NES - Tokoro San no Mamoru mo Semeru mo (J)
Infinite Lives
0086:00
Shoot Straight
0501:05
0519:05
0531:05
0549:05
Climb Anywhere (If you climb/jump through objects you'll shoot to the right, which can possibly get you stuck)
0712:08
Walk Over Street Cones
0718:0F
Announcement
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CRACKdown's Retro Codes
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NES - Tom & Jerry and Tuffy
Go Through Walls / Speed Mod (Will constantly walk while on, Left = ...02... Right = ...FE...)
045E:??
Level / Area Modifier
04A7:??
Climb Anywhere / Spider Webs have no effect (Turn just 04AF to 80 on for Slow Mo)
04AF:08
04B0:08
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NES - Treasure Master (U)
Climb Up From Ground
00B2:6D
00B5:6D
Swim Everywhere
05A8:02
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NES - Trojan (U)
Have Key
0386:02
Have High Jump Shoes
03CB:0E
Have Speed Up
03CC:FF
Have Powerup
03CD:FF
Level Modifier ($00-$0C)
03D1:??
Walk Through Enemies (Can Still Be Hurt)
0605:00
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NES - Vice - Project Doom (U)
Jump Midair
0160:80
Walk Behind Scenery
0170:20
Walk/Drive Through Enemies
0180:01
Super Jump (02 and 03 won't go quite so high)
0190:01
Boss One Hit Kill
0284:00
Car Bosses One Hit Kill
0285:00
99 Coins / Every Coin Gives 1UP
0361:63
Infinite Lives
0362:09Last edited by CRACKdown; 11-30-2012, 12:50:21 AM.
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NES - Wagyan Land 3 (J)
Level Modifier ($00-$17)
0120:??
Infinite Lives
0132:09
Enable Walk On Ceiling (Make sure there's a ceiling to walk on)
03D7:03
Jetpack (Walk off ledge holding jump to get going)
03E4:01
03E6:01
Super Jump
03FC:08
Hold Jump For Slow Descent
03FD:00
Shot Modifier / Invincibility (00-03 = Shot modifiers, 04 = Invincible)
039E:??
Point Modifier Boss Battles (Turn off after Boss is defeated)
05A4:??
Infinite Time Boss Battles
05A5:3C
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Who said I didn't already try them? I played the first levels but first levels can be deceiving and I wanted to know how the rest/overall game is. Crackdown has answered my question. That's how I like most reviews for games... short and to the point. Sure, I could have gone to a review website like GameFAQs (which I did), but I wanted to hear his personal opinion of the game.Originally posted by PEOPLECANFLY View PostTry them if you want to know it will not blow your computer or anything!Last edited by OldSchoolGamer; 11-28-2012, 12:09:07 AM.
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Try them if you want to know it will not blow your computer or anything!Originally posted by OldSchoolGamer View Posthow are those wagyan land games? any good?
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NES - Wagyan Land 2
Level Modifier (00-24)
0084:??
Speed Modifier (Constantly Slide, Some Values you won't be able to change directions, value given can but is rather fast)
008D:90
Shot Modifier (00-04)
00A9:??
Power Modifier
00EE:??
20 = See Through Walk Through Enemies
40 = Charge Beam Attack
80 = Tail Flight Item
A0 = See Through Walk Through Enemies + Tail Flight Item
C0 = Charge Beam Attack + Tail Flight Item
E0 = Walk Through Enemies + Charge Beam Attack + Tail Flight Item
Point Modifier Boss Battles (This may act differently depending on which Boss your facing, usually works in your favor, turn off after boss is defeated)
0174:15
Infinite Lives
0432:C2
Walk Through Walls (Some Levels this works well on, others you'll fall and die, Be Careful!)
0460:27
Always Fire Charge Beam (Character will always have mouth open with beam showing which will automatically kill enemies, causes a buzzing noise however)
0640:50
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NES - Wagyan Land (J)
Level Modifier
0084:??
Speed Modifier (Will constantly slide while on, 28 is normal speed, increase/decrease as desired)
008D:??
Point Modifier Boss Rounds (This ones kind of weird, may need to change values on some bosses, but usually you'll win and collect as many 1ups until the code is turned off)
0174:02
Infinite Time Boss Rounds
0179:45
017C:55
Infinite Lives
0432:C2
Walk Through Walls (Can't find anywhere that this would be very useful, as you always fall into the water and die)
0460:3DLast edited by CRACKdown; 11-26-2012, 03:17:05 PM.
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NES - Wai Wai World 2: SOS!! Pasei Jou (J)
P1 Invincible
0064:0A
P2 Invincible
0065:0A
P1 Character Modifier
019C:??
P2 Character Modifier
019D:??
Can switch values anytime, but can't switch via Character Slots
00 = Rikkuru
01 = Goemon
02 = Upa
03 = Bill
04 = Fuuma
05 = Simon Belmont
06 = Upa w/Goggles
Graphics usually scrambled after this, but maybe something else
P1 Infinite Character Time
01A5:3C
P2 Infinite Character Time
01A6:3C
P1 Infinite Plane Time (After you die in normal stages you appear in a plane until you press jump)
04B0:00
P2 Infinite Plane Time
04B1:00
Can't Be Hit / Fall Road Crossing Stage
04C1:0A
Boss One Hit Kill (Normal Stages)
0518:00
P1 Twinbee / Vic Viper Can't Be Hit
0558:0A
P2 Twinbee / Vic Viper Can't Be Hit
0559:0A
P2 Infinite Energy
07E3:10
P1 Switch Character Anytime
07E6:01
P2 Switch Character Anytime
07E7:01
P1 Every Little Angel Gives 1UP
07D0:09
P2 Every Little Angel Gives 1UP
07D1:09
P2 Infinite Lives
07DE:03
P1 Character Slot 1 Modifier
07F0:??
P1 Character Slot 2 Modifier
07F1:??
P1 Character Slot 3 Modifier
07F2:??
P2 Character Slot 1 Modifier
07F3:??
P2 Character Slot 2 Modifier
07F4:??
P2 Character Slot 3 Modifier
07F5:??
00 = Rikkuru
01 = Goemon
02 = Upa
03 = Bill
04 = Fuuma
05 = Simon Belmont
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NES - Wai Wai World (J)
Fix Invincible Flashing
0340:80
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NES - Wayne's World
Turbo Super Jump Midair (Use Turbo for optimal effect, can land in air just continue walking to descend)
05BA:FF
Powered Up
07B2:05
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