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CRACKdown's Retro Codes

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  • CRACKdown
    replied
    SNES - Karuraou (J)
    Note: If you fall down a hole or off the screen while using any invincible code you will get stuck because you won't die, so use save states often

    Infinite Lives
    7E1F0063

    Infinite Health
    7EF80104

    Walk through enemies
    7E00659E

    Infinite Special Power
    7E1F0D08

    99 Gems / Every gem gives 1UP
    7E1F0E63

    Super Vertical Jump (turn off to land)
    7EF541D0

    Super Horizontal Jump (turn off to land)
    7EF54100

    Special Modifier
    7E1F0B0?

    1 = Crescent Blast
    2 = Dash Attack
    3 = Lightning
    4 = Freeze Enemies
    5 = Multi-Directional shot
    6 = Star Power
    7 = Heal
    8 = Pheonix

    Star Power lasts forever (works as an invincibility code, when turned off you will stay golden until you use star power and let it wear off naturally)
    7E0089FF

    Phoenix Lasts Forever after activated (Use the Special Modifier code to get the phoenix, works best if you turn on after you turn into the phoenix or else you'll be pure white)
    7EF90190

    Level Modifier (They don't go in order, names of stages are my own descriptions)
    7E1F02??

    00 = Ruins
    01 = Fire Dungeon
    02 = Tower
    03 = Ice Dungeon
    04 = Water Dungeon
    05 = Crazy Water Stage
    06 = Golden Dungeon
    07 = Spike Dungeon
    08 = Genie Boss
    09 = Forest Stage
    0A = Flying Stage
    0B = Sand Stage
    0C = Block Stage
    0D = Floating Log Stage
    0E = Flying Dungeon
    0F = Woods Stage
    10 = Floating Platforms
    11 = Boat Stage



    All Enemies Frozen in Place
    7EFA608D
    7EFA618D
    7EFA628D
    7EFA638D
    7EFA648D
    7EFA658D
    7EFA668D
    7EFA678D
    7EFA688D
    7EFA698D
    7EFA6A8D
    7EFA6B8D
    7EFA6C8D
    7EFA6D8D
    7EFA6E8D
    7EFA6F8D
    7EFA708D
    7EFA718D
    7EFA728D
    7EFA738D
    7EFA748D
    7EFA758D
    7EFA768D
    7EFA778D
    7EFA788D
    7EFA798D
    7EFA7A8D
    7EFA7B8D
    7EFA7C8D
    7EFA7D8D
    7EFA7E8D
    7EFA7F8D

    Very fun game, highly recommend it.
    Last edited by CRACKdown; 09-24-2011, 08:14:58 AM.

    Leave a comment:


  • CRACKdown
    replied
    SNES - Justice League: Task Force

    1 Hit Win / Opponent Health
    7E06F900

    1 Round to win match
    7E0EFB02

    Opponent point Mod (0 = Never win, 2 = One round to win match)
    7E0EFD0?

    Character Modifier
    7E0F470?

    Opponent Modifier
    7E0F490?

    0 = Aquaman
    1 = Batman
    2 = The Flash
    3 = Superman
    4 = Green Arrow
    5 = Wonder Woman
    6 = Cheetah
    7 = Despero
    8 = Darkseid

    Leave a comment:


  • CRACKdown
    replied
    @ Silent Killer: I don't even know who Tallgeese II is.

    SNES - Jungle no Ouja Tarzan (J)
    Note: Some codes will freeze the game at the beginning of a boss fight, once the fight begins you should be alright

    Infinite Health
    7E075420

    99 nuts
    7E075263

    Walk through enemies after 1 hit
    7E41FF03

    Jump Real High (turn off to come down)
    7E41CF00

    Boss Dies 1 Hit (turn on after fight begins)
    7E075700

    Freeze Timer (7 = Level one, increase by 1 for each level)
    7E6?ED63

    Level Modifier
    7E07500?

