you can create invincibility code for out of this world for SNES
thank you
Announcement
Collapse
No announcement yet.
Mez's Codes...
Collapse
X
-
If you will, try some of the problematic codes with a different value used:
----------------------------------------
Hudson's Adventure Island (U) [!]
Powerups Are Worth More Points
ANXEKLEY
ESXEKLEY- This reduces points you get from fruits in bonus stages. It stills good though.
Points Continue Rising From Powerups Until You Move
AIOAOLEY
EIOAOLEY- Some fruits seems are noncollectable with this code.
Touching Obsticles And Enemies Kills Them
AYVGPAEY
EIVGPAEY- You must avoid touching every boss on end of every area #-4 or the game will not continue.
Also, it makes you to have a Fairy Bee invincibility, however, having a real Fairy Bee from an egg makes the player vulnerable to enemies.
-----------------------------------------
Hudson's Adventure Island II (U) [!]
Get 2,000 Points At Start Of Round
ANVXOZEP
EUVXOZEP- This works only if you doesn't have a dinosaur riding in beginning of the stage.
Automatically Run, Hold B To Walk
ANEZYAEY
ESEZYAEY- This works only if you doesn't have a dinosaur riding.
Hold Jump To Slowly Float, Let Go To Slowly Fall
AYOLIPEI
EYOLIPEI- Pterodactyl (the flying dinosaur) cannot fly with this code.
Invulnerability
ASXSUTEL
EOXSUTEL- You will die if try to collect a key for Island Skip Room / Secret Room / Bonus stages from an hidden egg.
-----------------------------------------
Hudson's Adventure Island III (U) [!]
Swim In The Air
ANEZPYEI
ENEZPYEI- You'll lose any dinosaur (except the purple swimming one) when using the code.
Touching Enemies Kills Them
AYKZNGEY
EIKZNGEY- Running into enemies while having an Invincibility bee will kill the player.
Touching Enemies Kills Them (Alt)
ANXZOGEY
ESXZOGEY- Touching an enemy while having a dinosaur causes an instant death.
-----------------
Megaman IV (U) (PRG0) [!]
Takes Less Shots To Kill Enemies
ASNEAZEY
ESNEAZEY- Firing a full charget Megabuster shot takes a less damage to bosses (Tested on Bright Man)
-------------------------------------------------------------------
Megaman VI (U) [!]
The Longer You Hold Jump, The Higher You Go
ANSEGTEI
ENSEGTEI- Can't jump higher underwater (tested on Centaur Man's stage).
Leave a comment:
-
Originally posted by Mezmorize View PostFinished with your request for the Megaman series, Castlevania will be next.
The following are for Megaman VI (U) [!] and were created on Blizzard Man stage.
No Music
APXETYAL - Nice
No Sound Effects
ELXAPYEP - Nice
No Sound Effects (Alt)
EINAIAEY
No Audio
ELEEAPEP - Music stills play when you're not shooting.
Fight The Stage Boss
ELKAYPEP
Note: Turn the code on after the stage has loaded. - Nice
Warp To The Last Stage
EIVGSIEY
Note: Turn the code off to stop it from looping. - But it make start without any weapons or rush.
Automatically Shoot
ELKAATEP - Can't climb ladders with this code
Invulnerability
EUKEOTEP
Note: Can't stand on the timer bombs or pick up items.
Invulnerability
ESXAKTEY - Already made by @Abystus.
Invulnerability (Alt)
EYNAKYEI - Useful
Invulnerability (Alt 2)
EYNEEYEI - Useful
Randomly Shoot Charged Shots
ANXAZTEP - Nice
No Enemies Or Powerups
EIUETPEY
No Enemies Or Powerups (Alt)
EOKAYPEL
Stage Colors Change After Shooting Once
ESNVOLEY
Auto Shoot When Standing
EYUKGYEI - Useless. Makes shooting enemies more difficult.
Automatically Shoot
EYUAATEI - Cannot climb ladders with this code.
Don't Slide On Ice
AIOANLEI - Useful
Auto Charge Up Shots
EYUATTEI - Useful
The Longer You Hold Jump, The Higher You Go
ENSEGTEI - Can't jump higher underwater (tested on Centaur Man's stage).
Megaman Changes To Red After Shooting Once
EYNAATEI
Walrus Enemies Face Away From You
AOKVAIAL - This applies for other enemies and bosses too. It actually makes fights with bosses easier. Please rename the code name to "Enemies Face Away From You".
Walrus Enemies Can't Shoot
AOSPEGAL - Useful
One Hit Kills Walrus Enemies
ALOVKLAP
One Hit Kills
EOEPIAEL - Doesn't work on bosses and some enemies (tested on Wind Man).
No Walrus Enemies
EOKTOZEL - It removes some other enemies too.
Enemies Can't Shoot Some Projectiles
EPNTKZEL - Useful
Enemies Can't Shoot
EOXVTIEL - This code makes the machines dropping Metools in Tomahawk Man's stage look glitchly after being destroyed. Also disables items (Health / Weapons capsules, Extra Lives, E-Tanks) dropped by Eddie too.
Enemies Can't Shoot (Alt)
EYEVXTEI - No effect - enemies still can shoot.
Enemies Drop Large Health Spheres
ELVGKGEP
Don't Get Knocked Back From Taking Damage
EYOEAIEI
Increased Drop Rate Upon Enemy Death
ENNAGPEI
Only one warning about Castlevania games: the first Castlevania game have a two versions - PRG0 and PRG1, as a code working on the one version of the game probably won't work on the other.Last edited by Unicode; 08-18-2013, 03:13:18 AM.
Leave a comment:
-
Finished with your request for the Megaman series, Castlevania will be next.
The following are for Megaman VI (U) [!] and were created on Blizzard Man stage.
No Music
APXETYAL
No Sound Effects
ELXAPYEP
No Sound Effects (Alt)
EINAIAEY
No Audio
ELEEAPEP
Fight The Stage Boss
ELKAYPEP
Note: Turn the code on after the stage has loaded.
