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NES FCEUD codes by Abystus

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  • OldSchoolGamer
    replied
    player can collect up to 255 Extra Lives instead 99 for Megaman
    lol. How in the world could you ever collect more than 99 extra lives in that game?

    I like this request though:
    player can stop completely and stand on one place while ride skateboard
    Last edited by OldSchoolGamer; 09-22-2011, 02:36:10 PM.

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  • Unicode
    replied
    Hey @Abystus, I please for some GameGenie codes for my favorite NES game Hudson's Adventure Island:
    • player always have enabled the plant powerup which gives you double points from fruits that refill player's health bar (it is shown on the screenshot);
    • player can stop completely and stand on one place while riding skateboard (normally this is impossible);
    • reversible skateboard (similar to official Galoob's code for Hudson's Adventure Island 2);
    • player can collect and have up to 255 Extra Lives (normally the player can't have more than 9 Extra Lives);
    • player get a Extra Life for every 20 000 / 50 000 points for score through the whole game.


    I want also a following GameGenie codes for Mega Man games:
    • maximum 255 Health and Weapon power for all NES Mega Man games except Mega Man 2 for which these codes already exists, including your fixed "255 Maximum Life" code;
    • powerup items, such as Health and Weapon Capsules, Extra lives, Eddie (In Mega Man 4-6), E-Tanks, e.t.c. always reappear after they are already collected for all Mega Man games except Mega Man 4 for which this code is already made by @Whipon;
    • player can collect up to 255 Extra Lives instead 99 for Megaman 1-3 and only 10 Extra Lives for Mega Man 4-6;
    • player can collect up to 255 E-Tanks for Mega Man 2-6.


    Thanks you in advance!
    Attached Files
    Last edited by Unicode; 09-22-2011, 03:02:55 PM.

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  • Abystus
    replied
    Operation Wolf (U) GG FCEUX

    Code:
    Press Start to Complete Current Level (Prison Camp and Airport still require you to rescue at least one prisoner, otherwise using this code will fail those missions.) 
    ZOOKAOUT
    
    No Delay Between Shots (May want to use with an Infinite Ammo code.)
    AAOZSIPL
    Last edited by Abystus; 09-21-2011, 08:04:31 PM.

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  • Abystus
    replied
    Originally posted by nolberto82 View Post
    Sorry about that. Is fixed now.
    Thanks!

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  • nolberto82
    replied
    Sorry about that. Is fixed now.

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  • Abystus
    replied
    Originally posted by nolberto82 View Post
    Added.
    Thanks.

    Think you might of zigged when you should have zagged here.

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  • nolberto82
    replied
    Added.

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  • Unicode
    replied
    Thanks for fixed GG codes again!

    All codes in this thread posted after August 27th (last about 20 days) aren't added in database yet. I please somebody for the their adding.
    Last edited by Unicode; 09-17-2011, 05:53:06 AM.

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  • Abystus
    replied
    Originally posted by Unicode View Post
    Unlike the original "Infinite Jump" GameGenie code for Hudson's Adventure Island 2 made by @megaman_exe, your version don't cause any graphic errors.

    About your new "Dinosaur/Skateboard Invincibility" code for Hudson's Adventure Island 3, it also work fine, as it also make you have permanently Invincibility bee. When you run into enemies with any dinosaur, you don't simply can pass through them - you'll kill them instead. That make this code most sweet.
    Glad you like the updated codes. I think this may conclude me working on this list as the other codes just don't appeal to me enough to look into.
    Last edited by Abystus; 09-13-2011, 07:14:39 PM.

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  • Unicode
    replied
    Originally posted by Abystus View Post
    (...)

    Hudson's Adventure Island 2 (U) GG FCEUX

    Code:
    Infinite Jump
    GZELPZVG
    Hudson's Adventure Island 3 (U) GG FCEUX

    Code:
    Invincibility
    GXSYYLSZ
    SAVNUISZ
    
    Dinosaur/Skateboard Invincibility (Certain things like dinosaurs that aren't suppose to go in lava, dinosaurs that cannot swim, etc will remove them.  I have left it this way intentionally.)
    GXXZNNPZ
    GXKXNVPZ
    GXSZUVPZ
    Unlike the original "Infinite Jump" GameGenie code for Hudson's Adventure Island 2 made by @megaman_exe, your version don't cause any graphic errors.

