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  • Abystus
    replied
    Mortal Kombat II (rev L3.1) [MAME]
    Code:
    <cheat desc="Skip Mountain CPU Versus Ladder Screen">
        <comment>Instantly taken to the next fight.</comment>
        <script state="run">
          <action>maincpu.mw@00031C0=C002</action>
        </script>
        <script state="off">
          <action>maincpu.mw@00031C0=C080</action>
        </script>
    </cheat>
    
    <cheat desc="Skip Two Player Versus Screen">
        <comment>Instantly taken to the fight.</comment>
        <script state="run">
          <action>maincpu.mw@0014380=C000</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0014380=CB00</action>
        </script>
    </cheat>

    Leave a comment:


  • ReyVGM
    replied
    Alrighty, I'll be waitin'

    Leave a comment:


  • Abystus
    replied
    Originally posted by ReyVGM View Post
    Hey abystus, I have another code for an arcade game that no one knows what it does. Could you find out just like you did with Wolf Fang last year?

    It's for Robocop 2 (Arcade). When you beat the Japanese version using just one credit, you'll get a hidden credits scene and it shows the following code from the programmer: "Up Down Right Right 112 SEL".

    I assume "112" means press Button 1, 1, 2. But no one knows what "SEL" means. Maybe "Select"? But there's no select button. No one has figured out where to input the code or what it does. Is it something you could figure out?
    Well using The Peeper, I was able to find something in memory that may be what you're after:



    It looks like some sort of debug menu/overlay with X/Y/Z positions of the players, scene select, message test, and some other stuff. I am not sure yet on how to access it, or what "SEL" means, though I would assume it means select or possibly to enter the code on a screen where you select something. I will take a look but no promises on this one.

    Leave a comment:


  • ReyVGM
    replied
    Hey abystus, I have another code for an arcade game that no one knows what it does. Could you find out just like you did with Wolf Fang last year?

    It's for Robocop 2 (Arcade). When you beat the Japanese version using just one credit, you'll get a hidden credits scene and it shows the following code from the programmer: "Up Down Right Right 112 SEL".

    I assume "112" means press Button 1, 1, 2. But no one knows what "SEL" means. Maybe "Select"? But there's no select button. No one has figured out where to input the code or what it does. Is it something you could figure out?

    Leave a comment:


  • Abystus
    replied
    Mortal Kombat II (rev L3.1) [MAME]
    Code:
    <cheat desc="Restore Shang Tsung's Laugh Win Pose">
        <comment>Works on the character select screen as well.</comment>
        <script state="run">
          <action>maincpu.mw@0042A70=09C0</action>
          <action>maincpu.mw@0042A72=0049</action>
          <action>maincpu.mw@0042A76=2430</action>
          <action>maincpu.mw@0042A78=FFA1</action>
          <action>maincpu.mw@0042A7C=000B</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0042A70=09C9</action>
          <action>maincpu.mw@0042A72=0029</action>
          <action>maincpu.mw@0042A76=BA10</action>
          <action>maincpu.mw@0042A78=FF83</action>
          <action>maincpu.mw@0042A7C=00EE</action>
        </script>
    </cheat>
    This win pose is only played during the cast of characters section after completing the game, but with this cheat it is now fully restored during play and on the character select screen. Oddly enough it is accompanied by Shao Kahn's laughing audio.

    Leave a comment:


  • Abystus
    replied
    Originally posted by OldSchoolGamer View Post
    Glad to see you make codes for that very rare arcade game that was never ported to any console, Avengers in Galactic Storm.

    Would you be able to please make an "Infinite/Maximum Power" code for that game? Ya know, so ultimate moves can be executed at will.
    I'll have a look.

    Mega Twins (World 900619) [MAME]
    Code:
    <cheat desc="Enable Hidden Developer Test Options">
        <comment>Enable before entering Diagnostics screen (F2), but after the Capcom legal warnings.</comment>
        <script state="run">
          <action>maincpu.ow@001CAC=0000</action>
        </script>
        <script state="off">
          <action>maincpu.ow@001CAC=0001</action>
        </script>
    </cheat>
    Cheat Disabled:



    Cheat Enabled:




    Leave a comment:


  • OldSchoolGamer
    replied
    Glad to see you make codes for that very rare arcade game that was never ported to any console, Avengers in Galactic Storm.

    Would you be able to please make an "Infinite/Maximum Power" code for that game? Ya know, so ultimate moves can be executed at will.

