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  • Hey, Tony Hedstrom...

    Can you do codes for these requests?

    MegaMan - Dr. Willy Wars: Mega Man Can Have up to 255 Maximum Health / Special Weapon Units (All 4 games) Instead of 28, Can't Die Instantly From Falling Off Screen (a.k.a protection against falling into a pits), Health / Weapon Capsules Gives Half / Double / Triple Amount of Health / Current Special Weapon Refill for Mega Man, Health / Weapon Capsules refills MegaMan's Health / Mega Man's Current Special Weapon Bar Completely, Can Have Up To 255 Energy Tanks in All Games Except Mega Man 1 (Where these doesn't exist).

    Mercs: 255 Maximum Health Units / Mega Crash Bombs For Player, Double / Triple Health Gained By Health Pickups (including ones in the shop).

    Twin Cobra: Press (that combination of buttons) to Change Current Player's Weapon (Yellow / Red / Blue / Green), Press (that combination of buttons) to Change Current Player's Weapon Level, Speed Up / Slowdown Passing Scenery Scrolling, Press (that combination of buttons) To Stop / Resume Level Forward Scrolling, One Hit Kill.

    Zoom!: Have 50 / 60 / 80 / 90 / 100 / 120 / 150 /160 / 180 / 200 / 240 / 250 Seconds For Every Field in Every Stage, Press (that combination of buttons) for Invincibility Power-up / Freeze Enemies Sand clock Power-up / Slowdown Enemies Mushroom Power-up / Add (Number of seconds) Seconds To The Timer.

    Thanks you in advance! I'm sure these codes stills doesn't exist...
    Last edited by Unicode; 12-19-2019, 04:57:40 PM.

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    • i have a request for Pkantasy Star II-

      Start game with Infinite HP and TP & Level 99

      by the way, i play this game that started with ice planet, now Nei is there! don't need go back to Mota lol
      Last edited by Combusto Dragon; 09-11-2015, 12:47:40 PM.

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      • Unicode, waaaaay to many requests. I'll look into any that seem interesting.

        GokaiGold, Should have time to work on those this weekend. If I remember correctly, Phantasy Star 4 has a routine that checked your experience points to make sure you didn't go over the upper limit. I was able to take advantage of that and make a single code so that everyone in your party would level up to level 99 after the first battle. Hopefully PS2 will have the same thing.
        Last edited by Tony H; 09-12-2015, 07:58:41 AM.
        The Code Hut: http://codehut.gshi.org/

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        • Megaman: The Wily Wars (E) (Genesis/MD)


          AM0A-AA4N +
          HH0A-BEWT
          Pause the game to add an energy tank to your inventory. Megaman 3 only.
          The Code Hut: http://codehut.gshi.org/

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          • Megaman: The Wily Wars (E) (Genesis/MD)


            RH0A-A6WN +
            9X0A-BGCR +
            BH0A-AACT
            Always have 9 energy tanks. Megaman 3 only.
            The Code Hut: http://codehut.gshi.org/

            Comment


            • Originally posted by GokaiGold View Post
              i have a request for Pkantasy Star II-

              Start game with Infinite HP and TP & Level 99
              BD3A-AA9N
              Everyone in your party will level-up to level 99 after one battle

              ------------

              I haven't had time to test it. Let me know if it works.

              EDIT: Tested and code works fine.
              Last edited by Tony H; 09-12-2015, 08:46:32 PM. Reason: Tested code.
              The Code Hut: http://codehut.gshi.org/

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              • not yet..

                actually i made a mistake, i will just let Rolf and Nei stay on ice planet. they just met Lutz.

                that enough for now. i need to play Phantasy Star IV. however, i don't like Phantasy Star III so i skipped this one. the truth is Phantasy Star II and IV are better than III
                Last edited by Combusto Dragon; 09-12-2015, 02:26:00 PM.

                Comment


                • Megaman: The Wily Wars (E) (Genesis/MD)


                  A51T-AA50 +
                  RH2T-A6ZN
                  Always have all weapons and all Rush items. Megaman 3 only. Note that when you first use the code, all weapons and Rush items will be fully charged.
                  Last edited by Tony H; 09-12-2015, 04:07:17 PM. Reason: Changed/updated code description
                  The Code Hut: http://codehut.gshi.org/

                  Comment


                  • Megaman: The Wily Wars (E) (Genesis/MD)

                    A5YA-AA6T +
                    B5YT-AA62
                    Always have all weapons and all items. Megaman 2 only. Note that when you first use the code, all weapons and items will be fully charged.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • Megaman: The Wily Wars (E) (Genesis/MD)

                      RHVT-A6TY +
                      RHWA-A6VR
                      Always have all weapons. Megaman 1 only. Note that when you first use the code, all weapons will be fully charged.
                      The Code Hut: http://codehut.gshi.org/

                      Comment


                      • nevermind
                        Last edited by Combusto Dragon; 09-17-2015, 01:49:39 PM.

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                        • Originally posted by Unicode View Post
                          MegaMan - Dr. Willy Wars: Health / Weapon Capsules refills MegaMan's Health / Mega Man's Current Special Weapon Bar Completely
                          Finally figured out the pointers for the power ups.


                          Megaman: The Wily Wars (E) (Genesis/MD)

                          WJDT-CCDW
                          Small health power ups completely fill your health.


                          WJDT-CCDY
                          Large health power ups completely fill your health.
                          Last edited by Tony H; 09-19-2015, 07:01:08 PM.
                          The Code Hut: http://codehut.gshi.org/

                          Comment


                          • Originally posted by Unicode View Post
                            MegaMan - Dr. Willy Wars: Health / Weapon Capsules Gives Half / Double / Triple Amount of Health / Current Special Weapon Refill for Mega Man
                            Megaman: The Wily Wars (E) (Genesis/MD)

                            FEDT-D2ZG
                            Small health power ups give you 3x as much health.


                            GNDT-D206
                            Small weapon power ups give you 3x as much weapon energy.


                            DTEA-CAA2
                            Large weapon power ups completely fill up your weapon energy.
                            Last edited by Tony H; 09-19-2015, 09:35:13 PM.
                            The Code Hut: http://codehut.gshi.org/

                            Comment


                            • Megaman: The Wily Wars (E) (Genesis/MD)

                              2TDT-CADW
                              Small health power ups give you an extra life instead.


                              8TDT-CADW
                              Small health power ups give you an energy tank instead. Doesn't work on Megaman 1.
                              The Code Hut: http://codehut.gshi.org/

                              Comment


                              • Megaman: The Wily Wars (E) (Genesis/MD)

                                L2DT-CCDW
                                Small health power ups make you instantly finish the level and get the weapon from that level.


                                RADT-CCDW
                                Small health power ups give you the Magnet Beam (M) in Megaman 1. The Magnet Beam is the floating platform.


                                PAJA-GCHL
                                Magnet Beam lasts twice as long. Works on Megaman 1 and Wily Tower. The Magnet Beam is the floating platform.
                                The Code Hut: http://codehut.gshi.org/

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