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  • FCEU (& a few game Genie)codes

    Rather than post a new topic for every NEG game for which I have(or will have)codes that don't take a mile-long list such as DW4, I'll save bandwidth and post'em in this thread. I only have time to post THESE right now:

    BATMAN(first NES batman game)

    00B7: 008...inf. health
    00CC: 164...Completely invincible, untouchable by ANYTHING
    00B8: 099...Infinite weapons, all 3 kinds
    00A6: 255...Super gun(1)
    NZUOAUPA (game genie)...Moon jump, controllable while in air. Long as ya hold the button down, up ya go. BE CAREFUL NOT TO GO TOO HIGH OFF THE SCREEN, OR POOR BATMAN GOES INTO ANOTHER DIMENSION , & you cannot get him back...you'll simply hafta reset, Invincibility code or not.

    (1) With this code, you have a VERY powerful gun that continues to do damage long as the enemy remains where the shot hit. Also, any new enemy runnung into that spot will be damaged, same as if hit by a fresh shot! This effect lasts until a new shot is fired. You cannot change weapons the whole game once you activate this code, even if you immediately turn it off! Use it ONLY if ya yanna just go thru the game w/o much challenge!
    Last edited by Phil The Hammer; 07-26-2012, 09:44:31 AM.
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

  • #2
    FCEU (& a few game Genie)codes

    Nice, it looks like I'll be busy this weekend. I prefer the have one thread for my codes also. I think it looks impressive having all your codes in one thread. Kinda cool to look thru once in a while to see all the work you have done.

    Comment


    • #3
      Double Dragon FCEU codz, all 3 NES games

      The ORIGINAL DD NES game, by Tradewest

      Infinite Time 0505 150
      2 Infinite Energy 03B4 100
      3 Infinite Lives 0043 004
      4 Start With All Hearts 0040 007
      5 Gain Hearts Quickly 1 0042 013
      6 Always Have Ball Bat 2 0396 128
      7 All Enemies Die With One Knockdown, 03B5 000
      03B6 000
      # Note
      1 Not necessary if "all hearts" code is used.
      2 If you drop the bat, you automatically have another one, but an enemy can pick up the one you dropped. As many as you drop, the enemies can pick up! Change value to 255 for "ugly stick" when you complete an area.

      DD II

      Infinite Lives 0432 005
      2 Almost Invincible 03CC 240
      3 Infinite Health 041E:131
      4 Kill Any Enemy Or Boss With 1 Knockdown 0420 000
      0421 000


      DD III
      Infinite Energy - All Characters (You Can Still Die By Falling Off Screen) 045D 084
      2 Infinite Nunchuks For Billy 06DF 005
      3 Infinite Iron Claws For Chen 06E3 005
      4 Infinite Shurikens For Ranzou 06E1 020
      5 Any Enemy Or Boss Dies In Any Knockdown 0460 000
      045F 000

      IMPORTANT NOTE: IN ANY OF THESE DD GAMES, YOU CAN STILL DIE BY FALLING OFF SCREEN, CODES OR NO CODES ! !
      I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

      Comment


      • #4
        Zelda codes

        Zelda 1 FCEU codes:

        Link Cannot Be Touched/Harmed! 04F0 009
        Have Compasses For Dungeons 1-8 0667 255
        Have Maps For Dungeons 1-8 0668 255 Have Compass For Dungeon 9 0669 255
        Have Map For Dungeon 9 066A 255
        Have All Tri-Force Pieces 0671 255

        What's Legend of Zelda 1 w/o Legend of Zelda 2? Here's some codes for LOZ II!

        Infinite Lives 0700 004
        Jewels (2) 0794 00X
        Have Candle (3) 0785 001
        Have Glove 0786 001
        Have Raft 0787 001
        Have Boots 0788 001
        Have Flute 0789 001
        Have Cross 078A 001
        Have Hammer 078B 001
        Have Key 078C 001 Have Shield Spell 077B 001
        Have Jump Spell 077C 001
        Have Life Spell 077D 001
        Have Fairy Spell 077E 001
        Have Fire Spell 077F 001
        Have Reflect Spell 0780 001
        Have "Spell" Spell 0781 001
        Have Thunder Spell 0782 001
        Infinite/Max Health 0774 255
        Untouchable By Enemies Or Missiles (4) 0518 003
        Press Up Or Down To Stab Up Or Down When Jumping 0796 255
        Infinite/Max Magic 0773 255
        Jump Spell Always On (5) 076F 002
        Fire Spell Always On 076F 016
        Thunder Spell Always On (6) 076F 128
        Have all "Hearts" 0784 008
        Have All Magic Jars 0783 008
        VERY Few Enemies On World Map (Seven Codes) (7) 0511 000
        Few Enemies #2 0512 000
        Few Enemies #3 0513 000
        Few Enemies #4 0514 000
        Few Enemies #5 0515 000
        Few Enemies #6 0516 004
        Few Enemies #7 (8) 0517 000
        Max Life Level 0779:255
        Max Sword Level 0777:255
        Max Magic Level 0778:255
        # Note


