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terpsfan101 Codes (Mostly Genesis)

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  • terpsfan101
    replied
    Do-Re-Mi Fantasy - Milon no Dokidoki Daibouken (Japan) (SNES)
    Do-Re-Mi Fantasy - Milon's Quest (Japan) [T-En by Gaijin Productions+RPGOne v1.0] [n] (SNES)

    6DEE-346B Invincibility
    6D6E-C4D7 Always get Rescued from Pits
    6D63-1FD6 Always have Multi-Shot Boost (Shoot up to 3 Bubbles)
    3C61-14D6 Always have Range Boost (Shoot Bubbles farther) (1 of 3)
    C461-1406 Always have Range Boost (Shoot Bubbles farther) (2 of 3)
    DF61-1466 Always have Range Boost (Shoot Bubbles farther) (3 of 3)
    6DC4-4DBE Boss Levels always Playable
    D0E7-170C Invincibility Powerup lasts 2x longer
    C96D-37D7 Keep Inventory after Dying
    7E0467:03 Have Mult-Shot Boost (Shoot up to 3 Bubbles)
    7E0468:01 Have Range Boost (Shoot Bubbles farther)
    7E00F5:1F Have all 5 Stars

    Leave a comment:


  • terpsfan101
    replied
    Legend of Zelda, The - A Link to the Past (USA) (SNES)

    DDC0-6781 Invincibility (1 of 2)
    63C9-6D71 Invincibility (2 of 2)

    DDB5-D7FE Can Shoot Sword Beams with Less than Full Health

    FE88-DDBA Have Half Magic Curse (1 of 6)
    8D88-DD2A Have Half Magic Curse (2 of 6)
    D588-DFFA Have Half Magic Curse (3 of 6)
    FE8E-DD9A Have Half Magic Curse (4 of 6)
    8D8E-DDBA Have Half Magic Curse (5 of 6)
    D58E-DD2A Have Half Magic Curse (6 of 6)

    Leave a comment:


  • terpsfan101
    replied
    Here Phil The Hammer . Sorry it took so long.

    G.O.D - Mezame yo to Yobu Koe ga Kikoe (Japan)

    If the abilities are greyed out, it means you can't use them in the current situation, not that you don't have them.

    Code:
    7E0DFA:?? to 7E0E19:??    1st Character's Psycho Ability Slots
    7E0E76:?? to 7E0E95:??    2nd Character's Psycho Ability Slots
    7E0EF2:?? to 7E0F11:??    3rd Character's Psycho Ability Slots
    7E0F6E:?? to 7E0F8D:??    4th Character's Psycho Ability Slots
    
    Psycho Abilities
    
    01: Psi-Fa
    02: Mega-Fa
    03: Giga-Fa
    04: Burna-Dora
    05: Thunder
    06: Mega-Thunder
    07: Giga-Thunder
    08: Purna-Dora
    09: Fuba
    0A: Re-Fuba
    0B: Ze-Fuba
    0C: Buri-Dora
    0D: Tera-Fa
    0E: Tera-Thunder
    0F: Ba-Fuba
    10: Re-Lapi
    11: Lapi-Res
    12: REM
    13: Ga-REM
    14: Hold
    15: Hold-Ia
    16: Run-Sasu
    17: Run-Zakuru
    18: Rikua
    19: Rikua-Su
    1A: Rikua-Lu
    1B: Rikua-Aza
    1C: Rikua-Dora
    1D: Hal-Hu
    1E: Hal-Par
    1F: Fall
    20: Fall Doa
    21: Poisona
    22: Love
    23: Parazona
    24: Orgas
    27: Exas
    Last edited by terpsfan101; 08-03-2018, 07:55:12 PM.

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  • terpsfan101
    replied
    Originally posted by Phil The Hammer View Post
    Think I'm gonna hafta lay aside trying to hack Psych codes for SNES G-O-D-S. I can't get any further, and it won't work on most emus. Thanx for your efforts as well!
    Oh fuck, forgot about this Phil. Helder and I found the Psycho slots for the main character. There are 32 slots:

    7E0DFA to 7E0E19.

    For instance, if you are starting the game, and have no Psycho abilities, 7E0DFA:19 will give you Rikua-Su in the first slot.

    Problem is I don't know which Psycho's each character is supposed to have.
    Last edited by terpsfan101; 07-30-2018, 04:41:50 AM.