Warp To The Last Stage
EIVGSIEY
Note: Turn the code off to stop it from looping.
Automatically Shoot
ELKAATEP
Invulnerability
EUKEOTEP
Note: Can't stand on the timer bombs or pick up items.
Invulnerability
ESXAKTEY
Invulnerability (Alt)
EYNAKYEI
Invulnerability (Alt 2)
EYNEEYEI
Randomly Shoot Charged Shots
ANXAZTEP
No Enemies Or Powerups
EIUETPEY
No Enemies Or Powerups (Alt)
EOKAYPEL
Stage Colors Change After Shooting Once
ESNVOLEY
Auto Shoot When Standing
EYUKGYEI
Automatically Shoot
EYUAATEI
Don't Slide On Ice
AIOANLEI
Auto Charge Up Shots
EYUATTEI
The Longer You Hold Jump, The Higher You Go
ENSEGTEI
Megaman Changes To Red After Shooting Once
EYNAATEI
Walrus Enemies Face Away From You
AOKVAIAL
Walrus Enemies Can't Shoot
AOSPEGAL
One Hit Kills Walrus Enemies
ALOVKLAP
One Hit Kills
EOEPIAEL
No Walrus Enemies
EOKTOZEL
Enemies Can't Shoot Some Projectiles
EPNTKZEL
Enemies Can't Shoot
EOXVTIEL
Enemies Can't Shoot (Alt)
EYEVXTEI
Enemies Drop Large Health Spheres
ELVGKGEP
Don't Get Knocked Back From Taking Damage
EYOEAIEI
Increased Drop Rate Upon Enemy Death
ENNAGPEI
Leave a comment:
-
Originally posted by Mezmorize View PostThanks for all the testing Unicode.
Here's codes for Megaman 4, created on Ring Man stage, only went to another stage to test out invincibility on spikes.
Enemies are the cannons, and 'color beams' are the things you see at the beginning of Ring Man stage.
Megaman IV (U) (PRG0) [!]
Enemies Shoot In The Opposite Direction
EPXNAYEL
Enemies Shoot Backwards
EPUNYYEL
Enemies Don't Shoot In Some Angles
EPVYAYEL
Enemies Don't Shoot In Some Angles (Alt)
EPVYYYEL
Enemies Shoot Differently
EOUNTYEL
Originally posted by MezmorizeColor Beams Do Not Move When Standing On Them
ALXXTAAP
Color Beams Do Not Move When Standing On Them (Alt)
EOXNUPEL
Color Beams Do Not Move When Standing On Them (Alt 2)
EPXZYAEL
Color Beams Do Not Move When Standing On Them (Alt 3)
EIOZAPEY
Color Beams Do Not Move When Standing On Them (Alt 4)
ENEYOPEI
Leave a comment:
-
Originally posted by Mezmorize View PostThanks for all the testing Unicode.
Here's codes for Megaman 4, created on Ring Man stage, only went to another stage to test out invincibility on spikes.
Enemies are the cannons, and 'color beams' are the things you see at the beginning of Ring Man stage.
Megaman IV (U) (PRG0) [!]
No Music
APXEYYAL - Nice
No Music (Alt)
ESOEILEY - If I activate this code while game is playing, music starts to sound frozen.
No Sound Effects
ELXAZYEP - Nice
No Sound Effects (Alt)
EISAGZEY - Nice
No Audio
ESUEGIEY - Doesn't disable music completely.
No Audio (Alt)
EYSNVYEI - Make music looping, but it stills plays.
Hyper Speed Music
AUVEALAP - Nice
Backgrounds Change Colors
AOOLOAAL
Foregrounds Change Colors
ALOUEAAP
Color Beams Are Harder To Walk Across
AOSXLAAL
Color Beams Are Easier To Walk Across
EOONOPEL
Color Beams Do Not Move When Standing On Them
ALXXTAAP
Color Beams Do Not Move When Standing On Them (Alt)
EOXNUPEL
Color Beams Do Not Move When Standing On Them (Alt 2)
EPXZYAEL
Color Beams Do Not Move When Standing On Them (Alt 3)
EIOZAPEY
Color Beams Do Not Move When Standing On Them (Alt 4)
ENEYOPEI
Color Beams Move When Not Standing On Them
EPOXTAEL
Invulnerability
AUUAIPAP
Note: Spikes still kill you. - Useful
Invulnerability (Alt)
ENUEPPEI
Note: Spikes still kill you. - Useful
Invulnerability
ESSAPAEY - Useful
Enemies Shoot In The Opposite Direction
EPXNAYEL
Enemies Shoot Backwards
EPUNYYEL
Enemies Don't Shoot In Some Angles
EPVYAYEL
Enemies Don't Shoot In Some Angles (Alt)
EPVYYYEL
Enemies Shoot Differently
EOUNTYEL - I can't get any of these codes working (tested on Drill Man's and Bright Man's stages)
Fall Down Faster
EPOYYLEL
Enemies Don't Shoot
EPUOEAEL
Enemies Don't Shoot (Alt)
EIXOOAEY - These two does nothing. On both versions of the game PRG0 and PRG1 enemies stills can shoot.
Enemies Don't Shoot (Alt 2)
EYNYVLEI - Useful. It's the only one I got working.
Stage Backgrounds Are Dark
EIXVGGEY - Nice, though it makes game harder for playing.
Can Keep Climbing Ladders After Reaching The Top
ESNIGGEY
Can Keep Climbing Ladders After Reaching The Top (Alt)
ENKIGGEI
Can Keep Climbing Ladders After Reaching The Top (Alt 2)
APSETGAL
Automatically Shoot
EIUAUIEY
Note: Turn off to climb ladders. - Useful
Automatically Shoot
EUNAKGEP - Doesn't let to climb ladders.
