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  • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

    Code:
    Can use items in shops
    306-EF8-6EA
    00E-A09-E62
    "Roll The Bones" - Rush
    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

    Comment


    • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc
      Code:
      Can use items in shops
      306-EF8-6EA
      00E-A09-E62
      Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc
      Code:
      Can use items in shops
      306-EF8-6EA
      00E-A09-E62
      "Roll The Bones" - Rush
      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

      Comment


      • Legend of Zelda, The - Link's Awakening (USA, Europe).gb
        Code:
        Can use items in shops
        306-7D8-6EA
        00E-6A9-E62
        Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev A).gb
        Code:
        Can use items in shops
        306-868-6EA
        00E-739-E62
        Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev B).gb
        Code:
        Can use items in shops
        306-868-6EA
        00E-739-E62
        You can use the walk through walls code to walk onto the crane machine and even ride the conveyor belt and see the unused back of the crane game guy's body, which is otherwise impossible! You cannot, however grab items even using the Boomerang or 'Hookshot' weapon.
        "Roll The Bones" - Rush
        Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

        Comment


        • Final Zelda/DX codes so I can work on other projects.

          Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc
          Overworld palette setting
          Code:
          ??6-539-2AF
          ??6-529-5D9
          ??5-B39-2AF
          ??5-B29-5D9
          ??F-C3A-A22
          ??F-C2A-5D9
          ??E-93A-A22
          ??E-92A-5D9
          ??C-B3A-A22
          ??C-B2A-5D9
          ??C-63A-A22
          ??C-62A-5D9
          ??C-13A-A22
          ??C-12A-5D9
          ??B-C3A-A22
          ??B-C2A-5D9
          ??B-73A-A22
          ??B-72A-5D9
          ??B-23A-A22
          ??B-22A-5D9
          ??A-83A-A22
          ??A-82A-5D9
          ??A-33A-A22
          ??A-32A-5D9
          ??9-E3A-A22
          ??9-E2A-5D9
          ??9-93A-A22
          ??9-92A-5D9
          ??9-43A-A22
          ??9-42A-5D9
          ??8-F3A-A22
          ??8-F2A-5D9
          ??8-A3A-A22
          ??8-A2A-5D9
          ??8-53A-A22
          ??8-52A-5D9
          ??8-03A-A22
          ??8-02A-5D9
          ??7-B3A-A22
          ??7-B3A-5D9
          ??7-63A-A22
          ??7-62A-5D9
          ??7-13A-A22
          ??7-12A-5D9
          ??6-C3A-A22
          ??6-C2A-5D9
          ??6-73A-A22
          ??6-72A-5D9
          ??6-23A-A22
          ??6-22A-5D9
          ??5-D3A-A22
          ??5-D2A-5D9
          Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc
          Code:
          Overworld palette setting
          ??6-539-2AF
          ??6-529-5D9
          ??5-B39-2AF
          ??5-B29-5D9
          ??F-C3A-A22
          ??F-C2A-5D9
          ??E-93A-A22
          ??E-92A-5D9
          ??C-B3A-A22
          ??C-B2A-5D9
          ??C-63A-A22
          ??C-62A-5D9
          ??C-13A-A22
          ??C-12A-5D9
          ??B-C3A-A22
          ??B-C2A-5D9
          ??B-73A-A22
          ??B-72A-5D9
          ??B-23A-A22
          ??B-22A-5D9
          ??A-83A-A22
          ??A-82A-5D9
          ??A-33A-A22
          ??A-32A-5D9
          ??9-E3A-A22
          ??9-E2A-5D9
          ??9-93A-A22
          ??9-92A-5D9
          ??9-43A-A22
          ??9-42A-5D9
          ??8-F3A-A22
          ??8-F2A-5D9
          ??8-A3A-A22
          ??8-A2A-5D9
          ??8-53A-A22
          ??8-52A-5D9
          ??8-03A-A22
          ??8-02A-5D9
          ??7-B3A-A22
          ??7-B3A-5D9
          ??7-63A-A22
          ??7-62A-5D9
          ??7-13A-A22
          ??7-12A-5D9
          ??6-C3A-A22
          ??6-C2A-5D9
          ??6-73A-A22
          ??6-72A-5D9
          ??6-23A-A22
          ??6-22A-5D9
          ??5-D3A-A22
          ??5-D2A-5D9
          Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc
          Overworld palette setting
          Code:
          ??6-539-2AF
          ??6-529-5D9
          ??5-B39-2AF
          ??5-B29-5D9
          ??F-C3A-A22
          ??F-C2A-5D9
          ??E-93A-A22
          ??E-92A-5D9
          ??C-B3A-A22
          ??C-B2A-5D9
          ??C-63A-A22
          ??C-62A-5D9
          ??C-13A-A22
          ??C-12A-5D9
          ??B-C3A-A22
          ??B-C2A-5D9
          ??B-73A-A22
          ??B-72A-5D9
          ??B-23A-A22
          ??B-22A-5D9
          ??A-83A-A22
          ??A-82A-5D9
          ??A-33A-A22
          ??A-32A-5D9
          ??9-E3A-A22
          ??9-E2A-5D9
          ??9-93A-A22
          ??9-92A-5D9
          ??9-43A-A22
          ??9-42A-5D9
          ??8-F3A-A22
          ??8-F2A-5D9
          ??8-A3A-A22
          ??8-A2A-5D9
          ??8-53A-A22
          ??8-52A-5D9
          ??8-03A-A22
          ??8-02A-5D9
          ??7-B3A-A22
          ??7-B3A-5D9
          ??7-63A-A22
          ??7-62A-5D9
          ??7-13A-A22
          ??7-12A-5D9
          ??6-C3A-A22
          ??6-C2A-5D9
          ??6-73A-A22
          ??6-72A-5D9
          ??6-23A-A22
          ??6-22A-5D9
          ??5-D3A-A22
          ??5-D2A-5D9
          When exiting the Mysterious Woods, the palette will look normal until the next screen is entered. This is how the game loads banks for each palette and it will refresh once an area is changed.
          Link's Awakening DX:
          Mysterious Woods = 2636
          Swamp = 521E
          Oracle of Seasons
          Winter = 947A
          Fall/Autumn = 5C02
          Spring = F413
          Summer = 0403
          Oracle of Ages
          Past = 110E
          Present = 900B
          Last edited by nensondubois; 04-02-2017, 04:17:21 PM.
          "Roll The Bones" - Rush
          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

