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CRACKdown's Retro Codes

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  • Decided to start doing some FCEUX codes. Will continue to post them in this thread also.

    NES - Dizzy The Adventurer (Unofficial - Aladdin Cart) FCEUX

    Score Modifier
    03D9:09
    03DA:09
    03DB:09
    03DC:09
    03DD:09
    03DE:09

    ---

    NES - Arabian Dream Sherazaado (J) FCEUX

    Infinite Health
    0081:32

    ---

    NES - Abadox (USA) FCEUX

    Bosses 1 Hit Kill
    03DE:00

    Level Modifier (Use after game is started, die to go to desired level. 00 = 1, 01 = 2...)
    003D:??

    Score Modifier
    0300:09
    0301:09
    0302:09
    0303:09
    0304:09
    0305:09

    Comment


    • NES - Action in New York (E) FCEUX

      Weapon Modifier
      0012:??

      00 = Regular
      01 = Crescent Blast
      02 = Laser
      03 = Bomb

      Level Modifier (00 = 1, 01 = 2...)
      001E:??

      Bosses 1 Hit Kill
      04AA:00
      Last edited by CRACKdown; 02-19-2012, 02:48:01 PM.

      Comment


      • NES - Advanced Dungeons and Dragons: Dragon Strike (USA) FCEUX

        Dragon Modifier (Use only during gameplay, get hit to take effect)
        05E6:??

        10 = Bronze
        11 = Silver
        12 = Gold

        Shot Modifier (00-0F)
        05F5:??

        Hyper Mode On
        05F0:05

        Boss 1 Hit Kill (Only tested on Kraken so far)
        06FA:00

        3 White Dragon Mission Goal Achieved (Just Fly to top of Screen, may also work for some other levels)
        00D6:00

        Warships Mission Goal Achieved (Just Fly to top of Screen, may also work for some other levels)
        02FB:00

        Black Dragon Mission Goal Achieved (Use this with 3 White Dragons code then just Fly to top of Screen, may also work for some other levels)
        02F8:00

        Comment


        • NES - Adventures of Dino Riki (USA) FCEUX

          Turn Scrolling Off
          0004:00

          Level Modifier (00-0C, goes level/boss/level)
          0048:??

          1 Hit Kills Bosses
          006B:00
          00B1:01

          Score Modifier
          04D4:09
          04D5:09
          04D6:09
          04D7:09
          04D8:09
          04D9:09
          04DA:09

          Comment


          • NES - Attack of the Killer Tomatoes (USA) FCEUX

            Stop Flashing/Palette Modifiers (This will fix the flashing on the Invincibility code, first address = Skin, second = Clothes)
            0412:27
            0413:22

            Long Jump
            052C:FF

            Slow Descent (Works well with Long Jump for Super Long Jumps; value 50 gives rise into sky)
            04F2:00

            Slide Away (Character slides along, kind of fun actually)
            052B:01
            052A:FF

            Max Score
            0531:09
            0532:09
            0533:09
            0534:09
            0535:09
            0536:09

            Comment


            • NES - Adventures of Tom Sawyer (USA) FCEUX

              99 Ts / Every one gives 1up
              00B1:63

              Invincible (Disables throws in side-scrolling levels, so turn off to fight bosses)
              0472:13

              Have Slingshot
              0473:02

              Boss 1 Hit Kill (May have to turn off after hitting certain bosses)
              047E:01

              ---

              NES - Adventures of Captain Comic (Unofficial) FCEUX

              Super Jump
              0313:03

              Sprite Modifier
              0503:??

              No Enemies
              0548:00
              Last edited by CRACKdown; 02-20-2012, 09:43:58 PM.

              Comment


              • NES - Astyanax (USA) FCEUX

                Rise into air (turn off to come down, if you go off screen you die)
                0075:FF

                Level Modifier
                00ED:??

                00 = Remlia 1-1
                02 = Red Road 2-1
                03 = Inazumi 2-2
                05 = Ryogoki 3-1
                06 = Rent 3-2
                08 = Marshy 4-1
                09 = Grave 4-2
                0B = Tulagamn 5-1
                0C = Cliff 5-2
                0D = Thelenea 6-1
                0F = Tower 6-2

                Weapon Modifier
                05EE:??

                00 = Axe
                01 = Sword
                02 = Broadsword

                ---

                NES - Athena (USA) FCEUX

                No Enemies
                005A:00

                Suit Color Modifier
                07A3:??

                Hair/Helmet Color Modifier
                07A4:??

                Weapon Modifier
                07A6:??

                01 = Club
                02 = Mallet
                03 = Mace
                04 = Blue Sword
                05 = Gold Sword
                06 = Purple Laser Sword
                07 = Green Crossbow
                08 = Blue Crossbow
                09 = Gold Crossbow
                0A = Green Wand
                0B = Blue Wand
                0C = Gold Wand
                0D = Flame Sword
                Last edited by CRACKdown; 02-21-2012, 02:18:24 AM.

                Comment


                • NES - Armadillo (J) FCEUX

                  World Modifier (00-07)
                  0038:??

                  Always High Bounce as Ball
                  03D5:07

                  Boss 1 Hit Kill
                  05FD:00

                  Attribute Modifier
                  060C:??

