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Codes by BigBossman

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  • BigBossman
    replied
    NBA Live '07 - PS2 - NTSC - RAW

    Infinite Time - 3 Point Shootout
    20931E24 00000E33

    ***Code Added***

    Leave a comment:


  • BigBossman
    replied
    NBA Live 2005 - PS2 - NTSC - RAW

    Infinite Time - 3 Point Shoot Out
    2084E704 00000E33

    ***Code Added***

    Leave a comment:


  • BigBossman
    replied
    Rocky Legends - PS2 - NTSC - RAW

    Joker Code found by Code Master.

    Push Select for More Training Time
    D041A5C2 0000FFFE
    20E07D80 53B8E9DF
    NOTE: Wait until after it says "Go" before you activate it.

    ***Code Added***

    Leave a comment:


  • BigBossman
    replied
    Simple 2000 Series Ultimate Volume 29: K-1 Premium 2005 Dynamite!!! - PS2 - NTSC-J - RAW

    Master Code
    90226ED8 0C089B5E

    ***Code Added***

    Leave a comment:


  • BigBossman
    replied
    Rocky Legends - PS2 - NTSC - RAW

    Player 1 Fight Points Total Modifier
    20DFE82C 000000??
    NOTE: These are the points added up at the end of every fight, if it should go to a decision. Simply put, the more points you have at the end of the fight, the more likely you will win with the judges. Even if you lose every round, if you have more points than your opponent, you win by decision.

    Player 2 Fight Points Total Modifier
    20DFE830 000000??

    Round Points Modifiers

    These are more for looks than anything. I'd compare these to the stats codes you'd find on the NHL games. You can put more than 10 points in for each round or even put 0 points in (which never happens in boxing). Even if you set each round for Player 1 to have 20 points per round, it won't add up to 20 points per round. See the "Fight Points Total Modifier" codes.


    Player 1 Round 1 Points Modifier
    20DFE7B4 000000??

    Player 1 Round 2 Points Modifier
    20DFE7BC 000000??

    Player 1 Round 3 Points Modifier
    20DFE7C4 000000??

    Player 1 Round 4 Points Modifier
    20DFE7CC 000000??

    Player 1 Round 5 Points Modifier
    20DFE7D4 000000??

    Player 1 Round 6 Points Modifier
    20DFE7DC 000000??

    Player 1 Round 7 Points Modifier
    20DFE7E4 000000??

    Player 1 Round 8 Points Modifier
    20DFE7EC 000000??

    Player 1 Round 9 Points Modifier
    20DFE7F4 000000??

    Player 1 Round 10 Points Modifier
    20DFE7FC 000000??

    Player 1 Round 11 Points Modifier
    20DFE804 000000??

    Player 1 Round 12 Points Modifier
    20DFE80C 000000??

    Player 1 Round 13 Points Modifier
    20DFE814 000000??

    Player 1 Round 14 Points Modifier
    20DFE81C 000000??

    Player 1 Round 15 Points Modifier
    20DFE824 000000??

    Player 2 Round 1 Points Modifier
    20DFE7B8 000000??

    Player 2 Round 2 Points Modifier
    20DFE7C0 0000??

    Player 2 Round 3 Points Modifier
    20DFE7C8 0000??

    Player 2 Round 4 Points Modifier
    20DFE7D0 0000??

    Player 2 Round 5 Points Modifier
    20DFE7D8 0000??

    Player 2 Round 6 Points Modifier
    20DFE7E0 0000??

    Player 2 Round 7 Points Modifier
    20DFE7E8 0000??

    Player 2 Round 8 Points Modifier
    20DFE7F0 0000??

    Player 2 Round 9 Points Modifier
    20DFE7F8 0000??

    Player 2 Round 10 Points Modifier
    20DFE800 0000??

    Player 2 Round 11 Points Modifier
    20DFE808 0000??

    Player 2 Round 12 Points Modifier
    20DFE810 0000??

    Player 2 Round 13 Points Modifier
    20DFE818 000000??

    Player 2 Round 14 Points Modifier
    20DFE820 0000??

    Player 2 Round 15 Points Modifier
    20DFE828 0000??

    ***Codes Added***

    Leave a comment:


  • BigBossman
    replied
    Originally posted by Azagthoth View Post
    Are you using a debug version of pcsx2? Cheat engine isn't good with breakpoints. If you have any questions with breakpoints let me know.
    Yes. Normally, when I hack a game, I have my screen set up into 4 different areas. I'll have a small window for the game, in the upper right hand corner. Below that in the lower right hand corner, I have a word pad set up so I can keep track of any codes I find. In the upper left corner, I keep the PSCX2 there & over lap it with the Cheat Engine, but keep the top part of PCSX2 exposed so I can easily access the debugger or any load / save states.

    Leave a comment:


  • Azagthoth
    replied
    Are you using a debug version of pcsx2? Cheat engine isn't good with breakpoints. If you have any questions with breakpoints let me know.

    Leave a comment:


  • BigBossman
    replied
    Originally posted by Azagthoth View Post
    How did you find it?
    I've been using Cheat Engine to do most of my hacking. On occasion, I'll use the debugger on PCSX2 & see if I notice something, like with the unlocking codes.

    I've been attempting to try hacking The Sims & Rocky further, but I'm guessing that PCSX2 isn't 100% totally compatible with those games or it could be my laptop (not sure). On the Sims, I've been able to get past the character creation part, but when it starts to load a house, without any codes active, it'll freeze up. On the first Rocky game, it freezes while the match it loading.
    Last edited by BigBossman; 03-22-2018, 04:39:15 PM.