Automatically Grab Ladders
EIXOYZEY
Enemy Shots Travel Horizontally
EIUNPGEY
Enemies Can't Shoot Downward
EIUNIGEY
Slow Motion
ENNKTAEI - Useful
Walk Behind Backgrounds
ENNGYTEI - Nice
Enemies Only Shoot Up
ENXPNAEI
Enemies Only Shoot Down
ENUOEAEI
The Longer You Hold Jump, The Higher You Go
EYSNAPEI - Useful
Enemies Shoots Less Bullets
ENEPOAEI
Hit Almost Anywhere
EOXNSZEL - Useful
One Hit Kills
EPUALLEL - Useful
Shoot A Normal And Charged Shot At The Same Time
EUOAGAEP - Useful
Shoot Backwards
ESEESIEY
One Shot Can Kill Multiple Enemies
ESUEIZEY - You can't kill some enemies with this.
One Shot Can Kill Multiple Enemies (And Takes Less Shots)
ESNAGZEY - Useful
Takes Less Shots To Kill Enemies
ESNEAZEY - Firing a full charget Megabuster shot takes a less damage to bosses (Tested on Bright Man)
Takes Less Shots To Kill Enemies (Alt)
ENNEGZEI - Useful
--------------------------------------------------------------------
Megaman V (U) [!]
Created on Stone Man stage:
No Music
APXEYYAL - Nice
Hyper Music
AUVEALAP
No Sound Effects
ALXAZYEP - Not working at all.
No Sound Effects (Alt)
ELUAIPEP - Nice
Mostly No Audio
ELEEAPEP - This code actually disables audio completely.
Backgrounds Change Colors
AUEINLAP
You And Enemies Fall Faster
EOSTKPEL
Fall Faster
EUSVTYEP
Auto Shoot
ELXPGPEP - Can't climb ladders.
Auto Shoot (Alt)
ESVPYAEY - Useless
Stages Are Colored Differently, With No Enemies
EUVPEAEP - Useless
Slow Motion
EISGZYEY - Useful
No Walking Animation
ESEELPEY - Nice
Invulnerability (Can't Pick Up Items)
AUEVUYAP
Invulnerability (But Can't Kill Most Enemies)
ESNVAAEY - Useless
Invulnerability
ASEAIAAP
Note: Spikes still kill you. - Doesn't let to use some platforms - you take damage from them and you'll fall into pits.
Invulnerability (Alt)
ESKATZEY
Note: Spikes still kill you. - Useful
Invulnerability (Alt 2)
ENEEZAEI
Note: Spikes still kill you. - Useful
Invulnerability (Alt 3)
ENKEGZEI
Note: Spikes still kill you. - Useful
Debug Mode Showing
EIXSVYEY
After Jumping, You Stay In The Air
EYXTVAEI
Note: To fall back down, turn off the code. - Applies for enemies and bosses too.
The Longer You Hold Jump, The Higher You Go
ANVOPTEI - Useful
Automatically Charge Up For Stronger Shots
EYOOTPEI - Useful
No Enemies
ENOONAEI
No Enemies (Alt)
EPOPOPEL
No Enemies (Alt 2)
EOXPVPEL
No Enemies (Alt 3)
EUVOOAEP
Hyper Character/Enemy Animations
ENSVAAEI - Bad code.
Enemies Don't Pop Out Of The Ground
EOXTUGEL
Enemies Don't Pop Out Of The Ground (Alt)
EPNVSGEL
Enemies Automatically Die As You Aproach
EPNATAEL
Note: An annoying sound effect will often play though. - Useful
Hit Almost Anywhere
EPKNTAEL - Doesn't work well.
Enemies That Pop Out Of The Ground Shoot 2 Bullets Instead Of 3
EPSVSPEL
Enemies That Pop Out Of The Ground Don't Shoot
EPNXYPEL
Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot
EPEXIPEL
Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot (Alt)
ENXZYPEI
Enemies That Pop Out Of The Ground Shoot Away From You
ELXVEGEP
Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally
EUUXYPEP
Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally (Alt)
ESUXAPEY
Normal Shots Are Charged, Charged Shots Are Normal
EUKOZPEP
Enemies Drop Large Blue Bars
EUEZVTEP
Enemies Drop Large Blue Bars (Alt)
EYOYPZEI
Reverse The Function Of The Left And Right Buttons
EIKVOZEY - Useless
Shoot Backwards
ESUOTPEY
You And Enemies Shoot Backwards
EIVVVZEY
Backgrounds Flash After You Receive Damage
EIETZPEY - It also flashes when you shoot an enemy.
One Shot Can Kill Multiple Enemies
ESVATPEY - Useful
One Shot Can Kill Multiple Enemies (Alt)
ESVEZPEY - Useful
After Killing An Enemy, Your Bullet Travels Diagonally
ESNAPPEY
Your Bullets Travel Lower And Faster
EYOOAZEI - Nice
Shoot Once, And A Charged Shot Follows
EYKOTPEI - Useful
Get Knocked Forwards Instead Of Backwards From Taking Damage
ENOATGEILast edited by Unicode; 08-18-2013, 03:11:43 AM.
Leave a comment:
-
Thanks for all the testing Unicode.
Here's codes for Megaman 4, created on Ring Man stage, only went to another stage to test out invincibility on spikes.
Enemies are the cannons, and 'color beams' are the things you see at the beginning of Ring Man stage.
Megaman IV (U) (PRG0) [!]
No Music
APXEYYAL
No Music (Alt)
ESOEILEY
No Sound Effects
ELXAZYEP
No Sound Effects (Alt)
EISAGZEY
No Audio
ESUEGIEY
No Audio (Alt)
EYSNVYEI
Hyper Speed Music
AUVEALAP
Backgrounds Change Colors
AOOLOAAL
Foregrounds Change Colors
ALOUEAAP
Color Beams Are Harder To Walk Across
AOSXLAAL
Color Beams Are Easier To Walk Across
EOONOPEL
Color Beams Do Not Move When Standing On Them
ALXXTAAP
Color Beams Do Not Move When Standing On Them (Alt)
EOXNUPEL
Color Beams Do Not Move When Standing On Them (Alt 2)
EPXZYAEL
Color Beams Do Not Move When Standing On Them (Alt 3)
EIOZAPEY
Color Beams Do Not Move When Standing On Them (Alt 4)
ENEYOPEI
Color Beams Move When Not Standing On Them
EPOXTAEL
Invulnerability
AUUAIPAP
Note: Spikes still kill you.
