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terpsfan101 Codes (Mostly Genesis)

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  • terpsfan101
    replied
    Note for all the NES Mega Man games, the Take Less Damage codes makes you always take 2 HP of damage, while the Take Much Less Damage code makes you always take 1 HP of damage. I have no idea if 2 HP is always the ideal value for Taking Less Damage for every NES Mega Man games. It might make some of the games too easy.

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  • terpsfan101
    replied
    Mega Man 3 (USA) (NES)

    SVSEZEON Take Less Damage (1 of 2)
    ZESELAAA Take Less Damage (2 of 2)

    SVSEZEON Take Much Less Damage (1 of 2)
    YXSELAAA Take Much Less Damage (2 of 2)

    Mega Man 4 (USA) (NES)

    SVVAGOON Take Less Damage (1 of 2)
    PKVAIPLO Take Less Damage (2 of 2)

    SVVAGOON Take Much Less Damage (1 of 2)
    GKVAIPLO Take Much Less Damage (2 of 2)

    Mega Man 5 (USA) (NES)

    SVSATXON Take Less Damage (1 of 2)
    XNSAYZUK Take Less Damage (2 of 2)

    SVSATXON Take Much Less Damage (1 of 2)
    EVSAYZUK Take Much Less Damage (2 of 2)

    Mega Man 6 (USA) (NES)

    OVEAKYSV Take Less Damage (1 of 2)
    ZEEASYGA Take Less Damage (2 of 2)

    OVEAKYSV Take Much Less Damage (1 of 2)
    PEEASYGA Take Much Less Damage (2 of 2)
    Last edited by terpsfan101; 11-23-2017, 12:50:56 AM. Reason: Added codes for Mega Man 4 thru 6

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  • terpsfan101
    replied
    Ninja Gaiden II - The Dark Sword of Chaos (USA) (NES)

    YYVGLVGU Blink 2x longer after being hit (Can't make it any longer without glitching)
    OTVKSKON Always take the minimal amount of damage (1 of 3)
    PAVKVGAY Always take the minimal amount of damage (2 of 3)
    XTVKNGTE Always take the minimal amount of damage (3 of 3)
    AOKGKIAO Start every life with 1.5x more Health
    AXKGKIAP Start every life with 2x more Health
    LEVGUIZA Start every life with 350 seconds
    IEVGUIZA Start every life with 550 seconds
    00B0:3C Freeze Timer

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  • terpsfan101
    replied
    Ninja Gaiden III - The Ancient Ship of Doom (USA) (NES)

    SXOKXLSA Restart on the Stage you last died on after losing a Life
    SXNGXLSA Restart on the Stage you last died on after using a Continue
    Last edited by terpsfan101; 11-22-2017, 02:03:11 AM.

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  • terpsfan101
    replied
    This is the best solution Hybrid and I could come up with for the Rising Lava Stage. Hybrid came up with a code that removes all the enemies from the stage. You shouldn't have any problems beating this stage with there being no enemies in it. Unicode, add this code under Hybrid's name when you add it to the database:

    Ninja Gaiden III - The Ancient Ship of Doom (USA) (NES)

    OXOXTGIV Disable enemies in Stage 2-2C (Rising Lava Stage) (1 of 2)
    KSOXYKZS Disable enemies in Stage 2-2C (Rising Lava Stage) (2 of 2)

    Note: Probably a good idea to only use this code on Stage 2-2C
    Last edited by terpsfan101; 11-21-2017, 04:51:59 PM.

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  • Unicode
    replied
    Thanks for codes, but I'm not really going to play this game since you couldn't make any invincibility against that nasty lava. Seriously, the lava in stage 2-2 is exactly the reason I do be unable pass that level really, and since you cannot make code so it doesn't kill player, without that code I really still cannot complete that particular level, and still NO way to complete that last Ninja Gaiden game (although I had passed the first two games from the trilogy successfully) because of this hazard. Anyway, you can add your codes to DB. Sorry I'm wasted your time with that game only to get main issue with this game (that shitty lava always killing me instantly) still unresolved, man.