        2 Set value to"0" & you may enter the Final Palace w/o completing any of the others.
        3 This, & all the other "Have Item" or "Have Spell"codz may be used any time & all at once! Once you have the item(s) or spell(s),deactivate the code(s) to prevent glitches. In fact, deactivate ALL codes you're not using at the time!
        4 Turn off to fight your shadow; otherwise he's invincible too!
        5 You can only use ONE "Spell Always On" code at a time.
        6 Turn off when fighting the magician in the Maze palace that has the Boots, and before facing the Death Angel in the Final Palace.
        7 You need to activate all seven codz for it to work.
        8 I've played the game eleven times using all these codz, & I believe I've found every glitch. I use FCEU, not Nesten. A general rule to cut down on glitches is to deactivate every code not in use at the time.

        Time for some Wizards & Warriors codes!

        Wizards & Warriors 1:

        Infinite Energy 0076 012
        3 Infinite Gems 1 0074 100
        4 Super Jump 2 0148 064

        Have Items Codes

        5 Always Have Blue Key 0630 001
        6 Always Have Pink Key 0631 001
        7 Always Have Red Key 0632 001
        8 Always Have Shield 062C 001
        9 Always Have Dagger of Throwing 3 062B 001
        10 Always Have Axe 062F 001
        11 Always Have Staff of Power 4 0078 012
        12 Always Have Boots of Force 0078 007
        13 Invincible 00FC 002
        # Note
        1 Turn OFF this code, the Infinite Energy code, the Infinite Gems code, and all the Keys codes when you finish a stage, including the last stage. You may turn them back on, of course, on the next stage.
        2 Stuck off screen? just turn this code off till Kuros descends.
        3 You can only use one item code at a time.
        4 These Item codz are quirky. They may not always show what item you're using, but they do work-but sometimes you have the axe instead of the dagger. Also, you can change the value of "0078 XXX" to have other items, but I'm too lazy to do it. Have fun experimenting!

        Ironsword: Wizards & Warriors 2

        Infinite Energy (1) 006A 255
        2 Infinite Magic (2) 006B 255
        3 Less Vulnerable To Hits 00F4 253
        4 Super Jump (3) 0298 064
        5 Infinite Money (4) 0096 010
        008B 100
        6 Infinite Keys (5) 006C 008
        7 Big Sword (6) 0067 006
        8 Have Special Item For Each Stage (7) 00F1 004
        9 Windbane (8) 00EF 010
        00F3 019
        10 Water Blight 00EF 019
        00F3 020
        11 Fire Smite 00EF 010
        00F3 021
        12 Earth Scorch 00EF 023
        00F3 022
        13 Last Stage Shots (9) 00EF 051
        00F3 023
        # Note
        1 Turn off this code and the Inf. Magic code when you finish a stage or the game will simply keep adding score & you can't advance.
        2 Must obtain some energy to have inf. for rest of that stage.
        3 Be prepared to turn it on & off often!
        4 Numbers will be glitched; just ignore it & play.
        5 Your screen may not show any keys, but you still got'em! Also, turn off when you complete the 4th stage& turn back on when you begin the last stage, if you wish.
        6 Modify the code from 1 to 6 for the weapon of your choice, except the Ironsword.Be sure to turn off when you obtain the last piece of the Ironsword, and DON'T modify the value above 6 or your game will go to hell.
        7 Turn on at the beginning of each stage, then turn off for the rest of that stage. If it's on when you give the item to the guardian, you cannot advance till it's turned off. Also, DO NOT turn on for the last stage, or your game will go to hell.
        8 Turn off each spell code when you complete the stage. Each spell works right only in its correct stage.
        9 This is just a code to experiment with. Don't use it if ya wanna complete a game! Not enuff room to explain all the glitches it has!

