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NES FCEUD codes by Abystus

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  • Thanks you for codes for "Batman Returns" game.

    Request for all NES Mega Man games (Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5 and Mega Man 6):
    • Normal Enemies Die Automatically;
    • Bosses Don't Get A Temporary Invincibility After Hit;
    • Normal Mega Buster Weapon Can Fire 4 / 5 / 6 / 7 / 8 / 9 Shots At Once Instead Of 3.
    Last edited by Unicode; 11-25-2011, 06:57:04 PM.

    Comment


    • Originally posted by Unicode View Post
      Thanks you for codes for "Batman Returns" game.

      Request for all NES Mega Man games (Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5 and Mega Man 6):
      • Normal Enemies Die Automatically;
      • Bosses Don't Get A Temporary Invincibility After Hit;
      • Normal Mega Buster Weapon Can Fire 4 / 5 / 6 / 7 / 8 / 9 Shots At Once Instead Of 3.
      Glad you liked the codes. Sorry I could not do more for that Super C code (there is no way to make the code run the same way every time due to the lack of a branch always). The hit routine is also strange in that game, along with problems that happen if you kill things like the door in level 2 too early (which is why that code didn't affect all enemies on screen as the door was included...). I will look into these hacks for the Mega Man series tomorrow when I get some time.
      Last edited by Abystus; 11-26-2011, 02:35:28 AM.
      Not taking any requests at this time.

      Bored? Watch some of my hacks here.

      Comment


      • Mega Man GG FCEUX

        Code:
        Continually Hit Anywhere
        EISLVTEY
        ASKLSTEY
        
        Note: Normal enemies only.  Disable before defeating bosses, or the level complete item will be destroyed. May destroy some platform types and powerups, so disable when necessary.
        
        Disable Boss Invulnerability After Hit
        GZVKEPSA
        Normal Mega Buster Weapon Can Fire 4 / 5 / 6 / 7 / 8 / 9 Shots At Once Instead Of 3.
        Tried a few things, but found nothing for this one.
        Last edited by Abystus; 11-26-2011, 08:36:28 PM.
        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

        Comment


        • Disable After Hit Boss Invulnerability
          GZVKEPSA
          A better description that is more comprehensive would be "Disable Boss' Invulnerability After Hit". The only reason I understood that description is because I read Unicode's request.

          I like that request. That could be a new code trend that can start being made for many games. Sort of like Nolberto's "Hit Anywhere" type of code started a new trend.
          Last edited by OldSchoolGamer; 11-26-2011, 08:26:31 PM.
          Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

          Comment


          • Originally posted by OldSchoolGamer View Post
            A better description that is more comprehensive would be "Disable Boss' Invulnerability After Hit". The only reason I understood that description is because I read Unicode's request.

            I like that request. That could be a new code trend that can start being made for many games. Sort of like Nolberto's "Hit Anywhere" type of code started a new trend.
            Corrected.

            Mega Man 2 (U) GG FCEUX

            Code:
            Hit Anywhere (Excludes bosses.)
            GZXTPTEL
            EIUTZTEP
            GZSVPTEI
            GZVTGTEY
            GXETTTEL
            
            Continually Hit Anywhere (Most enemies. Excluded enemies can be hit anywhere when shooting.  Excludes Bosses)
            GXKVVYEP
            GZXTPTEL
            EIUTZTEP
            GZSVPTEI
            GZVTGTEY
            GXETTTEL
            Bosses Don't Get A Temporary Invincibility After Hit;
            They use a separate routine for this game per boss so it would be a long code, and not worth making.

            Normal Mega Buster Weapon Can Fire 4 / 5 / 6 / 7 / 8 / 9 Shots At Once Instead Of 3.
            Same as the first game...
            Last edited by Abystus; 11-26-2011, 09:08:44 PM.
            Not taking any requests at this time.

            Bored? Watch some of my hacks here.

            Comment


            • Mega Man 3 (U) GG FCEUX

              Code:
              Continually Hit Anywhere (Disable before boss battles.  Based on and includes Nolberto82's "Hit Anywhere" code.)
              GXENVLAP
              GXOYULAP
              GXONXLEY
              AOSYXUAU
              AVSYUUSL
              Bosses Don't Get A Temporary Invincibility After Hit;
              They use a separate routine for this game per boss so it would be a long code, and not worth making.

              Normal Mega Buster Weapon Can Fire 4 / 5 / 6 / 7 / 8 / 9 Shots At Once Instead Of 3.
              Same as the first game...
              Last edited by Abystus; 11-27-2011, 10:45:15 PM.
              Not taking any requests at this time.