    Although I have list for next requests, but I won't rush you immediately right now for them.
    Last edited by Unicode; 11-20-2017, 01:57:16 PM.

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  • terpsfan101
    replied
    Ninja Gaiden III - The Ancient Ship of Doom (USA) (NES)

    SANZEPSZ Don't sink in quicksand
    APXGEGAO Start every life with 1.5x more Health
    AZXGEGAP Start every life with 2x more Health
    LAKKVGZA Start every life with 350 seconds
    IAKKVGZA Start every life with 550 seconds
    PAEGVGZE Start with 9 Lives

    00C4:09 Infinite Lives
    00EE:09 Infinite Continues
    00A9:01 Have Dragon Sword Upgrade (1 of 3)
    00AA:18 Have Dragon Sword Upgrade (2 of 3)
    00AB:10 Have Dragon Sword Upgrade (3 of 3)

    I couldn't find a way to make you immune to the rising lava. I couldn't disable the scrolling either. All I could come up with was a fake stop scrolling code that appeared to stop the scrolling, but it was graphical only.
    Last edited by terpsfan101; 11-20-2017, 12:21:03 AM.

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  • terpsfan101
    replied
    Originally posted by Phil The Hammer View Post
    Have you tried, or tried to modify, Parasytes' Invin codes for NG III that are in the database?
    Which one?

    EYNXAZEI or 00AD:20

    I used the Game Genie one while I was working on the Always Have Special Weapon codes and it worked against Enemies without any side-effects.

    I didn't test it for Quicksand and Rising Lava, but I was going to make separate codes for that, as Unicode requested. I'll likely be using his RAM Invincibility code to find that.
    Last edited by terpsfan101; 11-19-2017, 08:18:18 AM.

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  • Phil The Hammer
    replied
    Have you tried, or tried to modify, Parasytes' Invin codes for NG III that are in the database?

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  • terpsfan101
    replied
    Ninja Gaiden III - The Ancient Ship of Doom (USA) (NES)

    XXOPSTAL Always have Windmill Throwing Star Special Weapon (1 of 5)
    AEOPVVYL Always have Windmill Throwing Star Special Weapon (2 of 5)
    VEOPNTVZ Always have Windmill Throwing Star Special Weapon (3 of 5)
    AESPKYPA Always have Windmill Throwing Star Special Weapon (4 of 5)
    AEKOXNZA Always have Windmill Throwing Star Special Weapon (5 of 5)

    XXOPSTAL Always have Fire Wheel Art Special Weapon (1 of 5)
    PEOPVVYL Always have Fire Wheel Art Special Weapon (2 of 5)
    VEOPNTVZ Always have Fire Wheel Art Special Weapon (3 of 5)
    AEKOUNAA Always have Fire Wheel Art Special Weapon (4 of 5)
    AESPENAA Always have Fire Wheel Art Special Weapon (5 of 5)

    XXOPSTAL Always have Fire Dragon Balls Special Weapon (1 of 5)
    ZEOPVVYL Always have Fire Dragon Balls Special Weapon (2 of 5)
    VEOPNTVZ Always have Fire Dragon Balls Special Weapon (3 of 5)
    AEKOKNAA Always have Fire Dragon Balls Special Weapon (4 of 5)
    AESPONAA Always have Fire Dragon Balls Special Weapon (5 of 5)

    XXOPSTAL Always have Vacuum Wave Art Special Weapon (1 of 5)
    LEOPVVYL Always have Vacuum Wave Art Special Weapon (2 of 5)
    VEOPNTVZ Always have Vacuum Wave Art Special Weapon (3 of 5)
    AEKOSNZA Always have Vacuum Wave Art Special Weapon (4 of 5)
    AESPNYPA Always have Vacuum Wave Art Special Weapon (5 of 5)