    0 = Level 1
    1 = Level 2
    2 = Level 3
    3 = Level 4
    4 = Level 5
    5 = Last Boss

    Leave a comment:


  • silentkiller
    replied
    Gundam Wing Endless Duel (SNES)

    30 par codes for one character's palette. two par code for one color palette slot.

    Can you make a tallgeese II palette for tallgeese I ?

    Player 1's mech palette modifier
    7E0A82??
    7E0A83??
    7E0A84??
    7E0A85??
    7E0A86??
    7E0A87??
    7E0A88??
    7E0A89??
    7E0A8A??
    7E0A8B??
    7E0A8C??
    7E0A8D??
    7E0A8E??
    7E0A8F??
    7E0A90??
    7E0A91??
    7E0A92??
    7E0A93??
    7E0A94??
    7E0A95??
    7E0A96??
    7E0A97??
    7E0A98??
    7E0A99??
    7E0A9A??
    7E0A9B??
    7E0A9C??
    7E0A9D??
    7E0A9E??
    7E0A9F??

    Player 2's mech palette modifier
    7E0AC2??
    7E0AC3??
    7E0AC4??
    7E0AC5??
    7E0AC6??
    7E0AC7??
    7E0AC8??
    7E0AC9??
    7E0ACA??
    7E0ACB??
    7E0ACC??
    7E0ACD??
    7E0ACE??
    7E0ACF??
    7E0AD0??
    7E0AD1??
    7E0AD2??
    7E0AD3??
    7E0AD4??
    7E0AD5??
    7E0AD6??
    7E0AD7??
    7E0AD8??
    7E0AD9??
    7E0ADA??
    7E0ADB??
    7E0ADC??
    7E0ADD??
    7E0ADE??
    7E0ADF??
    Last edited by silentkiller; 09-23-2011, 05:22:58 AM.

    Leave a comment:


  • CRACKdown
    replied
    SNES - Jungle Book

    Jump in midair
    7E068201

    Walk through enemies
    7E068C30

    Infinite Health
    7E010B04

    Infinite Lives
    7E010405

    99 Green Gems
    7E015D99

    99 Red Gems
    7E015E99

    Infinite throwing nuts
    7E1D9B99

    Level Modifier (A value for a stage other than the one your on may cause problems)
    7E014F0?

    0 = The Beginning
    1 = Jungle by Day
    2 = Kaa the Snake
    3 = The Tree Village
    4 = Parrot Ride
    5 = The Waterfall
    6 = King Louie
    7 = Collapsing Ruins
    8 = Great Tree at Dusk
    9 = Jungle at Night
    A = The Wastelands
    B = Bonus Level 1
    C = Bonus Level 2
    D = Bonus Level 3
    E = Bonus Level 4
    F = Bonus Level 5

    Leave a comment:


  • Hybrid
    replied
    Originally posted by silentkiller View Post
    Can you find me find the character modifier codes for streets fighter alpha 2 snes version?
    seems this code was already hacked
    7E1C27??

    00 - Japan (Ryu)
    01 - U.S.A. (Ken)
    02 - Japan (Akuma)
    03 - U.S.A. (Charlie)
    04 - China (Chun-Li)
    05 - Thailand (Adon)
    06 - U.S.A. (Sodom)
    07 - U.S.A. (Guy)
    08 - England (Birdie)
    09 - Italy (Rose)
    0A - Brazil (M. Bison)
    0B - Thailand (Sagat)
    0C - Hong Kong (Dan)
    0D - Japan (Sakura)
    0E - U.S.A. (Rolento)
    0F - India (Dhalsim)
    10 - U.S.S.R. (Zangief)
    11 - China (Gen)
    12 - Australia (Classic Chun-Li)
    13 - Australia (Gen; Crane Style)

    Leave a comment:


  • CRACKdown
    replied
    Originally posted by silentkiller View Post
    Can you find me find the character modifier codes for streets fighter alpha 2 snes version?
    Was unable to find a good working copy of this game. Sorry, would have liked to play it again.

