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NES FCEUD codes by Abystus

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    Ok I tested them. ALL of the codes work good! Those "cannot be tackled" codes are cool. Thanks again
    I found those codes especially funny because the other team just keeps juggling you around until you break free . Glad you like the codes.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    ohhh, ha, ok. I'm going to check out those Tecmo Bowl codes now, so I'll let you know in a few minutes
    Cool. I tried my hand at the Goal! speed increase and found it rather difficult. I have half a code that allows you to run up the field, run left, and run right faster than normal (it works for all players on the field). It's when coming down the field there is a problem due to the address that handles the player speed also controlling the camera/field movement as well. I may come back to that one later on as I was pretty close, but it's player movement routine is giving me a headache.

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  • OldSchoolGamer
    replied
    Ok I tested them. ALL of the codes work good! Those "cannot be tackled" codes are cool. Thanks again
    Last edited by OldSchoolGamer; 10-10-2011, 11:38:09 PM.

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  • OldSchoolGamer
    replied
    No I was speaking of "Marble Madness".
    ohhh, ha, ok. I'm going to check out those Tecmo Bowl codes now, so I'll let you know in a few minutes

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  • Abystus
    replied
    Originally posted by rimsky82 View Post
    I updated my nes tool with a rom identifier, similar to what you'd requested. As long as the rom is in the no-intro set, you'll know which it is.
    Very nice! Great work rimsky82. I'll test it out in just a few minutes (fighting this movement routine in Goal!). Thanks for all your hard work.

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  • rimsky82
    replied
    Originally posted by Abystus View Post
    Maybe I'm on a different version (my rom doesn't list a region so).
    I updated my nes tool with a rom identifier, similar to what you'd requested. As long as the rom is in the no-intro set, you'll know which it is.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    If you mean R.B.I. Baseball is unique, as in a great game, then yes. But if you mean unique as a rare game or an unknown/unpopular game, then I disagree. Where I live, that game is one of the most liked and well known baseball games for the NES. Everyone I knew had R.B.I. Baseball. It is so well liked and known, that the company made it into a series and there are THREE R.B.I. Baseball made for the NES and a total of EIGHT sequels/R.B.I. Baseballs for various game consoles. So I definitely would not consider it unique (unless when you say "unique", you mean great)
    No I was speaking of "Marble Madness". Since you were asking about games similar to that one I assumed you knew what I was taking about .
    Last edited by Abystus; 10-10-2011, 09:33:29 PM.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    That Interception code does not work at all. The code has no effect on the game.
    Odd. Do the other codes work for you? Maybe I'm on a different version (my rom doesn't list a region so). Added a cannot tackle code for both players. If they work then there is just something wrong with the interception code.

    Edit:

    Updated the Interception code, give it a try one more time.
    Last edited by Abystus; 10-10-2011, 09:20:11 PM.

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  • OldSchoolGamer
    replied
    Originally Posted by Abystus

    Nope, it's a pretty unique game
    If you mean R.B.I. Baseball is unique, as in a great game, then yes. But if you mean unique as a rare game or an unknown/unpopular game, then I disagree. Where I live, that game is one of the most liked and well known baseball games for the NES. Everyone I knew had R.B.I. Baseball. It is so well liked and known, that the company made it into a series and there are THREE R.B.I. Baseball made for the NES and a total of EIGHT sequels/R.B.I. Baseballs for various game consoles. So I definitely would not consider it unique (unless when you say "unique", you mean great)
    Last edited by OldSchoolGamer; 10-10-2011, 09:13:49 PM.

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  • OldSchoolGamer
    replied
    If you will test that one out it would be appreciated.
    That Interception code does not work at all. The code has no effect on the game.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    Here it is. Thanks.
    Thanks. I have added the code "Interceptions Counted as Pass Incomplete" which worked against the computer. I am unsure if it works against Player 1 interceptions. If you will test that one out it would be appreciated.

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  • OldSchoolGamer
    replied
    Here it is. Thanks.
    Attached Files
    Last edited by OldSchoolGamer; 10-10-2011, 08:30:03 PM.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    How come when I try to attached the save state, by clicking "Attachments", when I click the upload button it says "Invalid Attachment"? How do I upload the file correctly?
    Have you tried zipping the file?

    Originally posted by OldSchoolGamer View Post
    Posting the save state for that game really isn't necessary. The CPU will automatically intercept the ball 99% of the time when you throw to a receiver who is covered by a defender. All you got to do is throw the ball to a receiver who is covered by a defender and the CPU will intercept the ball. I promise you that you will throw an interception on the first play of the game. Just throw to a receiver who is covered by a defender.
    I have no intention of playing the games I hack (normally). A saved state would save me a lot of time as I would not have to waste time with random events. Since you have a state already it would be great for you to share it (as long as it occurs before the interception is about to happen).

    Originally posted by OldSchoolGamer View Post
    But I'd still like to learn how to attach a file in this forum. Any help please? But if you really would like me to attach the save state, I will. I first have to learn how to attach it correctly without getting an "Invalid Attachment" error.
    Yes I would like a state if possible. It should almost be a requirement to have a state for things that only occur in certain situations or randomly.

    Also to any future requests (this is to everyone), please include a saved state (FCEUX) if your request calls for something further in the game, a random event, or something that requires more than just making the hack as my time is limited when I arrive home from work.

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  • OldSchoolGamer
    replied
    edited above post ^

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  • OldSchoolGamer
    replied
    How come when I try to attached the save state, by clicking "Attachments", when I click the upload button it says "Invalid Attachment"? How do I upload the file correctly?

    Posting the save state for that game really isn't necessary. The CPU will automatically intercept the ball 99% of the time when you throw to a receiver who is covered by a defender. All you got to do is throw the ball to a receiver who is covered by a defender and the CPU will intercept the ball. I promise you that you will throw an interception on the first play of the game. Just throw to a receiver who is covered by a defender.

    But I'd still like to learn how to attach a file in this forum. Any help please? But if you really would like me to attach the save state, I will. I first have to learn how to attach it correctly without getting an "Invalid Attachment" error.
    Last edited by OldSchoolGamer; 10-10-2011, 07:56:49 PM.

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