    XXOPSTAL Always have Invincible Fire Wheel Special Weapon (1 of 5)
    GEOPVVYL Always have Invincible Fire Wheel Special Weapon (2 of 5)
    VEOPNTVZ Always have Invincible Fire Wheel Special Weapon (3 of 5)
    AEKOVYGP Always have Invincible Fire Wheel Special Weapon (4 of 5)
    AESOEYZA Always have Invincible Fire Wheel Special Weapon (5 of 5)

    009F:?? Special Weapon Modifier

    00: Windmill Throwing Star
    01: Fire Wheel Art
    02: Fire Dragon Balls
    03: Vacuum Wave Art
    04: Invincible Fire Wheel

    0476:FF Infinite Invincible Fire Wheel Time

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  • terpsfan101
    replied
    Ninja Gaiden III - The Ancient Ship of Doom (USA) (NES)

    NSNOAUNU Blink nearly 2x longer after being hit
    NNNOAUNU Blink nearly 3x longer after being hit

    OTEXZUSN Always take the minimal amount of damage (1 of 3)
    PAEXLUVI Always take the minimal amount of damage (2 of 3)
    XTEXGLLE Always take the minimal amount of damage (3 of 3)

    SZSXIIVG Infinite Time

    I couldn't find a way to make you Invincible longer after being hit without glitching. Still working on more codes for this game.
    Last edited by terpsfan101; 11-18-2017, 01:36:32 AM.

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  • Unicode
    replied
    Your stage select codes works. You can now move to Ninja Gaiden 3: The Ancient Ship of Doom requests, man! Only to tell you: I have read in TCFR here https://tcrf.net/Ninja_Gaiden_Episode_III about this Tesmo has made the US version of the game FOR UNKNOWN reasons much more HARDER than the Japanese version.

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  • terpsfan101
    replied
    Adventure Island 3 (USA) (NES)

    PEKZAGAA Start on Area 2 (1 of 2)
    SZNXIASA Start on Area 2 (2 of 2)
    ZEKZAGAA Start on Area 3 (1 of 2)
    SZNXIASA Start on Area 3 (2 of 2)
    LEKZAGAA Start on Area 4 (1 of 2)
    SZNXIASA Start on Area 4 (2 of 2)
    GEKZAGAA Start on Area 5 (1 of 2)
    SZNXIASA Start on Area 5 (2 of 2)
    IEKZAGAA Start on Area 6 (1 of 2)
    SZNXIASA Start on Area 6 (2 of 2)
    TEKZAGAA Start on Area 7 (1 of 2)
    SZNXIASA Start on Area 7 (2 of 2)
    YEKZAGAA Start on Area 8 (1 of 2)
    SZNXIASA Start on Area 8 (2 of 2)

    There is a Stage Select Menu for this game, but I can't find a RAM or ROM cheat to activate it:

    https://tcrf.net/Hudson%27s_Adventure_Island_III

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  • Unicode
    replied
    Originally posted by terpsfan101 View Post
    Adventure Island 3 (USA) (NES)

    AESZSAPA Invincibility against Lava
    NNOYSIKU Health bar decreases slightly slower

    No luck with the other requests for this game. The Health bar can't decrease any slower than what I made it in the code above.
    I tested both of those codes and they are properly working so I've added them here: https://gamehacking.org/game/29854.

    Since you cannot really do anything related to Invincibility Crystal requests , I have another idea for this game instead: "Start On Area ?-?" (Instead of Area 1-1) codes. This game still has pretty nothing related to any kind of GG Stage Select codes.
    Last edited by Unicode; 11-15-2017, 04:44:48 PM.

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  • terpsfan101
    replied
    Adventure Island 3 (USA) (NES)

    AESZSAPA Invincibility against Lava
    NNOYSIKU Health bar decreases slightly slower

    No luck with the other requests for this game. The Health bar can't decrease any slower than what I made it in the code above.

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