    Leave a comment:


  • Abystus
    replied
    Avengers In Galactic Storm (US) [MAME]
    Code:
    <cheat desc="Hit Anywhere Both Players">
        <comment>Enable before match or it will not work.</comment>
        <script state="run">
          <action>maincpu.ow@0001A734=0009</action>
          <action>maincpu.ow@0001A744=0009</action>
          <action>maincpu.ow@0001B27C=0009</action>
        </script>
        <script state="off">
          <action>maincpu.ow@0001A734=8910</action>
          <action>maincpu.ow@0001A744=8908</action>
          <action>maincpu.ow@0001B27C=8D03</action>
        </script>
    </cheat>
    Mortal Kombat II (rev L3.1) [MAME]
    Code:
    <cheat desc="Always Get Finisher Announcement">
        <comment>"Fatality" is used by default unless you perform another type of finisher.  Works on all rounds.</comment>
        <script state="run">
          <action>maincpu.mw@0004288=0300</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0004288=CA0B</action>
        </script>
    </cheat>
    Mortal Kombat 3 (rev 2.1) [MAME]
    Code:
    <cheat desc="Enable Smoke On Character Select Screen">
        <comment>Enable before character select screen.  This does not save him as activated.</comment>
        <script state="run">
          <action>maincpu.mw@003E7D8=0300</action>
          <action>maincpu.mw@003DCBE=C01E</action>
        </script>
        <script state="off">
          <action>maincpu.mw@003E7D8=CA01</action>
          <action>maincpu.mw@003DCBE=CB1E</action>
        </script>
    </cheat>
    
    <cheat desc="Ultimate Kombat Code Always Correct">
        <comment>Will save Smoke as activated.</comment>
        <script state="run">
          <action>maincpu.mw@0027DCA=0000</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0027DCA=00A7</action>
        </script>
    </cheat>

    Leave a comment:


  • Abystus
    replied
    Ultimate Mortal Kombat 3 (rev 1.2) [MAME]
    Code:
    <cheat desc="Enable Hiddens On Character Select Screen">
        <comment>Enable before character select screen.  This does not save them as activated.</comment>
        <script state="run">
          <action>maincpu.mw@004D022=0300</action>
          <action>maincpu.mw@004DE8A=0300</action>
          <action>maincpu.mw@004DE98=0300</action>
          <action>maincpu.mw@004DEA6=0300</action>
        </script>
        <script state="off">
          <action>maincpu.mw@004D022=CA01</action>
          <action>maincpu.mw@004DE8A=CA0F</action>
          <action>maincpu.mw@004DE98=CA08</action>
          <action>maincpu.mw@004DEA6=CA01</action>
        </script>
    </cheat>
    
    <cheat desc="Always Get Scorpion's Lair Krispy! Easter Egg">
        <comment>Requires a stage fatality on Scorpion's Lair stage.</comment>
        <script state="run">
          <action>maincpu.mw@005C734=0300</action>
          <action>maincpu.mw@005C75C=0300</action>
        </script>
        <script state="off">
          <action>maincpu.mw@005C734=CB0A</action>
          <action>maincpu.mw@005C75C=CB0C</action>
        </script>
    </cheat>
    For those like myself that had never seen this easter egg before, you can view it below:

    Ultimate Mortal Kombat 3: Krispy!

    Leave a comment:


  • Abystus
    replied
    Mortal Kombat (rev 5.0 T-Unit 03/19/93) [MAME]
    Code:
    <cheat desc="Pit Bottom Included In Stage Lineup">
        <comment>Will include one extra Throne Room, and two extra Goro's Lair stages before Pit Bottom stage.</comment>
        <script state="run">
          <action>maincpu.mw@0096296=FFF5</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0096296=FFF9</action>
        </script>
    </cheat>
    
    <cheat desc="Access Reptile On Any Stage With No Requirements">
        <comment>Disable after you access him to prevent fighting him repeatedly.  If CPU wins (even Reptile), it will fight Reptile.</comment>
        <script state="run">
          <action>maincpu.mw@0096330=C000</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0096330=C800</action>
        </script>
    </cheat>
    
    <cheat desc="Always Break Test Your Might Challenge Object">
        <comment>Regardless of power meter value.</comment>
        <script state="run">
          <action>maincpu.mw@00B7D5A=0000</action>
        </script>
        <script state="off">
          <action>maincpu.mw@00B7D5A=009E</action>
        </script>
    </cheat>

    Leave a comment:


  • Abystus
    replied
    Mortal Kombat II v1.0 (U) GG [SNES]
    Code:
    Enable Crowd Cheer Name Announcements (Normally reserved for Kintaro only.)
    40C2-4D63
    
    Shao Kahn Always Taunts After He Wins
    403A-C7F4
    
    Shao Kahn Sitting In Arena Chair (Works in Kahn's Arena Stage.)
    ??EC-34AC
    
    6D - Never
    40 - Always
    Mortal Kombat II v1.1 (U) GG [SNES]
    Code:
    Enable Crowd Cheer Name Announcements (Normally reserved for Kintaro only.)
    40C3-4D63
    
