Just dusting off the old codes. (see what I did there? Dusting.. books... Pagemaster... errm.. nevermind moving on.)
Pagemaster, The (USA) (SGB Enhanced) works with European version just the same.
Here are a few useless Super Game Boy only codes.
Pagemaster, The (USA) (SGB Enhanced) works with European version just the same.
Code:
The Pagemaster Access Cheat Flags 361-62F-B3E 087-928-F76 (Four debugging items exist, there are also four additional hidden options though only one has a function; to enable the cheat menu itself, and they exist after EXIT. Start at the Cheat Flags option by default using the Gameshark code 010845DE or Game Genie codes 361-62F-B3E + 087-928-F76. Press A or Start to enter the Cheat Flags menu and A or Start to toggle each setting. Alternatively, use the Gameshark code 0101BBDE or Game Genie code B80-96F-084 to enable the cheat flags instead of starting at the option. Infinite Lives - Grants you infinite lives. No Status Gen - Turns Richard into genitals during the bonus games if set to 01. Enemies will also not drop items or power-ups adding a pinch more difficulty. Pause Stat Inc - Pressing Pause will increment the item in your inventory by one. Stage Skip - Let's you walk over any stage as if completed. Pressing Select on the World Map skips to the password screen of the next world. Pressing Select on the Fantasy World Map will bring you back to Horror World. Hidden Option 1 - Does nothing. Hidden Option 2 - Does nothing. Hidden Option 3 - Does nothing. Hidden Option 4 Enable/Disable Cheat Flags - Let's you toggle the Cheat Flags option on/off sets RAM address DEBB to 01 when enabled. Press A once to set to 01 enabling the option. Hidden by default, use Gameshark code 010B45DE or Game Genie code 0BA-F08-C4A to increase the menu selection from 08 to 0B for access. Text for the cheat flags can be found at 0x013CAB.) Access Unused Super Game Boy SOUND effects in Sound Test 2F9-438-B36 (Gameshark code 01??A6DE 18-2F plays your selected sound, or Game Boy Game Genie code 2F9-438-B36 extends the sound selection number from 23 to 47 allowing you to play 24 additional Super Game Boy sound effects, most of them are duplicates of the used sounds, though the rest go unused since the ranges of sounds increments from 0D through 24, some sounds in between are called in-game. Sounds were probably stopped after 24 when the programmers realised that they were not going to be used and access to them was disabled. Sound 20 is also unused and may have served for a Bonus Game failure or incorrect password. The unused SOUND table is located at 0x013DAC.) Enable Cheat Flags Option 0101BBDE Sound Selection Modifier 01??A6DE 18-2F Unused SGB Sounds Main Menu Modifier 010845DE 08 - Cheat Flags Fantasy World Complete Glitch upon accessing the Sound Effect Test 029-608-7FA Enable Super Game Boy palette selection options 00F-539-E6E
Code:
Super Game Boy jump sound (portamento) modifier ??D-9D8-80A Super Game Boy jump pitch modifier 0?D-878-F7E Super Game Boy jump sound effect 2 (sustained) modifier ??D-868-E6A Plays selected song from the currently loaded bank in ARAM upon jumping ??D-888-E6A Pocahontas Super Game Boy jump sound (portamento) modifier ??1-66C-C46 Super Game Boy jump sound volume modifier ??1-5FC-E62
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