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Abystus' Codes
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Dead Or Alive++ (Japan) [MAME]
Code:<cheat desc="Hit Anywhere Both Players"> <script state="run"> <action>maincpu.ow@800E09FE=1000</action> <action>maincpu.ow@800E10EE=2400</action> <action>maincpu.ow@800E3EE6=2400</action> <action>maincpu.ow@800E75AE=1000</action> <action>maincpu.ow@800E794E=2400</action> <action>maincpu.ow@800E7CC6=2400</action> </script> <script state="off"> <action>maincpu.ow@800E09FE=1040</action> <action>maincpu.ow@800E10EE=1440</action> <action>maincpu.ow@800E3EE6=1440</action> <action>maincpu.ow@800E75AE=1440</action> <action>maincpu.ow@800E794E=10C0</action> <action>maincpu.ow@800E7CC6=18C0</action> </script> </cheat>
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Dead or Alive (U) AR/GS [PSX]
Code:Bouncin' Breasts Mode (Both players. Breasts bounce continuously.) 800A20CA 2400 Slow Motion (Both players. Similar to speed instant replay uses. Best used with "Bouncin' Breasts Mode".) 8001EF5E 2400 Breasts Never Bounce (Both players. It's a sad day in the world of Dead or Alive.) 800A2412 1000
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Crash Bandicoot (E) AR/GS [PSX]
Code:Moon Jump (*Note*) 80021F76 2400 *Note*: Jump and hold the button to sustain moon jump. While jumping, move around with the directional pad. You will slowly come down eventually unless you release the button first.
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Dexter's Laboratory: Deesaster Strikes! (U) ARv3/4 [GBA]
Code:Walk Through Walls (The game is designed to push you around when outside bounds, so keep control of your character. Does not work on doors or furniture. Does not work with Demonic722's "Walk Through Doors" code.) AF2DB069 67D5FEAF 375769B3 D2F097A8 BFD80C42 E1E2B1CB 65DA389A 09D8882C
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Battle Arena Toshinden Remix (U) AR/GS [Sega Saturn]
Code:Hit Anywhere (Both Players.) 16024682 A02D
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Cardinal Syn (U) AR/GS [PSX]
Code:Infinite Time 80194802 2400 8019481E 2400 Hit Anywhere (Both Players.) 80179CC2 2400 80179CFA 1000
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Dragon Ball Z - Ultimate Battle 22 (U) AR/GS [PSX]
Code:Hit Anywhere (Both Players.) 8002C7F2 2400 8002C7FA 2400 8002C806 2400 8002D052 2400
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Dragon Ball GT - Final Bout (U) AR/GS [PSX]
While browsing the old database, I noticed that this was a re-hack. Nolberto82 hacked the 1.0 NTSC version of this game, but it's not listed on the main site here. It is, however; listed in the old database here. My code is different from his, so I'll leave mine in the database unless someone feels I should remove it. Seems I will have to check both the old database (gshi/bsfree) + the new one to make sure I'm not re-hacking stuff :/.Code:Hit Anywhere (Both Players. Excludes Projectiles.) 80069BDA 2400 80069BEE 2400 80069C02 2400
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Samurai Showdown - Warrior's Rage (U) AR/GS [PSX]
Code:Hit Anywhere (Both Players.) 800381FA 2400 80038206 2400
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Primal Rage (U) AR/GS [PSX]
Code:Hit Anywhere Player 1 8001C47A 2400
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I actually never played this as a kid, and just recently remembered the game (remember seeing it as a kid). Very cool concept (transformations into beasts) for a fighting game.Originally posted by Helder View PostAwesome game that Bloody Roar. I played the shit out of that in the old days.
X-Men - Children of the Atom (U) AR/GS [PSX]
Code:Infinite Time 8006DDFE 2400 Hit Anywhere (Both Players.) 800635AA 2400 Disable Blocking (Both Players.) 8005844E 2400
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Awesome game that Bloody Roar. I played the shit out of that in the old days.
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Bloody Roar (U) AR/GS [PSX]
Eh, apparently this was already hacked by Thunder 2 (second code). Guess I need to get my eyes checked. The first code controls being able to hit ducking opponents with standard high attacks while being grounded (second code is for everything else, and does not hit ducking opponents by itself), so I will add the first code to his listing and give us both credit.Code:Hit Anywhere (Both Players. Excludes Throws.) 801505FE 2400 8015082A 2400
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