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NES FCEUD codes by Abystus
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M.C. Kids (U) FCEUD
Moon Jump (This can be modified as it works like a gravity modifier with higher values causing more gravity on jumping/falling. Basically Lower values make you go higher, but too low and you won't come down from your jump.)
048009
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Alfred Chicken (U) FCEUD
Die/Get Hit to Complete the Level (Will glitch Alfred's graphics)
F4FD19
BD7C19
Action Modifier
0063 ??
01 - Jump
02 - Fall/Dive
03 - Land
05 - Peck
08 - Spring Jump
09 - Explode/Dive
0C - Ride in a SpaceShip (Can shoot bullets)
0E - Power Dive
0F - Die
10 - Plays Death/Reentry Sequence (Metal Ball)
16 - Change Screens
17 - Float with flapping wings
18 - Show Level Clear Info (Will not progress)
19 - Complete Level
Idle Animation All the Time
007102
Travel Type Modifier
01B0 ??
00 - Swim
FF - WalkLast edited by Abystus; 03-19-2011, 07:13:24 PM.
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Codes added but for future posting use this format for easier code updates to the site:
Example:
Event/Menu Modifier
0010 ??
03 - Title Screen
05 - Robocop Bio
06 - Intro Cinema with Robocop entering stage
0A - Game Play
0B - Reload Level
0C - Elevator Drops down in stage you can ride (Loops)?
0D - Enter door during Stage play (Loops)?
0F - Robocop face stating "Arrest Mode" and moves to game play
10 - Game Over
11 - Ending
Notice that there is no space in between the code name and and actual code? and don't use xx for codes that have digits to input instead use ?? like I did above. the Notes of any codes are correct by placing them in ( ) like you have done.
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Now that's a useful code. Captain Planet is a bitch...one of the hardest NES games I ever played. I remember renting that at a video store near where I went to college and thinking I could probably plow through it in a night. Nope.
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Castlevania 2 Simon's Quest (U) FCEUD
Seamless Shift between Day/Night (No annoying message will be displayed, it just shifts to Day/Night)
D7D4 00
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Castlevania 2 Simon's Quest (U) FCEUD
Menu Text Modifier
007F xx
00 - What a horrible night to have a curse.
01 - The morning sun has vanquished the horrible night.
02 - Nothing.
03 - Nothing.
04 - Your Level of skill has Increased to 1.
05 - Your Level of skill has Increased to 2.
06 - Your Level of skill has Increased to 3.
07 - Your Level of skill has Increased to 4.
08 - Your Level of skill has Increased to 5.
09 - Your Level of skill has Increased to 6.
0A - Your Level of skill has Increased to 7.
0B - Sure I'll take you to the good place. Heh!! Heh!! Heh!!
0C - Let me show you the way.
0D - To replentish earth, kneel by the lake with the blue crystal.
0E - I'll give your morning star power to burn away evil.
0F - I'll give you a silk bag.
10 - I'll give you this silver knife to save your neck.
11 - Dracula's evil knife blurs Camilla's vision.
12 - I'll give you a diamond.
13 - I'll show you the way.
14 - Dracula's nail may solve the evil mystery.
15 - Nothing.
16 - Nothing.
17 - Nothing.
18 - You now possess Dracula's rib.
19 - You now possess Dracula's heart.
1A - You now possess Dracula's eyeball.
1B - You now possess Dracula's nail.
1C - You now possess Dracula's ring.
1D - Invest in an oak stake?
1E - A symbol of evil will appear when you strike the stake.
1F - Destroy the curse and you'll rule Brahm's mansion.
20 - A flame flickers inside the ring of fire.
21 - Garlic in the graveyard summons a stranger.
22 - Destroy the curse with Dracula's heart.
23 - Place the laurels in the silk bag to bring them to life.
24 - Wait for a soul with a red crystal on Deborah cliff.
25 - The curse has killed the laurel tree.
26 - You now possess the magic cross.
27 - Nothing.
28 - Nothing.
29 - Nothing.
2A - Nothing.
2B - Nothing.
2C - Nothing.
2D - Nothing.
2E - Nothing.
2F - Will you buy some garlic?
30 - Buy some of my laurels?
31 - Rest here for a while.
32 - Buy a white crystal?
33 - Buy a thorn whip?
34 - Purchase a chain whip?
