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NES FCEUD codes by Abystus

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  • I edited/added more to my post after you posted your post, so I just copied and pasted it above and posted the part I added after your post. Is there a special phrase/word that people use in forums to inform the person/s when a situation like this occurs? Like a phrase/word like "Bump" that people use in forums.
    Last edited by OldSchoolGamer; 09-28-2011, 02:47:42 AM.
    Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

    Comment


    • This great code that you made, (NES) NES Open Tournament Golf "Perfect Accuaracy", could open the door for other similiar codes for other games. Such as:
      • (NES) Tecmo Bowl
        • Always Kick Field Goals With Maximum Power
      • (NES) Tecmo Super Bowl
        • Always Kick Field Goals With Maximum Power
      • (NES) Double Dribble
        • Perfect Accuracy For Free Throw Attempts
      I'm sure there are many other sports games in which the same principle that was used for your (NES) NES Open Tournament Golf "Perfect Accuracy". You could use the same principle to make "Perfect Power/Maximum Power" and "Perfect Accuracy" for other sports games. I used examples of three games above.

      I think it's a shame that there are barely any codes for NES sports games. If you take a look of some of the classic NES sports games, there are barely any codes and in some cases, no codes at all. When I finally learn how to make codes, that is the genre that I am attacking first.
      Last edited by OldSchoolGamer; 09-28-2011, 04:06:19 PM.
      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

      Comment


      • Originally posted by OldSchoolGamer View Post
        This great code that you made, (NES) NES Open Tournament Golf "Perfect Accuaracy", could open the door for other similiar codes for other games. Such as:
        • (NES) Tecmo Bowl
          • Always Kick Field Goals With Maximum Power
        • (NES) Tecmo Super Bowl
          • Always Kick Field Goals With Maximum Power
        • (NES) Double Dribble
          • Perfect Accuracy For Free Throw Attempts
        I'm sure there are many other sports games in which the same principle that was used for your (NES) NES Open Tournament Golf "Perfect Accuracy". You could use the same principle to make "Perfect Power/Maximum Power" and "Perfect Accuracy" for other sports games. I used examples of three games above.

        I think it's a shame that there are barely any codes for NES sports games. If you take a look of some of the classic NES sports games, there are barely any codes and in some cases, no codes at all. When I finally learn how to make codes, that is the genre that I am attacking first.
        I may take a look into these when I get a chance. I know Unicode requested a little more for the Adventure Island series so I may give them a quick look. Below is a game that is also lacking codes, and I'm very surprised that no one has hacked anything meaningful for it yet...

        Little Samson (U) GG FCEUX

        Code:
        Invincibility (Enemies only.  Environment type damage such as spikes, lava, pits, etc will still kill you on contact.)
        APSELZEI
        
        Hit Anywhere
        ALUAIGEL
        
        Collectable Items Never Disappear (Unless you collect them, or you leave the screen.)
        AVKXSXVI
        Last edited by Abystus; 09-28-2011, 07:13:38 PM.
        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

        Comment


        • Teenage Mutant Ninja Turtles: Tournament Fighters (U) GG FCEUX

          Code:
          Start a New Game to View the Ending
          LEXYLGZE
          Not taking any requests at this time.

          Bored? Watch some of my hacks here.

          Comment


          • Originally posted by Unicode View Post
            Your "255 Maximum Lives" and "127 Maximum Health" codes are nice!

            But the "Collectable Items Never Disappear" code is incorrect - it cause blinking glitches and more various side effects in the stages of the game, or even game's crashing, particularly on Plant Man's stage.

            I now want a GG codes, again for Hudson's Adventure Island games:

            Hudson's Adventure Island:
            • item modifier for the eggs that normally contains a skateboard, Eggplant, milk or Honey Fairy, or hidden eggs (I please for PAR codes for this);
            • replace skateboard in eggs with Extra Life powerup;
            • black and white mode;
            • Game Boy mode with shade of green / blue / red color, similar to color in stages in Mega Man 5 for Game Boy.


