Section Z (U) [!].nes
Code:
Fixes the sweep register reset issue with Game Genie (The downside is that you lose one code.) AKNNIAAZ
Fixes the sweep register reset issue with Game Genie (The downside is that you lose one code.) AGKKIAAZ (really? Yes!) Capcom 30-in-1 (homebrew NSF compilation of Capcom games; incomplete; based of Memblers NSF player?).nes AGXIKIAZ
Game select music modifier 021-09B-F7A ??0-48B-D5A Game select SGB SOUND modifier (from table; several are unused from Kirby's Dream Land 2.) ??1-31B-E6A (00-090
Access an otherwise unseen VS screen (Complete with its palette upon selecting ROUND CLEAR when played using a Super Game Boy, Did HAL include this screen in case a revision of the SGB supporting would be released? JP SGB2 was released later. https://twitter.com/nensondubois_/status/1227808956095041551) 00F-1FE-E6E
Load alternate title 011-70D-E6A 011-9AD-E6A
SPC700 sound channel 0-8 active (determines channel combinations that are on and off; 00-all active ranges 01-1F) 7E0111?? Music, sound effect modifier 7E0100?? (Music;01-1C, sound effect;1D-45)
Make Game Boy compatible (there are numerous issues but you can still access the menus, watch the intros and listen to music (with the main menu music modifier.) 190-3AB-91E Start in Debug Menu 1 (GBC) 220-23B-80E Start in Debug Menu 2 (GBC) 230-23B-80E Start in Debug Menu (GB) 220-3AB-91E Start in hidden unused Pabel de Pon game (GB) 1F0-3AB-91E Start in hidden unused Pabel de Pon game (GBC) 1F0-23B-80E Start in unused GBC-only black and white palette screen (There is a black-and-white GBC palette programmed for the GBC-only message screen, likely added for the aforementioned Easter-egg game mode Panel de Pon GB. Game Genie code 1D0-23B-80E will start the game on this screen in GBC mode.) 1D0-23B-80E Play unused Panel de Pon music 1 at menus 1E3-C3B-F72 1E4-88B-F72 Play unused Panel de Pon music 2 at menus 1F3-C3B-F72 1F4-88B-F72 Play unused Panel de Pon music 3 at menus 203-C3B-F72 204-88B-F72 Access hidden ! Panel in Panel de Pon (Setting the RAM addresses will turn the last row of panels into the unused ! panels.) D245, D24B, D24D, D251, D257 D25D, D263 to 07 010745D2 010745D2 01074DD2 010751D2 010757D2 01075DD2 010763D2
Replace B-TYPE Music With The March of the Toreadors (From the original Tetris) 3DD-0BB-08E 4BC-2CB-913 4CC-31B-917 4CC-36B-D5B Replace C-TYPE Music With Unused Song BED-0BB-08E CBC-2CB-913 CBC-31B-917 CBC-36B-D5B Set OFF music (no music in-game) ??C-FBB-E6A
Honoo no Doukyuuji - Dodge Danpei (J).nes Title screen music modifier 9C00:??:01 Honoo no Doukyuuji - Dodge Danpei 2 (J).nes Title screen music modifier 838B:??:01 James Bond Jr U.nes Title screen music modifier 941C:??:05 James Bond Jr E.nes Title screen music modifier 93F4:??:05 jurassic Park.nes Title screen music modifier (after dinosaur roar) 837D:??:08 Disable title demo SXOEZKVK Super Chinese Fighter (J).gb Title screen music modifier ??D-FCB-A2A Super Chinese Land 1.2.3' (J) (SGB).gb Title screen music modifier ??7-A7E-E6E Disable title demo 007-82E-E6E Disable Super Game Boy enhancements 010-73E-E6A Title screen palette modifier ??2-8FE-F7A Super Chinese Land 1 Replace MLT_REQ 8900 with SOUND 41 to play a Super Game Boy SOUND upon starting the game 410-B8E-C4C Set border 1 2 3 game 1 019-4EE-E66 Game select music modifier ??8-6CE-C4A SD Hiryuu no Ken Gaiden (J) (SGB).gb Title screen music modifier ??D-90E-A2A SD Hiryuu no Ken Gaiden 2 (J) (SGB).gb Title screen music modifier ??D-94E-A2A
Enable CGB features in non-CGB modes (DMG, SGB2. This will enable the extra menu graphics spinning block patterns in game, the additional cutscenes, the CGB demos and full title screen minus the extra blocks because of the palette and extra graphic limitations with other non-CGB systems. It is possible to load the SGB2 exclusive border in SGB mode with CGB features enabled.) 014-5EF-A2E 012-1EE-A2E 011-1EC-A2E 010-26B-A2E 013-5BB-A2E 013-89B-A2E 013-C4B-A2E 016-ECB-A2E 019-C5B-A2E 01B-6EB-A2E 01B-E1B-A2E 01D-19B-A2E 019-63B-A2E Enable CGB features in SGB2 mode (DMG, SGB2. This will enable the extra menu graphics spinning block patterns in game, the additional cutscenes, the CGB demos and full title screen minus the extra blocks because of the palette and extra graphic limitations with other non-CGB systems. It is possible to load the SGB exclusive border in SGB2 mode with CGB features enabled.) FF4-5EF-A2E FF2-1EE-A2E FF1-1EC-A2E FF0-26B-A2E FF3-5BB-A2E FF3-89B-A2E FF3-C4B-A2E FF6-ECB-A2E FF9-C5B-A2E FFB-6EB-A2E FFB-E1B-A2E FFD-19B-A2E FF9-63B-A2E Load game over cutscene (CGB-mode only) 01??8BAF 00 - None 02 - Bottle 1 04 - Bottle 2 08 - Bottle 3 10 - Statue of Liberty 16 - Rocket Shootoff Fail 20 - rocket Shootoff
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