WWE Smackdown Vs Raw 2011 – PS2 – CB7
Enables Everything is Unlocked Message
00735068 00000001
NOTE: Doesn't actually unlock anything, but that message will flash prior to accessing the main menu.
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Codes by BigBossman
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WWE Smackdown Vs Raw 2011 – PS2 – CB7
Match Rules Modifiers
Pinfall Modifier
006BC711 000000??
NOTE:
Values –
00 – Pinfalls Off
01 – Pinfalls On
02 – Pinfalls Count Anywhere (Outside the ring)
KO Modifier
006BC712 000000??
NOTE:
Values –
00 – KOs are Off
01 – KOs are On
Ring Exit Modifier
006BC714 000000??
NOTE:
Values –
00 – Ring Exits are Allowed
01 – Ring Exits are Prohibited
Count Out Modifier
006BC715 000000??
NOTE: Modifies the number of seconds players are allowed to stay outside the ring before being counted out.
Over the Top Rope Elimination Modifier
006BC716 000000??
NOTE:
Values –
00 – Over the Top Rope Eliminations are Off
01 – Over the Top Rope Eliminations are On
Tag Team/ Tornado Rules Modifier
006BC71E 000000??
NOTE:
Values –
00 – Tornado Rules are On (All members of a team are legal)
01 – Tag Team Rules are On (only one member of a team are legal)
Hardcore Modifier
006BC721 000000??
NOTE: Before the WWE games had Extreme Rules Matches, they had Hardcore Rules where weapons were laying around outside the ring. When activated, there will be a sledge hammer & a steel chair laying outside the ring.
Values –
00 – Hardcore is Off
01 – Hardcore is On
Table Match Modifier
006BC722 000000??
NOTE: Allows you to win by putting your opponent through a table.
Values –
00 – Table Matches are Off
01 – Table Matches are On
Ladder Match Modifier
006BC723 000000??
NOTE: Ladders are positioned outside the ring & will allow you to win by grabbing the briefcase.
Values –
00 – Ladder Matches are Off
01 – Ladder Matches are On
Finisher Match Modifier
006BC727 000000??
NOTE: Allows you to win by performing your finisher on an opponent. Once its performed, it will show that they are KOed.
Values –
00 – Finisher Matches are Off
01 – Finisher Matches are On
Last Man Standing Match Modifier
006BC72A 000000??
NOTE: When an opponent is knocked down, the referee will begin counting to 10. If the opponent doesn’t get up before the 10 count, they are eliminated.
Values –
00 – Last Man Standing Matches are Off
01 – Last Man Standing Matches are On
Disqualifications Modifier
006BC72B 000000??
NOTE:
Values –
00 – Disqualifications are Always Off
01 – Disqualifications are Always On
First Blood Modifier
006BC738 000000??
NOTE: Allows you to win by making your opponent bleed.
Values –
00 – First Blood is Always Off
01 – First Blood is Always On
Extreme Rules Modifier
006BC748 000000??
NOTE: When this is activated, it will bring up the weapon selection wheel when you try to pull a weapon out from under the ring.
Values –
00 – Extreme Rules are Always Off
01 – Extreme Rules Always On
More to come...Last edited by BigBossman; 06-27-2017, 11:31:15 AM.
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Soul Calibur III - PS2 (NTSC) - CB7
P1 Has No Health (Alternate)
004B5F2B 00000001
P2 Has No Health (Alternate)
004D36AB 00000001
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Soul Calibur III - PS2 (NTSC) - CB7
Player 1 Starts with 50% Health (Alternate)
004B5F1E 00000001
Player 2 Starts with 50% Health (Alternate)
004D369E 00000001
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Ok. Its time for me to get back on my hacking high horse or even get knocked off of it. While I took a break from hacking, I had to have a mass (about 15CM) removed from my left leg. The day of my surgery was ok. Despite feeling a stinging sensation in my leg, I felt good. That was until the next morning where my entire body ached with pain for about three days. Then there was the post surgical drainage of fluid from the wound. I was told that's normal, but it seemed to go on for weeks on end. Even better was that the mass removed was classified as a lipoma, which is a benign (non-cancerous) tumor. I asked the doctor if he'd let me take it home in a jar, but they refused. He at least was gracious enough to take pictures of it & send them to me.
Since taking a break from hacking, I have also grown my collection of PS2 games.
Now, on with the hacking:
Soul Calibur III - PS2 (NTSC) - CB7
1 Round Fights
004B5EFD 00000001
NOTE: This will show that all Player 1's win markers are lit up & Player 2 won't have any of his markers lit. However, whoever wins the round, wins the match. This can make modes like World Competiton with shorter battles to determine a winner.
Player 1 Can Force Player 2 to do their Game Over Pose (Press L3)
D046DBA2 0000FFFD
004D368D 00000001
NOTE: Pressing L3 will force Player 2's character to do their game over pose (during the continue countdown) mid-match. They will be susceptible to hits while doing this. In addition, if they get knocked down, they won't be able to get back up. If they get knocked out of the ring, if they are KOed, or even if time runs out you can still move around. Be careful not to fall out of the ring if you knock them out of the ring as it will count as a loss against you. See Player 1 Can Revive Player 2 code also.
Player 1 Can Revive Player 2 from their Game Over Pose (Press R3)
D046DBA2 0000FFFB
004D368D 00000000
NOTE: Pressing R3 after forcing Player 2 to do their game over pose or knocking them down will bring them back to normal from being a depressed door mat that won't fight back. If their health is all gone, if time has run out, or if they have been knocked out of the ring, pressing R3 will also end the round.
Player 1 Can Drain All of Player 2's Health (Press Select)
D046DBA2 0000FFFE
004D368C 00000001
NOTE: Pressing Select at any point in the match or just before "Fight" is said will drain all of Player 2's health & force their character to their game over pose & will end the round.
Player 2 Can Force Player 1 to do their Game Over Pose (Press L3)
D046DC72 0000FFFD
004B5F0D 00000001
Player 2 Can Revive Player 1 from their Game Over Pose (Press R3)
D046DC72 0000FFFB
004B5F0D 00000000
Player 2 Can Drain All of Player 1's Health (Press Select)
D046DC72 0000FFFB
004B5F0C 00000001
Credit to those who found the joker codes. Without them these codes wouldn't be any fun at all.Last edited by BigBossman; 06-15-2017, 10:59:11 AM.
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WWE Smackdown Vs. Raw 2008 - PS2 (NTSC) - CB7
EDITED: Code Removed.Last edited by BigBossman; 02-27-2017, 11:28:54 PM.
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WWE Smackdown Vs. Raw 2010 - PS2 (NTSC) - CB7
K.O. Modifier
004D4E92 000000??
NOTE: Only in Steel Cage matches.
Values -
00 - Off
01 - On
Escape By Cage Door Modifier
004D4EBC 000000??
NOTE:
Values -
00 - Off
01 - On
Ultimate Submission Rules / Alternate Ironman Rules
004D4E9C 000000??
NOTE: Needs to be used with a Time Limit Code & Submission Rules Modifier. Beyond that, the number of points just appears on the participants in the match at the start.
Values -
00 - Off
01 - OnLast edited by BigBossman; 02-25-2017, 09:45:31 AM.
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WWE Smackdown Vs. Raw 2010 - PS2 (NTSC) - CB7
Royal Rumble Rules Modifier
004D4E96 000000??
NOTE:
Values -
00 - Off
01 - On
Tag Team / Tornado Tag Rules Modifier
004D4E9E 000000??
NOTE: Tornado rules are where two members of a tag team are in a match & don't have to be tagged in to be legal. Tag Team rules are where tag team members have to be tagged in in order to be legal in the ring.
Values -
00 - Tornado Tag Rules
01 - Tag Team Rules
Hardcore Rules Modifier
004D4EA1 000000??
NOTE: Hardcore matches were replaced with Extreme Rules Matches. About all this will do is have it to where a chair & a sledge hammer are laying outside the ring like in the previous games that featured Hardcore matches. You still can't go from one place to the next in mid-match. In order to change the other rules, you'd have to use the codes that affect pinfalls, DQ's, & Ringout Counts.
Values -
00 - Off
01 - On
Ladder Rules Modifier
004D4EA3 000000??
NOTE:
Values -
00 - Off
01 - On
Last Man Standing Rules Modifier
004D4EAA 000000??
NOTE:
Values -
00 - Off
01 - On
Elimination Tag Team Rules Modifier
004D4EAD 000000??
NOTE:
Values -
00 - Off
01 - OnLast edited by BigBossman; 02-24-2017, 10:58:49 AM.
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Galactic Wrestling - PS2 - CB7
Joker Codes by Code Master
P1 Press Select to Stand Up Instantly
D141CB02 0000FFFE
002BDE8C 00000001
NOTE: Don't activate the code when you are being pinned.
