Midway Arcade Treasures 2 - PS2 - CB7
Total Carnage
Stages are Darker
1051E460 00000001
Player 1 - Max Hostages Rescued
1051E490 000003E7
Player 1 - Max American Flags Collected
1051E492 000003E7
Player 1 - Expert Mode
0051E497 00000001
NOTE: One life & no continues. If you die, it's an instant game over.
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Codes by BigBossman
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I don't have that game yet. I generally work within the library of games that I have & that I'm familiar with.Originally posted by RaideXone View PostBigBossman, Request Code for Star Wars: Super Bombad Racing (NTSC-U). I Got Trouble to Unlock All Arenas and I Can Unlock Only All Courses/Circuits in Race Mode:
Unlock Everything (All Courses/Arenas, Darth Vader and Race Mirror)
Idiot AI (AI Can't Use Powerups)
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BigBossman, Request Code for Star Wars: Super Bombad Racing (NTSC-U). I Got Trouble to Unlock All Arenas and I Can Unlock Only All Courses/Circuits in Race Mode:
Unlock Everything (All Courses/Arenas, Darth Vader and Race Mirror)
Idiot AI (AI Can't Use Powerups)
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Burnout 2: Point of Impact (NTSC) - PS2 - CB7
PAL version found by Maori-Jigglypuff. Ported to NTSC by Bigbossman. Joker code found by Codemaster.
No Traffic
20396C68 00000000
Crashes are Disabled
2039C398 7F7FFFFF
2039C580 00000000
Timer Removed
20398494 00000000
20398498 4BF099C0
Press Select for Green Colored Vehicle
D047ED4A 0000FFFE
2039916C 66006600
NOTE: In order for this to work, hold the button combination during the loading screen & let go once you see your vehicle.
Press Select & X for Purple Colored Vehicle
D047ED4A 0000BFFE
2039916C FCD543A9
Press Select & Circle for Pink Colored Vehicle
D047ED4A 0000DFFE
2039916C E9A219C5
Press Select & Square for Orange Colored Vehicle
D047ED4A 00007FFE
2039916C FF2D52A0
Press Select & Triangle for Black Colored Vehicle
D047ED4A 0000EFFE
2039916C 00000000Last edited by BigBossman; 08-10-2017, 06:35:14 PM.
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Midway Arcade Treasures 2 - PS2 - CB7
Pit-Fighter
Enemy 1 Dies Instantly
11243CC0 00000000
Enemy 2 Dies Instantly
11243DC4 00000000
Enemy 3 Dies Instantly
11243EC8 00000000
Player 1 Modifier
112439D4 000000??
NOTE: Freezes between stages when using values "03" or higher. Values go beyond what's listed. 0B & beyond will find different colored characters. Needs a Joker Code.
Values -
00 - Buzz
01 - Ty
02 - Kato
03 - Chainman
04 - South Side
05 - Masked Warrior
06 - Mad Miles
07 - CC Rider
08 - Executioner
09 - Heavy Metal
0A - Angel
Player 2 Modifier
11243AD8 000000??
Player 3 Modifier
11243BDC 000000??
Last edited by BigBossman; 08-11-2017, 07:42:59 AM.
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Power Athlete (J) - SNES - PAR
Player 2 Performs the same Move Repeatedly
7E091D:01Last edited by BigBossman; 08-03-2017, 07:12:12 AM.
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Power Athlete (J) - SNES - PAR
Player 2 Takes Damage When Player 1 Touches
7E0907:01
Player 2 Can't Win Rounds
7E0913:00
Player 2 Controls CPU Characters
7E08EA:01
Player 2 Has Faster Attacks
7E08D6:01
Player 2 Has No Speed
7E0888:00
Player 2 Has No Jump
7E088A:01
Player 2 Has No Strength
7E088C:00
Player 2 Has No Life
7E0890:00
Player 2 Has No Defense
7E088E:00
Screen Scrolls Left to Right & Loops All over Again
7E093E:01
Infinite Attribute Points Between Fights
7E0895:01
NOTE: Turn off to advance.
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Power Athlete (J) - SNES - PAR
Player 1 Modifier
7E0878:??
NOTE:
Values -
00 - Joe
01 - Warren
02 - Vagnad
03 - Buoh
04 - Gaoluon
05 - Reayon
06 - Baraki
07 - Nick
08 - Ranker
Player 2 Modifier
7E0879:??
Player 1 Has Infinite Health
7E08EB:40
Player 2 Has No Health
7E08EC:00
NOTE: Player 1 wins instantly.
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Power Athlete (J) - SNES - PAR
CPU Stands Still
7E0927:01
Enable Ranker to be Selected as an Opponent
7E0844:01
Infinite Continue Time
7E0896:01
Player 1 Has Max Speed
7E0887:40
Player 1 Has Max Jump
7E0889:40
Player 1 Has Max Strength
7E088B:40
Player 1 Has Max Defense
7E088D:40
Player 1 Has Max Life
7E088F:40
Player 1 Wins All Matches
7E0912:02
NOTE: Player 1 advances to the next fight even if Player 2 wins the round.
Player 1 Has Faster Attacks
7E08D5:01
NOTE: This also makes it to where blocking can be ineffective & to where Player 1 can lose all health with one hit from Player 2.
Score Modifier
7E084D:??
7E084E:??
7E084F:??
7E0850:??
7E0851:??
7E0852:??
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Muscle Bomber: The Body Explosion (J) - SNES - PAR
Player 1 Can Escape Grapples Much Easier
7E0891:01
NOTE: This also allows the player to easily perform Colt's & Zalazof's Sonic Fist & Sheep's Patty Cake Slap.
Player 1 Can Exit the Ring From Anywhere
7E08A1:01
NOTE: To exit, just tap right on the control pad twice. In order to get back in the ring, tap right on the control pad twice again. You won't be able to dash to the right when this code is active. This only works in singles matches.
Player 1 Can Knock Opponents Down With 1 Hit
7E08A3:01
Player 2 Can Escape Grapples Much Easier
7E0A91:01
Player 2 Can Exit the Ring From Anywhere
7E0AA1:01
Player 2 Can Knock Opponents Down With 1 Hit
7E0AA3:01
Player 3 Can Escape Grapples Much Easier
7E0C91:01
Player 3 Can Knock Opponents Down With 1 Hit
7E0CA3:01
Player 4 Can Escape Grapples Much Easier
7E0E91:01
Player 4 Can Knock Opponents Down With 1 Hit
7E0EA3:01
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Muscle Bomber: The Body Explosion (J) - SNES - PAR
Player 2 Modifier
7E1B87:??
NOTE:
Values -
00 - Kimala
01 - Zalazof
02 - Colt
03 - Budo
04 - Titan
05 - Stinger
06 - Hagger
07 - Sheep
08 - Gomes
09 - Astro
Player 3 Modifier
7E1B88:??
Player 4 Modifier
7E1B89:??
Player 3 Infinite Health
7E0C79:FF
Player 4 Infinite Health
7E0E79:FF
Infinite Time Outside the Ring
7E1A60:00Last edited by BigBossman; 08-02-2017, 10:31:07 AM.
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Operation Thunderbolt - SNES - PAR
More Power-Ups Available
7E3705:01
NOTE: Just about every enemy you kill, they will drop a magazine to help restock your ammo. It also causes more power-up crates & pouches to drop down or fly across the screen. This also keeps Player 2 active. Once you beat the first stage & select the next stage, a portrait of one of the other characters can be seen on Player 2's side.Last edited by BigBossman; 08-01-2017, 02:04:16 PM.
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Operation Thunderbolt - SNES - PAR
Death Scene Modifier
7E36E6:06
NOTE:
Values -
00 - Sonja
01 - Erica
02 - Dan
03 - Shin
04 - Kinte
05 - Chamkaur
06 - Headless & armless dead body
When prompted to continue enemies still fire at you
7E36E8:01
NOTE: Normally, when you die & are asked to continue the game will temporarily pause until you hit start. When this code is active, the screen continues scrolling & enemies keep firing & moving.
In game portrait modifier
7E36F2:??
NOTE: This modifies the facial expressions of the selected character during game.
Values -
00 - Normal
01 - Hurt
02 - Happy
Enable Rapid Firing
7E36F3:01
NOTE: There are no pauses also when reloading.
Cursor Automatically Kills or Damages Enemies
7E36F4:01
NOTE: Doesn't instantly destroy crates or obtain items. You have to actually fire in order to get them.Last edited by BigBossman; 07-29-2017, 11:29:33 AM.
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Operation Thunderbolt - SNES - PAR
Always Have Bullet Proof Vest
7E36EB:01
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WWE Smackdown Vs Raw 2009 – PS2 – CB7
More Rules Modifiers
Hell In A Cell Modifier
004642F4 000000??
NOTE:
Values -
00 - Off
01 - On
Elimination Tag Modifier
004642FD 000000??
NOTE:
Values -
00 - Off
01 - On
Captain Falls Modifier
004642FE 000000??
NOTE: If Player 1 or 2 is eliminated in a tag team match, the match ends. However, if Players 3, 4, 5, & 6 are eliminated, the match continues.
00 - Off
01 - On
Elimination Chamber Modifier
00464309 000000??
NOTE:
Values -
00 - Off
01 - On
Crowd Fighting Area Modifier
00464315 000000??
NOTE: Allows you to access the crowd fighting area that was left over from WWE SVR 2007. It's located in the upper right corner of the arena. The camera angle in a 1 on 1 match makes it hard to see. Its recommended to use with 3 or more characters in a match. However, it might slow the game down.
Values -
00 - Off
01 - On
Inferno Match Modifier
0046431B 000000??
NOTE: Doesn't work with more than 4 characters. Also freezes when used in a Tag match. It also won't allow you to exit the ring.
Values -
00 - Off
01 - On
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