Also, I found your hex editing game genie codes into roms tutorial, you should check out the GHTool we're working on as it aids with doing that. Gives you the possible compare values if it's missing and patches the rom for you.
http://gamehacking.org/vb/threads/61...m-Hacking-Tool
Announcement
Collapse
No announcement yet.
Mez's Codes...
Collapse
X
-
Originally posted by Mezmorize View PostUnfortunately it makes the value at C6FF change very fast if you hold down Select for very long.
Leave a comment:
-
Originally posted by Rune View PostNice new hacks!
Tom & Jerry will need a MJ eventually. Might do that sometime soon.
Tried the Beethoven's 2nd with VBA v1.8.0/v1.8.0 beta 3 and BGB. The code didn't work for any of those emulators. Did not try v1.7.2.
Your Robocop vs. Terminator code works properly but once you run-out of health, the game will freeze. I'll let you know about any other issues when I am able to do so.
Here's another long Game Genie code, this time for Final Fantasy Legend III (U) [!]
Press Select To Cycle Item Slot 1 Through Every Item
C37-19C-2A9
807-1AC-C40
3E7-1BC-4CC
FAE-80C-E6A
8AE-81C-E6A
FFE-82C-E6A
E6E-83C-E6A
04E-84C-E6A
CAE-85C-E6A
8FE-86C-E6A
3EE-87C-E6A
FAE-88C-E6A
FFE-89C-E6A
C6E-8AC-E6A
3CE-8BC-E6A
EAE-8CC-E6A
FFE-8DC-E6A
C6E-8EC-E6A
3EE-8FC-E6A
F0E-91C-E6A
8AE-92C-E6A
A9E-93C-E6A
C3E-94C-E6A
1CE-95C-E6A
37E-96C-E6A
Unfortunately it makes the value at C6FF change very fast if you hold down Select for very long.
The values can be found here: http://gamehacking.org/?s=v2&sys=10&gid=3132&sid=1948
Leave a comment:
-
Nice new hacks!
Tom & Jerry will need a MJ eventually. Might do that sometime soon.
Tried the Beethoven's 2nd with VBA v1.8.0/v1.8.0 beta 3 and BGB. The code didn't work for any of those emulators. Did not try v1.7.2.
Your Robocop vs. Terminator code works properly but once you run-out of health, the game will freeze. I'll let you know about any other issues when I am able to do so.
Leave a comment:
-
Originally posted by silentkiller View PostI agree with ReyVGM.
Let's wait & see more interesting codes coming up from Mezmorie.
Here are a few more Game Boy codes:
Ren & Stimpy Show, The - Space Cadet Adventures (U) [!]
Invulnerability
C96-EFE-E69
Blink Longer After Taking Damage
FF7-3BE-08B
Invulnerability (Blink)
186-BAE-6EA
RoboCop Vs. The Terminator (U) [!]
Don't Blink From Taking Damage
777-028-2AB
Shadow Warriors (E)
Infinite Health
003-1DD-19E
Infinite Lives
003-1CE-19E
Blink Longer After Taking Damage
FF3-22D-80A
Don't Stop Blinking After Taking Damage
002-B3D-19E
Invulnerability
C96-9C9-E69
Small Soldiers (U) [S][!]
Infinite Health
007-05E-6E2
Smurfs, The (UE) (V1.1) (M3) [S][!]
Infinite Lives
006-C1C-19E
Invulnerability
C97-E9A-19E
Smurfs 2, The (E) (M4)
Infinite Lives
003-90E-E6E
Infinite Health
006-A3F-19E
Smurfs 3, The (E) (M4) [!]
Infinite Health
008-8DE-E6E
Infinite Lives
007-DEE-E6E
Invulnerability
008-4FE-3BA
Space Invaders (U) [S]
Infinite Ships
005-15A-E6E
Spider-Man and the X-Men in Arcade's Revenge (U)
Start With 9 Lives
096-51D-E66
Infinite Lives
00B-F8B-E6E
Infinite Health
92B-93B-A28
Star Wars - Super Return of the Jedi (U) [S][!]
Invulnerability
C9F-06F-3BE
Super James Pond (E) [!]
Start With Max Health Units
053-CFE-E66
Start With Max Health Units (After Death)
055-F6E-E66
Infinite Health
FA3-79C-4C1
Start With 9 Lives
093-CAE-E66
Infinite Lives
005-FDE-3BE
Invulnerability From Snakes
C95-A4C-E69
Don't Blink After Taking Damage
003-A7C-19E
Sword of Hope II, The (U) [!]
Start With 579,300 Gold
002-C9E-5D4
Start With Max Gold (777,215)
FF2-C5E-7FB
002-C9E-5D4
Simpsons, The - Krusty's Fun House (U) [!]
Have Invulnerability Longer After Taking Damage
FF4-9EB-803
Invulnerability After Taking Damage
003-CAB-19E
Skate or Die - Bad 'N Rad (U) [!]
Don't Stop Blinking After Taking Damage
00A-65D-19E
Invulnerability (Blink)
18A-2FD-6EA
Small Soldiers (U) [S][!]
Infinite Health
007-05E-6E2
Don't Stop Blinking After Taking Damage
00E-B6F-19E
Snow Bros. Jr. (U) [!]
Invincibility
00F-D5F-E6E
Blink Longer After Starting A Stage Or Losing A Life
FFC-A5B-19A
Invulnerability (Blink)
00C-1BB-3BE
SolarStriker (W) [!]
Invulnerability
009-E7F-E6E
---
And thanks to rimsky82's interesting guide ( http://gamehacking.org/faqs/retrojokers.pdf )
I was able to make a code that activates on a button press for Super Mario Land (W) (V1.1) [!].gb
Press Select For Fire Power
C38-15B-2A9
108-16B-E68
7F8-17B-4CC
FAF-108-E6A
80F-118-E6A
FFF-128-E6A
E6F-138-E6A
04F-148-E6A
CAF-158-E6A
20F-168-E6A
7FF-178-E6A
FAF-188-E6A
B5F-198-E6A
FFF-1A8-E6A
3EF-1B8-E6A
02F-1C8-E6A
EAF-1D8-E6A
B5F-1E8-E6A
FFF-1F8-E6A
F0F-208-E6A
80F-218-E6A
A9F-228-E6A
C3F-238-E6A
18F-248-E6A
48F-258-E6A
Leave a comment:
-
Originally posted by ReyVGM View PostIt's not for me, it's for the people.
He discovered some codes that not even Japanese code sites have.
Let's wait & see more interesting codes coming up from Mezmorie.Last edited by silentkiller; 08-06-2012, 08:10:46 PM.
Leave a comment:
-
Originally posted by Mezmorize View PostI just tested most of these with my usual emulator, 1.8.0 beta 3 and they work for me.
(snippy snip)
Leave a comment:
-
Originally posted by Rune View PostRandom scrawlings:
Using VBA 1.8.0 [off-shoot]:
..
beethoven 2nd - worked for me
bill n ted's : i time by mez did not work. ventuz's did.
This is a push button code. The code works. The timer still decreases, but the stage does not end when the time is up.
Daffy Duck: The Marvin Missions - blink until next area after being hit did not work whatsoever.
Infinite Health - does not work
Worked for me
flintstones (self titled) - infinite health and no game over both don't seem to work
My bad, should be named Infinite Lives.
ironman / xo manowar - Developer Level Select Menu - not working?
Pause the game, hold either up or down and unpause.
Lethal Weapon - i health works, i ammo aspect nope
This is just another push button code.
Looney Tunes - Start with 99 Lives & Infinite Lives - do not work
Works for me.
Obelix (E) (GBC) - none of the codes worked for me by anyone except the i time.
I have not hacked a gbc game...
Obelix (E) (M2) (Eng-Spa) [S][!]
World Heroes 2 Jet gb - Didn't notice what the test mode did. Infinite health P1 seems to apply to P2 as well.
Turn on the code and reset the system.
-------
Here's some more codes for Game Boy:
Pac-in-Time (UE) [S][!]
Infinite Lives
004-44F-19E
Pagemaster, The (U) [S][!]
Invulnerability
C91-8FB-E69
Cheat Flags
186-B78-6EA
086-5C8-F7E
Note:
The first line of code makes the words Cheat Flags appear on the Main Menu.
The second code makes that option be highlighted for selection upon booting into the menu.
Pang (U)
Invulnerability
187-00D-6EA
Blink Longer After Losing A Life
FF6-C6C-6EA
Don't Stop Blinking After Losing A Life
003-29C-19E
Parasol Stars (UE) [!]
Invulnerability
C9B-5DE-E69
Don't Stop Blinking After Losing A Life
002-4CD-19A
Pinocchio (U) (1996) [!]
No Game Over
18C-2FF-6EA
Infinite Lives
00C-29F-19E
Pocket Bomberman (U) [S]
Invulnerability
C33-6EB-E61
Pop 'N TwinBee (E) [!]
Start With 9 Lives
094-FAE-E66
Infinite Lives
001-3DC-19E
Probotector (E) [!]