          Comment


          • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc
            Code:
            Lift object for maximum rupees
            031-51D-B3A
            
            Lift object to destroy all enemies on screen
            041-51D-B3A
            Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc
            Code:
            Lift object for maximum rupees
            031-51D-B3A
            
            Lift object to destroy all enemies on screen
            041-51D-B3A
            Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc

            Code:
            Lift object for maximum rupees
            031-51D-B3A
            
            Lift object to destroy all enemies on screen
            041-51D-B3A
            May not work everywhere, with all objects, and depending on Power Bracelet level.
            Last edited by nensondubois; 04-04-2017, 12:07:56 AM.
            "Roll The Bones" - Rush
            Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

            Comment


            • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

              Items can be carried to different screens locations
              Code:
              FA3-5AA-D5D
              Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc

              Items can be carried to different screens locations
              Code:
              EA3-57A-D5D
              Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc

              Items can be carried to different screens locations
              Code:
              EA3-57A-D5D
              Cannot carry items outside.
              Last edited by nensondubois; 04-04-2017, 01:38:38 AM. Reason: typo
              "Roll The Bones" - Rush
              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

              Comment


              • Legend of Zelda, The - Link's Awakening (USA, Europe).gb

                Items can be carried to different screens locations
                Code:
                FA8-35A-D5D
                Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev A).gb
                Items can be carried to different screens locations
                Code:
                FA8-35A-D5D
                Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev B).gb
                Items can be carried to different screens locations
                Code:
                FA8-35A-D5D
                Cannot carry items outside.

                There are few more ideas I though about actually.
                "Roll The Bones" - Rush
                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                Comment


                • Legend of Zelda, The - Link's Awakening (USA, Europe).gb
                  Can use items while holding an object
                  Code:
                  EAE-7EE-081
                  Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev A).gb
                  Can use items while holding an object
                  Code:
                  EAE-82E-081
                  Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev B).gb
                  Can use items while holding an object
                  Code:
                  EAE-7EE-081
                  "Roll The Bones" - Rush
                  Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                  Comment


                  • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc

                    Can use items while holding an object
                    Code:
                    EAF-6CE-081
                    Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev A) (SGB Enhanced).gbc
                    Can use items while holding an object
                    Code:
                    EAA-83E-081
                    Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev B) (SGB Enhanced).gbc
                    Can use items while holding an object
                    Code:
                    EAA-83E-081
                    Last edited by nensondubois; 04-04-2017, 05:29:24 PM.
                    "Roll The Bones" - Rush
                    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                    Comment


                    • Whirlo (E).sfc

                      Code:
                      7E18ED76
                      Open crescent moon gate
                      EDIT: Appearently the code only opens the gate when it wants, the rest of the time it will just lock the crescent shape where its supposed to be located.
                      Still looking into it.
                      Last edited by nensondubois; 04-05-2017, 12:23:42 AM. Reason: the crescent moon gate has no rules.
                      "Roll The Bones" - Rush
                      Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                      Comment


                      • Wrong post sorry
                        Last edited by Manorock850; 04-05-2017, 02:43:45 AM. Reason: Wrong post

                        Comment


                        • Ok? I think that post was meant for someone else or a wrong window?

                          Anyway, this code will open the crescent gate under certain conditions, which I have yet to figure out. It appears you have to let the guy who's helping you jump to the left somehow, I'd wager the crescent needs to be pushed a few times then he will jump to the left and the gate will open. Its not possible to bypass it directly but this code will make it easier if certain undermined conditions are met. Otherwise the crescent moon will lean to the left of the screen because it hates me and the world has no rules to anything, just like ours.
                          Code:
                          00C2B2A5
                          
                          C9A8-6D6D
                          Update after an hour or so: The guy will jump and attempt to slow down the crescent moon after you successfully manage to jump and hit it from the left after so many times.
                          Last edited by nensondubois; 04-05-2017, 01:58:16 AM.
                          "Roll The Bones" - Rush
                          Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                          Comment


                          • Wrong post
                            Last edited by Manorock850; 04-05-2017, 02:42:43 AM. Reason: Wrong person

                            Comment


                            • Rock'n! Monster!! (J).sgb

                              Code:
                              Blocks are always the same colour as the current set (Switch off for normal blocks)
                              000-72A-5DA
                              000-74A-5DA
                              "Roll The Bones" - Rush
                              Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                              Comment


                              • Rock'n! Monster!! (J).sgb

                                Old codes

                                Code:
                                Start in Debug Menu
                                0C2-14F-E6A
                                Code:
                                Start at Ending
                                112-14F-E6A
                                "Roll The Bones" - Rush
                                Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

                                Comment

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