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  • #76
    Originally posted by Mezmorize View Post
    Earthworm Jim (U) [Sega Genesis]

    I completely avoided testing out Galoob's Infinite Health code because it had that extra note.

    [Infinite health (may cause graphic errors) - GC3C-JA9W]

    Figured that's why VisitntX had made a different code.
    Since VisitntX's code did not work at all for me, that's why I decided to make my own code.
    My code works for almost everything, but when a crow would pull on your head you would still take damage.

    After finally trying out Galoob's version, I know now I wasted all that time for nothing...
    Their code works perfectly, and I seen no graphic errors at all.

    Maybe if someone has the cartridge and real hardware to test VisitntX's and Galoobs code, it would be best to remove Galoob's note, and delete the code by VisitntX.

    Anyone have the real cart and original hardware?
    I used to have both, but that was back during my childhood.
    you should PM VisitntX and post in his Genesis thread about problem with his code.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

    Comment


    • #77
      thanks for make codes for Earthworm Jim 2 but, it is impossible to make a new code so the old lady will not hit Jim with her purse as if you are try to go the upstair by using a stair lift

      Comment


      • #78
        Originally posted by lee4 View Post
        you should PM VisitntX and post in his Genesis thread about problem with his code.
        VisitntX has officially left the code hacking scene.
        http://gamehacking.org/vb/threads/34...ewell-Comrades
        http://OldGameHacking.com/
        http://www.youtube.com/user/DreamcastVideos

        Comment


        • #79
          Originally posted by Sly Hedgehog View Post
          thanks for make codes for Earthworm Jim 2 but, it is impossible to make a new code so the old lady will not hit Jim with her purse as if you are try to go the upstair by using a stair lift
          Alright, I'll take a look at it.
          That part is pretty easy to get past, you use the right and left buttons to slow down or speed up the lift.

          -----

          Garfield - Caught in the Act (UE) [Sega Genesis]

          Debug Movement Mode
          02B332:6000

          Game Runs Faster
          01112C:67EC

          Enemies Are Faster
          00A1C0:6038

          Automatically Beat Stage
          02B328:6700

          Skulls Worth 8 Times More
          0138D2:5078

          Remove Everything (Worthless code unless making maps or something...)
          00C610:6600
          Last edited by Mezmorize; 04-21-2013, 06:51:15 PM.
          http://OldGameHacking.com/
          http://www.youtube.com/user/DreamcastVideos

          Comment


          • #80
            Originally posted by Sly Hedgehog View Post
            thanks for make codes for Earthworm Jim 2 but, it is impossible to make a new code so the old lady will not hit Jim with her purse as if you are try to go the upstair by using a stair lift
            Earthworm Jim 2 (U) [Sega Genesis]

            Old Ladies Do Not Fall From Sky While Riding The Stair Lift
            25A612:6000

            ---

            Enemies Can't Move Or Attack
            25257E:6000
            Nevermind, this code messes up other things.

            Fixed:
            Enemies Can't Move Or Attack
            2525B8:6600
            Last edited by Mezmorize; 04-21-2013, 08:20:11 PM.
            http://OldGameHacking.com/
            http://www.youtube.com/user/DreamcastVideos

            Comment


            • #81
              Originally posted by Mezmorize View Post
              VisitntX has officially left the code hacking scene.
              http://gamehacking.org/vb/threads/34...ewell-Comrades
              he came back on 0ct 31 on same year as that thread and last seen was Jan 2013
              Last edited by lee4; 04-22-2013, 05:08:02 PM.
              lee4 Does Not Accept Codes Requests !
              When lee4 asks a question it does not mean lee4 will look at your game
              *How to create and use SegaCD codes >click here<*
              >)

              Comment


              • #82
                Indiana Jones and the Last Crusade (U) [Sega Genesis]

                Pick Up Torch From Anywhere
                004D5A:6002

                An accident code while trying to create the same code I did for the Game Gear version, to make the screen never dim.
                Only tested on the very first torch soon as you start the first level, since I suck at this game.

