game
    076-56D-E66 Start with 7 Lives - 1P Game
    096-56D-E66 Start with 9 Lives - 1P Game
    056-84D-E66 Start with 5 Lives, instead of 3 - 2P Game - Both Players
    076-84D-E66 Start with 7 Lives - 2P Game - Both Players
    096-84D-E66 Start with 9 Lives - 2P Game - Both Players
    010380D8 P1 Infinite Lives
    010381D8 P2 Infinite Lives
    01FF1FD8 Infinite Power Pill Time

    Ms. Pac-Man (Europe)

    009-06E-E62 Invincibility
    00B-21E-D56 Get Fruit from Anywhere

    These are the same ROM addresses as the USA version.
    credit nolberto82

    Ms. Pac-Man - Special Color Edition (USA) (SGB Enhanced) (Game Boy Color)
    Ms. Pac-Man - Special Colour Edition (Europe) (Game Boy Color)

    007-D09-19E Ms. Pac-Man - P1 Infinite Lives
    007-E69-19E Ms. Pac-Man - P2 Infinite Lives
    FA3-D0B-4C1 Ms. Pac-Man - Infinite Power Pill Time
    05E-91A-E66 Ms. Pac-Man - Start with 5 Lives, instead of 3 - 1P Game
    07E-91A-E66 Ms. Pac-Man - Start with 7 Lives - 1P Game
    09E-91A-E66 Ms. Pac-Man - Start with 9 Lives - 1P Game
    05E-BFA-E66 Ms. Pac-Man - Start with 5 Lives, instead of 3 - 2P Game - Both Players
    07E-BFA-E66 Ms. Pac-Man - Start with 7 Lives - 2P Game - Both Players
    09E-BFA-E66 Ms. Pac-Man - Start with 9 Lives - 2P Game - Both Players
    010380D8 Ms. Pac-Man - P1 Infinite Lives
    010381D8 Ms. Pac-Man - P2 Infinite Lives
    01FF1FD8 Ms. Pac-Man - Infinite Power Pill Time
    00A-209-19E Super Pac-Man - Infinite Lives
    05C-239-E66 Super Pac-Man - Start with 5 Lives, instead of 3
    07C-239-E66 Super Pac-Man - Start with 7 Lives
    09C-239-E66 Super Pac-Man - Start with 9 Lives
    01038BC6 Super Pac-Man - Infinite Lives

    Ms. Pac-Man - Special Colour Edition (Europe)

    031-46F-E6A Enable disabled Super Game Boy features
    182-1EA-2AA Ms. Pac-Man - Invincibility
    3E6-F5C-2AA Ms. Pac-Man - Get Fruit from Anywhere
    C39-C09-C41 Super Pac-Man - Invincibility

    credit nolberto82 and TCRF for the enabling SGB features code
    Last edited by terpsfan101; 04-20-2015, 08:58:23 PM.

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  • terpsfan101
    replied
    Jigoku Gokuraku Maru (Japan) (NES)
    Circle of Heaven & Hell, The (Japan) [T-En by Stardust Crusaders v1.01] [n]

    SZNGENSE Infinite Lives
    SXEUAESU Infinite Chip Power

    Note that this is the Japanese version of Kabuki - Quantum Fighter (USA)
    Last edited by terpsfan101; 04-13-2015, 05:29:18 PM.

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  • terpsfan101
    replied
    PGA European Tour (USA, Europe)

    AV5A-AA4C Always on same Stroke (Disable for CPU)
    FF58B5:0000 P1 Always on 1st Stroke
    FF59E7:0000 P2 Always on 1st Stroke
    FF5B19:0000 P3 Always on 1st Stroke
    FF5C4B:0000 P4 Always on 1st Stroke

    PGA Tour Golf III (USA, Europe)

    AV7T-AA9G Always on same Stroke (Disable for CPU)
    FF6135:0000 P1 Always on 1st Stroke
    FF6269:0000 P2 Always on 1st Stroke
    FF639D:0000 P3 Always on 1st Stroke
    FF64D1:0000 P4 Always on 1st Stroke
    Last edited by terpsfan101; 04-13-2015, 03:20:34 AM.

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  • terpsfan101
    replied
    PGA European Tour (USA, Europe)

    B8XT-AAGA Golf bag holds 14 clubs plus putter, instead of 13 clubs
    CCXT-AAGA Golf bag holds 15 clubs plus putter
    CGXT-AAGA Golf bag holds 16 clubs plus putter

    PGA Tour Golf III (USA, Europe)

    B9RT-AAB4 Golf bag holds 14 clubs plus putter, instead of 13 clubs
    CDRT-AAB4 Golf bag holds 15 clubs plus putter
    CHRT-AAB4 Golf bag holds 16 clubs plus putter

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  • terpsfan101
    replied
    Defenders of Oasis (USA, Europe) (Game Gear)

    2A0-609-6E2 Infinite MP - Genie - In Battle
    2A8-E64-6E2 Infinite MP - Genie - Outside Battle

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