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  • Phil The Hammer
    replied
    Think I'm gonna hafta lay aside trying to hack Psych codes for SNES G-O-D-S. I can't get any further, and it won't work on most emus. Thanx for your efforts as well!

    Leave a comment:


  • terpsfan101
    replied
    Legend of Zelda, The (USA) (NES)
    Legend of Zelda, The (USA) (Rev A) (NES)

    AANVVKPA Invincibility (1 of 3)
    OXETUKPV Invincibility (2 of 3)
    AOXYETEL Invincibility (3 of 3)

    AANYSEVI Can Shoot Sword Beams with Less than Full Health (1 of 2)
    AANNKANI Can Shoot Sword Beams with Less than Full Health (2 of 2)

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  • terpsfan101
    replied
    Super Bomberman 2 (USA) (SNES)

    Note: These codes are really only useful for Normal Game (1P) mode. They work for all characters in Battle Game.

    6D91-5F09 Invincibility against Enemies (1 of 3)
    FC95-5DA9 Invincibility against Enemies (2 of 3)
    8595-5FD9 Invincibility against Enemies (3 of 3)

    DDC9-8D0F Invincibility against Bombs (1 of 3)
    FCC9-846F Invincibility against Bombs (2 of 3)
    85C9-84AF Invincibility against Bombs (3 of 3)

    DD76-5F65 Don't Die Jumping Into Water (Credit Helder for this) (If you land on water you don't sink and if you press a direction on the dpad you will teleport in that direction to safe ground.)

    CE4A-7474 Infinite Lives
    CEF0-7DA5 Infinite Time

    CBAC-84DD Max Speed (1 of 2)
    D1AC-840D Max Speed (2 of 2)

    CB7F-570D Max Bomb Quantity (1 of 2)
    DB7F-576D Max Bomb Quantity (2 of 2)

    CB7B-5FAF Max Bomb Power (1 of 2)
    DB7B-54DF Max Bomb Power (2 of 2)

    CB7D-54AF Bomb Modifier (1 of 2)
    ??7D-57DF Bomb Modifier (2 of 2)

    DD: Regular Bombs
    DF: Remote Bombs
    D4: Power Bombs
    D0: Super Bombs
    D6: Gel Bombs

    DD73-740D Have Punch Glove Ability
    6DC8-E467 Have Kick Bomb Ability

    DCD1-EFE7 Start with 9 Lives
    Last edited by terpsfan101; 07-24-2018, 03:23:28 AM.

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  • terpsfan101
    replied
    Sonic the Hedgehog 2 (World) (Rev A) (Genesis)

    ACZA-CTC6 Sonic jumps as high as Super Sonic
    ADDA-CTCC Tails jumps as high as Super Sonic

    ACZA-CTC6 Sonic jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (1 of 3)
    EWTT-CA2W Sonic jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (2 of 3)
    PCTT-DGC2 Sonic jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (3 of 3)

    ADDA-CTCC Tails jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (1 of 6)
    BW7A-CA7C Tails jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (2 of 6)
    AC7A-CYFW Tails jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (3 of 6)
    GC7A-CAF2 Tails jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (4 of 6)
    AC7A-CCF8 Tails jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (5 of 6)
    PC7A-DGGT Tails jumps as high as Super Sonic and has Super Sonic's faster acceleration and top speed (6 of 6)

    Leave a comment:


  • terpsfan101
    replied
    Shinobi III - Return of the Ninja Master (USA) (Genesis)

    Code:
    AA4A-EA2N    Multi-Jump (1 of 4)
    6T4A-F1TR    Multi-Jump (2 of 4)
    REJA-E6YR    Multi-Jump (3 of 4)
    3TJA-EA8L    Multi-Jump (4 of 4)
    Super Shinobi II, The (Japan) (Genesis)

    Code:
    AA0T-EA6N    Multi-Jump (1 of 4)
    SA0T-F3YR    Multi-Jump (2 of 4)
    REFA-E6ZC    Multi-Jump (3 of 4)
    3TFA-EA88    Multi-Jump (4 of 4)
    A few more codes. Regioinal Lockout, Invincibility, and Infinite Health codes in the DB have issues. For instance, Regional Bypass code for the USA version causes the game not to boot on USA systems.

