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CRACKdown's Retro Codes

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  • CRACKdown
    replied
    NES - Tokoro San no Mamoru mo Semeru mo (J)

    Infinite Lives
    0086:00

    Shoot Straight
    0501:05
    0519:05
    0531:05
    0549:05

    Climb Anywhere (If you climb/jump through objects you'll shoot to the right, which can possibly get you stuck)
    0712:08

    Walk Over Street Cones
    0718:0F

    Leave a comment:


  • CRACKdown
    replied
    NES - Tom & Jerry and Tuffy

    Go Through Walls / Speed Mod (Will constantly walk while on, Left = ...02... Right = ...FE...)
    045E:??

    Level / Area Modifier
    04A7:??

    Climb Anywhere / Spider Webs have no effect (Turn just 04AF to 80 on for Slow Mo)
    04AF:08
    04B0:08

    Leave a comment:


  • CRACKdown
    replied
    NES - Treasure Master (U)

    Climb Up From Ground
    00B2:6D
    00B5:6D

    Swim Everywhere
    05A8:02

    Leave a comment:


  • CRACKdown
    replied
    NES - Trojan (U)

    Have Key
    0386:02

    Have High Jump Shoes
    03CB:0E

    Have Speed Up
    03CC:FF

    Have Powerup
    03CD:FF

    Level Modifier ($00-$0C)
    03D1:??

    Walk Through Enemies (Can Still Be Hurt)
    0605:00

    Leave a comment:


  • CRACKdown
    replied
    NES - Valkyrie No Bouken (J)

    Walk Through Anything (Turn off to enter doors)
    006C:50
    006D:50
    006E:50
    006F:50
    Last edited by CRACKdown; 11-30-2012, 06:03:16 PM.

    Leave a comment:


  • CRACKdown
    replied
    NES - Vice - Project Doom (U)

    Jump Midair
    0160:80

    Walk Behind Scenery
    0170:20

    Walk/Drive Through Enemies
    0180:01

    Super Jump (02 and 03 won't go quite so high)
    0190:01

    Boss One Hit Kill
    0284:00

    Car Bosses One Hit Kill
    0285:00

    99 Coins / Every Coin Gives 1UP
    0361:63

    Infinite Lives
    0362:09
    Last edited by CRACKdown; 11-30-2012, 12:50:21 AM.

    Leave a comment:


  • CRACKdown
    replied
    NES - Wagyan Land 3 (J)

    Level Modifier ($00-$17)
    0120:??

    Infinite Lives
    0132:09

    Enable Walk On Ceiling (Make sure there's a ceiling to walk on)
    03D7:03

    Jetpack (Walk off ledge holding jump to get going)
    03E4:01
    03E6:01

    Super Jump
    03FC:08

    Hold Jump For Slow Descent
    03FD:00

    Shot Modifier / Invincibility (00-03 = Shot modifiers, 04 = Invincible)
    039E:??

    Point Modifier Boss Battles (Turn off after Boss is defeated)
    05A4:??

    Infinite Time Boss Battles
    05A5:3C

    Leave a comment:


  • OldSchoolGamer
    replied
    Originally posted by PEOPLECANFLY View Post
    Try them if you want to know it will not blow your computer or anything!
    Who said I didn't already try them? I played the first levels but first levels can be deceiving and I wanted to know how the rest/overall game is. Crackdown has answered my question. That's how I like most reviews for games... short and to the point. Sure, I could have gone to a review website like GameFAQs (which I did), but I wanted to hear his personal opinion of the game.
    Last edited by OldSchoolGamer; 11-28-2012, 12:09:07 AM.

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  • CRACKdown
    replied
    Originally posted by OldSchoolGamer View Post
    how are those wagyan land games? any good?
    Pretty standard platformers, levels are usually not that difficult, I find the boss battle games rather annoying though. I'd give them a 6/10.

    Leave a comment:


  • PEOPLECANFLY
    replied
    Originally posted by OldSchoolGamer View Post
    how are those wagyan land games? any good?
    Try them if you want to know it will not blow your computer or anything!

    Leave a comment:


  • OldSchoolGamer
    replied
    how are those wagyan land games? any good?