            Hudson's Adventure Island 2:
            • the player have maximum 32 / 64 / 96 / 128 / 255 Health units instead of 16;
            • make hidden bonus eggs visible;
            • black and white mode;
            • Game Boy modes with shade of green / blue / red color, similar to color in stages in Mega Man 5 for Game Boy;
            • the player can have up to 255 Extra Lives instead of 10;
            • beat boss automatically.


            Hudson's Adventure Island 3:
            • replace skateboard and Eggplant in eggs with axe / boomerang / dinosaur Powerup / Honey Fairy;
            • the player have maximum 32 / 64 / 96 / 128 / 255 Health units instead of 15;
            • black and white mode;
            • Game Boy modes with shade of green / blue / red color, as the color in the stages in Mega Man 5 for Game Boy;
            • beat boss automatically;
            • make hidden bonus eggs visible.
            @Abystus, why I don't see any codes about these my requests yet?

            I also checked your "Collectable Items Never Disappear" code for Mega Man 6 for any fixed version, but unfortunately... it also isn't updated yet.

            Or at this rate, I please you make at least the codes for my requests that I am underlined in my quoted original post.
            Last edited by Unicode; 10-01-2011, 04:26:07 PM.

            Comment


            • Originally posted by Unicode View Post
              @Abystus, why I don't see any codes about these my requests yet?
              Sorry been a little busy with some other things going on. I still have your requests on my list of things to do, and will try to fill as many of them as possible (I think some of them may exist already like the Black and White game here.)

              Originally posted by Unicode View Post
              I also checked your "Collectable Items Never Disappear" code for Mega Man 6 for any fixed version, but unfortunately... it also isn't updated yet.
              As with the above just been kinda overwhelmed by work and life in general. I will take another look at this when I get a chance.

              Originally posted by Unicode View Post
              Or at this rate, I please you make at least the codes for my requests that I am underlined in my quoted original post.
              I will see what I can do. Don't worry I haven't forgotten about them .
              Last edited by Abystus; 10-01-2011, 12:55:52 AM.
              Not taking any requests at this time.

              Bored? Watch some of my hacks here.

              Comment


              • Hudson's Adventure Island 2 (U) GG FCEUX

                Code:
                32 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                AXULELPP
                AXULKLAP
                
                64 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                AKULELPP
                AKULKLAP
                
                96 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                AVULELPP
                AVULKLAP
                
                128 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                EEULELPP
                EEULKLAP
                
                254 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                VNULELPO
                SNULKLAO
                
                255 Maximum Lives (Will glitch lives display when exceeding the normal limit.)
                NYOIYEPE
                
                Start a New Game to View the Ending
                IAKXKUZA
                AASZELGA
                Last edited by Abystus; 10-01-2011, 09:12:09 PM.
                Not taking any requests at this time.

                Bored? Watch some of my hacks here.

                Comment


                • The Punisher (U) GG FCEUX

                  Code:
                  Hit Anywhere (Doesn't work during close encounters with bosses.)
                  AAXXZPZL
                  AANZGXAZ
                  AAXXAKPA
                  AAOXYXIA
                  
                  2x Faster Stage Movement Speed (Will not work if enabled during a level in progress.)
                  PANVGGAA
                  
                  3x Faster Stage Scrolling Speed (Will not work if enabled during a level in progress.)
                  ZANVGGAA
                  
                  4x Faster Stage Scrolling Speed (Will not work if enabled during a level in progress.)
                  LANVGGAA
                  Last edited by Abystus; 10-02-2011, 02:49:30 AM.
                  Not taking any requests at this time.

                  Bored? Watch some of my hacks here.

                  Comment


                  • Hudson's Adventure Island 3 (U) GG FCEUX

                    Code:
                    32 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                    AZXZZVYA
                    AZXZTVYA
                    AZEZZVYA
                    
                    64 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                    AGXZZVYA
                    AGXZTVYA
                    AGEZZVYA
                    
                    96 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                    ATXZZVYA
                    ATXZTVYA
                    ATEZZVYA
                    
                    128 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                    EAXZZVYA
                    EAXZTVYA
                    EAEZZVYA
                    
                    254 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                    VYXZZVYE
                    SYXZTVYE
                    SYEZZVYE
                    
                    Start a New Game to View the Ending
                    LAEZLSZA
                    AAEZYIGA
                    Last edited by Abystus; 10-02-2011, 05:39:26 PM.
                    Not taking any requests at this time.

