Chip 'n Dale Rescue Rangers (U)
Chip 'n Dale Rescue Rangers (U) [NES]
No BGM, Only Sound Effects
EYVATAEI
Note: Pause the game to play music.
Mostly No Sound Effects
ENOEIIEI
Note: One BGM instrument still plays, works best with the above code also enabled.
X-Ray Vision (Items Visible Thru Boxes)
ENKESLEI
X-Ray Vision (alt)
ENSEXLEI
Almost No Enemies
ENXAZAEI
Note: No Zipper either.
No Enemies (alt)
ENVAIAEI
No Enemies (alt2)
ENKAZAEI
No Enemies
ESOAGAEY
Note: No apples or Zipper.
Demo Mode
EIKKKAEY
Throwing Boxes Also Reveals Background
ESKTKZEY
Reverse Carrying Object Animation
EINGXZEY
Walk Up Apples Without Jumping
EYSNAYEI
Enemies Can't Move, And Disappear When You Walk Past
EYUESYEI
Enemies Fly Off The Screen
ENVNNPEI
Invulnerable To Enemies But Not Cactus Plants
EYSNKPEI
Invulnerable To Enemies But Not Cactus Plants (alt)
EYUEAAEI
Note: Not invulnerable when you have the fly powerup.
Enemies Die When They Touch You
EYKELAEI
Note: You take damage.
Enemies Die When They Touch You (You Don't Take Damage)
EIKAGAEY
Infinite Health
ENESZAEI
Don't Get Knocked Back From Taking Damage
ENNSAAEI
Don't Get Knocked Back From Taking Damage (alt)
EYOIGPEI
Thrown Items Go The Opposite Direction
EYEGXTEI
Thrown Items Travel At Ground Level
ENSSAGEI
Getting A Flower Item Makes A 1up Appear
EYUYPGEI
Reverse The Function Of The Left And Right Buttons
ESSGOZEY
Automatically Pick Up Boxes
EIOGOLEY
Less Enemies, No Apples
EIEAAPEY
Walk Up Boxes Without Jumping
ESNVUIEY
Walk Up Boxes Without Jumping (alt)
EIEVXTEY
Walk Up Boxes Without Jumping (alt2)
EIOTKTEY
Walk Thru Walls
EIEVVTEY
Walk Thru Walls (alt)
EIOVETEY
Reverse The Direction Enemies Usually Go
ESEEUYEY
Note: Basically the same as Reverse The Function Of The Left And Right Buttons, but for enemies.
Enemies Can't Jump
ESXEUYEY
----------------------
Starting to wonder if this game had debugging material. One code shows where stuff is while in the select button menu, another makes the objects shown be removed.
Select Button Shows Both Characters In 1P Mode
EYXEVPEI
Select Button Shows Both Characters In 1P Mode (alt)
EYUASPEI
Select Button Shows Both Characters In 1P Mode (alt2)
EIUAUPEY
Select Button Shows Where Objects Are
ENOAUPEI
Select Button Shows Give Up Menu
ENSASPEI
Select Button Instantly Shows Give Up Menu
ESKESPEY
Select Button Instantly Shows Give Up Menu (alt)
ESSAUPEY
Select Button Removes Enemies And Apples
EYOAUZEI
----------------------
More useless codes:
Slow Motion
ENUGZAEI
Slow Motion (alt)
ENXNETEI
Can't Stand On Top Of Apples
ENKYGYEI
Can't Stand On Top Of Apples (alt)
ENSYGYEI
Background Disappears Where You Are, 1ups Come Out
EYETXLEI
Note: Easy to fall to your death.
Chip 'n Dale Rescue Rangers (U) [NES]
No BGM, Only Sound Effects
EYVATAEI
Note: Pause the game to play music.
Mostly No Sound Effects
ENOEIIEI
Note: One BGM instrument still plays, works best with the above code also enabled.
X-Ray Vision (Items Visible Thru Boxes)
ENKESLEI
X-Ray Vision (alt)
ENSEXLEI
Almost No Enemies
ENXAZAEI
Note: No Zipper either.
ENVAIAEI
No Enemies (alt2)
ENKAZAEI
No Enemies
ESOAGAEY
Note: No apples or Zipper.
Demo Mode
EIKKKAEY
Throwing Boxes Also Reveals Background
ESKTKZEY
Reverse Carrying Object Animation
EINGXZEY
Walk Up Apples Without Jumping
EYSNAYEI
Enemies Can't Move, And Disappear When You Walk Past
EYUESYEI
Enemies Fly Off The Screen
ENVNNPEI
Invulnerable To Enemies But Not Cactus Plants
EYSNKPEI
EYUEAAEI
Note: Not invulnerable when you have the fly powerup.
Enemies Die When They Touch You
EYKELAEI
Note: You take damage.
Enemies Die When They Touch You (You Don't Take Damage)
EIKAGAEY
Infinite Health
ENESZAEI
Don't Get Knocked Back From Taking Damage
ENNSAAEI
EYOIGPEI
Thrown Items Go The Opposite Direction
EYEGXTEI
Thrown Items Travel At Ground Level
ENSSAGEI
Getting A Flower Item Makes A 1up Appear
EYUYPGEI
Reverse The Function Of The Left And Right Buttons
ESSGOZEY
Automatically Pick Up Boxes
EIOGOLEY
Less Enemies, No Apples
EIEAAPEY
Walk Up Boxes Without Jumping
ESNVUIEY
Walk Up Boxes Without Jumping (alt)
EIEVXTEY
Walk Up Boxes Without Jumping (alt2)
EIOTKTEY
Walk Thru Walls
EIEVVTEY
Walk Thru Walls (alt)
EIOVETEY
Reverse The Direction Enemies Usually Go
ESEEUYEY
Note: Basically the same as Reverse The Function Of The Left And Right Buttons, but for enemies.
Enemies Can't Jump
ESXEUYEY
----------------------
Starting to wonder if this game had debugging material. One code shows where stuff is while in the select button menu, another makes the objects shown be removed.
Select Button Shows Both Characters In 1P Mode
EYXEVPEI
Select Button Shows Both Characters In 1P Mode (alt)
EYUASPEI
Select Button Shows Both Characters In 1P Mode (alt2)
EIUAUPEY
Select Button Shows Where Objects Are
ENOAUPEI
Select Button Shows Give Up Menu
ENSASPEI
Select Button Instantly Shows Give Up Menu
ESKESPEY
Select Button Instantly Shows Give Up Menu (alt)
ESSAUPEY
Select Button Removes Enemies And Apples
EYOAUZEI
----------------------
More useless codes:
Slow Motion
ENUGZAEI
Slow Motion (alt)
ENXNETEI
Can't Stand On Top Of Apples
ENKYGYEI
Can't Stand On Top Of Apples (alt)
ENSYGYEI
Background Disappears Where You Are, 1ups Come Out
EYETXLEI
Note: Easy to fall to your death.
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