        Wizards & Warriors 3

        nfinite Energy 00EB 128
        2 Invincible 008B 043
        3 Super Jump, Float Down (1) 03A4 050
        4 Infinite Money 0669 009
        5 Infinite Keys 0087 002
        6 Item Modifier (2) 0657 XXX
        # Note
        1 Be prepared to turn this code off & on, as there are many scenarios in which a super jump & especially a slow, floating descent aren't practical.
        2 Item digits:

        011 Bronze Knight Statue
        012 Silver Knight Statue
        13 Gold Knight Statue. Just follow in numerical order for the successive Thief and Wizard statues. There are many more Items available by changing the value, but I'm too lazy & chronologically-challenged to find'em all. Just experiment with various values. REMEMBER TO TURN THE CODE OFF WHEN YOU HAVE THE ITEM YOU WANT! Leave it off till you wish to obtain another item or you'll have a major Chinese fustercluck!
        I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

        Comment


        • #5
          Re: Zelda codes

          Originally posted by Phil The Hammer
          Ironsword: Wizards & Warriors 2

          Infinite Energy (1) 006A 255
          2 Infinite Magic (2) 006B 255
          3 Less Vulnerable To Hits 00F4 253
          4 Super Jump (3) 0298 064
          5 Infinite Money (4) 0096 010
          008B 100
          6 Infinite Keys (5) 006C 008
          7 Big Sword (6) 0067 006
          8 Have Special Item For Each Stage (7) 00F1 004
          9 Windbane (8) 00EF 010
          00F3 019
          10 Water Blight 00EF 019
          00F3 020
          11 Fire Smite 00EF 010
          00F3 021
          12 Earth Scorch 00EF 023
          00F3 022
          13 Last Stage Shots (9) 00EF 051
          00F3 023
          # Note
          1 Turn off this code and the Inf. Magic code when you finish a stage or the game will simply keep adding score & you can't advance.
          2 Must obtain some energy to have inf. for rest of that stage.
          3 Be prepared to turn it on & off often!
          4 Numbers will be glitched; just ignore it & play.
          5 Your screen may not show any keys, but you still got'em! Also, turn off when you complete the 4th stage& turn back on when you begin the last stage, if you wish.
          6 Modify the code from 1 to 6 for the weapon of your choice, except the Ironsword.Be sure to turn off when you obtain the last piece of the Ironsword, and DON'T modify the value above 6 or your game will go to hell.
          7 Turn on at the beginning of each stage, then turn off for the rest of that stage. If it's on when you give the item to the guardian, you cannot advance till it's turned off. Also, DO NOT turn on for the last stage, or your game will go to hell.
          8 Turn off each spell code when you complete the stage. Each spell works right only in its correct stage.
          9 This is just a code to experiment with. Don't use it if ya wanna complete a game! Not enuff room to explain all the glitches it has!
          Ewww. You play a game starring Fabio. JK, the codes are up.

          Comment


          • #6
            S'more codes!

            Dragon Warrior 1 (FCEU codes)(All code values are in hexadecimal, but not the items digits.)

            Infinite Keys (1) 00BF 002
            7 Infinite Money ($65280) (2) 00BD 255
            8 Big Experience, Any Battle, To Level 30 (3) 00BB 255
            9 Repel Spell Always On (4) 00DB 255
            10 Item Modifier, 1st Slot 00C1 XXX
            11 Item Modifier, 2nd Slot (5)(6) 00C2 XXX

            # Note
            1 Keep this code ON for Infinite Keys.
            2 Keep this code ON for Infinite Money.
            3 You may turn this code OFF when you reach Level 30.
            4 Use with Infinite Magic code and keep both codes ON.
            5 Simply keep going up one digit for successive slots, as many as you need. Just remember to go to "00CA, 00CB" if you want more than 9 items!
            6 Turn codes OFF once you're sure you have the item.
            Item digits
            001 - torch
            002 - fairy Water
            003 - Wings
            004 - Dragon Scale
            005 - Fairy Flute
            006 - Fighter's Ring
            007 - Erdrick's Token
            008 - Gwaelin's Love
            009 - Cursed Belt
            010 - Silver Harp
            011 - Death Necklace
            012 - Stones of Sunlight
            013 - Staff of rain
            014 - Rainbow Drop

            There are more FCEU codes available, but I didn't originally make'em, so I won't post them. I believe you know where to find-em...on the only other site that has an extensive file of Nesten-FCEU codes!