    Leave a comment:


  • Azagthoth
    replied
    How did you find it?

    Leave a comment:


  • BigBossman
    replied
    Rocky Legends - PS2 - NTSC - RAW

    Round Manipulation Codes

    Joker Codes found by Code Master

    Its possible with the press of a few buttons to change the round mid-fight to any round you want it to be. whether you want to go back to the first round, the final round, or beyond. You can also exceed the maximum number of selectable rounds for a fight. For example, pressing R2 & X will take you to Round 16. When the round ends, the point values seem to have 10 added to it. A boxer who wins the round will get 20 points instead of 10 & the losing boxer of that round will get either 19, 18, or 17 points instead of 9, 8, or 7 points.


    Press L3 & L1 for Round 1
    D041A5C2 0000FBFD
    20DFE78C 00000000

    Press L3 & R1 for Round 2
    D041A5C2 0000F7FD
    20DFE78C 00000001

    Press L3 & Circle for Round 3
    D041A5C2 0000DFFD
    20DFE78C 00000002

    Press L3 & Square for Round 4
    D041A5C2 00007FFD
    20DFE78C 00000003

    Press L3 & Triangle for Round 5
    D041A5C2 0000EFFD
    20DFE78C 00000004

    Press L3 & X for Round 6
    D041A5C2 0000BFFD
    20DFE78C 00000005

    Press L3 & R2 for Round 7
    D041A5C2 0000FDFD
    20DFE78C 00000006

    Press R3 & L1 for Round 8
    D041A5C2 0000FBFB
    20DFE78C 00000007

    Press R3 & R1 for Round 9
    D041A5C2 0000F7FB
    20DFE78C 00000008

    Press R3 & Circle for Round 10
    D041A5C2 0000DFFB
    20DFE78C 00000009

    Press R3 & Square for Round 11
    D041A5C2 00007FFB
    20DFE78C 0000000A

    Press R3 & Triangle for Round 12
    D041A5C2 0000EFFB
    20DFE78C 0000000B

    Press R3 & X for Round Round 13
    D041A5C2 0000BFFB
    20DFE78C 0000000C

    Press R3 & L2 for Round 14
    D041A5C2 0000FEFB
    20DFE78C 0000000D

    Press L2 & X for Round 15
    D041A5C2 0000BEFF
    20DFE78C 0000000E

    Press R2 & X for Round 16
    D041A5C2 0000BDFF
    20DFE78C 0000000F

    ***Codes Added***
    Last edited by BigBossman; 03-22-2018, 01:36:00 PM.

    Leave a comment:


  • BigBossman
    replied
    Originally posted by Azagthoth View Post
    You could set a break on write for that time address just in the case the time address moves around.
    I'll have to check that out & see, but what I posted seems to work just fine. I'll be honest, I didn't expect it would work.

    Leave a comment:


  • Azagthoth
    replied
    You could set a break on write for that time address just in the case the time address moves around.

    Leave a comment:


  • BigBossman
    replied
    Rocky Legends - PS2 - NTSC - RAW

    Again Joker Codes were found by Code Master.

    Infinite Round Time
    20DFE794 4334512A

    P1 Press L2 & L3 to Reset Round Timer
    D041A5C2 0000FEFD
    20DFE794 4334512A

    P1 Press R2 & R3 to End the Round
    D041A5C2 0000FDFB
    20DFE794 00000000

    P2 Press L2 & L3 to Reset Round Timer
    D041A742 0000FEFD
    20DFE794 4334512A

    P2 Press R2 & R3 to End the Round
    D041A742 0000FDFB
    20DFE794 00000000

    ***Codes Added***

    Leave a comment:


  • lee4
    replied
    Originally posted by BigBossman View Post
    Rocky Legends - PS2 - NTSC - RAW

    I was having a hard time hacking the referee's count during a knockdown since the values weren't straight values. Simplifying the code to a single byte code, wouldn't allow the referee to go back to saying "1" or "9". Rather than going to a 2 byte code, I just stuck with the 4 byte code. The CPU will generally jump up on the first knockdown if the referee starts at "9".
    because value are in float point format

    411B32B6 = 9

    3FADDDD4 = 1

    you can download float converter here
    https://gamehacking.org/download#section10

    Leave a comment:


  • BigBossman
    replied
    Rocky Legends - PS2 - NTSC - RAW

    I was having a hard time hacking the referee's count during a knockdown since the values weren't straight values. Simplifying the code to a single byte code, wouldn't allow the referee to go back to saying "1" or "9". Rather than going to a 2 byte code, I just stuck with the 4 byte code. The CPU will generally jump up on the first knockdown if the referee starts at "9".

    P1 Press R3 To Make Referee's Count Start at 9
    D041A5C2 0000FFFB
    20346E2C 411B32B6
    NOTE: Press & release while the ref is counting. If you hold the button, he'll keep making the counting motion, but won't count past "9" until you let go. You can hold it down to run the clock down to the end of the round, since the saved by the bell rule is on. Joker Codes found by Code Master.

    P1 Press L3 To Reset Referee's Count To 1
    D041A5C2 0000FFFD
    20346E2C 3FADDDD4

    P2 Press R3 To Make Referee's Count Start at 9
    D041A742 0000FFFB
    20346E2C 411B32B6

    P2 Press L3 To Reset Referee's Count To 1
    D041A742 0000FFFD
    20346E2C 3FADDDD4

    ***Codes Added***
    Last edited by BigBossman; 03-22-2018, 12:46:46 AM.

    Leave a comment:

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