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  • Originally posted by helder View Post
    Actually its on the site but here is what I made:

    Code:
    Enemies Die in 1 Hit
    B431-A4B8
    
    Note: Some Bosses need a few more hits, and need to have their defensive  abilities removed like the Face Shield of the Scorpion Boss.
    Well at least our addresses are close. Was there a reason you didn't modify the branch at 06EF70 like my above code?
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

    Comment


    • NES - Bionic Commando (USA) FCEUX

      Lights Stay On Underground (must have on prior to entering)
      068B:02
      069E:00

      Grip Up Anywhere (You can go up as long as you want, even through solid objects press down to stop, causes minor graphical glitch with grapper and may kill you if using angle shots at wrong times, comes in quite handy sometimes though)
      06BF:02

      One Shot Kills (Side Scrolling Levels. Think I got all of them, maybe a few more didn't play through whole game)
      0781:FF
      0782:FF
      0783:FF
      0784:FF
      0785:FF
      0786:FF
      0787:FF
      0788:FF
      0789:FF
      078A:FF
      078B:FF
      Last edited by CRACKdown; 02-28-2012, 11:15:52 PM.

      Comment


      • Originally posted by Abystus View Post
        Well at least our addresses are close. Was there a reason you didn't modify the branch at 06EF70 like my above code?
        Been so long since I hacked it, but I believe I messing around with what modifies damage I should have looked up more on the log but I didn't. Does your code kill bosses in 1 hit or does it suffer from the same symptoms as mine?
        Spoiler Alert! Click to view...

        THE BAD GUY!!!!!!

        Comment


        • Originally posted by helder View Post
          Been so long since I hacked it, but I believe I messing around with what modifies damage I should have looked up more on the log but I didn't. Does your code kill bosses in 1 hit or does it suffer from the same symptoms as mine?
          I didn't actually test against bosses (don't have the patience to sit through till I get to one). It does slaughter chickens in town though (something you can't normally do in-game). I would assume it would work against any boss without shielding to destroy first. Hopefully Phil gives it a good testing.
          Not taking any requests at this time.

          Bored? Watch some of my hacks here.

          Comment


          • CRACKdown, I thought you recently learned how to convert your codes to Game Genie codes? Or am I thinking of another person, can't remember.

            You been making some nice codes, good job.
            Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

            Comment


            • Thanks Oldschool! Encouragement is always welcome. I mostly stick to RAM codes cause I can get most of what I want done that way, though I know the possibilities are wider in the ROM. Maybe someday I'll start looking into them more.

              I didn't see this game listed in either database so I don't know if it goes by a different name, or just nobody has hacked it yet? Anyway...

              NES - Blue Shadow (U) FCEUX

              Level Modifier
              0040:??

              00 = Stage 1_1
              01 = Stage 1_2
              02 = Stage 1_3
              03 = Stage 1_4
              04 = Stage 2_1
              05 = Stage 2_2
              06 = Stage 2_3
              07 = Stage 3_1
              08 = Stage 3_2
              09 = Stage 3_3
              0A = Stage 4_1
              0B = Stage 4_2
              0C = Stage 4_3
              0D = Stage 5_1
              0E = Stage 5_2
              0F = Unlock BGM Test

              Character Modifier
              0041:??

              00 = Hayate
              04 = Kaede

              Vertical Height Modifier (1A - 1E Work best, will continue to glide at this level as long as code is on)
              0640:??

              Infinite Shurikens
              0662:63

              Super Jump (Hold jump to go as high as you like, makes you shoot up after climbing platforms, turn off when this happens)
              06A0:00

              Weapon Modifier
              06B2:??

              00 = Sword
              03 = Rope Weapon

              Infinite Health
              06F0:10

              No Enemies (Best to turn these off when Bosses appear, most Bosses use 07F8:01 for one hit kill if you want to make a separate code for that, but some bosses have armor you need to remove before using it.)
              07F8:00
              07F9:00
              07FA:00
              07FB:00
              07FC:00

              Infinite Time on Item Pick-up
              07E8:50
              07E9:50
              07EA:50
              07EB:50
              07EC:50
              07ED:50

              Comment


              • Magic Dragon (Unl) could use a good invincibility code. It's a very hard 2D side-scrolling shooting game.

                Comment


                • NES - Magic Dragon (Unl) FCEUX

                  Invincible
                  0400:00

                  Full Power Gun Shot
                  001A:08

                  Thanks for the Request!
                  Last edited by CRACKdown; 02-29-2012, 03:04:33 PM.

                  Comment


                  • VisitntX's codes for this game only effect Jake, so here's Elwood's codes and a few extra.

                    NES - Blues Brothers, The (USA) FCEUX

                    Elwood Infinite Energy
                    042B:03

                    Elwood Infinite Lives
                    0429:02

                    Elwood Invincible
                    03C3:02

                    Jake Super Jump
                    03C8:02

                    Elwood Super Jump
                    03C9:02

                    Jake Jump in Midair (turn off to use ladders)
                    040C:01

                    Elwood Jump in Midair (turn off to use ladders)
                    040D:01

                    Speed Modifier (02 = Normal Walk, 04 = Normal Run, can increase further if wanted)
                    007F:??

                    Character Modifier (00 = Jake, 01 = Elwood)
                    0038:??

                    Chapter Modifier
                    0750:??

