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terpsfan101 Codes (Mostly Genesis)

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  • Well, let’s try a 3rd time for Mega Man 5. These seem to work OK:

    ZSKELKGU Blink 1.5x longer after being hit (1 of 2)
    SUNTIESO Blink 1.5x longer after being hit (2 of 2)
    ANKELKGU Blink 2x longer after being hit (1 of 2)
    SUNTIESO Blink 2x longer after being hit (2 of 2)

    Comment


    • See post #424:http://gamehacking.org/vb/threads/88...9402#post99402
      Last edited by terpsfan101; 06-15-2016, 10:29:53 PM.

      Comment


      • Originally posted by terpsfan101 View Post
        Mega Man 4 (USA) (NES)

        These codes also need testing to make sure I didn't overwrite anything important:

        XTSKTSSE Start with Rush Jet, Rush Marine, Wire, and Balloon (1 of 7)
        OZSKYSAK Start with Rush Jet, Rush Marine, Wire, and Balloon (2 of 7)
        KPVGAILE Start with Rush Jet, Rush Marine, Wire, and Balloon (3 of 7)
        XLVGZIIG Start with Rush Jet, Rush Marine, Wire, and Balloon (4 of 7)
        ULVGGITG Start with Rush Jet, Rush Marine, Wire, and Balloon (5 of 7)
        SLVGTIYG Start with Rush Jet, Rush Marine, Wire, and Balloon (6 of 7)
        VLVKASAG Start with Rush Jet, Rush Marine, Wire, and Balloon (7 of 7)
        That code is buggy on Mega Man 4 PRG0 version - it makes all Robot Master's stages except Bright Man's, Toad Man's and Drill Man's totally messed up and they're completely unplayable and cannot be beaten with this active... Edit: on PRG1 version is the same issue too...
        Last edited by Unicode; 06-15-2016, 05:01:53 PM.

        Comment


        • My first code ever that jumps to an area with free space in the ROM.

          Mega Man 4 (USA) (NES)

          XTUKISOX Start with Rush Jet, Rush Marine, Wire, and Balloon (1 of 17)
          AZUKTSKP Start with Rush Jet, Rush Marine, Wire, and Balloon (2 of 17)
          YYUKYISE Start with Rush Jet, Rush Marine, Wire, and Balloon (3 of 17)
          VYKGAIOL Start with Rush Jet, Rush Marine, Wire, and Balloon (4 of 17)
          OZNNYVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (5 of 17)
          KOEYAVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (6 of 17)
          SEEYPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (7 of 17)
          OUEYZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (8 of 17)
          SEEYLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (9 of 17)
          XUEYGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (10 of 17)
          SEEYIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (11 of 17)
          UUEYTVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (12 of 17)
          SEEYYVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (13 of 17)
          SUENAVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (14 of 17)
          SEENPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (15 of 17)
          VUENZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (16 of 17)
          AVENLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (17 of 17)
          Last edited by terpsfan101; 06-15-2016, 08:54:35 PM.

          Comment


          • Originally posted by terpsfan101 View Post
            My first code ever that jumps to an area with free space in the ROM.

            Mega Man 4 (USA) (NES)

            XTUKISOX Start with Rush Jet, Rush Marine, Wire, and Balloon (1 of 19)
            GGUKTSKO Start with Rush Jet, Rush Marine, Wire, and Balloon (2 of 19)
            YYUKYISE Start with Rush Jet, Rush Marine, Wire, and Balloon (3 of 19)
            VYKGAIOL Start with Rush Jet, Rush Marine, Wire, and Balloon (4 of 19)
            OZNNYVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (5 of 19)
            KOEYAVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (6 of 19)
            SEEYPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (7 of 19)
            OUEYZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (8 of 19)
            SEEYLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (9 of 19)
            XUEYGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (10 of 19)
            SEEYIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (11 of 19)
            UUEYTVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (12 of 19)
            SEEYYVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (13 of 19)
            SUENAVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (14 of 19)
            SEENPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (15 of 19)
            VUENZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (16 of 19)
            GKENLVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (17 of 19)
            PKENGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (18 of 19)
            SKENIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (19 of 19)
            Nope - I've tried to start on Skull Man's stage and game just froze in Boss' Intro screen before Mega Man launches on stage's beginning... Unfortunately this code isn't usable.
            Last edited by Unicode; 06-15-2016, 08:11:33 PM.

            Comment


            • Originally posted by Unicode View Post
              Nope - I've tried to start on Skull Man's stage and game just froze in Boss' Intro screen before Mega Man launches on stage's beginning... Unfortunately this code isn't usable.
              Last line of the code was wrong (Line 19 of 19). It should have been SKENITAA, not SKENIVNY. Try it again.

              Edit 1: Was able to shorten it to 17 codes, by changing the jump instruction to a jump to subroutine instruction. See post #424:http://gamehacking.org/vb/threads/88...9402#post99402

              Edit 2: Edited the Start with Rush Marine and Rush Jet codes for Mega Man 3 to make it so they don't overwrite any data. See post #419:http://gamehacking.org/vb/threads/88...9390#post99390
              Last edited by terpsfan101; 06-15-2016, 10:27:21 PM.