              Bored? Watch some of my hacks here.

              Comment


              • Added:
                Batman Returns-GG
                Jaws-GG
                Mega Man 1-GG
                Mega Man 2-GG
                Mega Man 3-GG
                Last edited by Demonic722; 11-27-2011, 12:59:58 AM.
                I only bother with things that interest me.

                Comment


                • Thanks!
                  Not taking any requests at this time.

                  Bored? Watch some of my hacks here.

                  Comment


                  • Mega Man 4 (U) GG FCEUX

                    Code:
                    Continually Hit Anywhere (Based on and includes Nolberto82's "Hit Anywhere" code.)
                    GZKYXZEY
                    APKYKXOU
                    ATKYSXAZ
                    Not taking any requests at this time.

                    Bored? Watch some of my hacks here.

                    Comment


                    • Mega Man 5 GG FCEUX

                      Code:
                      Continually Hit Anywhere (Based on and includes Nolberto82's "Hit Anywhere" code.)
                      GZOYIAEY
                      APOYYEOU
                      ATONAEAZ
                      Not taking any requests at this time.

                      Bored? Watch some of my hacks here.

                      Comment


                      • @Unicode

                        I am still working on the remaining Mega Man hacks. There will be a few that I can't find (which is why they aren't posted). Currently working on the last game's "Continually Hit Anywhere" Code Just wanted to give an update.
                        Not taking any requests at this time.

                        Bored? Watch some of my hacks here.

                        Comment


                        • Seems you didn't had any luck with "Bosses Don't Get A Temporary Invincibility After Hit" codes for Mega Man 4 and 5. I thanks for your "Continually Hit Anywhere" GameGenie for Mega Man 1-5 and for "Disable Boss Invulnerability After Hit" code for Mega Man 1.

                          I now understood you will absent from the forum for while. In this way I will wait your return with your amazing GameGenie codes.
                          Last edited by Unicode; 12-01-2011, 05:49:56 PM.

                          Comment


                          • Added:
                            Mega Man 4 (U)-GG
                            Mega Man 5 (U)-GG
                            I only bother with things that interest me.

                            Comment


                            • Dear Abystus, welcome back in the forum!

                              You're ready for my new requests below?
                              • Player Can Have Up To 255 Lives;
                              • Bomb Blasts Hit Anywhere Enemies (normal and bonus stages);
                              • Enemies Die Automatically (bonus stages only);
                              • Hidden Bonus Power-up Item (which gives you a remote controller, walk through walls, immunity against bomb Explosions, etc.) Can't Be Destroyed If A Bomb Blast Hit It;
                              • Hidden Door / Power-up Item Don't Reproduce An Enemies When Bombs Explosions Hit Them;
                              • Timer Run Slowly / Faster / Very Quickly;
                              • Start Every Normal Stage With 10 / 20 / 30 / 50 / 80 / 100 / 120 / 150 / 180 / 230 / 250 / 255 Seconds Instead With 200;
                              • Start Every Bonus Stage With 10 / 20 / 50 / 80 / 100 / 120 / 150 / 180 / 200 / 230 / 250 / 255 Seconds Instead With 30.

                              These requests are for US and Japanese versions for NES game "Bomberman".
                              Last edited by Unicode; 03-03-2020, 07:14:51 AM.

                              Comment


                              • Originally posted by Unicode View Post
                                Dear @Abystus, welcome back in the forum!

                                You're ready for my new requests below?
                                • Player Can Have Up To 255 Lives;
                                • Bomb Blasts Hit Anywhere Enemies (normal and bonus stages);
                                • Enemies Die Automatically (bonus stages only);
                                • Hidden Bonus Power-up Item (which gives you a remote controller, walk through walls, immunity against bomb Explosions, etc.) Can't Be Destroyed If A Bomb Blast Hit It;
                                • Hidden Door / Power-up Item Don't Reproduce An Enemies When Bombs Explosions Hit Them;
                                • Timer Run Slowly / Faster / Very Quickly;
                                • Start Every Normal Stage With 10 / 20 / 30 / 50 / 80 / 100 / 120 / 150 / 180 / 230 / 250 / 255 Seconds Instead With 200;
                                • Start Every Bonus Stage With 10 / 20 / 50 / 80 / 100 / 120 / 150 / 180 / 200 / 230 / 250 / 255 Seconds Instead With 30.
                                These requests are for US and Japanese versions for NES game "Bomberman".
                                I think it's a little early to get back into hacking these types of requests. When and if i do get back into hacking NES, I will make this the first game I look at.
                                Not taking any requests at this time.

                                Bored? Watch some of my hacks here.

                                Comment

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