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Codes by BigBossman

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  • BigBossman
    replied
    Found some useful codes, some useless codes, & others that fall in between:

    Super Chase H.Q. - SNES - PAR

    Top Speed is at 350 MPH
    7E1215:01
    NOTE: This code causes a minor graphics distortion. Its also difficult to dodge the other cars when driving with this code active. If you use a nitro, it will drastically slow your car down.

    Catch up to the Criminal Car Almost Instantly
    7E121F:09

    Traffic Appears From Out of No Where
    7E1220:01
    NOTE: Increases the difficulty. Normally you can see the cars as you approach. This code makes it to where they appear without any warning at all.

    Top Speed is Only 75 MPH
    7E1222:01

    No Tunnels
    7E1225:01
    NOTE: When you get to a section of the stage where a tunnel normally would appear, it won't. You'll still see lights on the side of of the road. If you try driving off the road, while on that section, you won't take damage.

    Always in a Tunnel
    7E1231:01
    NOTE: Not visually. If you try driving your car off the road, it will take damage as if it would while in a tunnel.

    More Bridges
    7E123A:01
    NOTE: You'll go under bridges more frequently when this codes is active.

    Falling Asleep Behind the Wheel
    7E1241:01
    NOTE: This code makes it slightly more difficult to drive because there is a black flicker about every 1 to 2 seconds. It makes it seem as if the driver is closing his eyes & opening them up again quickly realizing he just fell asleep.

    Silent Engine
    7E1242:01

    Have 400,000 Points
    7E1254:01

    Gear Modifier
    7E125C:??
    NOTE: Your car will drive the minimum speed for the gear you designate automatically. Your car will only do the maximum speed for that particular gear.
    Values:
    00 - Neutral
    01 - 1st Gear
    02 - 2nd Gear
    03 - 3rd Gear
    04 - 4th Gear
    05 - 5th Gear
    06 - 5th Gear, but drive as fast you would with an active nitro


    No Gears are Active
    7E1260:01

    Always in the Center of the Road
    7E126A:00

    Leave a comment:


  • BigBossman
    replied
    Side Pocket - SNES - PAR

    Easier to Adjust the Cue Strike Position
    7E1431:01
    NOTE: Normally you have to hold the button down & press the directional pad each time you want to make an adjustment. With this code, you only have to press in the direction once & the cue tip of the stick will move in that direction.

    Shot Strength Modifier
    7E1435:??

    Cue Strike Position Modifier
    7E1440:??
    NOTE: This will enable you to hit positions on the cue ball that you can't normally hit.

    Hand & Cue Stick are Invisible During Shots
    7E1469:01

    Unable to Adjust Cue Strike Position
    7E148E:01
    Last edited by BigBossman; 07-25-2016, 11:18:55 AM.

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  • BigBossman
    replied
    Shadow Dancer - Genesis - GG

    Some Enemies Attack Instantly
    AADA-AAMT
    NOTE: This mostly applies to the enemies that roll, punch, have knives, & have spears. If you're on the same level as they are, they'll start attacking right away instead of walking up to you & attacking.

    Some Enemies Can't Attack
    AADA-AANE
    NOTE: This mostly applies to the enemies that roll, punch, have knives, & have spears. They might bump into you, but won't attack.

    Some Enemies Appear Out of No Where
    AAVA-CAAN
    NOTE: In some areas, punchers & knife enemies will appear either behind or in front of you. This adds to the difficulty level.

    Minor Random Enemy Placement
    AAVA-CADE
    NOTE: Most enemies are in place, but on occasion a few of them are in areas where they normally aren't found. This doesn't mess with the hostages.

    Random Enemy Placement
    AAVA-CAC8
    NOTE: Most of the enemies are not in the normal spots where they appear. Sometimes extra hostages can be seen. If you have rescued all of them, don't rescue any more because it will mess up the hostage counter & you'll get stuck on the stage.

    Leave a comment:


  • BigBossman
    replied
    Originally posted by Tony Hedstrom View Post
    I've made a ton of codes for this game and never thought of that type of code. Nice work!
    I stumbled on it by playing with addresses & values.

    Leave a comment:


  • Tony H
    replied
    Originally posted by BigBossman View Post
    Road Rash 2 - Genesis - PAR

    All Rashers Fall off Their Bikes Repeatedly
    I've made a ton of codes for this game and never thought of that type of code. Nice work!

    Leave a comment:


  • BigBossman
    replied
    Road Rash - Genesis - GG

    I saw a few codes that made a couple of bikes free. So I decided to hunt the others down so all of the bikes could be free.

    Ferruci 850 is Free
    ACBT-AAA6

    Shuriken 1000 is Free
    ACBT-AAA4

    Kamikaze 750 is Free
    ACBT-AAA2

    Banzai 750 is Free
    ACBT-AAA0

    Panda 600 is Free
    ACBT-AAAY

    Shuriken 400 is Free
    ACBT-AAAW
    NOTE: This is the bike you start with. However, if you decide to trade in a better bike for this one, it won't cost you anything.

