Announcement

Collapse
No announcement yet.

nensondubois' codes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Super Mario Bros. (W) [!].nes
    Code:
    Pogo-stick Mario and Luigi (You can only move by jumping)
    GGVLLLAX
    "Roll The Bones" - Rush
    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

    Comment


    • Super Mario Bros. (W) [!].nes
      Code:
      Enemies walk away from pits
      PNNVPEOU
      
      Enemies don't fall from walking or running off platforms, pipes or blocks
      GXNVPEOU
      "Roll The Bones" - Rush
      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

      Comment


      • Super Mario Bros. (W) [!].nes
        Code:
        Red Koopas don't fall from walking or running off platforms, pipes or blocks
        EKVTZASL
        "Roll The Bones" - Rush
        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

        Comment


        • Super Mario Bros. (W) [!].nes
          Code:
          Fireball graphic set modifier (two bytes; msb)
          ECF5:??:64
          Last edited by nensondubois; 01-29-2018, 09:55:16 PM.
          "Roll The Bones" - Rush
          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

          Comment


          • Super Mario Bros. (W) [!].nes
            Code:
            Disable Fireball object collision
            SUNTTPSP
            "Roll The Bones" - Rush
            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

            Comment


            • Super Mario Bros. (W) [!].nes
              Code:
              Red Koopas don't fall from walking or running off platforms, pipes or blocks (Shell will not fall)
              AOVTZASL
              "Roll The Bones" - Rush
              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

              Comment


              • Super Mario Bros. (W) [!].nes
                Code:
                Give clouds, large and small mountains, etc brick block properties (Affects demo since the mountains and clouds will have object collision properties and pushes Mario as a result.)
                XVVPIKPX
                XVVPTGEK
                EXVOPKZZ
                Last edited by nensondubois; 01-31-2018, 01:25:46 AM.
                "Roll The Bones" - Rush
                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                Comment


                • nensondubois, what exactly does that code above do (Give clouds, large and small mountains, etc brick block properties)? It sounds interesting.
                  Last edited by Tony H; 01-31-2018, 11:05:48 PM.
                  The Code Hut: http://codehut.gshi.org/

                  Comment


                  • Originally posted by Tony H View Post
                    nensondubois, what exactly does that code above do (Give clouds, large and small mountains, etc brick block properties)? It sounds interesting.
                    Ah, the code basically transforms all standard objects into breakable bricks without appearing as an actual brick. I made a video, it's really interesting and adds a definite unique gameplay experience.


                    New codes
                    Code:
                    Mario has a weird jump descent (Slightly slower; affects enemies as well)
                    OZEKYASX
                    
                    Fireball suit looks like Luigi (Affects both players)
                    POVAZITO
                    
                    Fireballs are green (Overworld) (Powerup mushooms, moving platforms and Cheep-cheeps will also appear green)
                    ZOVAKGTO
                    PXVAVGYX
                    
                    Fireballs are green (Underground) (Powerup mushooms and moving platforms will also appear green)
                    ZPEEEITO
                    PZEEXIYX
                    
                    Fireballs are green (Castles) (Powerup mushooms, moving platforms, podobos, firebars and bowser's flames will also appear green)
                    ZPXEKITO
                    PZXEVIYX
                    
                    Fireballs are green Underwater) Cheep-cheeps will also appear green)
                    ZOKAEGTO
                    PXKAXGYX
                    "Roll The Bones" - Rush
                    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                    Comment


                    • Super Mario Bros. (W) [!].nes
                      Code:
                      Mountains overhead replaces scenary
                      EZXOPKXX
                      
                      Cloud scenary (Overworlds only)
                      SAXPLKPN
                      
                      Fence scenary (Overworlds only)
                      ITXPLKPN
                      
                      Jump through blocks, etc instead of hitting only on first life (the game has a byte setting to allow you to jump through objects instead of hitting them. Even weirder is that the game keeps track whether you've died or not and disables the effects if you've died and only reactivates upon resetting or if you get a game over. This appears to be related with player's size state and is not a debugging function.
                      ZAVPZAPA
                      
                      Always jump through blocks, etc instead of hitting
                      GSNAAZYI
                      GINOTPYI
                      GIVOIZYI
                      "Roll The Bones" - Rush
                      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                      Comment


                      • Super Mario Bros. (W) [!].nes
                        Code:
                        Sprite Palette 1
                        LEXYPZGA
                        