                Edit:
                Adding these 2 Action Replay codes to the above code will cause your score to keep increasing, since your picking up 15 point torches multiple times:
                Torch Does Not Go Away After Picking It Up
                FF97E2:0000
                FF97E7:0001

                A score of 30,000 grants you an extra life.

                ------

                Screen Never Darkens
                00747A:6000

                ------

                Here's the more useless codes:
                Everything Invisible Except Background
                007C70:6000

                Screen Never Dims (Alt)
                0074B0:6000

                Screen Dims To Blueish Tint
                007402:6000

                Screen Dims To Greenish Tint
                007420:6000

                Screen Dims To Redish Tint
                00743E:6000

                Jump To Fall Thru Floor
                00205A:6000

                ------

                Always Gain Score
                004E18:6002

                Enemies Frozen In Place
                004E36:6000
                Note: You can't kill them, and they do not hurt you when you walk thru them.
                Last edited by Mezmorize; 04-27-2013, 02:27:11 AM.
                http://OldGameHacking.com/
                http://www.youtube.com/user/DreamcastVideos

                Comment


                • #83
                  Here's my first ever ROM code for the NES, for one of my favorite games on the system; DuckTales.
                  Turn Off Sound Effects
                  EYSNTYEI

                  Initially thought the RAM address was a push-button cheat counter, sadly it was not.

                  Turn Off All Sound
                  EGOGTPEY

                  Edit:
                  More Enemies
                  ESNLPAEY

                  Some Enemies Automatically Die
                  EIXEIZEY

                  Some Enemies Run Away From You Instead Of Towards You
                  EIEAALEY

                  Diamonds Float
                  ESSENZEY

                  Diamonds Are Worth A Lot More Money
                  EIXENLEY

                  Some Enemies Don't Jump Over Obstacles
                  EIEYYZEY

                  Reverse The Function Of Left And Right Buttons
                  ENOTPIEI

                  Some Enemies Can't Walk
                  EYKAAZEI

                  Some Enemies Die When They Walk Into You
                  EYKILLEI

                  Some Enemies = The gorillas that keep coming after you on the first stage.

                  --

                  Slow Motion
                  ENUKIAEI

                  Ground Is Like Ice
                  ENEVYGEI

                  Enemies Reappear
                  EYOXSYEI

                  Remove Background
                  ESNGPAEY

                  Beat The Game
                  EIUSELEY
                  Note: Turn the code on and immediately back off.

                  All Boxes And Items Break Open/Get Destroyed On Their Own
                  ESNAITEY

                  Invulnerable To Spikes
                  EYEIEGEI
                  Last edited by Mezmorize; 05-01-2013, 05:35:24 AM.
                  http://OldGameHacking.com/
                  http://www.youtube.com/user/DreamcastVideos

                  Comment


                  • #84
                    Originally posted by Mezmorize View Post
                    Some Enemies Die When They Walk Into You
                    EYKILLEI
                    lol... what are the odds.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • #85
                      Originally posted by Tony Hedstrom View Post
                      lol... what are the odds.
                      Hell yea, and the All Boxes Break Open code reminds me of the word Insanity, just scrambled a little =P

                      And nolberto liked one of my post O.O that's an honor in it's self lol.

                      ----

                      Here's some codes for my first ever video game cartridge.
                      Super Mario Bros. + Duck Hunt (U) [NES]

                      Disable Audio
                      ENSYLZEI

                      Always Run
                      EYKLLIEI

                      Always Walk Slowly (Right Direction)
                      EYVUAIEI
                      Note: Walks like when you enter the pipe after beating first stage.

                      Walk On Air (After Jumping)
                      EYESNIEI
                      Note: Must turn off the code to drop back down.

                      Walk On Air After Jumping (alt)
                      ESXIUYEY
                      Note: Must turn off the code to drop back down.

