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NES FCEUD codes by Abystus

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  • Abystus
    replied
    Bucky O'Hare (U) PAR FCEUX

    No Shot Delay (Shoot as fast as you can press the button.)
    9C00 00

    Bucky O'Hare (U) GG FCEUX

    No Shot Delay (Shoot as fast as you can press the button.)
    AAEPEGGA

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  • Abystus
    replied
    Originally posted by nolberto82 View Post
    Added.
    Thanks.

    Bucky O'Hare (U) PAR FCEUX

    Start A New Game To See Ending/Credits
    CDB8 09

    One Hit Kills (Includes bosses)
    DB4E BD

    Bucky O'Hare (U) GG FCEUX

    Start A New Game To See Ending/Credits
    PEUKEIZE

    One Hit Kills (Includes bosses)
    SLKSVUSO
    Last edited by Abystus; 08-13-2011, 10:28:20 PM.

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  • nolberto82
    replied
    Added.

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  • Abystus
    replied
    Contra (U) GG FCEUX

    Invincible
    AAVITGIA

    This was hacked in response to a request made by OldSchoolGamer.
    Last edited by Abystus; 06-15-2011, 12:48:44 AM.

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  • Abystus
    replied
    Power Blade 2 (U) PAR FCEUX

    Hit Anywhere
    B66B00
    B66100
    B68E00
    B64F10
    B64010

    Power Blade 2 (U) GG FCEUX

    Hit Anywhere
    AAVULVLP
    AAVLPTIZ
    AEEUTTZT
    APKUYTEL
    APKLATEL

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  • Abystus
    replied
    Try this code:

    Mickey Mousecapade (U) GG FCEUX

    Can Always Shoot
    AOEEILEI

    Hope that works for you as I just created it .
    Last edited by Abystus; 06-13-2011, 08:21:22 PM.

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  • OldSchoolGamer
    replied
    The end boss of the last two levels I believe is tough... the first level and boss is very easy. Here's a tip... on every level and screen/room, try jumping and shooting and most of the time, there will be an invisible powerup (cake which gives you health) on the other side of the room. But sometimes the invisible powerup will steal Minnie away from you which is a pain. If you enter a screen/room and there is no invisible powerup when you jump and shoot at the opposite side of the room, then you can exit the room and re-enter and there might be an invisible powerup. I exit and re-enter rooms to get full life meter right before I face an end boss. This way, when I face an end boss at the end of the level, I'll have full health.

    The code GPSIEVGE + LAVSVTZA "Mickey and Minnie can shoot on any level" works but it won't let you finish the first level for some reason. So the code is kinda pointless if you want to advance past the first level. For whatever the reason, using that code prevents you from finishing the 1st level. I believe you can shoot on every level except the first half of the first level anyway.
    Last edited by OldSchoolGamer; 06-13-2011, 08:16:45 PM.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    I like that game Mickey Mousecapade alot. It's my favorite Mickey Mouse game. Nice codes!
    Ty. I always found the game to bit a bit tough as a kid so this should even the odds.

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  • OldSchoolGamer
    replied
    I like that game Mickey Mousecapade alot. It's my favorite Mickey Mouse game. Nice codes!

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  • Abystus
    replied
    Mickey Mousecapade (U) PAR FCEUX

    Hit Anywhere
    985D00
    985210
    957900

    One Hit Kills (Includes Bosses. Some enemies absorb the first shot so it may take 2 for certain types of enemies.)
    956400

    Mickey Mousecapade (U) GG FCEUX

    Hit Anywhere
    AASOSAVY
    APSPXAEY
    AANOPILA

    One Hit Kills (Includes Bosses. Some enemies absorb the first shot so it may take 2 for certain types of enemies.)
    AAVPGSAP
    Last edited by Abystus; 06-13-2011, 08:14:45 PM.

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  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    For this Karate kid PAR code... when I type it into the game genie coverter 4.0... i type B303 in the first slot, I skip the second slot (compare slot) and I type FF in the last slot (the value slot). Now when I did that, the "Instruction" box says "Invalid". When the instruction box says "Invalid" does that mean that the code must be made into an 8 digit game genie code to work? Or does it mean it's invalue because the value entered was letters and not numbers?

    What I'm asking is, when the bottom "Instruction" box of the game genie converter 4.0 says "Invalid" does that mean the code won't ever work? Or does it mean that the code MUST be converted into a 8 digit game genie code to work?
    I wouldn't pay all that much attention to the bottom area as its just the instruction the value equates to. Why not try your code out and see if it works? 8 digit codes are only there to include the check before write, other than that 6 digit codes do the same exact thing. The invalid message you are getting means that the instruction is not supported on the 6502 processor. This code was made a while back and I most likely should have just went into that JSR and made it return right off instead of trying to cancel the JSR with FF. Let me know if it works, if not I can always create a separate code that does the same thing.

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  • Helder
    replied
    Some times there are these messages but that usually occurs when the code is changing data and not an op code so just ignore that.

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  • OldSchoolGamer
    replied
    Enemies Don't Knock You Back

    B303FF
    For this Karate kid PAR code... when I type it into the game genie coverter 4.0... i type B303 in the first slot, I skip the second slot (compare slot) and I type FF in the last slot (the value slot). Now when I did that, the "Instruction" box says "Invalid". When the instruction box says "Invalid" does that mean that the code must be made into an 8 digit game genie code to work? Or does it mean it's invalue because the value entered was letters and not numbers?

    What I'm asking is, when the bottom "Instruction" box of the game genie converter 4.0 says "Invalid" does that mean the code won't ever work? Or does it mean that the code MUST be converted into a 8 digit game genie code to work?
    Last edited by OldSchoolGamer; 06-12-2011, 08:16:58 PM.

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  • Abystus
    replied
    Power Blade (U) PAR FCEUX

    Hit Anywhere
    8C9700
    8C8BF0

    Power Blade (U) GG FCEUX

    Hit Anywhere
    AEOANGZZ
    ENEEUGEP
    Last edited by Abystus; 06-12-2011, 08:16:16 PM.

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  • Abystus
    replied
    Metal Gear (U) PAR FCEUX

    Enemies Don't Attack/Chase You (They may see you but go back to what they were doing almost instantly. Alerted music will still play.)
    DC73B5

    Metal Gear (U) GG FCEUX

    Enemies Don't Attack/Chase You (They may see you but go back to what they were doing almost instantly. Alerted music will still play.)
    SLNIUGSP
    Last edited by Abystus; 06-12-2011, 04:11:41 PM.

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