P2 Press Select to Stand Up Instantly
D141CC02 0000FFFE
002BE9A4 00000001
P3 Press Select to Stand Up Instantly
D141CD02 0000FFFE
002BF4BC 00000001
P4 Press Select to Stand Up Instantly
D141CE02 0000FFFE
002BFFD4 00000001
P1 Strikes are Ineffective
002BDF4C 00000001
P2 Strikes are Ineffective
002BEA64 00000001
P3 Strikes are Ineffective
002BF57C 00000001
P4 Strikes are Ineffective
002C0094 00000001
EDIT: Added Joker Codes to "Never Stays Down" codes to make them "Stand Up Instantly".Last edited by BigBossman; 02-20-2017, 12:12:40 PM.
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Robocop - NES - RAW
Disable Music
0305:01Last edited by BigBossman; 02-19-2017, 12:10:57 AM.
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Galactic Wrestling - PS2 - CB7
Player 1 is Stunned after 1 Hit
002BDEDA 00000001
Player 2 is Stunned after 1 Hit
002BE9F2 00000001
Player 3 is Stunned after 1 Hit
002BF50A 00000001
Player 4 is Stunned after 1 Hit
002C0022 00000001
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Auto Grab codes can be shorten like thisOriginally posted by BigBossman View PostPlayer 1 Auto Grab
00CDB012 00000001
00CDB013 00000001
NOTE: Allows you to grab enemies without having to get too close to them. It will also make your standing attacks ineffective against enemies.
Player 2 Auto Grab
00CDB0D2 00000001
00CDB0D3 00000001
Player 1 Auto Grab
10CDB012 00000101
Player 2 Auto Grab
10CDB0D2 00000101
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Capcom Classics Collection Volume 1 - PS2 - CB7
Final Fight
Player 1 Palette Modifier
00CDB007 000000??
Player 2 Palette Modifier
00CDB0C7 000000??
Player 1 Auto Grab
00CDB012 00000001
00CDB013 00000001
NOTE: Allows you to grab enemies without having to get too close to them. It will also make your standing attacks ineffective against enemies.
Player 2 Auto Grab
00CDB0D2 00000001
00CDB0D3 00000001
Boss Palette Modifier
00CDC507 000000??
Normal Enemy Palette Modifiers
00CDB187 000000??
00CDB247 000000??
00CDB307 000000??
00CDB3C7 000000??
00CDB487 000000??
00CDB547 000000??
00CDB607 000000??
00CDB6C7 000000??
00CDB787 000000??
00CDB847 000000??
00CDB907 000000??
00CDB9C7 000000??
00CDBA87 000000??
Boss Modifier
00CDC4EB 000000??
NOTE: Might make it to where you can't advance or fight the enemy, depending on what stage & what character you use. Unfortunately, normal enemies can't be used as bosses.
Values -
00 - Damn'd
01 - Sodom
02 - Edi E.
03 - Rolento
04 - Abigail
05 - Belger
Normal Enemy Modifiers
00CDB16B 000000??
00CDB22B 000000??
00CDB2EB 000000??
00CDB3AB 000000??
00CDB46B 000000??
00CDB52B 000000??
00CDB5EB 000000??
00CDB6AB 000000??
00CDB76B 000000??
00CDB82B 000000??
00CDB8EB 000000??
00CDB9AB 000000??
00CDBA6B 000000??
NOTE: Might cause the game to lock up depending on the enemy you use. Unfortunately, bosses can't be used as normal enemies. Some enemies make appearances as their palette swap counterparts.
Values -
00 - Bred / Dug / Jake / Simons
01 - J / Two P
02 - Axl / Slash
03 - Andore Jr / Andore / F. Andore / G. Andore / U. Andore
04 - G. Oriber / Bill Bull / Wong Who
05 - Holly Wood / El Gado
06 - Roxy / Poison
Last edited by BigBossman; 01-23-2017, 01:32:24 PM.
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Capcom Classics Collection Volume 1 - PS2 - CB7
Final Fight
Player 1 Front Auto Attack
00CDB005 00000002
NOTE: All you have to do is face enemies & objects up close they will take damage. Most enemies will keep taking damage until they die (including bosses), others will block. Those that jump will be knocked out of the air. You'll also damage enemies even when you are knocked down. This only works when you are facing enemies or objects mostly when standing still.
Player 2 Front Auto Attack
00CDB0C5 00000002Last edited by BigBossman; 01-20-2017, 11:16:30 AM.
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