                      Walk Thru Objects (Right Direction)
                      ENOSOIEI

                      Air Bubbles Come Out Of Mario
                      EYNLPTEI

                      No Enemies
                      EYKKLPEI

                      No Enemies (Alt)
                      ENOGAPEI

                      Enemies And Powerups Cant Move
                      EIOTIPEY

                      Always Walk Slowly
                      EIULPIEY

                      Jump Thru Blocks
                      ESUINGEY

                      Start Off As Big Mario And Mushrooms Make You Small
                      ESOYGAEY
                      Note: This is only a visual mod.

                      Blocks Turn Invisible After Hitting Them
                      ESVLETEY

                      Infinite Time
                      EISLZYEY

                      Sorry if any of those were already made, there's so many codes for it already, was hard to search thru them all.
                      Will likely post some more, still learning how to use FCEUX.

                      ----

                      More randomness:

                      Change Stage Layout
                      ENVOLIEI

                      Double Mushroom Enemies Are Super Fast
                      EYKKALEI

                      Enemies Are That Mushroom Guy
                      ENUTKAEI



                      Enemies Are Bullet Bill (think that's his name)
                      ENKTEAEI

                      Enemies Look Like Spring Boards
                      ENSTNAEI

                      Enemies Are Upside Down
                      ENVVOAEI

                      Walk Thru Enemies And Powerups
                      EYVVTZEI

                      Walk Thru Enemies And Powerups (alt)
                      EYVIEAEI

                      Enemies Walk Thru Objects And Walk On Air
                      ENKISYEI

                      Enemies Don't Die When You Jump On Them And Powerups Don't Fall
                      ENVIOYEI

                      Enemies Fall Thru The Floor
                      ENEKEZEI

                      Enemies Don't Die When You Jump On Them, Enemies Can Walk Thru Objects And Powerups Fall Down Fast
                      EYNTGAEI

                      Enemies Can't Move (Unless your grabbing a powerup)
                      ENNKSAEI

                      Enemies Fall Thru The Floor And Powerups Don't Fall
                      EYNKSZEI

                      Jump Like Your Swimming
                      ENNVSYEI

                      Jump Like Your Crouching
                      EYEYGAEI

                      Enemies Are Powerups, Powerups Are Enemies (Not Visually)
                      ENEISAEI

                      Invulnerability (Walk Thru Enemies)
                      ENOSSAEI

                      Walking Into Enemies Kills Them, Jumping On Them Hurts You
                      ENNSSAEI

                      Jumping On Enemies Are Worth 1000 Points
                      ENOIKPEI

                      Jumping On Enemies Causes Them To Instantly Disappear
                      ENVKSZEI

                      Squished Enemies Can Get Back Up
                      ENNGUZEI

                      Remove Background Objects (Everything except the sky.)
                      EIOPPGEY

                      The Ground Is Clouds
                      ESEPGGEY



                      Breakable Blocks Are Clouds
                      EIUPKZEY

                      No Enemies
                      ESVGLPEY

                      Single Mushroom Enemies Are The Black Beetles
                      EIEGGZEY

                      Enemies Are (Glitchy Looking) Bowzers
                      ESNTSAEY

                      Enemies Are Upside Down (Alt)
                      EIVTNZEY

                      Powerups Don't Fall
                      ESVSKYEY

                      Enemies Die When They Touch You
                      ESESSAEY

                      Can Continue Jumping On A Squished Enemy (Easy 1ups)
                      ESXSOAEY

                      Can Continue Jumping On A Squished Enemy (alt)
                      ESUISAEY

                      Jumping On An Enemy Gives You Points, But Does Not Kill Them
                      ESETGAEY

                      Squished Mushrooms Can Be Kicked Like Turtle Shells
                      ESSIOAEY
                      Last edited by Mezmorize; 05-03-2013, 12:11:21 AM.
                      http://OldGameHacking.com/
                      http://www.youtube.com/user/DreamcastVideos

                      Comment


                      • #86
                        Nice codes Mez! Those character swaps are nice.