                  00 = Normal
                  01 = Normal Ball
                  02 = Tiny Character
                  03 = Tiny Ball
                  04 = Bird
                  05 = Fish
                  06 = Kangaroo
                  07 = Snail

                  Swim Anywhere
                  060D:03

                  Walk Behind Scenery
                  0615:FF

                  ---

                  NES - ASO Armored Scrum Object (U?) FCEUX

                  Infinite Lives
                  00DF:09

                  Weapon Modifier
                  00D2:??

                  01 = Double Missile
                  02 = Triple Missile
                  03 = Red Ball
                  04 = Double Shot
                  05 = Double Shot / Double Missile
                  06 = Double Shot / Triple Missile
                  07 = Double Shot / Red Ball
                  08 = Big Shot
                  09 = Big Shot / Double Missile
                  0A = Big Shot / Triple Missile
                  0B = Big Shot / Red Ball

                  Comment


                  • NES - Aladdin II (Unlicensed) FCEUX

                    Can Use Magic Carpet (This ones kind of fidgety as to when it wants to work, but usually holding B down will control it, disables apples though.)
                    0030:FF

                    Rise into Sky (Turn off to come down)
                    001E:00

                    No Enemies
                    06B3:00

                    ---

                    NES - Amagon (U) FCEUX

                    Level Modifier (00-0C)
                    0022:??

                    No Enemies
                    0196:00

                    Comment


                    • NES - Aladdin III (Unlicensedl) FCEUX

                      Stop Scrolling
                      0028:00

                      Multiple Shots
                      0060:00

                      Increase Shot Power
                      0064:04

                      Speed Modifier
                      0066:??

                      Fly Through Enemies (Disables item pickup)
                      0405:00

                      Invincible
                      0603:05

                      Boss 1 Hit Kill
                      0633:00
                      Last edited by CRACKdown; 02-22-2012, 03:52:49 PM.

                      Comment


                      • NES - Alien 3 (USA) FCEUX

                        Level Modifier
                        00A8:??

                        00 = Level 1
                        01 = Level 2
                        02 = Guardian
                        03 = Level 3
                        04 = Level 4
                        05 = Guardian
                        06 = Level 5
                        07 = Level 6
                        08 = Guardian
                        09 = Level 7
                        0A = Level 8
                        0B = Guardian

                        Guardian 1 Hit Kills
                        03A6:00
                        03A7:00

                        Turn Ladder On Wherever (this code can kill you pretty easily so use a save state, you'll immediately be able to climb up or down through anything, turn off to get down)
                        0094:9B

                        Walk Through Walls (Hold Jump when you encounter an obstacle, disable jumps and ladders)
                        04C0:04

                        ---

                        Alien Syndrome (Unofficial?) FCEUX

                        Character Modifier
                        04AB:??

                        00 = Ricky
                        01 = Mary

                        Stop Timer
                        03BE:33

                        Comment


                        • NES - Contra (USA) FCEUX

                          Shoot Enemies, Literally! (Can change the values on these to whatever ever you like, lots of different combinations)
                          0368:27
                          0369:27
                          036A:27
                          036B:27
                          Last edited by CRACKdown; 02-24-2012, 06:27:26 AM.

                          Comment


                          • NES - Bad Dudes (USA) FCEUX

                            Level Modifier
                            02C0:??

                            Have to use at the end of levels right after he says how bad he is, when it says "Stage Clear" or "Go To Next Level" turn code on to desired stage.
                            00 = Stage 1 Streets
                            01 = Stage 2 Truck
                            02 = Stage 3 Sewer
                            03 = Stage 4 Forest
                            04 = Stage 5 Train
                            05 = Stage 6 Cave
                            06 = Stage 7 Warehouse

                            Comment


                            • NES - Balloon Fight (USA) FCEUX

                              Invincible
                              00BD:B8

                              Phase Modifier (First address is all you really need, the second is only for graphical purposes)
                              003B:??
                              003C:??

                              Rank Modifier Balloon Trip (First Address 1's digit, Second 10's digit)
                              0043:0?
                              0044:0?

                              Comment


                              • NES - Batman 3 (USA) FCEUX

                                Stage Modifier
                                0103:??

                                00 = 1-1 "Gotham Plaza" City Plaza Street
                                01 = 1-2 "Gotham Plaza" Front of the Plaza
                                02 = 2-1 "Shreck's Department Store" The Battle on the Street
                                03 = 2-2 "Shreck's Department Store" To The Roof
                                04 = 2-3 "Shreck's Department Store" The Battle on the Ivory Tower
                                05 = 3-1 "Ice Princess" Looking for the Ice Princess
                                06 = 3-2 "Ice Princess" Following Catwoman
                                07 = 3-3 "Ice Princess" The Penguin's Trap
                                08 = 4-1 "Circus Train" Following the Circus Train
                                09 = 4-2 "Circus Train" Rescue the Children
                                0A = 4-3 "Circus Train" Battle with the Organ Grinder
                                0B = 5-1 "The Penguin Armies" Looking for the Remote Control
                                0C = 5-2 "The Penguin Armies" Duck Vehicle
                                0D = 6-1 "Arctic World" Following the Duck Vehicle
                                0E = 6-2 "Arctic World" Final Battle with the Penguin

                                One Hit Kills
                                0145:00
                                0146:00
                                0147:00

                                Jump to Levitate (turn off to come down)
                                03EC:80

                                Walk Through Enemies (must turn off to complete stage)
                                04C8:25
                                Last edited by CRACKdown; 02-25-2012, 03:48:04 AM.

                                Comment

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