    Shinobi III - Return of the Ninja Master (USA) (Genesis)

    Code:
    BL0T-AA7T    Regional Lockout Bypass
    
    A58T-CA62    Invincibility (1 of 2)
    HTLT-EA4T    Invincibility (2 of 2)
    
    B2SA-EA7J    Infinite Health
    AW2A-AA60    Infinite Lives
    Super Shinobi II, The (Japan) (Genesis)

    Code:
    CLYT-AA3L    Regional Lockout Bypass
    
    A55T-CA7J    Invincibility (1 of 2)
    HTHT-EA5A    Invincibility (2 of 2)
    
    B2NA-EA6G    Infinite Health
    
    AT0A-EA32    Infinite Shurikens (7 for Shurikens Burst)
    ATZT-EA5A    Shurikens Burst doesn't use any Shurikens
    MIJET's hack requires different codes for Shurikens. He also added a checksum check for some reason. Hence, the Master Code.

    Shinobi III - Return of the Ninja Master (USA) [Hack by MIJET v20111009] (Enhanced Edition) (Genesis)

    Code:
    GD5A-8A44    Master Code
    
    AT3A-EA72    Infinite Shurikens (7 for Shurikens Burst)
    AX4A-8A4Y    Shurikens Burst doesn't use any Shurikens
    
    ACXA-AA7G    Enable Infinite Shuriken Cheat (1 of 4)
    BM4A-8A2N    Enable Infinite Shuriken Cheat (2 of 4)
    BD4A-8A4E    Enable Infinite Shuriken Cheat (3 of 4)
    B23A-EA7R    Enable Infinite Shuriken Cheat (4 of 4)
    Last edited by terpsfan101; 07-09-2018, 05:10:57 AM.

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  • terpsfan101
    replied
    Originally posted by Unicode View Post
    Rockman And Forte (J) [SNES]
    2. Invincible For Pits (Do Not Fall Off Screen In Them At All);
    3. Dynamo Man Cannot Become Invulnerable To Rockman / Forte Attacks While He Recharges His Health;
    2. Use nolberto82's Invincibility to pits code along with his multi-jump code to jump out of them.
    3. Can't do this without also disabling Dyno Man's Invincibility after he gets hit.

    Rockman & Forte (Japan) (SNES)
    Rockman & Forte (Japan) [T-En by Aeon Genesis v1.00 RMF] (SNES)

    DDF4-8761 Invincibility against Enemies and Spikes (1 of 4)
    CBF4-87A1 Invincibility against Enemies and Spikes (2 of 4)
    69F7-8D01 Invincibility against Enemies and Spikes (3 of 4)
    6D72-EF60 Invincibility against Enemies and Spikes (4 of 4)

    650E-5762 Blink 1.5x longer after being hit
    800E-5762 Blink 2x longer after being hit
    EE0E-5762 Blink 3x longer after being hit

    3B03-57D2 Take Less Damage (1 of 2)
    D403-5702 Take Less Damage (2 of 2)

    3B03-57D2 Take Much Less Damage (1 of 2)
    DF03-5702 Take Much Less Damage (2 of 2)

    Leave a comment:


  • Phil The Hammer
    replied
    Originally posted by terpsfan101 View Post
    Phil The Hammer , what emulator did you use for those save states?
    SNES9x V. 1.56.1

    The patched game won't play on ZSNES, my preferred emu. I've not tried it on any other emus but those two.
    Last edited by Phil The Hammer; 06-29-2018, 05:40:59 PM.

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  • terpsfan101
    replied
    Super C (USA) (NES)

    AUUEPGEY Invincibility - Side and Top Levels (non-blinking) - Both Players (1 of 4)
    TEUEZGZE Invincibility - Side and Top Levels (non-blinking) - Both Players (2 of 4)
    AOSAGPEP Invincibility - Side and Top Levels (non-blinking) - Both Players (3 of 4)
    AOVEELEP Invincibility - Side and Top Levels (non-blinking) - Both Players (4 of 4)

    AEUZZXPA Press Right on Controller 1 on Title Screen to Enable Start with 10 Lives Cheat

    AEUZZXPA Press Right on Controller 1 on Title Screen to Enable Start with 30 Lives Cheat (1 of 2)
    IOXVZSPE Press Right on Controller 1 on Title Screen to Enable Start with 30 Lives Cheat (2 of 2)

    07EC:01 Enable Start with 10 Lives Cheat

    OXOEAAES P1 Always Shoot Regular Gun (1 of 3)
    EEOEPEPA P1 Always Shoot Regular Gun (2 of 3)
    SEOEZASL P1 Always Shoot Regular Gun (3 of 3)

    OXOEAAES P1 Always Shoot Machine Gun (1 of 3)
    OEOEPEPA P1 Always Shoot Machine Gun (2 of 3)
    SEOEZASL P1 Always Shoot Machine Gun (3 of 3)

    OXOEAAES P1 Always Shoot Spread Gun (1 of 3)
    XEOEPEPA P1 Always Shoot Spread Gun (2 of 3)
    SEOEZASL P1 Always Shoot Spread Gun (3 of 3)

    OXOEAAES P1 Always Shoot Laser Gun (1 of 3)
    UEOEPEPA P1 Always Shoot Laser Gun (2 of 3)
    SEOEZASL P1 Always Shoot Laser Gun (3 of 3)

    OXOEAAES P1 Always Shoot Fireball Gun (1 of 3)
    KEOEPEPA P1 Always Shoot Fireball Gun (2 of 3)
    SEOEZASL P1 Always Shoot Fireball Gun (3 of 3)

    OXOEAAES P1 Always Shoot Super Fireball Gun (1 of 3)
    SEOEPEPA P1 Always Shoot Super Fireball Gun (2 of 3)
    SEOEZASL P1 Always Shoot Super Fireball Gun (3 of 3)

    OXOEAAES P1 Always Shoot Weak Fireball Gun (1 of 3)
    VEOEPEPA P1 Always Shoot Weak Fireball Gun (2 of 3)
    SEOEZASL P1 Always Shoot Weak Fireball Gun (3 of 3)

    Super Contra (Japan) (NES)

    AUUEPGEY Invincibility - Side and Top Levels (non-blinking) - Both Players (1 of 4)
    TEUEZGZE Invincibility - Side and Top Levels (non-blinking) - Both Players (2 of 4)
    AOSAGPEP Invincibility - Side and Top Levels (non-blinking) - Both Players (3 of 4)
    AOVEELEP Invincibility - Side and Top Levels (non-blinking) - Both Players (4 of 4)

    SUEAGIVI Infinite Lives - Side and Top Levels - Both Players

    AEEZGXPA Press Right on Controller 1 on Title Screen to Enable Start with 30 Lives Cheat

    AEUTZKAA Enable Area Select Menu after Title Screen

    07EC:01 Enable Start with 30 Lives Cheat

    OXOEAAES P1 Always Shoot Regular Gun (1 of 3)
    EEOEPEPA P1 Always Shoot Regular Gun (2 of 3)
    SEOEZASL P1 Always Shoot Regular Gun (3 of 3)

    OXOEAAES P1 Always Shoot Machine Gun (1 of 3)
    OEOEPEPA P1 Always Shoot Machine Gun (2 of 3)
    SEOEZASL P1 Always Shoot Machine Gun (3 of 3)

    OXOEAAES P1 Always Shoot Spread Gun (1 of 3)
    XEOEPEPA P1 Always Shoot Spread Gun (2 of 3)
    SEOEZASL P1 Always Shoot Spread Gun (3 of 3)

    OXOEAAES P1 Always Shoot Laser Gun (1 of 3)
    UEOEPEPA P1 Always Shoot Laser Gun (2 of 3)
    SEOEZASL P1 Always Shoot Laser Gun (3 of 3)

    OXOEAAES P1 Always Shoot Fireball Gun (1 of 3)
    KEOEPEPA P1 Always Shoot Fireball Gun (2 of 3)
    SEOEZASL P1 Always Shoot Fireball Gun (3 of 3)

    OXOEAAES P1 Always Shoot Super Fireball Gun (1 of 3)
    SEOEPEPA P1 Always Shoot Super Fireball Gun (2 of 3)
    SEOEZASL P1 Always Shoot Super Fireball Gun (3 of 3)

    OXOEAAES P1 Always Shoot Weak Fireball Gun (1 of 3)
    VEOEPEPA P1 Always Shoot Weak Fireball Gun (2 of 3)
    SEOEZASL P1 Always Shoot Weak Fireball Gun (3 of 3)
    Last edited by terpsfan101; 06-27-2018, 10:19:17 PM.

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  • terpsfan101
    replied
    Phil The Hammer , what emulator did you use for those save states?

    Leave a comment:


  • terpsfan101
    replied
    Vallenatero2016 , when you port codes, credit the original user in your post. nensondubois , I was going to credit the original creator when I added them to the DB.
    Last edited by terpsfan101; 06-27-2018, 03:47:51 PM.

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  • nensondubois
    replied
    Oh right. I guess they're for a different version or whatever.

    Leave a comment:

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