NES - Werewolf: The Last Warrior (U)
Don't have to stop for enemies
0418:00
Walk Through Walls
0436:00
Announcement
Collapse
No announcement yet.
CRACKdown's Retro Codes
Collapse
X
-
NES - Whomp 'Em
Levitate Jump (turn off to come down)
0069:01
Walk Behind Scenery (Can hardly see character on some levels)
006A:20
Walk Through Enemies
006B:10
Weapon Length Mod
0083:0?
Weapon Modifier
0084:0?
Climb Anywhere
0646:02
Leave a comment:
-
NES - Widget
Walk Through Walls
0069:01
Have Mouse Widget
0331:01
Have Rock-Man Widget
0332:01
Have Bird-Man Widget
0333:01
Have Dolphin Widget
0334:01
Stage Modifier
04FC:??
00 = Stage 1 Mega Slank
01 = Stage 2 Bizzarre Brain
02 = Stage 3 Dr. Dante
03 = Stage 4 Flim Flam
04 = Stage 5 Rachet
Powered Up Gun
0594:03
0595:03
Leave a comment:
-
NES - Shatterhand (U)
Go to Last Stage After 1st (Progress Modifier)
002D:1F
Walk On Ceiling (Update to 00 to return to ground)
05CB:80
Icy Floors (Set to 00 to disable Ice effects)
05CD:30
Jump Height Modifier (Increase value to decrease height and vice versa)
05E8:80
Moon Jump (Same effect as being underwater)
05E9:01
Boss One Hit Kill
06F0:00
Leave a comment:
-
Sorry haven't posted in awhile, both of my computers are experiencing problems, and I've been dealing with a puppy with a broken leg, so I've been a little stressed lately. Probably won't get to any requests for awhile. Here's a few codes for now I meant to find more for these games before I posted these but, well shit happens. These first ones were hacked on the translation version of the game, and I haven't gotten around to seeing if they work for the original Japanese version.
NES - Radia Senki-Reimei Hen (J) Translated Version
1st Character Max HP
6013:??
1st Character HP
6014:??
2nd Character Max HP
6053:??
2nd Character HP
6054:??
Infinite Herb
60D2:09
Infinite Potion
60D3:09
Infinite Purify
60D4:09
Infinite Unstun
60D5:09
Infinite Wakeup
60D6:09
Infinite Revive
60D7:09
Infinite Meat
60D8:09
Infinite Tusk
60D9:09
Infinite Bone
60DA:09
---
NES - Super Mario Bros. 2
Walk Through Walls (Only use when needed as it inhibits jumping)
005A:04
Walk Behind Scenery (Won't be able to see your character at all in some areas)
0064:20
Music Tweaker
05EE:??
---
I'll try to get back into gear soon, but requests will probably be put on hold for now.
Leave a comment:
-
Request codes for Vapor Trail (Sega Genesis)
1)Ship Modifier
2)Both Players always have roll power bar full
3)Boss HP
I have made some codes for this game.
http://gamehacking.org/vb/threads/68...ir-Own)/page14Last edited by silentkiller; 11-09-2012, 03:00:24 AM.
Leave a comment:
-
I know you get quite a bit of requests, but a couple of codes I have been attempting to find are for The Combatribes:
1. Move set modifiers (allow Blitz, Bullova, & Berzerker to use moves from one of the other main characters).
2. A code that allows Player 1 or Player 2 to throw a fireball in the main game like in VS Mode, when you press & hold X & A(or maybe even enable blocking too, when you press & hold the L & R buttons).
The closest I have been able to come to #2 is finding a code that disables you from throwing a fireball in VS Mode, but not one that allows you to throw in the the main game. This game is chock full of codes, as Duke Odin & I have found bunches, but those two would be the "end all, be all" of all codes for this game.
Thanks for any help you can provide.Last edited by BigBossman; 10-23-2012, 06:54:40 PM.
Leave a comment:
-
NES - Kyatto Ninden Teyandee (Samurai Pizza Cats) (J)
Character Modifier
003B:??
If changed midgame, you won't completely change until you change screens
00 = White Cat
01 = Blue Cat
02 = Pink Cat
03 = Fat Cat
04 = Orange Cat
05 = Batwing Cat
06 = Scuba Cat
Weapon Modifier (01, 02, 03 Weapons are different for each character)
003D:??
Level Modifier (01, 02, 03...)
005D:??
Moon Jump
0087:09
Walk Through Walls
00DE:00
00DF:00
00E0:00
Speed Modifier (00-FF)
0405:??
Leave a comment:
-
NES - Super Mario Bros 2
Most Plants Yield ??
0096:??
00 - Nothing
01 - Red Shyguy
02 - Tweeter
03 - Pink Shyguy
04 - Porcupo
05 - Red Snifit
06 - Grey Snifit
07 - Pink Snifit
08 - Ostro
09 - Bob-omb
0A - Albatoss(w/Bob-omb)
0B - Albatoss
0C - Albatoss(2nd?)
0D - Ninji
0E - Ninji(2nd?)
0F - Red Beezo
10 - Grey Beezo
11 - Wart's Bubble
12 - Pidgit(w/Magic Carpet)
13 - Trouter
14 - Hoopstar
15 - Shyguy from jars
16 - Bob-omb from jars
17 - Phanto
18 - Cobrat from jar
19 - Cobrat from sand
1A - Pokey
1B - Bullet
1C - Birdo
1D - Mouser
1E - Egg
1F - Triclyde
20 - Fireball
21 - Clawglip
22 - Rock
23 - Red Panser
24 - Pink Panser
25 - Grey Panser
26 - Autobomb
27 - Autobomb's fireball
28 - Whale's spout
29 - Flurry
2A - Fryguy
2B - Small fryguy
2C - Wart
2D - Hawkmouth
2E - Spark
2F - spark(2nd?)
30 - Spark(3rd?)
31 - Spark(4th?)
32 - Small vegetable
33 - Big vegetable
34 - Turtle shell
36 - Coin
37 - Bomb
39 - Mushroom block
3A - POW block
3B - Key
3C - Potion
3D - Mushroom
3E - 1UP Mushroom
3F - Magic Carpet
Background Pallette Modifier (Check Debug > PPU Viewer for pallette values)
04BC:??
All Characters Jump Like Princess
0553:3C
Super Jump (All Characters except Luigi)
0555:01
Leave a comment:
-
NES - Rocman X (Sachen)
Area Modifier (Values are for both addresses: 00, 02, 04, 06, 08, 0A, 0B)
003F:??
00B9:??
Super Jump (Will jump as high as ceiling, don't use on Bike level)
0057:09
Walk Through Enemies (Wait until character is on screen to activate, if on while level loads game will freeze)
005E:10
Have All Weapons
009F:7F
Boss One Hit Kill
07C0:00
One Hit Kills
07C7:00
07C8:00
07C9:00
07CA:00
07CB:00
Leave a comment:
-
Requesting codes for Comix Zone (Sega Genesis)
1)Item Slot Modifier
2)Boss HP ModifierLast edited by silentkiller; 10-30-2012, 08:08:15 PM.
Leave a comment:
-
Yep, that was a typo, it's fixed now. Should be 05B8:10. Thanks for the additions.Originally posted by Abystus View PostI added the your "Area Modifier" for this game, but was wondering about the format of the "Can't Be Hit" code. I think it may be a typo, so let me know before I add it.
Leave a comment:
Leave a comment: