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  • SNES - TataKae Genshijin 2 - Rookie no Bouken (J)

    99 Gems / Every gem gives 1UP
    7E003C99

    99 Lives
    7E004299

    Invincible
    7E002082
    7E003303

    Start as Monkey w/ walkthrough enemies (there maybe rare instances when you get hit, i.e. if you stand on spikes too long)
    7E002081
    7E003BC0

    Invulnerable (This code sometimes limits your attack ability, turn it on as the Monkey and he'll constantly shake his butt)
    7E002107

    Rise into the Sky (Turn off to come down)
    7E0037FE

    Bosses Die 1 Hit
    7E111D00

    Level Modifier (00-19 = Levels, 1A-1D = Doors that go nowhere, 1E-27 = Bonus Levels)
    7E0544??

    Comment


    • Codes added.
      Hacking games is always fun because you don't know what's hidden in the game.

      Comment


      • SNES - Magical Taruruuto-kun - Magic Adventure (J)

        It's that time
        7E049320
        7E049404

        Infinite Lives
        7E005699

        Invincible
        7E049704

        999999 Balls / Infinite Money
        7E006299
        7E006399
        7E006499

        Activate Frog
        7E091001

        Activate Fast Shoes
        7E091201

        Activate Horn Shot
        7E091401

        Activate Fish
        7E091601

        Activate Something (Not sure what this does quite yet)
        7E091801

        Activate Freeze Enemies
        7E091A01

        Activate Bat Wings
        7E091C01

        Activate Double
        7E091E01

        Rise into the sky (turn off to come down)
        7E1055FF

        999999990 Score Modifier
        7E005899
        7E005999
        7E005A99
        7E005B99

        9999 Stars
        7E006699
        7E006799

        Comment


        • Codes added.
          Hacking games is always fun because you don't know what's hidden in the game.

          Comment


          • SNES - Majyuuou (King of Demons)(J)

            Character Modifier (0 is Human, increment by 1 up to 7 for various Demon forms)
            7E00880?

            Walk Through Enemies
            7E00AC51

            Jump in Midair
            7E009300

            Rise into the Air (turn off to come down, set value to 08 for slow descent but can't jump)
            7E0096E4

            Have Key
            7E00A618

            Super Shot Arcs Up (You can play around with the value on this if you want, 10 will make it arc down, other values seem to alter speed too)
            7E0B8EE8

            Constantly do Super Shot (Limits walking ability, but good for killing bosses)
            7E00A440

            9999999 Score Modifier (turn just the first two addresses on for gaining 1ups)
            7E009B99
            7E009C99
            7E009D99
            7E009E09

            Enemies Die on Sight (So far when playing I found enemies health codes in the range of 7E0A69 - 7E0A8F, there may be more give or take, you have to have all these addresses set to 00 for desired effect. Wrote it this way to conserve space.)
            7E0A6?00
            7E0A7?00
            7E0A8?00

            Comment


            • SNES - Makeruna! Makendou 2 - Kimero! Youkai Souridaijin (J)

              Character Modifier
              7E08000?

              Opponent Modifier
              7E08600?

              0 = Makedo
              1 = Masoccer
              2 = Makkey
              3 = Madonna
              4 = Garekky 'causes graphical glitches on stages other than his own 'junkyard''
              5 = Marinin
              6 = Macho
              7 = Makenka
              8 = Makenro
              9 = Makenpo

              Battleground Modifier
              7E078C0?

              1 = Soccer Field
              2 = Zombies doing Thriller
              3 = Ballet
              4 = Junkyard
              5 = Japan
              6 = Underwater
              7 = Power Rangers
              8 = Tennis Court
              9 = Egyptian Space

              Costume Modifier (18 = Regular costume, 48 = Alternate Costume)
              7E085C??

              Opponent Costume Modifier (18 = Regular costume, 48 = Alternate Costume)
              7E08BC??

              1 Hit Kill / Opponent Health (works best after fight begins or will cause a little graphical glitch with health bar, can set to 0 for instant death)
              7E086501

              One Round to Win Match / Point Mod
              7E0D1802

              Opponent Never Wins Match / Point Mod
              7E0D7800

              Level 99 (Will Cause Bar to wrap around, lower if this bothers you)
              7E081562

              Exp Modifier (Set these real high and you'll have to wait awhile for all your level ups, unless of course your using the code above already)
              7E0816??
              7E0817??

