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  • dlevere
    replied
    I found these by using the Wayback Machine

    Apparently the links were broken when we upgraded to the new site. I found these by using the Wayback Machine.

    PS2CC Rev. 28 (by Viper187)
    PS2rd v0.5.4 version 2 (by jimmikaelkael and misfire)
    Artemis USB Hacking System Package 2 (includes IGMassdumper v0.1 (by Jimmikaelkael) & PS2CC Rev 28 (by Viper187))
    Attached Files

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  • dlevere
    replied
    Thanks you guys, updating the Artemis page now...

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  • ShaolinAssassin
    replied
    Dont know if its useful, but there is an unofficial ps2rd 0.5.4 : http://psx-scene.com/forums/f173/ps2...ml#post1024709

    and also an ps2rd 0.5.4 mod, which allows user to use pnach files on it (no need to convert cheats + automatic find of the mastercode from the game disc). http://psx-scene.com/forums/f19/ps2r...upport-112030/

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  • bungholio
    replied
    I uploaded what I have stored. ps2rd-0.5.3.59.gb6db-500_codes is whatever version that allows for 500 codes at a time instead of 100 or whatever the limit was.

    Kermit was something from assembler games that I'm not sure anybody has heard of that was for the same purpose as ps2rd, but I never checked for updates because my pc doesn't have a port for whatever that cable was I needed to connect to my PS2.
    Attached Files

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  • dlevere
    replied
    I found one of them.

    CL-LiveDebug v3.0.4b (by gtlcpimp)

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  • dlevere
    replied
    I'm trying to figure out how you can upload them to the site.

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  • bungholio
    replied
    I've probably got a few of these still around on my computer. I know I got that CL-LiveDebug, but I don't remember the multiple versions of ps2cc and ps2rd I have, but there's a few.

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  • dlevere
    replied
    I need these links to update the Artemis Wiki page

    CL-LiveDebug v3.0.4b (by gtlcpimp)

    PS2CC Rev. 28 (by Viper187)

    PS2rd v0.5 (by jimmikaelkael and misfire)

    Artemis USB Hacking System Package 2 (includes IGMassdumper v0.1 (by Jimmikaelkael) & PS2CC Rev 28 (by Viper187))

    All of these links show 404 pages. Please help me with the right links to these files.

    Leave a comment:


  • bungholio
    replied
    Viper187 just beat me to it a moment ago. I was skimming through the thread to see if there were familiar names involved or doing things with code. I see jimmikaelkael, Ishtar, LiquidManZero,& Lazy Bastard. From last I remember misfire was working on hardware breakpoints or something related to breakpoints.
    Last edited by bungholio; 06-18-2013, 08:07:21 AM.

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  • 47iscool
    replied
    Hey Viper, good to see you back. Haven't seen you in a while.
    Last edited by 47iscool; 06-18-2013, 06:40:53 AM.

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  • Viper187
    replied
    Originally posted by Parasyte View Post
    I have a PS2 Slim that I've never used. How can I help? (Assuming I don't disappear again.)
    Well, misfire broke the current ELF so we can't write RAM remotely anymore. Plus, we could definitely use an easy setup for breakpoints on read/write/execute like we used to do with GSCC2k2 on N64.

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  • bungholio
    replied
    All I can think of is to somehow contact misfire. https://twitter.com/mlafeldt or [email protected] since he was the last person who was working on it. I'm not sure of who else to ask anymore.
    Last edited by bungholio; 06-18-2013, 08:06:39 AM.

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  • Parasyte
    replied
    I have a PS2 Slim that I've never used. How can I help? (Assuming I don't disappear again.)

    Leave a comment:


  • Lazy Bastard
    replied
    Re-stickied thread.

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  • bungholio
    replied
    I never did have the chance to actually test the part of ps2cc that allowed me to modify memory while playing. I ended up writing a tiny bit of ASM code to do that for me. http://gamehacking.org/vb/threads/43...ory-with-ps2rd. The next generation of consoles came around and this died.

    Leave a comment:

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