                        Comment


                        • #87
                          Thanks!
                          Just messing around, FCEUX is pretty awesome.
                          Right now only using 2 opcodes, I'm not even sure what opcode is used to always branch.
                          http://OldGameHacking.com/
                          http://www.youtube.com/user/DreamcastVideos

                          Comment


                          • #88
                            IIRC, there is no opcode for always branch for the 6502.
                            Please put all complaints in writing and submit them here.

                            Above link not working? Try here.

                            Comment


                            • #89
                              Originally posted by rimsky82 View Post
                              IIRC, there is no opcode for always branch for the 6502.
                              Thanks.
                              Cant say I've done any research into the processor, I've only been using VisitntX's opcode list:
                              http://gamehacking.org/library/169

                              --------------

                              See what other random stuff I can come up with.

                              Super Mario Bros. + Duck Hunt (U) [NES]

                              All Blocks Give Coins
                              EYULOTEI

                              All ? Boxes Give 1ups
                              ESNUUIEY

                              Powerups Don't Move
                              ENOLUGEI

                              Powerups Don't Move (alt)
                              ESOLNGEY

                              Powerups Move Slower After Bouncing Off Of An Object
                              EYUTIPEI

                              Walk Thru Walls, Pipes Etc.
                              ESOSNIEY

                              Double Mushroom Enemies Are The Black Beetles
                              EIXKLYEY

                              Instantly Go Down Pipes
                              EYEUTZEI

                              Little Mario Wears Fire Suit, Fire Mario Wears Normal Suit
                              EYEAZTEI

                              Black Background Is Blue Sky
                              EYOEGTEI

                              Pipes, Trees, Shrubs and Hills Are Red Instead Of Green
                              EYKEATEI



                              Enemies Are (Headless) Bowser
                              EYNOLAEI

                              Swim On Land
                              EYSPAPEI

                              Going Down The Very First Pipe In The Game Takes You To A Far Away Land
                              EYUKIZEI

                              Going Down The Very First Pipe In The Game Takes You To World 3-1
                              EIESNYEY

                              Look Like Luigi Until You Get Firepower
                              ESNEPIEY

                              Vines Grow Inside And Outside Pipes After Going Thru Them
                              ESOOZPEY

                              Falling Into Pits Takes You Inside Of Pipes
                              ENOLZPEI

                              Enemies That Fall From One Platform To A Lower One Die
                              ENEVTAEI

                              Automatically Jump On Enemies
                              EYOIOPEI

                              Walk Thru Enemies
                              EYOIVPEI

                              Walk Thru Enemies (alt)
                              EYXSNPEI

                              Turtles Are 'That Mushroom Guy'
                              EYOTEZEI



                              When Hit As Big Mario, You Die Instead Of Shrink
                              EIUIKPEY

                              Invincibility Star Stay's Put
                              ENOUNGEI

                              Shoot 2 Fireballs At Once
                              EYULLTEI

                              Fireballs Don't Bounce
                              ENSVTPEI

                              Invincibility Star Does Not Bounce, Firepower Plant Moves Like Mushroom Powerups
                              ESOUUGEY

                              Invincibility Star Moves Horizontally
                              EINTGPEY

                              Invincibility Stars Give Extra Live Instead
                              EIOIKAEY

                              Automatically Shoot Fireballs (Unless holding B)
                              EIXUYTEY
                              Last edited by Mezmorize; 05-03-2013, 03:34:02 AM.
                              http://OldGameHacking.com/
                              http://www.youtube.com/user/DreamcastVideos

                              Comment


                              • #90
                                Originally posted by Mezmorize View Post
                                (...)

                                Here's some codes for my first ever video game cartridge.
                                Super Mario Bros. + Duck Hunt (U) [NES]

                                Disable Audio
                                ENSYLZEI - Useful

                                Always Run
                                EYKLLIEI - For Super Mario Bros.-only game this code is already made by @Whipon if I'm not wrong

                                Always Walk Slowly (Right Direction)
                                EYVUAIEI
                                Note: Walks like when you enter the pipe after beating first stage.

