SNES - TataKae Genshijin 2 - Rookie no Bouken (J)
99 Gems / Every gem gives 1UP
7E003C99
99 Lives
7E004299
Invincible
7E002082
7E003303
Start as Monkey w/ walkthrough enemies (there maybe rare instances when you get hit, i.e. if you stand on spikes too long)
7E002081
7E003BC0
Invulnerable (This code sometimes limits your attack ability, turn it on as the Monkey and he'll constantly shake his butt)
7E002107
Rise into the Sky (Turn off to come down)
7E0037FE
Bosses Die 1 Hit
7E111D00
Level Modifier (00-19 = Levels, 1A-1D = Doors that go nowhere, 1E-27 = Bonus Levels)
7E0544??
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CRACKdown's Retro Codes
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CRACKdown... do you know how to convert your codes into Game Genie codes?
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SNES - Super Mario Allstars + Super Mario World (Super Mario Bros. 3)
Infinite Misses Match Game
7E103501
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SNES - Terminator, The
Jump in Midair (turn off to come down or bump your head, if you go up a ladder you'll shoot into the sky)
7E046805
Walk Through Enemies
7E0A3850
Don't even fight car chase boss
7E04EC19
Character Mod (0 = 2029 Reese, 2 = 1985 Reese. Color Palette doesn't change so it'll look kind of strange)
7E04F70?
Level Modifier (0-8)
7E04F70?
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SNES - Tetris Attack
Stage Modifier (stage clear mode)
7E033E??Last edited by CRACKdown; 10-16-2011, 11:42:19 PM.
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SNES - Super V.G. Variable Geo
Modifier codes take place after current round.
1 Round to Win Match (P1 Point Mod)
7E1D5A02
Opponent Never Wins Match (Opp Point Mod)
7E1E6000
Costume Modifier (00 = Regular Costume, 80 = Alternate Costume)
7E1D59??
Opponent Costume Modifier (00 = Regular Costume, 80 = Alternate Costume)
7E1E5F??
Character Modifier
7E1D580?
Opponent Modifier
7E1E5E0?
Battleground Modifier (Uses same values as character modifiers)
7E44660?
00 = Yuka
01 = Chiho
02 = Manami
03 = Jun
04 = Satomi
05 = Ayako
06 = Erina
07 = Kaori
08 = Reimi
BSfree Database has code for 1 hit kill. DukeOdin has Health code on main database.Last edited by CRACKdown; 10-16-2011, 03:54:41 AM.
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SNES - Tom & Jerry
Rise into the Sky (turn off to come down)
7E0CCBFF
7E0CCAFE
Alternate Rise into the Sky (turn off to come down)
7E0D7F00
Score Modifier
7E0AE9??
7E0AEF??
Level Modifier
7E14DE??
Increase values by 1 to play as Baby Mouse instead of Jerry
00 = Building
02 = Reel Room
04 = Theater
06 = Junk Yard I
08 = Junk Yard II
0A = Junk Yard III
0C = Toy Room I
0E = Toy Room II
10 = Toy Room III
12 = Kitchen
14 = Living Room
16 = In the Walls
Increasing further will show various title screens and what not, 1E is a picture of a Cheese Moon.Last edited by CRACKdown; 10-16-2011, 12:30:26 AM.
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SNES - Trinea (J)
Character Modifier
7E14300?
1 = Knight
2 = Winged Girl
3 = Ninja
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SNES - Umibara Kawase (J)
Jump Height Modifier
7E0402?? (values too high may interfere with gameplay, 80 - 8F seem to work well)
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SNES - Ushio to Tora (J)
1 Hit Kills Bosses
7E084400
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SNES - Twinbee - Rainbow Bell Adventure (J)
Character Modifier
7E03000?
1 = Twinbee
2 = Winbee
3 = Gwinbee
999/999 Bells (also gives you all power-ups)
7E02C0E6
7E02C103
7E02C2E7
7E02C303
Jump Real High (turn off to come down)
7E032800
Rise into the Sky (turn off to come down)
7E0329FF
1 Hit Kills Boss
7E12A200
Level Modifier (Goes mostly in order, increments by 1)
7E00A2??Last edited by CRACKdown; 10-15-2011, 10:53:13 PM.