                    Bored? Watch some of my hacks here.

                    Comment


                    • Originally posted by Abystus View Post
                      Hudson's Adventure Island 3 (U) GG FCEUX

                      Code:
                      32 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                      AZXZZVYA
                      AZXZTVYA
                      
                      64 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                      AGXZZVYA
                      AGXZTVYA
                      
                      96 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                      ATXZZVYA
                      ATXZTVYA
                      
                      128 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                      EAXZZVYA
                      EAXZTVYA
                      
                      254 Maximum Health Units (Will glitch graphics of health display when exceeding the normal limit.)
                      VYXZZVYE
                      SYXZTVYE
                      
                      Start a New Game to View the Ending
                      LAEZLSZA
                      AAEZYIGA
                      I have a problem with your "x Maximum Health Units" codes. They work and health bar increase only when player collect normal fruits refilling health with 1 or 2 units. But when you collect the meat or milk power-ups shown on screenshots below that refill the health bar to full, they reduce health bar back to 15 units. I please you fix that.
                      Attached Files
                      Last edited by Unicode; 10-02-2011, 03:06:11 AM.

                      Comment


                      • Originally posted by Unicode View Post
                        I have a problem with your "x Maximum Health Units" codes. They work and health bar increase only when player collect normal fruits refilling health with 1 or 2 units. But when you collect the meat or milk power-ups shown on screenshots below that refill the health bar to full, they reduce health bar back to 15 units. I please you fix that.
                        I have added an additional code that supports the meat power-up (and possibly the milk but I couldn't find a milk in all the levels I played). If that additional code does not work for the milk as well then please provide a saved state of you standing right next to a milk and I'll see what I can do.

                        I also looked into the Mega Man 6 code for "Collectable Items Never Disappear (Unless you collect them, or you leave the screen.)", but could not find a fix for it that did not cause other issues (blinking, disappearing enemies, etc) so I have removed the code from my hack list for that game.
                        Last edited by Abystus; 10-02-2011, 06:55:23 PM.
                        Not taking any requests at this time.

                        Bored? Watch some of my hacks here.

                        Comment


                        • Originally Posted by Unicode

                          I please you fix that.
                          Hey Unicode, I see that you type "I please you..." often. The correct English is "Could you please fix that" or "I would like you to please fix that." Aside from that, your English is very good considering it's not your native language. In fact, if it wasn't for you saying "I please you..." often, people would have a hard time even knowing that English is not your native language. So I just thought somebody should help you out by telling you that you say that phrase incorrectly.
                          Last edited by OldSchoolGamer; 10-02-2011, 09:37:26 PM.
                          Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                          Comment


                          • Yeah, "I please you" sounds like you are giving away free BJ's :P

                            Comment


                            • Section Z (U) GG FCEUX

                              Code:
                              Start a New Game to View the Ending
                              LAEAZYPA
                              
                              Enemies Continually Hit Anywhere (Normal enemies only.)
                              AEUYATTA
                              
                              Press Start to Complete Current Mission (Do not use once you reach sector 40, or the game will crash.  Will disable the pause feature.)
                              OXOIPUPK
                              ZEOIZLPA
                              PUOIGUSN
                              AEOIILYA
                              Last edited by Abystus; 10-03-2011, 07:38:44 PM.
                              Not taking any requests at this time.

                              Bored? Watch some of my hacks here.

                              Comment


                              • Tecmo Bowl (U) GG FCEUX

                                Code:
                                Player 1 Team Always Kick with Maximum Power (Includes Punts, Field Goals, Kickoffs, etc...)
                                OXXOUUPV
                                IVXOKLZA
                                Last edited by Abystus; 10-04-2011, 02:02:25 AM.
                                Not taking any requests at this time.

                                Bored? Watch some of my hacks here.

                                Comment

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