              Comment


              • Originally posted by terpsfan101 View Post
                My first code ever that jumps to an area with free space in the ROM.

                Mega Man 4 (USA) (NES)

                XTUKISOX Start with Rush Jet, Rush Marine, Wire, and Balloon (1 of 17)
                AZUKTSKP Start with Rush Jet, Rush Marine, Wire, and Balloon (2 of 17)
                YYUKYISE Start with Rush Jet, Rush Marine, Wire, and Balloon (3 of 17)
                VYKGAIOL Start with Rush Jet, Rush Marine, Wire, and Balloon (4 of 17)
                OZNNYVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (5 of 17)
                KOEYAVNN Start with Rush Jet, Rush Marine, Wire, and Balloon (6 of 17)
                SEEYPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (7 of 17)
                OUEYZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (8 of 17)
                SEEYLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (9 of 17)
                XUEYGVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (10 of 17)
                SEEYIVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (11 of 17)
                UUEYTVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (12 of 17)
                SEEYYVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (13 of 17)
                SUENAVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (14 of 17)
                SEENPVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (15 of 17)
                VUENZVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (16 of 17)
                AVENLVNY Start with Rush Jet, Rush Marine, Wire, and Balloon (17 of 17)
                That is fine and is bug-free!

                One question: why you did replace the "Start with Rush Jet / Rush Marine" for Mega Man 3 with a longer code with routine? I've tested old code and it was fine. Maybe it breaks game at some later point? Also to make codes for the maximum temporary invincibility for Mega Man 4 and 5 player can get without the glitch you're mentioned? Seems beside that, only the rest of Mega Man 6 codes seems to be only left requests from the Mega Man ones.
                Last edited by Unicode; 06-16-2016, 12:08:14 PM.

                Comment


                • I replaced the Start with Rush Jet and Rush Marine codes for Mega Man 3 because the initial codes I made overwrote the load routine of 2 RAM addresses (I don't remember what addresses they were.). They may have worked fine and never glitched, but I thought it was better to be safe than sorry. The new codes, although significantly longer, don't overwrite anything.

                  As for the maximum temporary invincibility time without glitching in Mega Man 4 and 5, activate an Infinite Health cheat and experiment with values. I know you can't go much higher than 78 for either game.

                  Mega Man 4:

                  862E?3C:78

                  Remember Mega Man 5 needs two codes for longer Invincibility Time. Modify the 78 value of the first code below:

                  84CB?3C:78
                  E0F5?9D:BD
                  Last edited by terpsfan101; 06-17-2016, 12:49:47 AM.

                  Comment


                  • OK. Can you look at Mega Man 6's remaining requests?

                    Comment


                    • Originally posted by Unicode View Post
                      OK. Can you look at Mega Man 6's remaining requests?
                      I was unsuccessful with the rest of your Mega Man 6 requests, Unicode.

                      Comment


                      • Then you can move to the "Castlevania" ones. I wait what you can come with...

                        Comment


                        • Originally posted by Unicode View Post
                          Then you can move to the "Castlevania" ones. I wait what you can come with...
                          Unfortunately, STILLS NO REPLY by @terpsfan101 for nearly two weeks...

                          He seems to be totally disappeared from forums here - last activity was on June 20th, NO SINGLE VISIT or any sort of activity on the forums since then! My requests for [NES] Castlevania might not get answered at all...

                          Peace, @terpsfan101! I will miss you as being responsive to other people requests! Sadly, he seems completely stopped visiting the forums now...
                          Last edited by Unicode; 07-04-2016, 03:22:08 AM.

                          Comment


                          • yeah, it's why it did not appears in New Posts.. only other threads are still active like Tony's Game Genie Codes thread, etc

                            oh well, to terpsfan- thank for Sonic Hacks codes requests and Test Drive II codes. they all work fine but Metal Sonic Hyperdrive is missing one code- Multi-Jump.. however this game is not in my USB at the moment because of Sonic Classic Heroes

                            Comment


                            • The last time I logged in here Obama was still the President and Trump's odds of getting elected were like one in a million. What the hell happened? As much as I dislike Trump and VP Pence, I still think the current administration isn't as bad and incompetent as the Bush/Cheney administration was. Enough politics.

                              King of Dragons (USA) (SNES)

                              DD90-87D4 Always get the EP (Experience Points) Bonus from Food Items along with the HP Bonus when at less than full HP (instead of only getting the EP Bonus when at full HP)
                              D46F-540F Level-up 2x faster (Disable once you reach Level 23 or Level 24)
                              Last edited by terpsfan101; 09-30-2017, 07:51:41 PM.

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                              • welcome back terpsfan!

                                check out my Ported Codes, i credited your works for Two Crude Dudes and Gunstar Heroes via Sega Genesis.

                                https://gamehacking.org/vb/forum/vid...539#post160539

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