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Dude Goose, How's the progress of tactics ogre trainer?Originally posted by Dude Goose View PostI have a request: Tactics Ogre LUCT.
301431E1 0001
^This Gameshark code for PSX removes the restriction for guest characters in deployment for random battles and training, and allows you to deploy hacked "guest" characters such as Lans Hamilton and Warren. It was created by Town Knave. I am curious if these codes could somehow be translated or duplicated on the SNES version.
301AA34C 000B
^Also for PSX, this code removes the "L" size restriction on deployed units, so you can have nine beasts or dragons + Denim. Another interesting code, authored by LucaSilverburg to my knowledge.
D011F338 0003
300E650C 00CF
D011F338 0003
5000CF02 0001
800E6E08 0001
^This is the PSX "Shopper's Delight" which you can use by going to the shop screen, pressing/holding L2+R2 and scrolling down the list to buy every item or spell in the game.
7FFFE8FF
^This PAR code I hacked myself to adjust the FAME values of characters in the Chronicle Valeria hack (FAME reverts to normal, random characters have 255 FAME) and I can't seem to find addresses for every character by comparing values. I would appreciate any help you could provide with this.
Also, if you could come up with any weird interesting codes like Deneb's shop is always available, Persuade always works, etc.. those would be worthwhile additions to our existing knowledge. Any CV-hack related codes would be of special interest, if you are game. Note that basically all codes we have now for SNES vanilla LUCT work on the CV hack.Last edited by silentkiller; 10-14-2011, 08:43:57 PM.
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SNES - Timon and Pumbaa's Jungle Games
Infinite Lives / Balls in Pinball
7E00DC09
SNES - Whizz
I found out that these code addresses in the BSfree database were copied wrong.
Invincibility is listed as 7EAB0009 when it should be:
7E00AB26
Unlimited Lives is listed as 7EFF0002 when it should be:
7E00FF09
(edited the values to make more graphical sense)
Unlimited Time seems to work fine, don't know what Unlimited Coins is even supposed to apply to.
Anyway also found:
Level Modifier (increases by 1, 00 = 1-1...)
7E1E01??Last edited by CRACKdown; 10-14-2011, 12:54:40 AM.
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SNES - Ultraman: Towards the Future
Infinite Continues
7E00A809
Special L4 Available
7E07EF10
Stage Modifier
7E00F80?
0 = Stage 1 Gudis
1 = Stage 2 Bogun
2 = Stage 3 Degola
3 = Stage 4 Barrangas
4 = Stage 5 Gudis II
5 = Stage 6 Zebokon
6 = Stage 7 Majaba
7 = Stage 8 Kodalar
8 = Last Stage Kilazee
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Crackdown, I just send you the private message regarding how to defeat the 1st monster in ultraman.
Snes - Tactics Ogre
Team Registration Modifier
(Note: It is still not a perfect L size Creature restriction Code)
7E31FC?? FRONT ROW MIDDLE POSITION
7E31FD?? FRONT ROW 2ND LEFT CORNER POSITION
7E31FE?? FRONT ROW 2ND RIGHT CORNER POSITION
7E31FF?? BACK ROW MIDDLE POSITION
7E3200?? BACK ROW 2ND LEFT CORNER POSITION
7E3201?? BACK ROW 2ND RIGHT POSITION
7E3202?? FRONT ROW LEFT CORNER POSITION
7E3203?? FRONT ROW RIGHT CORNER POSITION
7E3204?? BACK ROW LEFT CORNER POSITION
7E3205?? BACK ROW RIGHT CORNER POSITION
00-Character 1
02-Character 2
04-Character 3
06-Character 4
08-Character 5
0A-Character 6
0C-Character 7
0E-Character 8
10-Character 9
12-Character 10
14-Character 11
16-Character 12
18-Character 13
1A-Character 14
1C-Character 15
1E-Character 16
20-Character 17
22-Character 18
24-Character 19
26-Character 20
28-Character 21
2A-Character 22
2C-Character 23
2E-Character 24
30-Character 25
32-Character 26
34-Character 27
36-Character 28
38-Character 29
3A-Character 30
3C-1st NPC
3E-2nd NPC
40-3rd NPC
42-4th NPC
44-5th NPC
FF-NoneLast edited by silentkiller; 10-10-2011, 03:57:27 AM.
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