                    00 = Chapter 1: Stairway to Heaven
                    01 = Chapter 2: Wear-House
                    02 = Chapter 3: Jailhouse Rock
                    03 = Chapter 4: Underworld
                    04 = Chapter 5: Demolition Experts

                    Comment


                    • NES - Bomberman (USA) FCEUX

                      Enter Door Whenever
                      009C:00

                      Instabombs (use invincibility)
                      03C7:01

                      Comment


                      • Originally posted by Abystus View Post
                        I never found the code "One Hit Kills" by helder created for this game. I have created a "One Hit Kills" alternative for you to try out:

                        The Legend of Zelda: A Link to the Past (U) GG [SNES]

                        Code:
                        One Hit Kills
                        6D35-ADF8
                        I tested with a few different swords against normal enemies (that would require more than 2 hits to kill, and even Chickens!), but I did not encounter any bosses during my tests. Maybe you could do some further testing with it to see if it gives you any issues. Let me know how it works for you.
                        Yes, I will, and thanx for the effort.

                        Helder's code for one-hit kills, B431-A4B8, is in the SNES GG database.

                        I shall reply some time tomorrow AM with the results of testing your code on ZSNES. Again, THANX!
                        I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                        Comment


                        • NES - Bonk's Adventure (U) FCEUX

                          Vertical Hold Modifier
                          035A:??

                          99 Carrots Bonus Round
                          043D:63

                          Anger Modifier
                          0449:??

                          00 = Normal
                          01 = Angry
                          02 = Pissed

                          Enemies Die on Contact (Character Flashes)
                          0453:01

                          Level Modifier
                          0459:??

                          00 = 1-1
                          01 = 1-2
                          02 = 1-3
                          03 = 1-4
                          04 = Stomach
                          05 = Boss Elevator
                          06 = Boss
                          07 = 2-1
                          08 = 2-2
                          09 = 2-3
                          0A = 2-4
                          0B = Boss Elevator
                          0C = Boss
                          0D = 3-1
                          0E = 3-2
                          0F = 3-3
                          10 = Boss Elevator
                          11 = Boss
                          12 = 4-1
                          13 = 4-2
                          14 = 4-3
                          15 = Boss Elevator
                          16 = Boss
                          17 = 5-1
                          18 = 5-2
                          19 = Into the Well
                          1A = 5-4
                          1B = 5-4 II
                          1C = Corridor
                          1D = Corridor 2
                          1E = Corridor 3
                          1F = Up the Waterfall
                          20 = Stronghold
                          21 = Get Ready 1
                          22 = Boss 1
                          23 = Get Ready 2
                          24 = Boss 2
                          25 = Get Ready 3
                          26 = Boss 3
                          27 = Get Ready 4
                          28 = Boss 4
                          29 = Doorway
                          2A = Boss Elevator
                          2B = Boss
                          2C = Door
                          2D = Blast Off
                          2E = Blast Off 2
                          2F = 7-4
                          30 = Final Boss
                          31 = Bonus Area
                          32 = Bonus End
                          33 = Up the cliff end
                          34 = Secret Carrot Room
                          35 = Ending
                          36 = Ending 2
                          37 = Play on Start Menu
                          38 = Falling through Stars
                          Not much of interest after this.

                          Super Jump
                          0477:0F

                          Jump in Midair, see note (You have to jump, attack, attack, jump for this to work, not to hard to get the hang of)
                          04A5:FF

                          Comment


                          • NES - Burger Time (U) FCEUX

                            Just Get Top Buns
                            003E:CF

                            Freeze All Enemies
                            0438;D1
                            0439;D1
                            043A;D1
                            043B;D1
                            043C;D1
                            043D;D1

                            Sort of Invincible (You won't die, but it's really hard to get moving again)
                            040E:00

                            ---

                            NES - Break Thru (U) FCEUX

                            Ghost Mode (You can't be hit by enemies, but you can't hit them either, can still die from obstacles and going off road)
                            003D:00


                            *Added the semicolons on Freeze enemies because these we're appearing.
                            Last edited by CRACKdown; 03-01-2012, 04:46:33 AM.

                            Comment


                            • Originally posted by Abystus View Post
                              I never found the code "One Hit Kills" by helder created for this game. I have created a "One Hit Kills" alternative for you to try out:

                              The Legend of Zelda: A Link to the Past (U) GG [SNES]

                              Code:
                              One Hit Kills
                              6D35-ADF8
                              I tested with a few different swords against normal enemies (that would require more than 2 hits to kill, and even Chickens!), but I did not encounter any bosses during my tests. Maybe you could do some further testing with it to see if it gives you any issues. Let me know how it works for you.

                              I tested it on ZSNES 1.51 with the common (U) Zelda rom, with no codes on for amped-up swords, etc.and it worx fine with the Uncle's swd. and master swd., duplicating the effects of the "Modify Enemy Health" codes with the value set at 00. It doesn't work with the "Blind The Thief" boss, who seems immune to all such codes, nor does it work with the fire head of Trinexx, nor with Ganon, but otherwise it worx perfectly, with the emu and rom I tested it on. 'Tis an excellent code IMO.

                              And again, THANX for the effort! Perhaps I can get my friends who request codes to write this forum themselves.
                              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                              Comment


                              • NES - Cowboy Kid (USA) FCEUX

                                Infinite Money
                                069E:09
                                069F:09
                                06A0:09
                                06A1:09

                                Have key
                                06A2:01
                                06A3:01

                                Invincible
                                06A4:01

                                Music Modifier (Change screens to take effect)
                                06DB:??

                                9 Stars
                                06DC:09

                                ---

                                Babel no Tou (J) FCEUX

                                Infinite Power
                                0091:63

                                Floor Modifier
                                009F:??

                                ---

                                NES - California Raisins - The Grape Escape (U) FCEUX

                                Super Jump
                                00EB:00

                                Boss 1 Hit Kill
                                00DF:01

                                Comment

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