                                Walk On Air (After Jumping)
                                EYESNIEI
                                Note: Must turn off the code to drop back down. - Useful

                                Walk On Air After Jumping (alt)
                                ESXIUYEY
                                Note: Must turn off the code to drop back down. - Useful

                                Walk Thru Objects (Right Direction)
                                ENOSOIEI - Useful

                                Air Bubbles Come Out Of Mario
                                EYNLPTEI - Nice

                                No Enemies
                                EYKKLPEI - Useful

                                No Enemies (Alt)
                                ENOGAPEI - Useful

                                Enemies And Powerups Can't Move
                                EIOTIPEY - Useful

                                Always Walk Slowly
                                EIULPIEY

                                Jump Thru Blocks
                                ESUINGEY - Useless

                                Start Off As Big Mario And Mushrooms Make You Small
                                ESOYGAEY
                                Note: This is only a visual mod.

                                Blocks Turn Invisible After Hitting Them
                                ESVLETEY

                                Infinite Time
                                EISLZYEY - Useful

                                Sorry if any of those were already made, there's so many codes for it already, was hard to search thru them all.
                                Will likely post some more, still learning how to use FCEUX.

                                ----

                                More randomness:

                                Change Stage Layout
                                ENVOLIEI

                                Double Mushroom Enemies Are Super Fast
                                EYKKALEI

                                Enemies Are That Mushroom Guy
                                ENUTKAEI

                                (...)

                                Enemies Are Bullet Bill (think that's his name)
                                ENKTEAEI - Nice

                                Enemies Look Like Spring Boards
                                ENSTNAEI - Nice

                                Enemies Are Upside Down
                                ENVVOAEI - Nice

                                Walk Thru Enemies And Powerups
                                EYVVTZEI

                                Walk Thru Enemies And Powerups (alt)
                                EYVIEAEI

                                Enemies Walk Thru Objects And Walk On Air
                                ENKISYEI

                                Enemies Don't Die When You Jump On Them And Powerups Don't Fall
                                ENVIOYEI

                                Enemies Fall Thru The Floor
                                ENEKEZEI

                                Enemies Don't Die When You Jump On Them, Enemies Can Walk Thru Objects And Powerups Fall Down Fast
                                EYNTGAEI

                                Enemies Can't Move (Unless your grabbing a powerup)
                                ENNKSAEI

                                Enemies Fall Thru The Floor And Powerups Don't Fall
                                EYNKSZEI

                                Jump Like Your Swimming
                                ENNVSYEI - Nice

                                Jump Like Your Crouching
                                EYEYGAEI

                                Enemies Are Powerups, Powerups Are Enemies (Not Visually)
                                ENEISAEI

                                Invulnerability (Walk Thru Enemies)
                                ENOSSAEI
                                - You can't stomp enemies with this code.

                                Walking Into Enemies Kills Them, Jumping On Them Hurts You
                                ENNSSAEI

                                Jumping On Enemies Are Worth 1000 Points
                                ENOIKPEI - Useful

                                Jumping On Enemies Causes Them To Instantly Disappear
                                ENVKSZEI
                                - This code causes killed enemies don't gives you any score points.

                                Squished Enemies Can Get Back Up
                                ENNGUZEI

                                Remove Background Objects (Everything except the sky.)
                                EIOPPGEY - Nice

                                The Ground Is Clouds
                                ESEPGGEY - Nice

                                (...)

                                Breakable Blocks Are Clouds
                                EIUPKZEY

                                No Enemies
                                ESVGLPEY

                                Single Mushroom Enemies Are The Black Beetles
                                EIEGGZEY

                                Enemies Are (Glitchy Looking) Bowsers
                                ESNTSAEY

                                Enemies Are Upside Down (Alt)
                                EIVTNZEY - Nice

                                Powerups Don't Fall
                                ESVSKYEY - Nice

                                Enemies Die When They Touch You
                                ESESSAEY - Useful

                                Can Continue Jumping On A Squished Enemy (Easy 1ups)
                                ESXSOAEY - Useful

                                Can Continue Jumping On A Squished Enemy (alt)
                                ESUISAEY - Useful

                                Jumping On An Enemy Gives You Points, But Does Not Kill Them
                                ESETGAEY

                                Squished Mushrooms Can Be Kicked Like Turtle Shells
                                ESSIOAEY - Useful
                                Originally posted by Mezmorize View Post
                                (...)