    Leave a comment:


  • BigBossman
    replied
    Originally posted by BigBossman View Post
    Road Rash 2 - Genesis - PAR

    All Rashers Fall off Their Bikes Repeatedly
    FF0BEF:0009
    FF0CEF:0009
    FF0DEF:0009
    FF0EEF:0009
    FF0FEF:0009
    FF10EF:0009
    FF11EF:0009
    FF0B6F:0009
    FF0C6F:0009
    FF0D6F:0009
    FF0E6F:0009
    FF0F6F:0009
    FF106F:0009
    FF116F:0009
    NOTE: This will cause all of the rashers to fall off their bikes. As they get back on, they fall off again. The rashers at the starting line don't fall off for about 10 seconds into the race. The others that are further up, will fall off as they start to come into view.
    I edited this code to include all of the rashers. After doing some playing with addresses, I managed to find the missing codes.

    Leave a comment:


  • BigBossman
    replied
    Road Rash 3 - Genesis - GG

    Bike & Nitro Codes
    Corsair 400 Has 20 Nitros
    CVLA-GAG2

    Kamakazi 250 Has 20 Nitros
    CVLA-GAHJ

    Banzai 450 Has 20 Nitros
    CVLA-GAH2

    Ratzo 500 Has 20 Nitros
    CVLT-GAAJ

    Stiletto 600 Has 20 Nitros
    CVLT-GAA2

    Perro 250 Has 20 Nitros
    CVLT-GABJ

    Kamakazi 750 Has 20 Nitros
    CVLT-GAB2

    Diablo 750 Has 20 Nitros
    CVLT-GACJ

    Corsair 600 N Has 20 Nitros
    CVLT-GADJ

    Kamakazi 750 N Has 20 Nitros
    CVLT-GAD2

    Banzai 750 N Has 20 Nitros
    CVLT-GAEJ

    Stiletto 900 N Has 20 Nitros
    CVLT-GAE2

    Diablo 1000 N Has 20 Nitros
    CVLT-GAFJ

    Wild Thing 2000 Has 20 Nitros
    CVLT-GAF2

    Leave a comment:


  • BigBossman
    replied
    Road Rash 2 - Genesis - PAR

    All Rashers Fall off Their Bikes Repeatedly
    FF0BEF:0009
    FF0CEF:0009
    FF0DEF:0009
    FF0EEF:0009
    FF0FEF:0009
    FF10EF:0009
    FF11EF:0009
    FF0B6F:0009
    FF0C6F:0009
    FF0D6F:0009
    FF0E6F:0009
    FF0F6F:0009
    FF106F:0009
    FF116F:0009
    NOTE: This will cause all of the rashers to fall off their bikes. As they get back on, they fall off again. The rashers at the starting line don't fall off for about 10 seconds into the race. The others that are further up, will fall off as they start to come into view.
    Last edited by BigBossman; 07-12-2016, 09:28:08 AM.

    Leave a comment:


  • Tony H
    replied
    Originally posted by BigBossman View Post
    Road Rash 3 - Genesis - PAR

    Traffic Direction Modifier
    FF0223:00??
    [/B]
    I love the Road Rash games. Great code idea.

    Leave a comment:


  • BigBossman
    replied
    Road Rash 3 - Genesis - PAR

    Traffic Direction Modifier
    FF0223:00??
    NOTE: This can make it to where all stages drive on the right side of the road or the left side. You can make it to where all traffic drives on the right side of the road for the UK, Australia, & Japan stages. Or you can have all traffic drive on the left side of the road for the Brazil, Germany, Italy, & Kenya stages.
    Values -
    00 - Traffic always drives on the right side of the road
    01 - Traffic always drives on the left side of the road

    Leave a comment:


  • Tony H
    replied
    Originally posted by BigBossman View Post
    Road Rash - Genesis - PAR

    Auto Acceleration
    FF1F12:0002
    NOTE: Motorcycle will automatically accelerate up to it's top speed & it's much easier to control. This should be used with the "Never fall off bike code". If you hit an obstacle without activating it, your bike will continue forward & you'll be unable to steer.
    Sweet.

    Leave a comment:


  • BigBossman
    replied
    Road Rash 2 - Genesis - PAR

    Player is the same color as the other Rashers
    FF0AD8:0002
    NOTE: This changes from level to level

    Leave a comment:


  • BigBossman
    replied
    Road Rash - Genesis - PAR

    Player is the same color as the other Rashers
    FF1F1D:0002
    NOTE: This changes from level to level

    Auto Acceleration
    FF1F12:0002
    NOTE: Motorcycle will automatically accelerate up to it's top speed & it's much easier to control. This should be used with the "Never fall off bike code". If you hit an obstacle without activating it, your bike will continue forward & you'll be unable to steer.

    Leave a comment:


  • BigBossman
    replied
    Road Rash 3 - Genesis - PAR

    Player is the same color as the other Rashers
    FF0A28:0002
    NOTE: This changes from level to level

    Track Modifier
    FF7533:00??
    NOTE: This will enable you to race on the tracks that are normally not available on some levels. The track distance is also set according to the level you are on.
    Values -
    00 - Brazil
    02 - United Kingdom
    04 - Germany
    06 - Italy
    08 - Kenya
    0A - Japan
    0C - Australia
    Last edited by BigBossman; 07-03-2016, 12:34:37 PM.

    Leave a comment:

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