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  • Helder
    replied
    People will do anything to get their names out there and have others think they did the work of finding the codes themselves, lamers.

    Leave a comment:


  • ReyVGM
    replied
    I do it, but I always ask for permission. I've believe I've asked Mez's permission before to do that.

    Leave a comment:


  • Tony H
    replied
    Originally posted by Mezmorize View Post
    Damn Tony, sorry about that, since I was the one who forwarded the request to you.
    Don't worry about it Mez. After all, in the long run, the most important thing is that the passwords are out there for people to enjoy.

    Leave a comment:


  • Mezmorize
    replied
    Originally posted by Tony Hedstrom View Post
    I recently found new passwords and posted them here and at Sega-16 forums. The very next day I submitted them to GameGAQs and they were rejected because someone named "oblivion from aoc" submitted my passwords before I did. What's the old saying: "Ya snooze ya lose". :-)
    Man that's pretty messed up.
    It's one thing to submit stuff that's been around for years, but when knowingly submitting new stuff without even attempting to ask permission is just wrong.

    Originally posted by Tony Hedstrom View Post
    "oblivion from aoc" did the same thing when he requested a password for Sampras Tennis 96 to play as the robot. I found the password for him, then he "contributed" it to GameFAQs under his name.
    Damn Tony, sorry about that, since I was the one who forwarded the request to you.

    I'll be sure to submit before posting anywhere for now on, thanks for the tip.

    Leave a comment:


  • Tony H
    replied
    Here's the problem... at GameFAQs, all cheats/passwords that they have are "contributed" by people, so whoever sends them in isn't necessarily the original finder. "oblivion from aoc" did the same thing when he requested a password for Sampras Tennis 96 to play as the robot. I found the password for him, then he "contributed" it to GameFAQs under his name. Technically, he wasn't saying he found the password, he was just the person who submitted it. Kind of sucks that he does that, but now I know to submit to GameFAQs before I post in forums.
    Last edited by Tony H; 05-21-2013, 11:51:11 PM.

    Leave a comment:


  • OldSchoolGamer
    replied
    So if I understand correctly, after you posted the passwords on the Sega-16 forum (great sega website btw), somebody saw them and 'stole' them by submitting them to GameFAQs and taking credit for them too. Did "oblivion from aoc" receive credit for those passwords? If so, you should notify the staff of GameFAQs and send them the link to the Sega-16 forum thread where you posted the passwords to prove to them that you were the real creator.

    Leave a comment:


  • Tony H
    replied
    Originally posted by Mezmorize View Post
    Here's some passwords that were not on GameFaqs for a couple SNES games. They rejected the ones for the first game, for whatever reason,
    I learned the hard way to submit new passwords you've found to GameFAQs, *THEN* post them in forums. I recently found new passwords and posted them here and at Sega-16 forums. The very next day I submitted them to GameGAQs and they were rejected because someone named "oblivion from aoc" submitted my passwords before I did. What's the old saying: "Ya snooze ya lose". :-)
    Last edited by Tony H; 05-21-2013, 08:32:21 PM.

    Leave a comment:


  • Mezmorize
    replied
    This push-button cheat was in the ROM of the above post, Claymates Demo, but only the first 2 buttons were needed.
    In this next game, the full sequence opens a similar Stage Select.

    Harley's Humongous Adventure (SNES)
    At the Title Screen press:
    X, A, Y, B, R, Select, L, Up, Down, Left, Right.



    Edit:
    The 'Cheat' option is a toggle for invincibility.
    Last edited by Mezmorize; 05-21-2013, 03:57:06 AM.

    Leave a comment:


  • Mezmorize
    replied
    In the Demo version of the SNES game, Claymates, there is an easily accessible hidden Stage Select.

    Here's how to access:
    While on the Visual Concepts logo screen, press X then A.

    Leave a comment:


  • Mezmorize
    replied
    SNES Passwords.

    Here's some passwords that were not on GameFaqs for a couple SNES games. They rejected the ones for the first game, for whatever reason, so I posted them in the boards and will post them here so at least there out in the wild:

    Ghoul Patrol (SNES)
    Code:
    Level 02	DQ9Z
    Level 03	3J7V
    Level 04	YYD0
    Level 05	R6X8
    Level 06	CP4V
    Level 07	ST9W
    Level 08	M15G
    Level 09	7LBR
    Level 10	XVQF
    Level 11	BCT2
    Level 12	MVSW
    Level 13	DXYN
    Level 14	KVCY
    Level 15	98P3
    Level 16	YBDC
    Level 17	R0V7
    Level 18 (Final Boss)	MB6K
    These next ones I just submitted today, hopefully they aren't rejected also:

    Archer MacLean's Dropzone (E) [SNES]
    Code:
    46482808 - Planet IO
    94379929 - Planet Callisto
    41258610 - Planet Callisto
    23419131 - Planet Ganymede
    06774889 - Planet Ganymede
    67448422 - Planet Europa
    22441687 - Planet Europa
    And more about this game, there is a Cheat Menu that needs to be discovered, it's what led me to looking for passwords.
    Here's the text:
    Code:
    CHEAT STATUS..
    INFINITE LIVES.
    INFINITE WEAPONS.
    IGNORE COLLISION.
    EGG DESCENDERS.
    ZERO GRAVITY.
    SPARE CHEAT 1.. 
    DISPLAY NEXT PAGE
    Edit:
    King of the Monsters 2 (U)
    Sound Test (Options Menu)
    7E0A11:02
    Last edited by Mezmorize; 05-21-2013, 02:07:22 AM.

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  • Mezmorize
    replied
    Few more NES codes...

    Castlevania III - Dracula's Curse (U) [!].nes
    Shoot Projectile After Falling
    EYEOXPEI

    Automatically Attack While Jumping/Falling
    EINPGYEY

    -----------------------

    Clash at Demonhead (U) [!].nes
    Walk On Air
    EPNAPPEL

    -----------------------

    Code Name - Viper (U) [!].nes
    Shot Lots Of Bullets When Jumping
    EIOOYPEY

    Don't Fall Straight Down After Walking Off Of A Ledge
    ESKOZPEY

    -----------------------

    Leave a comment:


  • Mezmorize
    replied
    X-Men Character Modifier For Fusion v3.64 (Game Gear)

    Here's somewhat of a save-state editor for the Game Gear version of X-Men.
    It's for a character modifier only.

    X-Men Character Modifier For Fusion v3.64 (Game Gear).zip

    I made the code literally years ago but was never able to share a working code.
    I could use Cheat Engine to easily use the code since I could just write the value once without locking the value, but when converted to a PAR code it would not work properly.

    Can't make a working Game Genie code with my limited skills, but at least now I am able to share the code in some form.
    Normally when starting a new game you can only play as Wolverine and Cyclops.

    With this you can change characters at anytime between those 2 characters as well as:
    Storm, Rogue, Psylocke, Nightcrawler and Iceman.

    Leave a comment:


  • Mezmorize
    replied
    I was having problems with a code since there is no BRA instruction on the NES.
    Did a quick search and this page told a helpful tidbit:
    http://www.atarimax.com/jindroush.atari.org/aopc.html

    I was able to make the Walk Thru Walls code always work instead of just reversing when it would normally take effect.
    Since I was replacing a BNE with BEQ, you could walk thru walls when you shouldn't be able to, but with things you normally should be able to walk thru the character would stop. I used $70 which is BVS - Branch if Overflow Set and it seems to work great.

    Castlevania II - Simon's Quest (U) [!].nes
    Walk Thru Walls
    ANVAZLEI

    Walk On Air
    ESSEZTEY

    Was a problem with this one. Was fixed with a value of $70 once again :-)

    Walk On Air
    ANSEZTEY

    Automatically Attack While Jumping/Falling
    ESSAOPEY

    ----------------------

    Captain America and The Avengers (U) [!].nes
    Walk On Air
    EINXXYEY

    -----------------------

    Castlevania (U) (PRG0) [!].nes
    Enemies Die When They Touch You, And You Take No Damage
    ENNTZTEI

    Don't Get Knocked Back After Taking Damage
    ENKPTTEI

    Walk On Air After Jumping
    ENUONTEI
    Note: Must turn off the code to drop back down.

    -----------------------
    Last edited by Mezmorize; 05-11-2013, 07:05:23 PM. Reason: Was a problem with a code...

    Leave a comment:


  • Mezmorize
    replied
    NES Game Genie Codes

    Beetlejuice (U) [!].nes
    Invulnerability
    EYKIUZEI

    Invincibility
    ENUIGTEI

    -----------------------

    Bionic Commando (U) [!].nes
    Walk On Air
    ENNZUIEI
    Note: Must use the grappling hook to get down, or turn off the code.

    -----------------------

    Blaster Master (U) [!].nes
    Invulnerability To Enemies
    ESVSITEY

    Some Enemies Automatically Die
    EISZSAEY

    -----------------------

    Bonk's Adventure (U) [!].nes
    Slow Decent From Walking Off Ledges
    ESUOUZEY

    Walk Faster (Left Direction)
    EPXENYEL

    -----------------------

    Bram Stoker's Dracula (U) [!].nes
    Slow Decent From Walking Off Ledges
    EIKLYYEY

    Automatically Attack When Jumping/Falling
    EUXUTYEP

    Less Enemies
    EUUVNLEP

    Float After Jumping
    EUXUEIEP
    Note: Press Down to fall back down.

    Float After Jumping (alt)
    EOEUVIEL

    Some Enemies Can't Move
    EOEGETEL

    -----------------------

    Bugs Bunny Birthday Blowout, The (U) [!].nes
    Slow Decent After Jumping
    ENXENGEI

    -----------------------

    Leave a comment:


  • Mezmorize
    replied
    Yea I figure with my problem with finishing 'projects' that I start, I may never get to a game that someone might want to see some new codes for. And with using trace logs to make codes, you can come up with some unusual codes.

    The create platforms codes are a good example of making a code that I wasn't specifically trying to make.

    A good example of me not finishing stuff I start is the Regional Lockout Bypass codes for Genesis.
    I had very few left to do and still haven't finished >.<

    Here's the remaining games/notes I had if you want to get them done, I never did check if a code had already been made for them (except with your universal codes, which did not work for these):
    Code:
    NBA Hang Time (E) [!].bin [Don't Work For USA or Japan] [FF2A44:6000]
    
    *NHL 96 Elitserien (E).bin [Don't Work For USA or Japan] [MC 1DAD44:6002]
    *Nigel Mansell's World Championship (E).bin [000328:4E71] [Don't Work For USA or Japan] [MC]
    *Ottifants, The (E) (M5) [!].bin [Don't Work For USA or Japan]
    *Pebble Beach Golf Links (E).bin [Don't Work For USA or Japan]
    *Pocahontas (E) [!].bin [Don't Work For USA or Japan]
    *Punisher, The (E).bin [Don't Work For USA or Japan]
    *Ranger-X (E) [!].bin [Don't Work For USA or Japan]
    *Robocop Versus The Terminator (E).bin [Don't Work For USA or Japan]
    *Samurai Shodown (E) [c][!].bin [Don't Work For USA or Japan]
    *Saturday Night Slam Masters (E).bin [Don't Work For USA or Japan]
    *Sega Sports 1 (Wimbledon, Ult.Soccer, Super Monaco) (E) [!].bin [Don't Work For USA or Japan]
    *Shin Changsegi - Ragnacenty (K) [!].bin [Don't Work For USA]
    *Skeleton Krew (E).bin [Don't Work For USA or Japan]
    *Smurfs, The (E) (M5) [!].bin [Don't Work For USA or Japan]
    *Sonic Classics (Compilation) (E) (REV00) [!].bin [Don't Work For USA or Japan]
    *Speed Ball 2 - Brutal Deluxe (E) [!].bin [Don't Work For USA or Japan]
    *Spirou (E) [!].bin [Don't Work For USA or Japan]
    *Streets of Rage 3 (E) (Apr 1994) [!].bin [Don't Work For USA or Japan]
    *Streets of Rage 3 (E) (May 1994) [!].bin [Don't Work For USA]
    *Striker (E) (M5) [!].bin [Don't Work For USA or Japan]
    *Tintin Au Tibet (E) (M6) [!].bin [Don't Work For USA or Japan]
    *Toy Story (E) [!].bin [Don't Work For USA or Japan]
    *Ultimate Soccer (E) [!].bin [Don't Work For USA or Japan]
    *Wimbledon Championship Tennis (E) [!].bin [Don't Work For USA or Japan]
    *Worms (E) (Prototype) [c][!].bin [Don't Work For Japan]

    Leave a comment:

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