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Helder's Sega Saturn Codes

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  • Helder
    replied
    So in an unpatched game using the code gets rid of the message right? But actual codes stop working? Might have check the master code and see if it's actually being called in game and if not then we might need to look at an alternative master code but from my experience with one other game that has a similar situation there is no master code possible.

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  • AgentSkyblueM7
    replied
    Anyway, yes, I used the bypass codes (and there's even a patch you can put into the disc image), and they're the only ones that work on the console. I can't seem to use any other code with 'em. Sometimes when I do, the the message comes out all glitchy like it's trying to get them to work. They work fine on SSF with the help of the right programs (well, except maybe the Max EXP, which makes me unable to level up from how I used it), it's just with the actual system.
    Last edited by AgentSkyblueM7; 01-14-2016, 07:58:41 AM.

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  • ReyVGM
    replied
    Alrighty.

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  • lee4
    replied
    Originally posted by ReyVGM View Post
    Let me hijack this thread for a bit and ask something.
    I notice recent you add PS1 codes to db

    I want you post all your (ps1/gc/wii/sat) codes on the forum first

    as you not proficient yet in code type format

    so advance cheat-hackers like Helder or I can look at your code is correct or not

    I hope you know Saturn is like Sega CD, the RAM is splitted in two Low & HI RAM

    answer to your question
    http://gamehacking.org/wiki/Code_Types_(Sega_Saturn)
    Last edited by lee4; 01-11-2016, 08:11:26 AM.

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  • ReyVGM
    replied
    Let me hijack this thread for a bit and ask something.

    I'm going to start playing Saturn games now, and I'm going to use bizhawk (which uses the yabause core). With bizhawk I'll make codes, but how will I post them here? I as in, in what format?

    For example, with PSX codes, bizhawk gives you this: 012345 0000. I know that when I post them here I have to add a 30 or 80, like this: 80012345 0000

    So with saturn, I assume I'll get 'raw' codes with bizhawk, so what do I need to add to make it a Gameshark or action replay (or whatever cheat devide the saturn had, not really familiar with saturn at all)?
    Last edited by ReyVGM; 01-10-2016, 11:09:36 PM.

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  • lee4
    replied
    @AgentSkyblueM7

    did you try use the bypass codes?

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  • lee4
    replied
    I had AR cart option enable in yabause
    to simulate this error for this Panzer Dragoon Saga game
    Attached Files

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  • Helder
    replied
    What did you do lee4 to get that message? I'd like to see if I can find the ASM code to get rid of it.

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  • lee4
    replied
    you talking about this right?
    Attached Files

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  • AgentSkyblueM7
    replied
    I've only found the joker for up on the control pad. What are the others?

    Edit: Nope, it still detects anything that isn't the boot code.

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  • AgentSkyblueM7
    replied
    I've only found the joker for up on the control pad. What are the others?

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  • Helder
    replied
    Try a joker code with your codes, one code needs the Joker only since the way the AR handles jokers in a fucked up way and activate them when in game.

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  • AgentSkyblueM7
    replied
    At least the boot code works, but I get the message if any other code is entered alongside it. I even tried it on a patched disc that doesn't require the boot code to be entered.

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  • Helder
    replied
    So code worked but you're getting some other error?

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  • AgentSkyblueM7
    replied
    Sorry, I just now checked for a response. The master code was:

    F6000914 C305
    B6002800 0000

    Apparently this is the default Master Code for my Action Replay whenever I add a new title, but I checked on several websites that it's the one would make the boot code work (and it did). Is there something wrong about it? It seemed like a lot of games used it.

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