Invulnerability (Alt)
ENUEPPEI
Note: Spikes still kill you.
Invulnerability
ESSAPAEY
Enemies Shoot In The Opposite Direction
EPXNAYEL
Enemies Shoot Backwards
EPUNYYEL
Enemies Don't Shoot In Some Angles
EPVYAYEL
Enemies Don't Shoot In Some Angles (Alt)
EPVYYYEL
Enemies Shoot Differently
EOUNTYEL
Fall Down Faster
EPOYYLEL
Enemies Don't Shoot
EPUOEAEL
Enemies Don't Shoot (Alt)
EIXOOAEY
Enemies Don't Shoot (Alt 2)
EYNYVLEI
Stage Backgrounds Are Dark
EIXVGGEY
Can Keep Climbing Ladders After Reaching The Top
ESNIGGEY
Can Keep Climbing Ladders After Reaching The Top (Alt)
ENKIGGEI
Can Keep Climbing Ladders After Reaching The Top (Alt 2)
APSETGAL
Automatically Shoot
EIUAUIEY
Note: Turn off to climb ladders.
Automatically Shoot
EUNAKGEP
Automatically Grab Ladders
EIXOYZEY
Enemy Shots Travel Horizontally
EIUNPGEY
Enemies Can't Shoot Downward
EIUNIGEY
Slow Motion
ENNKTAEI
Walk Behind Backgrounds
ENNGYTEI
Enemies Only Shoot Up
ENXPNAEI
Enemies Only Shoot Down
ENUOEAEI
The Longer You Hold Jump, The Higher You Go
EYSNAPEI
Enemies Shoots Less Bullets
ENEPOAEI
Hit Almost Anywhere
EOXNSZEL
One Hit Kills
EPUALLEL
Shoot A Normal And Charged Shot At The Same Time
EUOAGAEP
Shoot Backwards
ESEESIEY
One Shot Can Kill Multiple Enemies
ESUEIZEY
One Shot Can Kill Multiple Enemies (And Takes Less Shots)
ESNAGZEY
Takes Less Shots To Kill Enemies
ESNEAZEY
Takes Less Shots To Kill Enemies (Alt)
ENNEGZEI
--------------------------------------------------------------------
Megaman V (U) [!]
Created on Stone Man stage:
No Music
APXEYYAL
Hyper Music
AUVEALAP
No Sound Effects
ALXAZYEP
No Sound Effects (Alt)
ELUAIPEP
Mostly No Audio
ELEEAPEP
Backgrounds Change Colors
AUEINLAP
You And Enemies Fall Faster
EOSTKPEL
Fall Faster
EUSVTYEP
Auto Shoot
ELXPGPEP
Auto Shoot (Alt)
ESVPYAEY
Stages Are Colored Differently, With No Enemies
EUVPEAEP
Slow Motion
EISGZYEY
No Walking Animation
ESEELPEY
Invulnerability (Can't Pick Up Items)
AUEVUYAP
Invulnerability (But Can't Kill Most Enemies)
ESNVAAEY
Invulnerability
ASEAIAAP
Note: Spikes still kill you.
Invulnerability (Alt)
ESKATZEY
Note: Spikes still kill you.
Invulnerability (Alt 2)
ENEEZAEI
Note: Spikes still kill you.
Invulnerability (Alt 3)
ENKEGZEI
Note: Spikes still kill you.
Debug Mode Showing
EIXSVYEY
After Jumping, You Stay In The Air
EYXTVAEI
Note: To fall back down, turn off the code.
The Longer You Hold Jump, The Higher You Go
ANVOPTEI
Automatically Charge Up For Stronger Shots
EYOOTPEI
No Enemies
ENOONAEI
No Enemies (Alt)
EPOPOPEL
No Enemies (Alt 2)
EOXPVPEL
No Enemies (Alt 3)
EUVOOAEP
Hyper Character/Enemy Animations
ENSVAAEI
Enemies Don't Pop Out Of The Ground
EOXTUGEL
Enemies Don't Pop Out Of The Ground (Alt)
EPNVSGEL
Enemies Automatically Die As You Aproach
EPNATAEL
Note: An annoying sound effect will often play though.
Hit Almost Anywhere
EPKNTAEL
Enemies That Pop Out Of The Ground Shoot 2 Bullets Instead Of 3
EPSVSPEL
Enemies That Pop Out Of The Ground Don't Shoot
EPNXYPEL
Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot
EPEXIPEL
Enemies That Pop Out Of The Ground Don't Turn Into 3 Smaller Enemies When Shot (Alt)
ENXZYPEI
Enemies That Pop Out Of The Ground Shoot Away From You
ELXVEGEP
Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally
EUUXYPEP
Enemies That Pop Out Of The Ground's 3 Miniture Versions Don't Move Horizontally (Alt)
ESUXAPEY
Normal Shots Are Charged, Charged Shots Are Normal
EUKOZPEP
Enemies Drop Large Blue Bars
EUEZVTEP
Enemies Drop Large Blue Bars (Alt)
EYOYPZEI
Reverse The Function Of The Left And Right Buttons
EIKVOZEY
Shoot Backwards
ESUOTPEY
You And Enemies Shoot Backwards
EIVVVZEY
Backgrounds Flash After You Recieve Damage
EIETZPEY
One Shot Can Kill Multiple Enemies
ESVATPEY
One Shot Can Kill Multiple Enemies (Alt)
ESVEZPEY
After Killing An Enemy, Your Bullet Travels Diagonally
ESNAPPEY
Your Bullets Travel Lower And Faster
EYOOAZEI
Shoot Once, And A Charged Shot Follows
EYKOTPEI
Get Knocked Forwards Instead Of Backwards From Taking Damage
ENOATGEILast edited by Mezmorize; 08-17-2013, 10:30:38 AM.
Leave a comment:
-
Originally posted by Mezmorize View PostMegaman III (U) [!]
No Music
APXEYYAL
No Sound Effects
ELXAZYEP - It removes only music, but not sounds effects.
No Audio
ELEEAPEP - Nice
No Audio (Alt)
ENXYKAEI - Turning off codes restores only sounds, but for restoring music you have to restart game.
Slow Decent When Falling
ESVNGYEY - Nice
Slow Decent When Falling
APESZAAL
Note: Hold the jump button to fall at regular speed. - Useful
Faster Decent When Falling
EPEYNAEL
No Enemies
ALKNEGAP
No Enemies (Alt)
EOOPEGEL
No Enemies (Alt 2)
ELSPVGEP
No Enemies (Alt 3)
ESEPVGEY - All "No Enemies" codes removes power-ups (Health and Weapon capsules / Extra Lives / Energy tanks) placed into levels, bosses (can't finish stages) and Protoman (you can't even get past places where you need to to fight him to advance).
Invulnerability (Can't Pick Up Items)
AUNYEZAP
Invulnerability
ESUAGAEY - Useful
Invulnerability (Alt)
EISKKIEY - Useful. Best code because it also makes Megaman invincible against spikes.
Invulnerability (Alt 2)
ESOEGAEY - Useful
Invulnerability (Alt 3)
ESUAGAEY - It is the same as "Invulnerability" code.
Some Enemies Can't Move
EOXULGEL - I can't got this code to do anything (tested on Needle Man's and Gemini Man's stages and all enemies stills move).
The Longer You Hold Jump, The Higher You Go
EIKGOLEY - Nice
The Longer You Hold Jump, The Higher You Go (Alt)
EYUIAAEI - Useful. It gives you slower falling after jumping.
The Longer You Hold Jump, The Higher You Go (Alt 2)
ENUGOTEI - Nice
Automatically Grab Ladders After Jumping Under Them
ESEIYGEY - Doesn't let Megaman to climb ladders down.
Megaman Is Outlined In White
EYNKAAEI - Doesn't change Mega Man's sprite look, but messes up intro and stage select screen.
Instantly Beat Stage?
EYKKVLEI
Start On Last Stage?
EYSGVLEI
Note: Turn the code off to make it stop looping. - Nice
Visually Walk Behind Backgrounds
EYOYZYEI - Nice
Backgrounds Don't Animate
EYSEYIEI - Nice
Hit Anywhere
EOVNNLEL - Useful
One Hit Kills
EOKEPPEL - Useful
One Hit Kills (Alt)
EIUALZEY - Doesn't work on bosses (tested on Needle Man's stage boss).
Extra Lives Drop From Enemy Kills
ELNLXYEP - Useful
Extra Lives Drop From Enemy Kills (Alt)
ENNYSGEI - Useful
Shoot Backwards
ESKETIEY
Automatically Shoot When Jumping
ESSILAEY - Nice
Press Up To Climb Walls
ESOILGEY
Press Up To Climb Walls (Alt)
ESOIYGEY
Press Up To Climb Walls (Alt 2)
ESOSIGEY - All three "Press Up To Climb Walls" doesn't let to press Down + A to make Mega Man to slide, which might be problem on narrow passages where you need exactly sliding to pass these areas.
Can Keep Climbing Ladders After Reaching The Top
ESESZIEY
Can Keep Climbing Ladders After Reaching The Top (Alt)
ESESTIEY
Automatically Climb Ladders
EYOILIEI
Hold B For Rapid-Fire
ENEGUIEI - Useful
Kill One Enemy To Beat The Stage
EYSELZEI - Totally bad. I got stuck on Sparkman's Doc stage.
Created on Spark Man stage.
Leave a comment:
-
Megaman III (U) [!]
No Music
APXEYYAL
No Sound Effects
ELXAZYEP
No Audio
ELEEAPEP
No Audio (Alt)
ENXYKAEI
Slow Decent When Falling
ESVNGYEY
Slow Decent When Falling
APESZAAL
Note: Hold the jump button to fall at regular speed.
Faster Decent When Falling
EPEYNAEL
No Enemies
ALKNEGAP
No Enemies (Alt)
EOOPEGEL
No Enemies (Alt 2)
ELSPVGEP
No Enemies (Alt 3)
ESEPVGEY
Invulnerability (Can't Pick Up Items)
AUNYEZAP
Invulnerability
ESUAGAEY
Invulnerability (Alt)
EISKKIEY
Invulnerability (Alt 2)
ESOEGAEY
Invulnerability (Alt 3)
ESUAGAEY
Some Enemies Can't Move
EOXULGEL
The Longer You Hold Jump, The Higher You Go
EIKGOLEY
The Longer You Hold Jump, The Higher You Go (Alt)
EYUIAAEI
The Longer You Hold Jump, The Higher You Go (Alt 2)
ENUGOTEI
Automatically Grab Ladders After Jumping Under Them
ESEIYGEY
Megaman Is Outlined In White
EYNKAAEI
Instantly Beat Stage?
EYKKVLEI
Start On Last Stage?
EYSGVLEI
Note: Turn the code off to make it stop looping.
Visually Walk Behind Backgrounds
EYOYZYEI
Backgrounds Don't Animate
EYSEYIEI
Hit Anywhere
EOVNNLEL
One Hit Kills
EOKEPPEL
One Hit Kills (Alt)
EIUALZEY
Extra Lives Drop From Enemy Kills
ELNLXYEP
Extra Lives Drop From Enemy Kills (Alt)
ENNYSGEI
Shoot Backwards
ESKETIEY
Automatically Shoot When Jumping
ESSILAEY
Press Up To Climb Walls
ESOILGEY
Press Up To Climb Walls (Alt)
ESOIYGEY
Press Up To Climb Walls (Alt 2)
ESOSIGEY
Can Keep Climbing Ladders After Reaching The Top
ESESZIEY
Can Keep Climbing Ladders After Reaching The Top (Alt)
ESESTIEY
Automatically Climb Ladders
EYOILIEI
Hold B For Rapid-Fire
ENEGUIEI
Kill One Enemy To Beat The Stage
EYSELZEI
Created on Spark Man stage.