    Leave a comment:


  • CRACKdown
    replied
    NES - Wagyan Land 2

    Level Modifier (00-24)
    0084:??

    Speed Modifier (Constantly Slide, Some Values you won't be able to change directions, value given can but is rather fast)
    008D:90

    Shot Modifier (00-04)
    00A9:??

    Power Modifier
    00EE:??

    20 = See Through Walk Through Enemies
    40 = Charge Beam Attack
    80 = Tail Flight Item
    A0 = See Through Walk Through Enemies + Tail Flight Item
    C0 = Charge Beam Attack + Tail Flight Item
    E0 = Walk Through Enemies + Charge Beam Attack + Tail Flight Item

    Point Modifier Boss Battles (This may act differently depending on which Boss your facing, usually works in your favor, turn off after boss is defeated)
    0174:15

    Infinite Lives
    0432:C2

    Walk Through Walls (Some Levels this works well on, others you'll fall and die, Be Careful!)
    0460:27

    Always Fire Charge Beam (Character will always have mouth open with beam showing which will automatically kill enemies, causes a buzzing noise however)
    0640:50

    Leave a comment:


  • CRACKdown
    replied
    NES - Wagyan Land (J)

    Level Modifier
    0084:??

    Speed Modifier (Will constantly slide while on, 28 is normal speed, increase/decrease as desired)
    008D:??

    Point Modifier Boss Rounds (This ones kind of weird, may need to change values on some bosses, but usually you'll win and collect as many 1ups until the code is turned off)
    0174:02

    Infinite Time Boss Rounds
    0179:45
    017C:55

    Infinite Lives
    0432:C2

    Walk Through Walls (Can't find anywhere that this would be very useful, as you always fall into the water and die)
    0460:3D
    Last edited by CRACKdown; 11-26-2012, 03:17:05 PM.

    Leave a comment:


  • CRACKdown
    replied
    NES - Wai Wai World 2: SOS!! Pasei Jou (J)

    P1 Invincible
    0064:0A

    P2 Invincible
    0065:0A

    P1 Character Modifier
    019C:??

    P2 Character Modifier
    019D:??

    Can switch values anytime, but can't switch via Character Slots
    00 = Rikkuru
    01 = Goemon
    02 = Upa
    03 = Bill
    04 = Fuuma
    05 = Simon Belmont
    06 = Upa w/Goggles
    Graphics usually scrambled after this, but maybe something else

    P1 Infinite Character Time
    01A5:3C

    P2 Infinite Character Time
    01A6:3C

    P1 Infinite Plane Time (After you die in normal stages you appear in a plane until you press jump)
    04B0:00

    P2 Infinite Plane Time
    04B1:00

    Can't Be Hit / Fall Road Crossing Stage
    04C1:0A

    Boss One Hit Kill (Normal Stages)
    0518:00

    P1 Twinbee / Vic Viper Can't Be Hit
    0558:0A

    P2 Twinbee / Vic Viper Can't Be Hit
    0559:0A

    P2 Infinite Energy
    07E3:10

    P1 Switch Character Anytime
    07E6:01

    P2 Switch Character Anytime
    07E7:01

    P1 Every Little Angel Gives 1UP
    07D0:09

    P2 Every Little Angel Gives 1UP
    07D1:09

    P2 Infinite Lives
    07DE:03

    P1 Character Slot 1 Modifier
    07F0:??

    P1 Character Slot 2 Modifier
    07F1:??

    P1 Character Slot 3 Modifier
    07F2:??

    P2 Character Slot 1 Modifier
    07F3:??

    P2 Character Slot 2 Modifier
    07F4:??

    P2 Character Slot 3 Modifier
    07F5:??

    00 = Rikkuru
    01 = Goemon
    02 = Upa
    03 = Bill
    04 = Fuuma
    05 = Simon Belmont

    ---

    NES - Wai Wai World (J)

    Fix Invincible Flashing
    0340:80

    Leave a comment:


  • CRACKdown
    replied
    NES - Wayne's World

    Turbo Super Jump Midair (Use Turbo for optimal effect, can land in air just continue walking to descend)
    05BA:FF

    Powered Up
    07B2:05

    Leave a comment:

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