SNES - Karuraou (J)
Note: If you fall down a hole or off the screen while using any invincible code you will get stuck because you won't die, so use save states often
Infinite Lives
7E1F0063
Infinite Health
7EF80104
Walk through enemies
7E00659E
Infinite Special Power
7E1F0D08
99 Gems / Every gem gives 1UP
7E1F0E63
Super Vertical Jump (turn off to land)
7EF541D0
Super Horizontal Jump (turn off to land)
7EF54100
Special Modifier
7E1F0B0?
1 = Crescent Blast
2 = Dash Attack
3 = Lightning
4 = Freeze Enemies
5 = Multi-Directional shot
6 = Star Power
7 = Heal
8 = Pheonix
Star Power lasts forever (works as an invincibility code, when turned off you will stay golden until you use star power and let it wear off naturally)
7E0089FF
Phoenix Lasts Forever after activated (Use the Special Modifier code to get the phoenix, works best if you turn on after you turn into the phoenix or else you'll be pure white)
7EF90190
Level Modifier (They don't go in order, names of stages are my own descriptions)
7E1F02??
00 = Ruins
01 = Fire Dungeon
02 = Tower
03 = Ice Dungeon
04 = Water Dungeon
05 = Crazy Water Stage
06 = Golden Dungeon
07 = Spike Dungeon
08 = Genie Boss
09 = Forest Stage
0A = Flying Stage
0B = Sand Stage
0C = Block Stage
0D = Floating Log Stage
0E = Flying Dungeon
0F = Woods Stage
10 = Floating Platforms
11 = Boat Stage
All Enemies Frozen in Place
7EFA608D
7EFA618D
7EFA628D
7EFA638D
7EFA648D
7EFA658D
7EFA668D
7EFA678D
7EFA688D
7EFA698D
7EFA6A8D
7EFA6B8D
7EFA6C8D
7EFA6D8D
7EFA6E8D
7EFA6F8D
7EFA708D
7EFA718D
7EFA728D
7EFA738D
7EFA748D
7EFA758D
7EFA768D
7EFA778D
7EFA788D
7EFA798D
7EFA7A8D
7EFA7B8D
7EFA7C8D
7EFA7D8D
7EFA7E8D
7EFA7F8D
Very fun game, highly recommend it.
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CRACKdown's Retro Codes
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SNES - Justice League: Task Force
1 Hit Win / Opponent Health
7E06F900
1 Round to win match
7E0EFB02
Opponent point Mod (0 = Never win, 2 = One round to win match)
7E0EFD0?
Character Modifier
7E0F470?
Opponent Modifier
7E0F490?
0 = Aquaman
1 = Batman
2 = The Flash
3 = Superman
4 = Green Arrow
5 = Wonder Woman
6 = Cheetah
7 = Despero
8 = Darkseid
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@ Silent Killer: I don't even know who Tallgeese II is.
SNES - Jungle no Ouja Tarzan (J)
Note: Some codes will freeze the game at the beginning of a boss fight, once the fight begins you should be alright
Infinite Health
7E075420
99 nuts
7E075263
Walk through enemies after 1 hit
7E41FF03
Jump Real High (turn off to come down)
7E41CF00
Boss Dies 1 Hit (turn on after fight begins)
7E075700
Freeze Timer (7 = Level one, increase by 1 for each level)
7E6?ED63
Level Modifier
7E07500?
0 = Level 1
1 = Level 2
2 = Level 3
3 = Level 4
4 = Level 5
5 = Last Boss
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Gundam Wing Endless Duel (SNES)
30 par codes for one character's palette. two par code for one color palette slot.
Can you make a tallgeese II palette for tallgeese I ?
Player 1's mech palette modifier
7E0A82??
7E0A83??
7E0A84??
7E0A85??
7E0A86??
7E0A87??
7E0A88??
7E0A89??
7E0A8A??
7E0A8B??
7E0A8C??
7E0A8D??
7E0A8E??
7E0A8F??
7E0A90??
7E0A91??
7E0A92??
7E0A93??
7E0A94??
7E0A95??
7E0A96??
7E0A97??
7E0A98??
7E0A99??
7E0A9A??
7E0A9B??
7E0A9C??
7E0A9D??
7E0A9E??
7E0A9F??
Player 2's mech palette modifier
7E0AC2??
7E0AC3??
7E0AC4??
7E0AC5??
7E0AC6??
7E0AC7??
7E0AC8??
7E0AC9??
7E0ACA??
7E0ACB??
7E0ACC??
7E0ACD??
7E0ACE??
7E0ACF??
7E0AD0??
7E0AD1??
7E0AD2??
7E0AD3??
7E0AD4??
7E0AD5??
7E0AD6??
7E0AD7??
7E0AD8??
7E0AD9??
7E0ADA??
7E0ADB??
7E0ADC??
7E0ADD??
7E0ADE??