Invulnerability
18A-CDA-6EA
Blink Longer After Losing A Life
FFF-BEB-E68
Don't Stop Blinking After Losing A Life
C9A-D5A-3BE
Probotector 2 (E) [S]
Invulnerability
00B-83B-19E
Prophecy: The Viking Child (U) [!]
Blink Longer After Taking Damage
FFA-DFD-2A2
Invulnerability (After Being Hit Once)
00A-1AD-19E
Real Ghostbusters, The (U) [!]
Invulnerability
C98-13B-E69
Blink Longer After Taking Damage
FF8-15B-6EA
Invulnerability (After Being Hit Once)
00E-98D-19E
Ren & Stimpy Show, The - Veediots! (U) [!]
Infinite Time
003-ED9-3BE
Infinite Health
184-D99-4CA
Infinite Lives
00D-F98-E6E
Road Rash (U) [M][!]
Speed Does Not Decrease From Releasing Gas
001-1DA-E66
Rodland (U)
Invulnerability
C97-2BC-E69
Start With 9 Lives
091-B4F-E66
Infinite Lives
007-88C-3BE
Don't Die From Enemy Touch
007-67C-19E
Blink Longer After Losing A Life
FFE-F3F-E69
Invulnerability After Losing A Life
00E-FDF-19E
Rugrats Movie, The (U) [S]
Infinite Health
C98-FEC-4C1
C98-FFC-4C3
C99-00C-E61
Leave a comment:
-
Random scrawlings:
Using VBA 1.8.0 [off-shoot]:
b c kid (e) 1 : blink code, same with Batman RoTJ (blink codes as well) <- both error messages "fixed" with new VBA
Battle Unit Zeoth (UE) -> both codes now work.
then
..
beethoven 2nd - invulner didn't work either.
bill n ted's : i time by mez did not work. ventuz's did.
Daffy Duck: The Marvin Missions - blink until next area after being hit did not work whatsoever.
Infinite Health - does not work
flintstones (self titled) - infinite health and no game over both don't seem to work
ironman / xo manowar - Developer Level Select Menu - not working?
Lethal Weapon - i health works, i ammo aspect nope
Looney Tunes - Start with 99 Lives & Infinite Lives - do not work
Ninja Boy - Don't Stop Blinking After Losing A Life... it works but as soon as you attack again the invincibility effect is lost.
Obelix (E) (GBC) - none of the codes worked for me by anyone except the i time.
Super Chinese Land 1 (J) - not your code, but ugetab's Infinite Life code didn't work.
World Heroes 2 Jet gb - Didn't notice what the test mode did. Infinite health P1 seems to apply to P2 as well.
..
both Tom and Jerry games could use a good Jump In Midair code. They're ridiculously difficult.Last edited by Rune; 07-30-2012, 02:49:08 AM.
Leave a comment:
-
Originally posted by OldSchoolGamer View PostI think there's actually a version that is more recent than that, which was updated by the VBA-M guys. Here is the official link to the download: http://vba-m.com/index.php?ind=downl...y_view&iden=70
It is "a Build of VBA 1.8 made off of the latest and last SVN version, to replace 1.8 beta 3. (Many fixes)"
I think that it's different than the VBA-M branch. The VBA-M branch is more recent than that. But if you don't want to use the VBA-M branch and want to stick with the official version, then that might be for you.
I'll check it out.
Originally posted by ReyVGM View PostJust saw your blog Mez, it was linked from TCRF. Pretty cool that you found all of those GB button codes.
You should apply that process to GBC games too.
I made a script with AutoHotKey to do most of the work, but it's still time consuming.
I do plan to scan GBC next, after I finish up with these Game Genie codes.
Originally posted by Rune View PostNot a problem. As soon as I switched to v1.8.0 beta 3 as well, all of the blink codes seemed to work from then onwards. Going to go back and see whether it was a VBA related error specific to that version soon. :-)
I'm learning as I go, so I know their not the greatest codes.
Leave a comment:
-
Originally posted by Mezmorize View PostSorry about that, I don't do enough testing truthfully.
Although, I was using version 1.8.0 beta 3.
Leave a comment:
-
Originally posted by ReyVGM View PostJust saw your blog Mez, it was linked from TCRF. Pretty cool that you found all of those GB button codes.
You should apply that process to GBC games too.
Leave a comment:
-
Although, I was using version 1.8.0 beta 3.
It is "a Build of VBA 1.8 made off of the latest and last SVN version, to replace 1.8 beta 3. (Many fixes)"
I think that it's different than the VBA-M branch. The VBA-M branch is more recent than that. But if you don't want to use the VBA-M branch and want to stick with the official version, then that might be for you.Last edited by OldSchoolGamer; 07-27-2012, 10:50:47 PM.
Leave a comment:
Leave a comment: