SNES - Battletoads-Double Dragon (USA)
Character Modifier
7E000C??
Character Only Changes After Level or Continue
00 = Zitz
01 = Rash
02 = Pimple
03 = Billy
04 = Jimmy
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CRACKdown's Retro Codes
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SNES - BS Kaizou Choujin Shubibinman Zero (J)
Jump Midair
7E16D580
Infinite Credits
7E1D8A09
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GS Mikami - Joreishi ha Nice Body (J)
Jump Higher
7E006400
Boss 1 Hit Kill (For Later Bosses you will need to turn codes off momentarily)
7E102C01
7E120C01
7E12CC01
7E12FC01
Super Jump
7E015401
Brightness Modifier (00 is completely black 15 is normal)
7E1F00??
A few other codes can be found for this game at GameFAQsLast edited by CRACKdown; 03-10-2013, 09:56:15 PM.
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Great Circus Mystery Starring Mickey & Minnie, The (USA)
Character Modifier (Won't have suit powers though use Outfit Modifier for that)
7E0210??
00 = Mickey
01 = Vacuum Mickey
02 = Safari Mickey
03 = Cowboy Mickey
04 = Minnie
05 = Vacuum Minnie
06 = Safari Minnie
07 = Cowgirl Minnie
Mostly Untouchable
7E020002
Swim Anywhere
7E026201
7E026301
7E140000
7E140100
7E140200
Outfit Modifier
7E0281??
Mickey, Minnie / Press A to change
00, 08 = Normal
02, 0A = Vacuum Suit
04, 0C = Safari Suit
06, 0E = Cowboy Suit
Super Jump
7E0284E0
Full Vacuum Power
7E02911F
Full Horse Power
7E02931F
999 Mickey Coins
7E029C03
7E029DE7
Infinite Lives
7E029F0A
Enemies Die On Sight
7E042000
7E048000
7E054000
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Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame (J)
Character Modifier
7E0418??
01 = Goemon
02 = Ebisumaru
03 = Sasuke
04 = Yae
Always Fire Charged Shot
7E0450FF
Jump Midair (Turn Off to climb down ladders)
7E044870
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Ganbare Goemon 2 - Kiteretsu Shougun Magginesu (J)
Character Modifier (Palette will not change in level from originally selected character)
7E0418??
01 = Goemon
02 = Ebisumaru
03 = Sasuke
Jump Midair
7E045C70
Weapon Modifier
7E0460??
Descriptions for Goemon, other characters use same values
00 = Pipe
01 = Longer Pipe
02 = Chain Pipe
03 = Coins
Always Fire Charged Shots
7E0464FF
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Esparks - Ijikuu kara no Raihousha (J)
Always Run
7E009202
Can't Be Hit
7E064F40
Lots o Cash
7E10CEFF
7E10CFFF
1st Character 999 HP
7E0ACEE7
7E0ACF03
2nd Character 999 HP
7E0AD0E7
7E0AD103
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SNES - Dragon View (U)
Have Dynamite
7E200101
7E210201
Have 30 Arrows
7E210401
7E21051E
Have 3 Crystals
7E210601
7E210703
Have 3 Potions
7E210801
7E210903
Have Fire Ring / Level Modifier (1, 2, 3...)
7E210A0?
Have Ice Ring / Level Modifier (1, 2, 3...)
7E210C0?
Have Lightning Ring / Level Modifier (1, 2, 3...)
7E210E0?
Have 99 Fruit
7E211001
7E211163
Have Mirror
7E211201
Have All S. Scales
7E211401
7E211514
Have Horn
7E211601
Sword Level Modifier (1, 2, 3...)
7E211A0?
Have Hauza / Level Modifier (1, 2, 3...)
7E211C0?
Armor Level Modifier (1, 2, 3...)
7E21200?
Infinite Keys
7E212201
7E212309
Have Fire Boots
7E212401
Have Bow
7E212601
Have Score
7E212801
Have Glove
7E212A01
Have Bag
7E212C01
A Button Item Modifier
7E212E??
Y Button Item Modifier
7E212F??
Can't Be Hit
7E6FD333
One Hit Kills
7E70CA00
7E71CA00
7E72CA00
7E73CA00
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SNES - Crystal Beans: From Dungeon Explorer (J)
Select Any Stage
7E047216
Mostly Can't Be Hit
7E070001
Most Bosses One Hit Kill (Use only during bosses as can cause some monster generators to be invulnerable)
7E0C8500
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How About In Super Mario World,Mario & Luigi Both On-Screen At The Same Time,For 2-Player,Yeah I Know It Sounds Pretty Complicated,Just Wondering.
Sort Of Like The Sonic Classic Hero's ROM Hack For Genesis,All Three Characters Are On-Screen.Last edited by 47iscool; 02-27-2013, 01:17:59 AM.
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NES - Joe & Mac (U)
Untouchable
0496:01
Shot Length Modifier (65 is a nice long shot, some values will cause character to flash slightly when firing)
04A5:??
Weapon Modifier
04A8:??
E0 = Hammer
E1 = Wheel
E2 = Bone
E3 = Flame
E4 = Boomerangs
Jump Midair
058C:01
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NES - Jajamaru Gekimaden - Maboroshi no Kinmajou (J)
Walk Through Walls
0474:00
0475:00
0476:00
0477:00
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NES - Jumpin' Kid - Jack to Mame no Ki Monogatari (J)
Walk Through Walls
03A0:00
03B0:00
Jump to Walk on Air
03D0:01
Jump Height Modifier (08 goes to top of screen)
0591:??
Jump Length Modifier
0592:??
Untouchable (Use with Infinite Energy, or else you die very quickly)
05B9:00
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NES - Erunaaku no Zaihou (J)
Untouchable (After 1st hit)
031F:04
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NES - Ikki (J)
Untouchable (1st address fixes blinking, but causes a slight shadow effect, choose to use it or not)
0019:00
00C4:80
Collect 1 Yen to pass level
0709:07
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NES - Batman - The Videogame (U)
Walk Behind Scenery
0080:20
0081:20
0082:20
0083:20
Suit Palette Modifiers (Must be activated before level loads, Grey Suit = 00, 10 / Red Suit = 07, 27)
0611:??
0613:??
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NES - Batman - Returns (U)
Suit Palette Modifiers (Must be activated before level loads, Grey Suit = 10, 00 / Red Suit = 17, 06 / Green Suit = 2A, 0B / White n Teal = 20, 1C)
018C:??
018D:??
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NES - Batman - Return of the Joker (U)
Scrolling Modifier (00 = Off, 81 = On)
00C3:??
Suit Palette Modifiers (Grey Suit = 00, 10 / Red suit = 05, 16)
04F2:??
04F3:??
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NES - Crossfire (J)
Walk Through Walls (Will slide in either direction)
0422:03
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NES - Dragon Scroll - Yomigaerishi Maryuu (J)
Shot Sprite Modifier
0331:??
Fix Invincible Flashing
0360:00
Long Range Shot
0451:00
Character Palette Modifiers (Suit, Skin, Outline)
0714:??
0715:??
0716:??Last edited by CRACKdown; 02-23-2013, 08:29:22 PM.
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