7E0ADF??Last edited by silentkiller; 09-23-2011, 05:22:58 AM.
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SNES - Jungle Book
Jump in midair
7E068201
Walk through enemies
7E068C30
Infinite Health
7E010B04
Infinite Lives
7E010405
99 Green Gems
7E015D99
99 Red Gems
7E015E99
Infinite throwing nuts
7E1D9B99
Level Modifier (A value for a stage other than the one your on may cause problems)
7E014F0?
0 = The Beginning
1 = Jungle by Day
2 = Kaa the Snake
3 = The Tree Village
4 = Parrot Ride
5 = The Waterfall
6 = King Louie
7 = Collapsing Ruins
8 = Great Tree at Dusk
9 = Jungle at Night
A = The Wastelands
B = Bonus Level 1
C = Bonus Level 2
D = Bonus Level 3
E = Bonus Level 4
F = Bonus Level 5
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seems this code was already hackedOriginally posted by silentkiller View PostCan you find me find the character modifier codes for streets fighter alpha 2 snes version?
7E1C27??
00 - Japan (Ryu)
01 - U.S.A. (Ken)
02 - Japan (Akuma)
03 - U.S.A. (Charlie)
04 - China (Chun-Li)
05 - Thailand (Adon)
06 - U.S.A. (Sodom)
07 - U.S.A. (Guy)
08 - England (Birdie)
09 - Italy (Rose)
0A - Brazil (M. Bison)
0B - Thailand (Sagat)
0C - Hong Kong (Dan)
0D - Japan (Sakura)
0E - U.S.A. (Rolento)
0F - India (Dhalsim)
10 - U.S.S.R. (Zangief)
11 - China (Gen)
12 - Australia (Classic Chun-Li)
13 - Australia (Gen; Crane Style)
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Can you find me find the character modifier codes for streets fighter alpha 2 snes version?
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SNES - Incredible Crash Dummies
Freeze Timer (turn off at end of level)
7E04A63B
Infinite Lives
7E03B503
Infinite Wrenches (turn off at end of level)
7E04A005
Slow Descent
7E038800
Walk Through Enemies
7E133837
Lightning lasts forever once you get it
7E0490C7
Airbag lasts forever once you get it
7E0492C7
Limb modifier / Infinite Health (5 = Full body, decrease by 1 for each limb)
7E03B60?
Level / Event Modifier
7E03B9??
01 = Parking Level 1
02 = Crash Center
03 = Crash Center Boss
04 = Construction Site 1
05 = Construction Site 2
06 = Construction Site Boss
07 = Artillery Range 1
08 = Military Complex
09 = Military Complex Boss
0A = Junk Kastle
0B = Junk Kastle Boss
0C = Title Screen
0D = Credits
0E = Parking Level 2
0F = Vehicle Crash Test 1 'car'
10 = Vehicle Crash Test 2 'bulldozer'
11 = Artillery Range 2
12 = Vehicle Crash Test 3 'tank'
13 - 23 = Various Storyboards
24 - 26 = Company Logos / License screen
27 = Character test screenLast edited by CRACKdown; 09-22-2011, 02:54:21 AM.
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SNES - Incantation
Super Jump w/ Lunar descent
7E163D00
Walk through enemies
7E07FC5F
3 wheat for toll
7E0E6903
Have larger Shot
7E07EA1A
7E07E8D4
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SNES - Ikari no Yousai
Infinite Health
7E0C5320
Infinite Credits
7E003503
Area / Warp Modifier
7E00780?
Weapon Modifier
7E0C580?
1 = Straight shot
2 = Spread shot
3 = Missisle
4 = Bounce shot
5 = Flame thrower
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SNES - Humans
Freeze Timer (turn off at end of level)
7E012277
99 Humans
7E010B63
Level Modifier (00 = 1...)
7E0109??
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SNES - Holy Umbrella - Dondera no Mubou (J)
Walk through enemies
7E024745
Bosses Die in your presence
7E6A1300
7E6A5300
7E6A9300
Character Modifier
7E013B0?
0 = Main Character
1 = Bird
2 = Brown haired girl with kicks
3 = Sword guy glitchy
4 = Wizard girl
5 = Sword guy
Item modifier (Use 0-9, 1 is for exiting levels, not sure about the rest, mostly various potions)
7E019A0?
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SNES - Holy Striker (J)
Infinite Health
7E133306
Max Power
7E133503
Infinite Rests
7E152D03
Walk through enemies (Character Flashes and can't pick up items)
7E131D60
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Thanks for taking a look.Originally posted by CRACKdown View PostRe: Starfox
Far as I can tell these codes already exist on that page:
Level On Route Mission Modifier [Note 3] 7E16D8XX
Route Modifier [Note 4] 7E16DA:XX
You have to use these codes together to get to the desired stage. I don't think there's a single code that will take you to any level, just how the game works. I tried my usual methods and got the same result.
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