Leave a comment:
-
Originally posted by Mezmorize View PostHere's more untested codes for you to try Unicode:
Megaman II (U) [!]
No Enemies (Some Stages)
EPSNIPEL
No Enemies
ALKSEZAP - This codes removes a power-ups placed in levels too.
No Enemies (Alt)
ALKSUZAP - Removes only some enemies, but removes a some power-ups too. Bosses still appears. (Tested on Metal Man's stage.)
No Enemies (Alt 2)
EOSPTTEL
More Enemies
ALONGAAP - Nice
More Enemies (Alt)
APXYLAAL - It removes some enemies from some areas from every stage.
Invincible After One Hit
EPUGXTEL - After while you still can get hit by enemies.
Faster Enemies
EPOKSYEL
Enemies Move Away From You
EOXYAPEL - Doesn't seem to do anything.
Enemies Move Away From You (Vertically)
ELKYLZEP - Useful. Far better than first code.
Enemies Move Differently
EOKYLPEL - Nice
Enemies Come After You More Aggressively
EOKNIPEL - Nice. Makes the game harder.
Enemies Stop When Far From You
EPSVEYEL - This code has a weird glitch - sometimes Mega Buster's shots doesn't travel, and instead stays on one place.
After Jumping, You Fall Down Faster
EPOEUGEL - Useless
After Jumping, You Fall Down Slower (And Can Walk In Air)
EPKAEGEL - Useful. Can't stay on moving platforms normally, though. It should be used with Invincibility to avoid instant death from Laser Beams in Quick Man's stage since you you can't escape from them quickly with this code.
Enemies Automatically Die
EUSTSTEP - Nice, though it doesn't work on all enemies.
Invulnerability
EIUGVTEY - This code already made by @Abystus.
Invulnerability (Alt)
ESKVETEY - You can still take damage from bosses.
Invulnerability (Alt 2)
ENOVAIEI - This make player dies in one hit in boss battles.
Enemies In Some Stages Can't Move
EIVPIZEY
Enemies Fall Straight Down
EIEVVYEY
Walk Backwards
EIUEOPEY
You And Enemies Attack Backwards
EYXTVYEI
Skip READY Dialog At Beginning Of Stage
EYSAIPEI - Useful
Invisible
EYKGSTEI - Useless. You can't climb ladders easy with this code.
No Sound Effects
EYOALAEI - It removes audio completely.
No Audio
EYXAZAEI - Nice
Bubbles Come Out Of Megaman
ENKAOZEI
Stop On The Top Of A Ladder To Fall Down It
APNAVLAL
Hit Anywhere Horizontally
EPXTPTEL - Makes some bosses harder to kill.
One Bullet Can Kill Multiple Enemies
EINIEZEY - Useful
Dropped Items From Enemies Float
ESSUSGEY - Nice
Instantly Climb Ladders
ENVATTEI
These were made in the Crashman stage.
I only tried a couple codes in other stages, such as no enemies and noticed it's not for all stages.
Leave a comment:
-
Here's more untested codes for you to try Unicode:
Megaman II (U) [!]
No Enemies (Some Stages)
EPSNIPEL
No Enemies
ALKSEZAP
No Enemies (Alt)
ALKSUZAP
No Enemies (Alt 2)
EOSPTTEL
More Enemies
ALONGAAP
More Enemies (Alt)
APXYLAAL
Invincible After One Hit
EPUGXTEL
Faster Enemies
EPOKSYEL
Enemies Move Away From You
EOXYAPEL
Enemies Move Away From You (Vertically)
ELKYLZEP
Enemies Move Differently
EOKYLPEL
Enemies Come After You More Aggressivly
EOKNIPEL
Enemies Stop When Far From You
EPSVEYEL
After Jumping, You Fall Down Faster
EPOEUGEL
After Jumping, You Fall Down Slower (And Can Walk In Air)
EPKAEGEL
Enemies Automatically Die
EUSTSTEP
Invulnerability
EIUGVTEY
Invulnerability (Alt)
ESKVETEY
Invulnerability (Alt 2)
ENOVAIEI
Enemies In Some Stages Can't Move
EIVPIZEY
Enemies Fall Straight Down
EIEVVYEY
Walk Backwards
EIUEOPEY
You And Enemies Attack Backwards
EYXTVYEI
Skip READY Dialog At Beginning Of Stage
EYSAIPEI
Invisible
EYKGSTEI
No Sound Effects
EYOALAEI
No Audio
EYXAZAEI
Bubbles Come Out Of Megaman
ENKAOZEI
Stop On The Top Of A Ladder To Fall Down It
APNAVLAL
Hit Anywhere Horizontally
EPXTPTEL
One Bullet Can Kill Multiple Enemies
EINIEZEY
Dropped Items From Enemies Float
ESSUSGEY
Instantly Climb Ladders
ENVATTEI
These were made in the Crashman stage.
I only tried a couple codes in other stages, such as no enemies and noticed it's not for all stages.
Leave a comment:
-
Originally posted by Mezmorize View PostI might re-visit them later on, but I've already started on Megaman.
Just like the previous games I only tested these for a couple seconds at a time.
Megaman (U) [!]
No Music (Only Sound Effects)
ELNPLZEP - Nice
No Audio
EINKLGEY - Nice
Remove Health Bar and Score
APNIZLAL - Nice
No Enemies
AOSIEPAL - Nice. It doesn't affects bosses, but removes all power-ups placed in levels, like Energy / Health capsules and Extra Lives and removes lifts on Gutman's stage making passing the level impossible.
No Enemies (Alt)
ESOSEAEY - It causes a massive glitches when boss battle begins and it also removes powerups placed throughout the levels. It also removes the lifts needed for progress some stages of the game (tested on Gutman's stage).
Walk Thru Walls
ASOSTYAP - It works only for breakable blocks.
Walk Thru Walls (Alt)
ASUKSIEL - It works only for breakable blocks.