    About your new "Dinosaur/Skateboard Invincibility" code for Hudson's Adventure Island 3, it also work fine, as it also make you have permanently Invincibility bee. When you run into enemies with any dinosaur, you don't simply can pass through them - you'll kill them instead. That make this code most sweet.
    Last edited by Unicode; 09-13-2011, 04:42:28 PM.

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  • Abystus
    replied
    Originally posted by Unicode View Post
    Your codes for Mega Man 2 and Mega Man 6 works good.
    Thanks.

    Originally posted by Unicode View Post
    But about "Invincibility" code for Hudson's Adventure Island 3: I found this when the player is alone (without any dinosaur equipped), you can walk through skulls, bonfires and all other enemies without dying. But if you ride any dinosaur, you'll lose it when you touch any enemy.
    The dinosaur is programmed to leave you if you hit one of these obstacles (thus saving your life in a real game by taking the hit). I will see about making a completely separate code for you to keep your dinosaur all the time, as it's not really part of my invincibility code (My invincibility code does it's job, and is designed to not allow you die unless you fall off the screen. No one said anything about the dinosaur...)

    Edit:
    I have added the code "Dinosaur/Skateboard Invincibility" to the original posting that should correct the issue you described.

    Originally posted by Unicode View Post
    Below I also post a screenshot about what graphic errors in background scenery I get when I use megaman_exe's "Infinite Jump" GG code VTELPZVK.
    Thanks for the screenshot. I have added a fixed version of this code to the original posting.
    Last edited by Abystus; 09-13-2011, 03:01:52 PM.

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  • Unicode
    replied
    Originally posted by Abystus View Post
    I will see what I can do. I will only likely fix the ones that don't contain any "odd" events thrown in like "But You Bounce In The Air Undefinetely". I will take a look at your list on the side while I try to tackle Mame.

    Castlevania II: Simon's Quest (U) GG FCEUX

    Code:
    Infinite Lives
    GXOGGZVG
    Mega Man 2 (U) GG FCEUX

    Code:
    Invincibility
    EIUGVTEY
    
    255 Maximum Life (Only 28 shown onscreen.  Still start the stage with the default amount of health.)
    NNNEAXGO
    NYEAIUGO
    Mega Man 6 (U) GG FCEUX

    Code:
    Invincibility
    ESXAKTEY
    
    @Unicode
    I could not find any vertical spikes in any of the main stages (that were on the main course). This code uses the built in invincibility routine so it should be invincible to those spikes as well.
    Hudson's Adventure Island 3 (U) GG FCEUX

    Code:
    Invincibility
    GXSYYLSZ
    SAVNUISZ
    Your codes for Mega Man 2 and Mega Man 6 works good.

    But about "Invincibility" code for Hudson's Adventure Island 3: I found this when the player is alone (without any dinosaur equipped), you can walk through skulls, bonfires and all other enemies without dying. But if you ride any dinosaur, you'll lose it when you touch any enemy.

    Below I also post a screenshot about what graphic errors in background scenery I get when I use megaman_exe's "Infinite Jump" GG code VTELPZVK for Hudson's Adventure Island 2.
    Attached Files
    Last edited by Unicode; 11-23-2011, 05:56:32 AM.

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  • Abystus
    replied
    Originally posted by Unicode View Post
    Abystus, I please you for fixing some exciting GG codes. I was reported them a few months ago but nobody fixed them yet. I post the problem codes again here. I please you test and repair these GG codes. Thanks you!
    I will see what I can do. I will only likely fix the ones that don't contain any "odd" events thrown in like "But You Bounce In The Air Undefinetely". I will take a look at your list on the side while I try to tackle Mame.

    Castlevania II: Simon's Quest (U) GG FCEUX

    Code:
    Infinite Lives
    GXOGGZVG
    Mega Man 2 (U) GG FCEUX

    Code:
    Invincibility
    EIUGVTEY
    
    255 Maximum Life (Only 28 shown onscreen.  Still start the stage with the default amount of health.)
    NNNEAXGO
    NYEAIUGO

    Mega Man 6 (U) GG FCEUX

    Code:
    Invincibility
    ESXAKTEY
    
    @Unicode
    I could not find any vertical spikes in any of the main stages (that were on the main course).  This code uses the built in invincibility routine so it should be invincible to those spikes as well.
    Hudson's Adventure Island 2 (U) GG FCEUX

    Code:
    Infinite Jump
    GZELPZVG
    Hudson's Adventure Island 3 (U) GG FCEUX

    Code:
    Invincibility
    GXSYYLSZ
    SAVNUISZ
    
    Dinosaur/Skateboard Invincibility (Certain things like dinosaurs that aren't suppose to go in lava, dinosaurs that cannot swim, etc will remove them.  I have left it this way intentionally.)
    GXXZNNPZ
    GXKXNVPZ
    GXSZUVPZ
    Last edited by Abystus; 09-13-2011, 07:14:21 PM.

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  • Unicode
    replied
    Abystus, I please you for fixing some exciting GG codes. I was reported them a few months ago but nobody fixed them yet. I post the problem codes again here.

    Castlevania II: Simon's Quest (NES)

    SXOGGZVK Infinite Lives (by Doc Lathrop Brown)
    After you die once, you get a black screen and the game don't continue anymore.

    (Hudson's) Adventure Island 2 (NES)

    VTELPZVK Infinite Jump (by megaman_exe)
    This code is working, but when you jump, it means appearing any awful black parts as graphic errors in the background.

    AANLTPZE Infinite Jump, But You Bounce In The Air Undefinetely (by megaman_exe)
    Sometimes you stay on one height and don't falling down. Also, if you enter in the room with the Hudson's bee for free continue in World 1 with this GameGenie code enabled, the game stop works and you get a black screen only.

    PAKNIIAA Infinite Bee (invisible bee but invincible) (by megaman_exe)
    If you touch any boss in any level with this code on, you'll not be able to defeat the boss because touching him with this GameGenie code enabled makes boss invincible against your attacks.

    (Hudson's) Adventure Island 3 (NES)

    AEVXKGPA Invincibility (by VisitntX)
    This code don't protect you against bonfires and skulls in the caves. Collisions with these enemies still can kill you.

    EYSXZAEI Fly (keep jump button pressed) (by megaman_exe)
    If you swim high while you're almost reached to exit of Level 4-6, this code cause you will automatically finish the stage with a incorrect entering into the exit before you approach enough it. If this happens, after your exit in this way the rest of the health bar don't score as bonus and the game don't continue (including going to World 4 boss).

    Mega Man 2 (NES)

    NNNELXGO 255 Maximum Life [Shows Only 28] (by zazer)
    This code is corrupted - it don't work with absolutely none versions of the game no matter whether you try to use it on Megaman 2 (E), Megaman 2 (U) or Rockman 2 - Dr. Wily no Nazo (J).

    GGUKOVLK Invincible (After Getting Hit Once) (by Gedowski)
    This code works, but when getting hit, the game for a few seconds becomes too slowdown.

    Mega Man 6 (NES)

    OXEEOZSX Always Invincible Against Spikes (by Ugetab)
    The code works only against spikes that are lined horizontally on the floor or the ceiling. The spikes that are lined vertically on the walls still kills Mega Man.

    I please you test and repair these GG codes. Thanks you!
    Last edited by Unicode; 09-14-2011, 03:04:07 AM.

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  • Abystus
    replied
    Originally posted by Unicode View Post
    I now tested this code and it works perfectly. It allow you can play again also stages Doc Robots (where you fight Megaman 2's bosses).
    Glad you like it.

    Darkwing Duck (U) GG FCEUX

    Code:
    One Hit Kills (Normal enemies only.)
    AUXAYAEY
    
    Enemies Continually Hit Anywhere (Normal enemies only.)
    AAVEZEVG
    Last edited by Abystus; 09-12-2011, 02:50:34 PM.

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