              ---

              SNES - Super Mario Allstars + Super Mario World (Super Mario Bros. 2)

              Character Graphic Modifier (Use during gameplay. Doesn't change abilities or palette from character originally selected, cool to see some of the combinations though)
              7E008F0?

              0 = Mario
              1 = Princess
              2 = Toad
              3 = Luigi
              Last edited by CRACKdown; 10-21-2011, 07:44:56 PM.

              Comment


              • Codes added.
                Hacking games is always fun because you don't know what's hidden in the game.

                Comment


                • SNES - Fighters History: Mizoguchi Kiki Ippatsu!!

                  Enable Chelnov
                  7E0804XX

                  00-Off
                  01-On

                  Note: This code is same as ACCESS CHELNOV:-
                  Watch the opening intro and when the title screen appears and the announcer
                  calls out 'Fighters History' input the following code on Pad 1: -

                  Down, Down, Up, Up, Right, Left, L Button, R Button.

                  You should hear Mizoguchi cry out and the Chelnov will be selectable

                  Player 1's win modifier
                  7E0AA8XX

                  Player 2's win modifier
                  7E0CA8XX

                  00-Zero win
                  01-One win
                  02-Two wins


                  Player 1's weakness item cannot be dropped so easily
                  7E0AA104

                  Player 2's weakness item cannot be dropped so easily
                  7E0CA104
                  Last edited by silentkiller; 10-22-2011, 08:10:55 AM.
                  Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                  Comment


                  • SNES - Yuu Yuu Hakusho FINAL: Makai Saikyou Retsuden


                    Enable Yakumo
                    7E0E0EXX

                    00-Off
                    01-On

                    (Note:This code is same as the code description below
                    At the title screen, press Y seven times, X six times and A five times, you'll hear a voice that the code is confirmed. He is available in Versus, Training and Tournament modes
                    Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                    Comment


                    • Codes added.
                      Last edited by BigBossman; 10-22-2011, 09:03:32 AM.
                      Hacking games is always fun because you don't know what's hidden in the game.

                      Comment


                      • Snes - Yuu Yuu Hakusho 2: Kakutou no Sho

                        Unlock Hidden Characters
                        7E1F5402
                        Last edited by silentkiller; 10-22-2011, 09:14:08 AM.
                        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                        Comment


                        • Added.
                          Hacking games is always fun because you don't know what's hidden in the game.

                          Comment


                          • SNES - Fighters History

                            Enable Clown & Karnov
                            7E09A401
                            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                            Comment


                            • SNES - Mickey no Tokyo Disneyland Daibouken (J)

                              Infinite Lives
                              7E1AB709

                              Infinite Health
                              7E1ABE28

                              Walk Through Enemies
                              7E011450

                              99 Mickey Heads / Every 1 gives 1up
                              7E1AB963

                              Infinite Air
                              7E1AC42F

                              999900 Score Modifier
                              7E1ABB63
                              7E1ABC63

                              Jump a bit higher
                              7E00E300

                              Super Jump w/Lunar Descent
                              7E00F700

                              Super Fast Jump w/Lunar Descent
                              7E00F800

                              Fill Gas Balloon for Infinite Rise / Inhibits walking ability
                              7E00FE02

                              Area / Level Modifier
                              7E015A??

                              Levels Begin after Boss Values
                              00 = Ice Cavern
                              01 = Burning Buildings
                              02 = Water Ways
                              03 = Pirate Ship Boss
                              04 = Out West
                              05 = Mine Cart Ride
                              06 = Out West II
                              07 = Train Ride Boss
                              08 = Cave
                              09 = Lagoon
                              0A = Log Ride
                              0B = Waterfall Boss
                              0C = Ghost Room Scene *not playable
                              0D = Mansion Doors *not much to play
                              0E = Graveyard
                              0F = Graveyard Boss
                              10 = Sky Station
                              11 = Space Station
                              12 = Space Ride
                              13 = Space Boss
                              14 = Castle
                              15 = Castle Sewer
                              16 = Castle Heights
                              17 = Castle Boss
                              Values from here on out are mostly rooms within levels, goes up to 3B however.
                              Last edited by CRACKdown; 10-23-2011, 03:52:51 AM.

                              Comment


                              • Codes have been added.
                                Hacking games is always fun because you don't know what's hidden in the game.

                                Comment

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