Walk Thru Walls (Alt 2)
ESOKUIEY - Causes a strange walking through walls and you can't advance (tested on Cutman's stage).
Walk Thru Walls (Right Direction)
EIEOETEY
Note: Enemies can't pass thru walls walking right. - This code totally messes up graphic and entire stage.
Walk Thru Walls (Left Direction)
ESEPVTEY
Note: Enemies can't pass thru walls walking left. - This code totally messes up graphic and entire stage.
Some Enemies Move Away From You Instead Of Towards
ELSYPTEP
Some Enemies Move Away From You Instead Of Towards (Alt)
EIVUETEY
Some Enemies Fall Down Thru The Floor
EUXLOTEP - Nice
Walk Backwards
EIXPYIEY
Automatically Shoot
EIUOGIEY - You cannot access menu with pressing start to pause or change weapons.
Invisible
ESXOYPEY
Enemies Can't Move (Or Be Attacked)
ESOPEPEY - Useless
Invulnerability (But Can't Kill Enemies)
ESSGEPEY - Useless
Enemies Die Soon As They Appear
EISLVTEY - Makes some killable enemies can't be killed at all no matter how time you shoot them.
Enemies Slow Down Directly Beside You
ENSZKZEI - Nice. Makes killing them easier.
Enemies Move Differently
EYVLOTEI - Only side effect from this is enemies shoot only vertically and after killing enemies a single static shot remains where the enemy was.
Enemies Only Move Horizontally
ENEUOTEI
Jump And Hold Either Right Or Left To Fly Across The Screen
ENNOVGEI
Extra Lives Drop From Enemy Kills
EOXGYIEL - Useful
Takes More Shots To Kill Enemies
ESVLOTEY
Instantly Climb Ladders
ENNOYYEI
Note: Turn off on ladders that change screens.
If it matters, all these were made on Cutman stage.Last edited by Unicode; 08-11-2013, 01:38:40 PM.
Leave a comment:
-
Originally posted by Unicode View PostThanks. I added most of your codes for Hudson's Adventure Island 2 and 3. You can find a more codes for Adventure Island series?
Just like the previous games I only tested these for a couple seconds at a time.
Megaman (U) [!]
No Music (Only Sound Effects)
ELNPLZEP
No Audio
EINKLGEY
Remove Health Bar and Score
APNIZLAL
No Enemies
AOSIEPAL
No Enemies (Alt)
ESOSEAEY
Walk Thru Walls
ASOSTYAP
Walk Thru Walls (Alt)
ASUKSIEL
Walk Thru Walls (Alt 2)
ESOKUIEY
Walk Thru Walls (Right Direction)
EIEOETEY
Note: Enemies can't pass thru walls walking right.
Walk Thru Walls (Left Direction)
ESEPVTEY
Note: Enemies can't pass thru walls walking left.
Some Enemies Move Away From You Instead Of Towards
ELSYPTEP
Some Enemies Move Away From You Instead Of Towards (Alt)
EIVUETEY
Some Enemies Fall Down Thru The Floor
EUXLOTEP
Walk Backwards
EIXPYIEY
Automatically Shoot
EIUOGIEY
Invisible
ESXOYPEY
Enemies Can't Move (Or Be Attacked)
ESOPEPEY
Invulnerability (But Can't Kill Enemies)
ESSGEPEY
Enemies Die Soon As They Appear
EISLVTEY
Enemies Slow Down Directly Beside You
ENSZKZEI
Enemies Move Differently
EYVLOTEI
Enemies Only Move Horizontally
ENEUOTEI
Jump And Hold Either Right Or Left To Fly Across The Screen
ENNOVGEI
Extra Lives Drop From Enemy Kills
EOXGYIEL
Takes More Shots To Kill Enemies
ESVLOTEY
Instantly Climb Ladders
ENNOYYEI
Note: Turn off on ladders that change screens.
If it matters, all these were made on cutman stage.Last edited by Mezmorize; 08-11-2013, 06:32:23 AM.
Leave a comment:
-
Originally posted by Mezmorize View PostThanks.
Here's codes for the third game in the series:
Hudson's Adventure Island III (U) [!]
Invulnerability (Cant Pick Up Items)
AOSXUZAL
Float After Jumping
EPNZZYEL
Note: Turn off the code to fall back down. - This makes player appear little under ground surface on some stages.
No Audio
EUSTVZEP - Nice
Fall Slower After Jumping
EUVZNZEP - Useful
Fruits Appear After Walking By Them (Instead Of Before)
ELOITGEP - Nice
Fruits Are Visible As Soon As They're On The Screen
EUEZPLEP - Useless
Get Items (And Recieve Damage) From Anywhere
EUVZVZEP - Useless
Remove Health Bar
ELNYNIEP
Slow Motion
ESVYPAEY - Sound plays totally bad.
Keep Walking After Letting Go Of Right Or Left
EIVZIAEY - Nice
Hold Down To Stand Up, Otherwise You're Laying Down
ESKXGGEY
Walk Backwards
ESKXLIEY
Walk Without Moving Your Legs
ENUXAGEI - Nice
Fruits Disappear Faster
ESNUTIEY - This makes on score showing up from collecting fruits and make some underwater enemies to move abnormally.
Infinite Health
EIVYSIEY - Useful
Infinite Health (Alt)
ESENNIEY - Useful
Remove Health Bar
ESONUIEY - Nice
Remove Lives, Points, And Fruit Counter
EYKVOYEI - Nice
Slowly Float Upwards While Holding A, Let Go To Slowly Fall
EYSXZAEI - This same code was made already by @megaman_exe, but I deleted his code from database because it has a dawn error: if you swim high before exit to the end on the level 4-6, this code cause you will automatically finish with a incorrect entering into the exit before you approach enough it. If this happens, after your exit in this way the game will not continue (the rest of the health bar won't be scored as bonus, and game won't take you to the boss battle after this level). Unfortunately, nobody responded to fix that error in this code (not least until I deleted it from database).
