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Codes by BigBossman

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Stage Modifier
    320016A8 00??
    NOTE: This has a few hidden things in it. Using Value "08" will activate the Last Fight Mission. This is where the Lee brothers would normally fight each other for Marian. When playing a 1 Player game, you have no opponent. Just fall onto the spikes at the bottom of the screen to see the alternate two player ending. Using Value "09" will take you into Survival Battle Mode. Its just like selecting Survival from the main menu with a few exceptions: 1. Instead of keeping track of kills, it keeps track of score. 2. You have more than just one life. 3. When you run out of lives, you have the option to continue. Using Value "09" Will take you to an ending sequence where Marian kisses Billy Lee. Then it has a scrolling list of Japanese definitions. Then it freezes.
    Values -
    00 - Mission 1
    01 - Mission 2
    02 - Mission 3
    03 - Mission 4
    04 - Mission 5
    05 - Mission 6
    06 - Mission 7
    07 - Mission 8
    08 - Last Fight
    09 - Survival Battle
    0A - Ending Sequence
    0B - FROZE


    Always Start with 99 Seconds
    320016A7 0063
    NOTE: Instead of 70 seconds per life, per section.

    Push Start to Disable In Game Music
    320016B0 0000
    NOTE: When this code is active, you can't pause the game. This will simply silence the music when you attempt to pause the game, but you can keep playing & will hear all sound effects.

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Most Attacks Don't Hurt You
    32037BAC 0001
    NOTE: Any thrown weapon such as a knife, barrel, boulder, or even a dynamite explosion will hurt you.

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Enemy 1 Dies After Being Knocked Down
    32037C22 0000
    NOTE: This code also affects Player 2.

    Enemy 2 Dies After Being Knocked Down
    32037C82 0000

    Enemy 3 Dies After Being Knocked Down
    ​​​​​​​32037CE2 0000

    Enemy 4 Dies After Being Knocked Down
    ​​​​​​​32037D42 0000

    Enemy 5 Dies After Being Knocked Down
    ​​​​​​​32037DA2 0000

    Enemy 6 Dies After Being Knocked Down
    ​​​​​​​32037E02 0000
    Last edited by BigBossman; 09-04-2017, 05:23:31 PM.

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Add Points Just by Attacking
    32037BC3 0001
    NOTE: It registers as if you hit an enemy multiple times. This works even if you don't hit an enemy. Enemies don't take massive damage from one hit. It's just a cheap way to gain extra lives or boost a your score.

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Enable BGM in Options
    83040010 0001
    NOTE: This is an in-game cheat that is normally accessed by holding Select & pressing the L, R, L, R buttons in the options menu.


    Click image for larger version

Name:	Double Dragon Advance (USA)-1.png
Views:	17
Size:	13.3 KB
ID:	193984
    Last edited by BigBossman; 09-04-2017, 12:13:08 PM.

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Disable Scrolling Lock
    32032BA5 0004
    NOTE: This code allows you to advance to the end of the stage without beating up all the enemies. It will cause problems in Mission 2 because enemies will be unreachable. In Mission 4, this will allow you to throw enemies off the right side of the truck. In order to get to the end of Mission 5, change the value to "0A". The screen won't scroll down when this code is active.

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  • BigBossman
    replied
    Double Dragon Advance - GBA - CB

    Difficulty Modifier
    320016A4 00??
    NOTE: Using Value "03" enables an unselectable difficulty setting "Expert".
    Values -
    00 - Easy
    01 - Normal
    02 - Hard
    03 - Expert


    10 Lives in Options
    320016A5 000A

    10 Credits in Options
    320016A6 000A

    Music Speed Modifier
    32001570 00??
    NOTE: This adjusts the tempo of the music from every stage. Values between what's listed can be used. The higher the value, the faster the music plays.
    Values -
    00 - No Music
    01 - Music plays extremely Slow
    FF - Music Plays extremely Fast

    Leave a comment:


  • BigBossman
    replied
    TKO Super Championship Boxing - SNES - PAR

    Player 1 is Untouchable
    ​​​​​​7E0061:01

    Player 2 is Untouchable
    ​​​​​​7E0062:01

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  • BigBossman
    replied
    Kentou Ou World Champion (J) - SNES - PAR

    CPU Moves Back & Stays in Place
    7E0028:01

    Stop Timer
    7E0036:01

    Round Modifier
    7E0034:??

    Time Modifier - Seconds
    7E0037:??

    Time Modifier - Minutes
    7E0038:??

    Player 1 Infinite Stamina
    7E0057:06

    Player 2 No Stamina
    7E0058:00

    Player 1 Infinite Stamina (Alternate)
    7E0059:01

    Player 2 Infinite Stamina
    7E005A:01

    Player 1 is Untouchable
    7E005D:01

    Player 2 is Untouchable
    7E005E:01

    Referee Count Modifier
    7E006A:??

    Referee Counts Much Faster
    7E006B:01
    Last edited by BigBossman; 08-27-2017, 07:59:55 PM.

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  • BigBossman
    replied
    Mortal Kombat II: Kyuukyoku Shinken (J) - SNES - PAR

    Player 1 Character Modifier
    7E2EF8:??
    ​​​​​​NOTE: Values "0C" - "10" will likely freeze unless used with a moveset modifier.
    Values -
    00 - Kung Lao
    01 - Liu Lang
    02 - Johnny Cage
    03 - Baraka
    04 - Kitana
    05 - Mileena
    06 - Shang Taunt
    07 - Rayden
    08 - Sub-Zero
    0​​​​​​9 - Reptile
    0A - Scorpion
    0B - Jax
    0C - Kintaro
    0D - ​​​​​Shao Kahn
    0E - Smoke
    0F - Noob Saibot
    10 - Jade


    Player 1 Moveset Modifier
    7E4C10:??
    NOTE: Values are the same as the Character Modifer. This will also allow you to play as Jade, Noob Saibot, or Smoke when used with the Character Modifier code. In order to play as Jade, use values for Kitana or Mileena. In order to play as Noob Saibot or Smoke, use values for Sub-Zero, Scorpion, or Reptile.

    Player 2 Character Modifier
    7E30A6:??

    Player 2 Moveset Modifier ​​​​​
    7E4C12:??
    Last edited by BigBossman; 08-28-2017, 01:19:26 PM.

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  • BigBossman
    replied
    Firepower 2000 - SNES - PAR

    Infinite Lives
    7E609A:09

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  • BigBossman
    replied
    Garou Densetsu Special (J) - SNES - PAR

    Player 1 Has Player 2's Pallette.
    7FF711:01

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  • BigBossman
    replied
    Fatal Fury Special - SNES - PAR

    Player 1 Has Player 2's Pallette.
    7FF711:01

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  • RaideXone
    replied
    These is More GS Code for PSX, It Wasn't Added Into Database to Twisted Metal: Small Brawl and Rage Racer (NTSC-U)

    Twisted Metal: Small Brawl - Unlock All Endings
    301D1E5C 0001
    301D1E60 0001
    301D1E64 0001
    301D1E68 0001
    301D1E6C 0001
    301D1E70 0001
    301D1E74 0001
    301D1E78 0001
    301D1E7C 0001
    301D1E80 0001
    301D1E84 0001

    Rage Racer (NTSC-U) - Have All Cars Fully Upgraded
    (Grand Prix)
    801E4C4C 0003
    801E4C54 0002
    801E4C5C 0001
    801E4C64 0004
    801E4C6C 0003
    801E4C74 0002
    801E4C7C 0001
    801E4C84 0002
    801E4C8C 0001

    (Extra GP)
    8019C61C 0003
    8019C624 0002
    8019C62C 0001
    8019C634 0004
    8019C63C 0003
    8019C644 0002
    8019C64C 0001
    8019C654 0002
    8019C65C 0001

    Note: Requires Have Car Code in Order to Work
    Last edited by RaideXone; 08-13-2017, 01:31:11 AM.

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  • BigBossman
    replied
    Midway Arcade Treasures 2 - PS2 - CB7

    Total Carnage

    Player 1 - Max Gems Collected
    1051E4A2 000003E7

    Player 1 - Max Keys Collected
    1051E4A6 000003E7

    Player 2 - Expert Mode
    1051E4DD 00000001

    Player 2 - Max Hostages Rescued
    1051E4D6 000003E7

    Player 2 - Max American Flags Collected
    1051E4D8 000003E7

    Player 2 - Max Gems Collected
    1051E4E8 000003E7

    Player 2 - Max Keys Collected
    1051E4EC 000003E7

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