                                --------------

                                See what other random stuff I can come up with.

                                Super Mario Bros. + Duck Hunt (U) [NES]

                                All Blocks Give Coins
                                EYULOTEI - Nice

                                All ? Boxes Give 1ups
                                ESNUUIEY - Nice

                                Powerups Don't Move
                                ENOLUGEI - Useful

                                Powerups Don't Move (alt)
                                ESOLNGEY - Useful

                                Powerups Move Slower After Bouncing Off Of An Object
                                EYUTIPEI - Useful

                                Walk Thru Walls, Pipes Etc.
                                ESOSNIEY
                                - You can't exit water / underground / bonus areas with this code enabled.

                                Double Mushroom Enemies Are The Black Beetles
                                EIXKLYEY

                                Instantly Go Down Pipes
                                EYEUTZEI - Nice

                                Little Mario Wears Fire Suit, Fire Mario Wears Normal Suit
                                EYEAZTEI - Nice

                                Black Background Is Blue Sky
                                EYOEGTEI

                                Pipes, Trees, Shrubs and Hills Are Red Instead Of Green
                                EYKEATEI - They are actually red and orange with this code.

                                (...)

                                Enemies Are (Headless) Bowser
                                EYNOLAEI

                                Swim On Land
                                EYSPAPEI

                                Going Down The Very First Pipe In The Game Takes You To A Far Away Land
                                EYUKIZEI

                                Going Down The Very First Pipe In The Game Takes You To World 3-1
                                EIESNYEY

                                Look Like Luigi Until You Get Firepower
                                ESNEPIEY - Nice

                                Vines Grow Inside And Outside Pipes After Going Thru Them
                                ESOOZPEY

                                Falling Into Pits Takes You Inside Of Pipes
                                ENOLZPEI

                                Enemies That Fall From One Platform To A Lower One Die
                                ENEVTAEI - Nice

                                Automatically Jump On Enemies
                                EYOIOPEI - Useful

                                Walk Thru Enemies
                                EYOIVPEI - Useful

                                Walk Thru Enemies (alt)
                                EYXSNPEI - Useful

                                Turtles Are 'That Mushroom Guy'
                                EYOTEZEI

                                (...)

                                When Hit As Big Mario, You Die Instead Of Shrink
                                EIUIKPEY

                                Invincibility Star Stay's Put
                                ENOUNGEI - Useful

                                Shoot 2 Fireballs At Once
                                EYULLTEI

                                Fireballs Don't Bounce
                                ENSVTPEI

                                Invincibility Star Does Not Bounce, Firepower Plant Moves Like Mushroom Powerups
                                ESOUUGEY - Useful

                                Invincibility Star Moves Horizontally
                                EINTGPEY - Nice

                                Invincibility Stars Give Extra Live Instead
                                EIOIKAEY - Nice

                                Automatically Shoot Fireballs (Unless holding B)
                                EIXUYTEY - Useful
                                Nice codes! They actually work on SMB1 cart game only too. You can actually add these GG codes also in Super Mario Bros. (World)'s database page http://gamehacking.org/?game=31010 because they works on it too, not only on Super Mario Bros. + Duck Hunt game.

                                Also, I want to ask you when the codes from this thread will be added in database? Except for the ones on Page 1, for all of your codes since page 2 until now, forum says nobody was added your codes in database yet.

                                Actually I've add most of these codes to "Super Mario Bros." alone since they works on it too.
                                Last edited by Unicode; 07-07-2013, 12:22:02 PM. Reason: Added a few notes for some of quoted codes

                                Comment

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