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NES FCEUD codes by Abystus

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  • Abystus
    replied
    Ninja Gaiden (U) PAR FCEUX

    Hit Anywhere

    DEEB00
    DEE300
    DED500
    DEF7D0
    DEF310

    Game Genie conversion 6 digit below for those interested:

    Ninja Gaiden (U) GG FCEUX

    Hit Anywhere
    AETSUT
    AETIUT
    AEIIST
    ESYINT
    AOYIUT

    Game Genie conversion 8 digit for those interested:

    Hit Anywhere
    AEVSUVPA
    AEVIUTIP
    AESISTGZ
    ESNINTEP
    AONIUTEP
    Last edited by Abystus; 06-10-2011, 01:31:48 AM.

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  • Abystus
    replied
    So here is a vid of the code in action running on FCEUX. Rune was nice enough to create this since I was at work. Not sure why Nestopia doesn't like it but it appears to be an emulation difference rather than a code problem. I may see if I can get something working in nestopia as it's just a ram hack.
    Last edited by Abystus; 06-09-2011, 04:28:18 PM.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    I tested this (NES) Ninja Gaiden PAR Code on Nestopia 1.40

    No Enemies (Turn off before boss fights.) 007300

    The code works but the game crashes after ten seconds.
    I am at work currently so there isn't much I can do for it at the moment. I will take a look this evening to see if there is an issue with the code or if its just a difference between emulators.

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  • Hybrid
    replied
    only codes that fall within the 0x8000 - 0xFFFF range
    out of range

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  • OldSchoolGamer
    replied
    I tested this (NES) Ninja Gaiden PAR Code on Nestopia 1.40

    No Enemies (Turn off before boss fights.) 007300

    The code works but the game crashes after ten seconds.

    Leave a comment:


  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    Is the tool you speak of, on that page, called the "Game Genie Code Converter 4.0"?
    Yep that's the one. As for conversion it should be pretty self explanatory. Just click on the NES section, enter your memory address you wish to convert in the second section and when done filling it out the Game Genie equivalent should appear above.

    Originally posted by OldSchoolGamer View Post
    I tested this (NES) Ninja Gaiden PAR Code on Nestopia
    The code works but the game crashes after ten seconds. Are you sure that codes does not crash FCEUX too?
    I played through several levels with no problems in FCEUXD SP 1.07. They should be fully compatible with any variation of FCEUX however. Which code in particular crashed your game? Emulators have slight differences between them which could account for the crash, or the rom version is incorrect.

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  • OldSchoolGamer
    replied
    Is the tool you speak of, on that page, called the "Game Genie Code Converter 4.0"?

    I tested this (NES) Ninja Gaiden PAR Code on Nestopia
    No Enemies (Turn off before boss fights.) 007300
    The code works but the game crashes after ten seconds. Are you sure that code does not crash FCEUX too?
    Last edited by OldSchoolGamer; 06-09-2011, 10:24:23 AM.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    Do these codes also work for Nestopia? Or do they just work for FCEUX?
    I would assume yes, but I have not tested them out in that emulator. If you use Nestopia can you verify if they work or not?

    Originally posted by OldSchoolGamer View Post
    Also is there some kind of little program that can translate PAR codes into Game Genie codes?
    There are tools located here that can.

    Originally posted by OldSchoolGamer View Post
    I prefer Game Genie Codes because they are universal. They can be used in any emulator and most importantly, the real hardware console.
    Game Genie codes are nice, however I am not a fan of encrypted codes. I don't own the hardware so I have no concern if it works there as most people (the vast majority overall) use emulation. Also I find there are a lot of FAKE Game Genie codes out there because the person that created them had no clue what memory range the Game Genie affects. Now this isn't to say that I am not willing to make a compatible code to be used with Game Genie, It's just one more step in my day to day activity to convert them to Game Genie format that I can do without to be honest.

    My personal preference is to see the address which was modified initially instead of having to decrypt the code to see it. I believe the Game Genie affects the 0x8000 - 0xFFFF range (Source: NES Game Genie Technical Notes by The Mighty Mike Master) of nes games so any code that falls between that range from above should be able to be converted into a working Game Genie code that will work on hardware.

    Grab the tool from the link I provided and convert the ones you need (Remember: only codes that fall within the 0x8000 - 0xFFFF range) to Game Genie if you wish to use them on real hardware.
    Last edited by Abystus; 06-09-2011, 09:53:00 AM.

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  • OldSchoolGamer
    replied
    Do these codes also work for Nestopia? Or do they just work for FCEUX? Also is there some kind of little program that can translate PAR codes into Game Genie codes? I prefer Game Genie Codes because they are universal. They can be used in any emulator and most importantly, the real hardware console.

    Leave a comment:


  • Abystus
    replied
    Ninja Gaiden (U) PAR FCEUX

    One Hit Kills (Includes Bosses.)
    E28BBD

    No Enemies (Turn off before boss fights.)
    007300

    Leave a comment:


  • Abystus
    replied
    Super C (U) PAR FCEUX

    One Hit Kills (Includes Bosses.)
    A20100
    Last edited by Abystus; 06-08-2011, 06:38:32 PM.

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  • Abystus
    replied
    Battletoads (U) PAR FCEUX

    One Hit Kills (Includes Bosses.)
    D383B9

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  • Abystus
    replied
    Bad Dudes (U) PAR FCEUX

    One Hit Kills (Includes Bosses.)
    DCBF10

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  • Abystus
    replied
    Life Force (U) PAR FCEUX

    Rock Hard Enemies (Enemies are immune to gunfire like they are made of stone.)
    D29710

    One Hit Kills (Includes Bosses.)
    D2A300

    Leave a comment:


  • Abystus
    replied
    Life Force (U) PAR FCEUX

    No Enemies (Turn off before boss fights.)
    DF3100
    Last edited by Abystus; 06-04-2011, 01:17:29 AM.

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