Code:
Valkyrie no Densetsu (J).pce music modifier title 00003B2:?? 000FB20:03 01 - Unused Black Draogn Theme
Infinite time (Time does not seem to affect gameplay.) C91-D5B-B30 No sparks (Still appears at the upper left corner but does not interact with the player.) 578-079-3B7
Need only 1% to clear all stages (modify to suit your needs) 012-E0C-803 012-E4C-803
Normal battle music modifier (00-5F; the other listed code " Battle music modifier" actually modifies the event which only offers a small selection of songs. This code will allow you to play any song in the game in all normal battles) C29F51??
Play as Luigi (Map still displays as red Mario; omit third line if you want to play as Luigi using his original graphic and animation assets.) 308FADAF 30E318AF 30A356AF Mario loads Luigi's updated graphic and animation assets from the Super Mario All-Stars + Super Mario World revision 30A356AF
World 1-1 music modifier 081400A2:??01 Unused, partially unused E-reader Super Mario Bros music 0C - Overworld 0D - Underground 0E - Water Levels 0F - Bowser's Castle 081400A4:??22 World 1-1 Background Unused E-Reader backgrounds 2C,2D Ghost House 24 AirShip Boss unknown variant(?) 27,28 unknown sky, bricks 29 Bowser's Castle(?) 2A Night Stars 2E More different bricks? 2F Test? 30-32 E-Reader Houses 33 "Tetris" blocks? 34 Cave? 38?
Super Game Boy intro title screen music modifier ??9-EAF-E6E
Disable Super Game Boy soundtrack and play Game Boy soundtrack 00C-FCF-E6E Super Game Boy / Game Boy intro title screen music modifier (Internal song number adds 01h from the ID value in Super Game Boy mode. 80h is the mute flag. Can be used with Disable Super Game Boy soundtrack and play Game Boy soundtrack code to hear the Game Boy unused song) ??0-0BB-F7E ??0-46B-F7E 00 / 01 - Options 01 / 02 - Unused beta ending 02 / 03 - Level Theme 1 03 / 04 - Level Theme 2 04 / 05 - Level Theme 3 05 / 06 - Main Theme 06 / 07 - Storyline 07 / 08 - Ending
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