    Leave a comment:


  • silentkiller
    replied
    Can you find me find the character modifier codes for streets fighter alpha 2 snes version?

    Leave a comment:


  • CRACKdown
    replied
    SNES - Incredible Crash Dummies

    Freeze Timer (turn off at end of level)
    7E04A63B

    Infinite Lives
    7E03B503

    Infinite Wrenches (turn off at end of level)
    7E04A005

    Slow Descent
    7E038800

    Walk Through Enemies
    7E133837

    Lightning lasts forever once you get it
    7E0490C7

    Airbag lasts forever once you get it
    7E0492C7

    Limb modifier / Infinite Health (5 = Full body, decrease by 1 for each limb)
    7E03B60?

    Level / Event Modifier
    7E03B9??

    01 = Parking Level 1
    02 = Crash Center
    03 = Crash Center Boss
    04 = Construction Site 1
    05 = Construction Site 2
    06 = Construction Site Boss
    07 = Artillery Range 1
    08 = Military Complex
    09 = Military Complex Boss
    0A = Junk Kastle
    0B = Junk Kastle Boss
    0C = Title Screen
    0D = Credits
    0E = Parking Level 2
    0F = Vehicle Crash Test 1 'car'
    10 = Vehicle Crash Test 2 'bulldozer'
    11 = Artillery Range 2
    12 = Vehicle Crash Test 3 'tank'
    13 - 23 = Various Storyboards
    24 - 26 = Company Logos / License screen
    27 = Character test screen
    Last edited by CRACKdown; 09-22-2011, 02:54:21 AM.

    Leave a comment:


  • CRACKdown
    replied
    SNES - Incantation

    Super Jump w/ Lunar descent
    7E163D00

    Walk through enemies
    7E07FC5F

    3 wheat for toll
    7E0E6903

    Have larger Shot
    7E07EA1A
    7E07E8D4

    Leave a comment:


  • CRACKdown
    replied
    SNES - Ikari no Yousai

    Infinite Health
    7E0C5320

    Infinite Credits
    7E003503

    Area / Warp Modifier
    7E00780?

    Weapon Modifier
    7E0C580?

    1 = Straight shot
    2 = Spread shot
    3 = Missisle
    4 = Bounce shot
    5 = Flame thrower

    Leave a comment:


  • CRACKdown
    replied
    SNES - Humans

    Freeze Timer (turn off at end of level)
    7E012277

    99 Humans
    7E010B63

    Level Modifier (00 = 1...)
    7E0109??

    Leave a comment:


  • CRACKdown
    replied
    SNES - Holy Umbrella - Dondera no Mubou (J)

    Walk through enemies
    7E024745

    Bosses Die in your presence
    7E6A1300
    7E6A5300
    7E6A9300

    Character Modifier
    7E013B0?

    0 = Main Character
    1 = Bird
    2 = Brown haired girl with kicks
    3 = Sword guy glitchy
    4 = Wizard girl
    5 = Sword guy

    Item modifier (Use 0-9, 1 is for exiting levels, not sure about the rest, mostly various potions)
    7E019A0?

    Leave a comment:


  • CRACKdown
    replied
    SNES - Holy Striker (J)

    Infinite Health
    7E133306

    Max Power
    7E133503

    Infinite Rests
    7E152D03

    Walk through enemies (Character Flashes and can't pick up items)
    7E131D60

    Leave a comment:


  • Abystus
    replied
    Originally posted by CRACKdown View Post
    Re: Starfox
    Far as I can tell these codes already exist on that page:

    Level On Route Mission Modifier [Note 3] 7E16D8XX
    Route Modifier [Note 4] 7E16DA:XX

    You have to use these codes together to get to the desired stage. I don't think there's a single code that will take you to any level, just how the game works. I tried my usual methods and got the same result.
    Thanks for taking a look.

    Leave a comment:

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