    Shao Kahn Always Taunts After He Wins
    4032-CDF4
    
    Shao Kahn Sitting In Arena Chair (Works in Kahn's Arena Stage.)
    ??EC-340C
    
    6D - Never
    40 - Always

    Leave a comment:


  • Abystus
    replied
    Mortal Kombat II (rev L3.1) [MAME]
    Code:
    <cheat desc="Shao Kahn Always Taunts After He Wins">
        <script state="run">
          <action>maincpu.mw@004297E=0300</action>
        </script>
        <script state="off">
          <action>maincpu.mw@004297E=C33C</action>
        </script>
    </cheat>
    
    <cheat desc="Shao Kahn Sitting In Arena Chair">
        <comment>Works in Kahn's Arena Stage.</comment>
        <parameter>
          <item value="0x00">Never</item>
          <item value="0x01">Always</item>
        </parameter>
        <script state="run">
          <!-- Never -->
          <action condition="(param==0x00)">maincpu.mw@0040208=C01B</action>
          <!-- Always -->
          <action condition="(param==0x01)">maincpu.mw@0040208=0300</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0040208=CA1B</action>
        </script>
    </cheat>
    
    <cheat desc="Enable Crowd Cheer Name Announcements">
        <comment>Normally reserved for Kintaro only.  Does not work after Sub-Zero's fatalities.</comment>
        <script state="run">
          <action>maincpu.mw@000415C=0300</action>
        </script>
        <script state="off">
          <action>maincpu.mw@000415C=CB05</action>
        </script>
    </cheat>
    
    <cheat desc="Enable Vs Mode Cheat: Throwing Disabled">
        <comment>Only works in two player mode.</comment>
        <script state="run">
          <action>maincpu.mw@00144EC=C009</action>
        </script>
        <script state="off">
          <action>maincpu.mw@00144EC=CA09</action>
        </script>
    </cheat>
    
    <cheat desc="Disable Blocking Both Players"> 
        <script state="run">
          <action>maincpu.mw@0006F26=C00A</action>
        </script>
        <script state="off">
          <action>maincpu.mw@0006F26=C809</action>
        </script>
    </cheat>

    Leave a comment:


  • Abystus
    replied
    Mortal Kombat II v1.0 (U) GG [SNES]
    Code:
    CPU Always Finishes With a Fatality
    40A3-17A7
    
    CPU Always Finishes with Friendships & Babalities (Smoke & Jade will also always be in the Living Forest.  Which one you get will be random.)
    6DE0-3FA7
    Mortal Kombat II v1.1 (U) GG [SNES]
    Code:
    CPU Always Finishes With a Fatality
    40AD-CD07
    
    CPU Always Finishes With Friendships & Babalities (Smoke & Jade will also always be in the Living Forest.  Which one you get will be random.)
    6DE5-3467

    Leave a comment:


  • Abystus
    replied
    Mortal Kombat (U) GG [SNES]
    Code:
    Enable Kano's Fatality During Round (*Note*)
    6D2E-37AD
    
    Enable Liu Kang's Fatality During Round (*Note*)
    402D-1D0D
    
    Enable Rayden's Fatality During Round (*Note*)
    40AE-C4D4
    
    Enable Johnny Cage's Fatality During Round (*Note*)
    6DA7-C704
    
    Enable Scorpion's Fatality During Round (*Note*)
    4027-4F6D
    
    Enable Sub-Zero's Fatality During Round (*Note*)
    40A3-4FA7
    
    Enable Sonya's Fatality During Round (*Note*)
    4028-CFA4
    
    *Note*:Winner of round determined by who has more health.  Game Over will occur if no damage was done to either player.  Screen will remain darkened through subsequent rounds after a fatality is performed.
    Code:
    Perform Kano's Fatality Anywhere
    402D-446F
    
    Perform Rayden's Fatality Anywhere
    40AD-3DD4
    
    Perform Johnny Cage's Fatality Anywhere
    40A0-C4D4
    
    Perform Scorpion's Fatality Anywhere
    4027-476D
    
    Perform Sub-Zero's Fatality Anywhere
    40A3-47A7
    
    Lui Kang and Sonya don't have distance limitations to their fatalities
    .

    MORTAL KOMBAT!!! dun dun dun dundun dun dun... eh, I need some sleep.

    Leave a comment:


  • Abystus
    replied
    Originally posted by lee4 View Post
    Requesting
    Killer Instinct Gold
    Almost One Button Moves/Enders/Finishers(Can be done during round, and also from any distance.)
    I'm close to this in KI2 (still not quite right, but getting there). If I figure it out there, I'll make sure to port it to KI Gold along with "Enable Finishers During Round" if the game code is similar (it should be).

    Leave a comment:

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