Float Upwards While Holding A, Let Go To Slowly Fall
EYEZSZEI - Useful
Remove Enemies And Fruits/Powerups
EYNSUAEI - Useless
Makes The Score Counter Display Buggy Coordinates?
EYEYVGEI - Useless, though it doesn't harm gameplay and makes a fun in the game.
Picking Up A Fruit Warps You Somewhere
EPKISLEL - Makes the game have glitched graphics, and after second warping the game froze.
After You Jump, You Float
EPNXIYEL
Note: Turn off the code to fall back down. - Useful
Can Get Fruits By Walking Under Them
EUKKTZEP
Note: Can't get eggs though.
Fruit Fully Restores Health
ELXZLTEP - Useful. After collecting the first fruit, every next collected fruit will makes health bar go over normal limit and health bar itself will be replaced by various sprites. But collecting a Milk or Meat will revert Energy back to the default maximum.
Reverse The Functions Of The Left And Right Buttons
ESNZZAEY
1 Fruit Counts As 11
ESSNOIEY - Nice. It also makes Milk and Meat are counted as 20 instead of 10.
1 Fruit Gives 99 Lives And Lots More Points
ESNYOIEY - It also gives a lots of points from killing enemies.
Jump Much Higher
EYNXSZEI
Swim In The Air
ENEZPYEI - You'll lose any dinosaur (except the purple swimming one) when using the code.
After Jumping, You Fall Back Down Faster
EYUZSZEI
Don't Kick Eggs
EOVZGZEL - Nice
Kick Eggs Further
EUVXOAEP
Touching Enemies Kills Them
EIKZNGEY - Running into enemies while having an Invincibility bee will kill the player.
Touching Enemies Kills Them (Alt)
ESXZOGEY - Touching an enemy while having a dinosaur causes an instant death.
Invulnerability
ESEZVGEY - No boss appear (Tested on World 4' boss).Last edited by Unicode; 08-11-2013, 02:48:49 PM.
Leave a comment:
-
Originally posted by Mezmorize View PostHudson's Adventure Island II (U) [!]
Walk Right To Beat The Stage
AOOXPYAL - You can't beat boss stages on every island with this code.
Walk Right To Beat The Stage (Alt)
EOSXGYEL - You can't beat boss stages on every island with this code.
Float In The Air After Jumping
EUNKOZEP
Note: Turn off the code to drop back down. - Actually you can still come down by walking without disabling the code.
Walk Without Moving Your Legs
ELKXAPEP
Get 2,000 Points At Start Of Round
EUVXOZEP - This works only if you doesn't have a dinosaur riding in beginning of the stage.
No Audio
ELEVUPEP - Nice
Invulnerability (Cant Pick Up Items)
EIEIEIEY
Keep Running After Releasing Right Or Left
EISZPAEY
Automatically Run, Hold B To Walk
ESEZYAEY - This works only if you doesn't have a dinosaur riding.
Travel Faster
ESEXYAEY
Infinite Health
EIUIZAEY - Useful
Infinite Health (Alt)
EYXSPAEI - Useful
Remove Lives Counter
ENXKXTEI - It removes score too.
Start Stage With 10,000 Points
ENKKVTEI - You can't receive any score points from killing enemies, power-ups or fruits.
Score And Lives Constantly Rise
EYNGNYEI - Nice
Ater Picking Up An Item, Score And Lives Constantly Rise
ELNKNYEP
Swim In The Air
EYUZGAEI - Sometimes you can't shoot and go backwards.
Hold Jump To Slowly Float, Let Go To Slowly Fall
EYOLIPEI - Pterodactyl (the flying dinosaur) cannot fly with this code.
Face Opposite Direction When Not Moving
EYEXPGEI
Eggs Already Open, Enemies Automatically Die
EOKIEIEL - When entering boss battle in end of every island, this code destroy boss, but the game won't continue and you won't be able to advance on next island.
Eggs Already Open, Enemies Automatically Die (Alt)
EOKINIEL - When entering boss battle in end of every island, this code destroy boss, but the game won't continue and you won't be able to advance on next island.
Get Items From Anywhere
ELKXGYEP - Useful
Items Worth More Points
EUXGSYEP - Nice
Slow Motion
EYXIOZEI - Doesn't work on boss battles, and disables enemies from appearing.
Food Fully Restores Health
ENKZXPEI - Useful
Food Gives Lives Instead Of Points
EYEXEGEI - Nice
Get Skateboard Instead Of Axe From Egg
EISXVZEY - Nice
Meat Comes Out Of Eggs
EYEXVZEI - In some stages a Milk appears instead of Meat.
Invincibility Pet Comes Out Of Eggs
EYOZSZEI - Nice
Blue Dinosaur Comes Out Of Eggs
EYXZUZEI - Nice
Red Dinosaur Comes Out Of Eggs
EYXXXZEI - Nice
Purple Flying Dinosaur Comes Out Of Eggs
EYUZOZEI - Nice
Purple Dinosaur Comes Out Of Eggs
EYUXEZEI - Nice
Key Comes Out Of Eggs
EYUXNZEI - Useful, though it doesn't work on all eggs. The key takes you on the bonus cloud stage with power-ups.
Key Comes Out Of Eggs (Alt)
EYSZKZEI - Useful, though it doesn't work on all eggs. The key takes you on the bonus cloud stage.
Key To Secret Room Comes Out Of Eggs
EYKZVZEI - Useful
Key To Island Skip Room Comes Out Of Eggs
EYKXSZEI - Useful
Snails Travel Faster
EOUXYZEL
Invulnerability
EOXSUTEL - You will die if try to collect a key for Island Skip Room / Secret Room / Bonus stages from an hidden egg.
Invulnerability (Alt)
ESSSUIEY - Just bad code.
Enemies Die When You Touch Them
ESXSNTEY - If player touch the boss on end of every island, you'll be trapped and game won't advance anymore.
Enemies Die When You Touch Them (Alt)
ENSSKTEI - If player touch the boss on end of every island, you'll be trapped and game won't advance anymore.Last edited by Unicode; 08-11-2013, 03:50:27 AM.
Leave a comment:
Leave a comment: