Announcement

Collapse
No announcement yet.

NES FCEUD codes by Abystus

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Ok Abystus. Try this one:
    62CF-C71C (8AAA1D:8D)

    It's based on the "blinking status". Should be clean enough, didn't tested it with the other characters, I beat Attica and then keep going with the same. Please, check it and confirm me if it works.
    "Dizzy my future, silly my way."
    "Under my flag I live free."

    Comment


    • Originally posted by VisitntX View Post
      Ok Abystus. Try this one:
      62CF-C71C (8AAA1D:8D)

      It's based on the "blinking status". Should be clean enough, didn't tested it with the other characters, I beat Attica and then keep going with the same. Please, check it and confirm me if it works.
      Still only working with the first character. I have uploaded a state with another character in use.
      Attached Files
      Not taking any requests at this time.

      Bored? Watch some of my hacks here.

      Comment


      • Mmm... let me see, thanks for the save state.
        "Dizzy my future, silly my way."
        "Under my flag I live free."

        Comment


        • I see now, this game is really weird.

          Each character seems to have a separete ram address for the blinking status and the code to that ram is also independient. This is for the character you pass me on that save.

          6230-C716 (8AE24D:8D)

          For what I saw in this one it could work with the other secundary characters.
          "Dizzy my future, silly my way."
          "Under my flag I live free."

          Comment


          • Originally posted by VisitntX View Post
            I see now, this game is really weird.

            Each character seems to have a separete ram address for the blinking status and the code to that ram is also independient. This is for the character you pass me on that save.

            6230-C716 (8AE24D:8D)

            For what I saw in this one it could work with the other secundary characters.
            Seems to work fine for that secondary character. Thanks for taking the time to look into it. Having fits with this Hit Anywhere due to it wanting to collect items/enter vehicles everywhere as well. I would just disable that code, but it's part of the hit anywhere itself, so disabling it might not be an option. I will credit your codes if they end up going into the final Hit Anywhere code when it's completed .
            Not taking any requests at this time.

            Bored? Watch some of my hacks here.

            Comment


            • No problem man, glad to be of some help again. I thought there will not be much interest in the retro scene, but I see is still active and that makes me happy. So, if it doesn't work for other characters just tell me and I will go up to those too.
              "Dizzy my future, silly my way."
              "Under my flag I live free."

              Comment


              • I thanks again to @Abystus for codes for "Battle City" that he was able to made.
                Last edited by Unicode; 11-22-2011, 05:11:06 PM. Reason: Misspeling

                Comment


                • Requests:

                  Super C:
                  • Player 1 and 2 can collect up to 255 Extra Lives instead Of 99;
                  • Normal enemies continually being hit anywhere (Defeat normal enemies automatically);
                  • "R" bat capsule (shown on snapshot and marked with a blue circle) gives you an Extra Life;
                  • Enemies can't shoot you.


                  Batman Returns:
                  • Batman have 255 Maximum health units instead of 32;
                  • Hearts gives less / more health units for Batman;
                  • Normal Enemies Continually Being Hit Anywhere (Defeat normal enemies automatically);
                  • Invincibility;
                  • Multi-jumps (Jump in midair).
                  Attached Files
                  Last edited by Unicode; 11-23-2011, 12:44:08 PM.

                  Comment


                  • Originally posted by VisitntX View Post
                    No problem man, glad to be of some help again. I thought there will not be much interest in the retro scene, but I see is still active and that makes me happy. So, if it doesn't work for other characters just tell me and I will go up to those too.
                    It would be nice if you got back into hacking, especially retro like the NES. I wasn't around when you were actively involved in hacking, but I see countless codes that you have made that are really great. It would be nice to have another active skilled hacker hacking the NES.
                    Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                    Comment


                    • Batman Returns (U) GG FCEUX

                      Code:
                      Hit Anywhere (Excludes driving stages.)
                      ESUZZPEP
                      ESUXIPEP
                      
                      Enemies Continually Hit Anywhere (Excludes driving stages.)
                      GZOZIZEL
                      ANUXAPEL
                      AUXXIPEY
                      ESUZZPEP
                      ESUXIPEP
                      
                      One Hit Kills (Excludes driving stages.)
                      GZOZIZEL
                      Batman have 255 Maximum health units instead of 32
                      Batman only has 32 displayed, but there is actually 127 in full life (this would be the max limit as even exceeding this doesn't matter since this game obeys Two's Compliment rules.)

                      Invincibility;
                      Tried a few different things, none of them worked too well due to how the game is coded for its invincibility state.

                      Multi-jumps (Jump in midair).
                      Looked around the jump routine, but this game doesn't use a flag for being on the ground so I don't think I'll get this one.
                      Last edited by Abystus; 11-22-2011, 11:15:07 PM.
                      Not taking any requests at this time.

                      Bored? Watch some of my hacks here.

                      Comment


                      • Super C (U) GG FCEUX

                        Code:
                        Enemies Continually Hit Anywhere (Disable for Area 7 Boss.  Makes you invincible.  Excludes some turret/tank type enemies, and also some bosses.)
                        GZXXPPEL
                        XTEZIPAV
                        APUXAPEI
                        Enemies can't shoot you.
                        Got it working for a few enemies, but it appears that different types of enemies use different routines to shoot, so I may pass on this.

                        Will look more into the rest tomorrow.
                        Last edited by Abystus; 11-23-2011, 02:50:52 AM.
                        Not taking any requests at this time.

                        Bored? Watch some of my hacks here.

                        Comment


                        • Batman Returns (U) GG FCEUX

                          Code:
                          Hearts Worth Half the Amount of Health
                          AESAPPAO
                          
                          Hearts Worth Double the Amount of Health
                          AXSAPPAP
                          
                          Hearts Worth Triple the Amount of Health
                          AUSAPPAP
                          Last edited by Abystus; 11-24-2011, 02:09:59 AM.
                          Not taking any requests at this time.

                          Bored? Watch some of my hacks here.

                          Comment


                          • Originally posted by Abystus View Post
                            Super C (U) GG FCEUX

                            Code:
                            Enemies Continually Hit Anywhere (Disable for Area 7 Boss. Makes you invincible. Excludes some turret/tank type enemies, and also some bosses.)
                            GZXXPPEL
                            XTEZIPAV
                            APUXAPEI
                            (...)
                            @Abystus, I have a problem with your GameGenie code for "Super C" game.

                            In Area 7, when I reach last part of the stage before boss where are located those darkpink wild animals that throws a spiders (shown on the screenshot), your code don't work correctly against them when they are on screen. On that part of the Area 7, you'll start to Get Extra Lives, but the mentioned enemies can't be killed. Also, if I reach Area 7's boss and I turn codes off as you're noted, the player will get killed. Even worse, on every next Extra Life, when his starting invincibility ends, the player will die again.

                            On all other stages - Areas 1, 2, 3, 4, 5, 6 and 8 I didn't see any issues while I using your "Enemies Continually Hit Anywhere" code.
                            Attached Files
                            Last edited by Unicode; 11-24-2011, 03:02:32 PM.

                            Comment


                            • Jaws NES GG FCEUX

                              Code:
                              Hit Anywhere (Bonus Stages)
                              ASXILLEP
                              GXKIZLEI
                              GXKITLEL
                              
                              Continually Hit Anywhere (Bonus Stages)
                              GXEILLAP
                              GXEIALAP
                              ANXILLEP
                              ASOIPLEL
                              GXOSYLEI
                              GXKIZLEI
                              GXKITLEL
                              Last edited by Abystus; 11-24-2011, 03:32:50 PM.
                              Not taking any requests at this time.

                              Bored? Watch some of my hacks here.

                              Comment


                              • Originally posted by Unicode View Post
                                @Abystus, I have a problem with your GameGenie code for "Super C" game.

                                In Area 7, when I reach last part of the stage before boss where are located those darkpink wild animals that throws a spiders (shown on the screenshot), your code don't work correctly against them when they are on screen. On that part of the Area 7, you'll start to Get Extra Lives, but the mentioned enemies can't be killed. Also, if I reach Area 7's boss and I turn codes off as you're noted, the player will get killed. Even worse, on every next Extra Life, when his starting invincibility ends, the player will die again.

                                On all other stages - Areas 1, 2, 3, 4, 5, 6 and 8 I didn't see any issues while I using your "Enemies Continually Hit Anywhere" code.
                                I have looked a few different possibilities for fixing this code, and have not found a resolution. This game's hit routine is a bit odd, and I haven't figured it out yet. I may have to just go with that as my final code unless someone wants to fix it.
                                Not taking any requests at this time.

                                Bored? Watch some of my hacks here.

                                Comment

                                Working...
                                X