                        Sprite Palette 2
                        AEXYPZGE
                        
                        All sprites share Mario's palette and are behind the scenary
                        TEXYPZGA
                        
                        Thin sprites and Mario
                        TEUYYXAA
                        
                        Ultra thin sprites and Mario
                        IEUYYXAA
                        
                        Paper Mario mode
                        IEUYYXAA
                        
                        Sliced-in half sprites and Mario
                        PEUYYXAE
                        
                        Far apart sprites and Mario
                        AOUYYXAA
                        
                        Ultra far apart sprites and Mario
                        TOUYYXAA
                        I'm not satisfied with the list because I feel it is incomplete, but I guess I'll submit it anyway.
                        "Roll The Bones" - Rush
                        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                        Comment


                        • Super Mario Bros. (W) [!].nes
                          Code:
                          Player can swim higher
                          VYEULIAE
                          "Roll The Bones" - Rush
                          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                          Comment


                          • Super Mario Bros. (W) [!].nes
                            Code:
                            Global stage layout modifier
                            9561:??:25
                            9562:??:07
                            
                            Flashing with random invincibility (Sometimes you kill enemies, other times you just take damage but you are always flashing as if you were always invincible.)
                            SPKZONSX
                            Last edited by nensondubois; 02-07-2018, 08:53:17 PM. Reason: description typo
                            "Roll The Bones" - Rush
                            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                            Comment


                            • Super Mario Bros. (W) [!].nes
                              Code:
                              All breakable bricks are deleted
                              OZXOVXKX
                              AAXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are invisible solid blocks
                              OZXOVXKX
                              LZXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are flagpole bases (It will actually function as a flagpole but you will just keep walking since the castle activator doesn't exist)
                              OZXOVXKX
                              GZXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are ground (It will actually function as a ground tile. If you've ever wondered what happens if you were able to hit a regular ground tile, this is what actually happens.)
                              OZXOVXKX
                              GIXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are regular brick powerup boxes
                              OZXOVXKX
                              IIXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are regular brick vine boxes (You will be taken to the area's pipe or room ID. The vince will glitch if two boxes are opened on the same page.
                              OZXOVXKX
                              TIXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are regular brick starman boxes
                              OZXOVXKX
                              YIXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are regular brick multiple coin boxes (Unfortunately all boxes are worth one coin after hitting the first block until you exit, or respawn)
                              OZXOVXKX
                              AIXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are regular brick 1-up boxes (Unfortunately all boxes are worth one coin after hitting the first block until you exit, or respawn)
                              OZXOVXKX
                              PIXONXTK
                              XTUPEZYE
                              
                              
                              All breakable bricks are unused brick powerup boxes
                              OZXOVXKX
                              ZIXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are unused brick vine boxes (You will be taken to the area's pipe or room ID. The vince will glitch if two boxes are opened on the same page.
                              OZXOVXKX
                              LIXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are unused brick starman boxes
                              OZXOVXKX
                              GIXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are unused brick multiple coin boxes (Unfortunately all boxes are worth one coin after hitting the first block until you exit, or respawn)
                              OZXOVXKX
                              IIXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are unused brick 1-up boxes (Unfortunately all boxes are worth one coin after hitting the first block until you exit, or respawn)
                              OZXOVXKX
                              TIXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are staircase blocks
                              OZXOVXKX
                              PTXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are clouds
                              OZXOVXKX
                              EAXONXTK
                              XTUPEZYE
                              
                              All breakable bricks are ? coin blocks (Adjacent ? blocks will be transformed into ? coin blocks as well.)
                              OZXOVXKX
                              EGXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are ? powerup blocks (Adjacent ? blocks will be transformed into ? powerup blocks as well.)
                              OZXOVXKX
                              OGXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are coins (Adjacent ? blocks will be transformed into coins as well.)
                              OZXOVXKX
                              XGXONXTG
                              XTUPEZYE
                              
                              All breakable bricks are axes (It will actually function as an axe but you will just keep walking since the event activator doesn't exist)
                              OZXOVXKX
                              SGXONXTG
                              XTUPEZYE
                              "Roll The Bones" - Rush
                              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                              Comment


                              • Super Mario Bros. (W) [!].nes
                                Code:
                                Multiple coin blocks act as standard coin blocks and give only 1 coin
                                SLUUOSSX
                                
                                Multiple coin blocks give infinite coins
                                SAUUOSSX
                                ​​​​​​​
                                "Roll The Bones" - Rush
                                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                                Comment

                                Working...
                                X