35 - Morning Star - Buy one?
36 - Will you buy a dagger?
37 - Want to buy holy water?
38 - First thing to do in this town is buy a white crystal.
39 - You've got a friend waiting for you in the town of Aljiba.
3A - Turn right for the Jova woods. Left for Belasco marsh.
3B - Turn right for Dabi's path left for the Veros woods.
3C - Turn right for Sadam woods, left for the Jam Wasteland.
3D - You have a friend in the town of Aldra. Go and see him.
3E - 13 clues will solve Dracula's riddle.
3F - A man living in the darkness can give your whip power.
40 - A rib can shield you from evil.
41 - A magic potion will destroy the wall of evil.
42 - Clear a path at Berkeley mansion with a white crystal.
43 - Laurels in your soup enhances it's aroma.
44 - Rumor has it, the Ferry man at Dead river loves garlic.
45 - Dig up the 4th grave in the cemetery for a diamond.
46 - Believe in the magic and you'll be saved.
47 - Take my daughter, PLEASE!!
48 - You look pale, my son. You must rest in the church.
49 - Don't look into the death star, or you will die.
4A - Don't make me stay. I'll die.
4B - When I was your age, women loved me.
4C - A crooked trader is offering bum deals in this town.
4D - A flame is on top of the 6th tree in the Denis woods.
4E - Clues to Dracula's riddle are in the town of Veros.
4F - Clues to Dracula's riddle are in the town of Alba.
50 - Clues to Dracula's riddle are in Berkeley mansion.
51 - Turn right for Camilla cemetery, left for Aljiba Woods.
52 - Turn right for the Dead river, left for the Sadam Woods.
53 - Turn left for the Wicket ditch, right to go North.
54 - Turn right for Vrad graveyard, left for the Dora woods.
55 - I'd like to exchange a white crystal for a blue one.
56 - I'd like to exchange a blue crystal for a red one.
57 - To restore your life, shout in front of the church.
58 - The Dead river waits to be freed from the curse.
59 - Dracula's eyeball reflects the curse.
5A - Let's live here together.
5B - A laurel will protect you from the poison marsh.
5C - An old gypsy holds a diamond in front of the Deborah cliff.
5D - Hit Deborah cliff with your head to make a hole.
5E - After Castlevania I warned you not to return.
5F - Sorry, pal. No time now, maybe later.
60 - Buy some garlic. It has special powers.
61 - I've been waiting for a good looking guy like you.
62 - I want to get to know you better.
63 - I'll see you at midnight on the river bank.
64 - Get Back!!
65 - You've upset the people. Now get out of town.
66 - Get a silk bag from the graveyard duck to live longer.
67 - Clues to Dracula's riddle are in the Veros woods.
68 - Clues to Dracula's riddle are in the Bodley mansion.
69 - Clues to Dracula's riddle are in the Rover mansion.
6A - The cross in Laruba's mansion must be found.
6B - I refuse to exchange my crystal for yours.
6C - Nothing.
6D - Nothing.
6E - Nothing.
6F - Nothing.
70 - Nothing.
71 - Nothing.
72 - Nothing.
73 - Nothing.
74 - Nothing.
75 - To break my spell, come back with a powerful weapon.
76 - You now possess the sacred flame.
77 - You now possess the golden knife.
78 - I beg of you to take these laurels.Last edited by Abystus; 01-23-2011, 11:47:00 PM.
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Aliens (Prototype) (J) FCEUD
Invincibility/Kill Enemies on contact (Will Flash)
00A6 01
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Day Dreamin' Davey (U) FCEUD
Invincible/Kill Enemies on contact
005C 01
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Day Dreamin' Davey (U) FCEUD
Super Fast Walking Speed
00F8 06
Walk Through Walls
CE42 00
CED9 00
CF64 00
CFE0 00
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Mortal Kombat Trilogy/MK5 (Pirate) FCEUD
Untouchable P1 (Excludes throws and projectiles)
CE82 10
Untouchable P2 (Excludes throws and projectiles)
CE73 10
Player 1 Win Now (Will declare Player 1 the winner of the match as soon as it is turned on.)
C9CF 10
Player 2 Win Now (Will declare Player 2 the winner of the match as soon as it is turned on.)
C99D 10Last edited by Abystus; 01-01-2011, 06:02:45 PM.
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