            Dragon Warrior 2

            Max Exp Hero 0634:FF
            0635:FF
            21 Hero Item Modifier Slots 4 0600 XX
            0601 XX

            Prince Codes

            22 Max & Infinite HP 0642:FF
            064D:FF
            23 Max & Infinite MP 064F:FF
            0644:FF
            24 Max Strength 0648:FF
            25 Max Agility 0649:FF
            26 Max Attack 064A:FF
            27 Max Defense 064B:FF
            28 Max Experience 0646:FF
            0647:FF
            29 Item Modifier Slots 5 0608 XX
            0609 XX

            Princess Codes

            30 Max Experience 0658:FF
            0659:FF
            31 Max & Infinite HP 065F:FF
            0654:FF
            32 Max & Infinite MP 0661:FF
            0656:FF
            33 Max Strength 065A:FF
            34 Max Agility 065B:FF
            35 Max Attack 065C:FF
            36 Max Defense 065D:FF
            37 Item Modifier Slots 0610 XX
            0611 XX
            # Note

            4 Each char can carry up to 8 items. If you have all 8 item slots filled by codes which are active, that char cannot pick up another item. If the code is on, that char has infinite of the item if it's expendable.Best advice: When you obtain the item(s) you want with a code(s), turn the code(s) OFF.
            5 Item Digits bamboo Stick 001
            magic knife 002
            wizard's wand 003
            staff of thunder 004
            club 005
            copper sword 006
            chain sickle 007
            iron spear008
            falcon sword 009
            broad sword 010
            giant hammer 011
            sword of destruction 012
            dragon killer 013
            light sword 014
            sword of erdrick 015
            thunder sword 016
            clothes 017
            clothes hiding 018
            water flying clothes 019
            mink coat 020
            leather armor 012
            chain mail 022
            gremlin's armor 023
            magic armor 024
            full plate armor 025
            armor gaia 026
            erdrick's armor 027
            leather shield 028
            shield of strength 029

            steel shield 030
            evil shield 031
            erdrick's shield 032
            mysterious hat 033
            iron helm 034
            erdrick's helm 035
            erdrick's token 036
            tresures 037
            moon fragment 038
            rubiss's charm 039
            eye of malroth 040
            leaf of world tree 041
            echoing flute 042
            mirror of ra 043
            dew's yarn 044
            magic loom 045
            cloak of wind 046
            gremlin's tail 047
            dragon's bane 048
            dragon's potion 049
            golden card 050
            lottery ticket 051
            fairy water 052
            wing of wyvern 053
            (blank) 054
            golden key 055
            silver key 056
            jailor's key 057
            watergate key 058
            antidote herb 059
            medical herb 060
            wizard's ring 061
            perilous 062
            Note: Add 64 to any item digit & any char can EQUIP that item! Example: 016=thunder sword. 16+64=80. Digit code 8-=any char can equip thunder sword!

            You know where to find the rest of the FCEU codes for this game, & for DW3!

            Bram Stoker's Dracula

            Infinite Lives (1) 02BC 003
            2 Time (Seconds) (2) 02AC 059
            3 Time (Minutes) (3) 02AD 002
            4 Infinite Energy 02BF 003
            5 Invincible After One Hit (4) 02B0 100
            6 Infinite/Max Weapons Shots, Any Weapon 02AE 099
            7 Start With/Always Have "Three Rocks" Weapon (5) 02BB 004
            # Note
            1 As in most "infinite lives" codes, you can enter your value for as many as you wish, but it makes little sense to set them very high as the number won't decrease below the value long as the code is on. Therefore I arbitrarily chose "3" as my value.
            2 Turn off this, and the minutes code when you complete an area, to advance in the game.
            3 You may enter any value under 60 you wish for either minutes or seconds. It will remain the same till you disable the codes, which you MUST do at the end of each scenario to advance.
            4 Can still die by falling off screen
            5 Change the value from 1 to 3 to start with any of the the other weapons.

            Bionic Commando

            Infinite HP 0779 005
            2 Lives 004A 003
            3 Invincible (But Still Can Die By Falling Off Screen) 07E0 254
            4 Choose Your weapon (1) 04CA 0??
            # Note
            1 01-Rocket launcher
            02-Wide cannon
            03-Machine gin
            04-Three Way
            Note: Encoded weapon is your selected weapon & can only be changed by altering or disabling the code.

            Amagon
            Infinite Lives 0084 004
            2 Start/stay Super Amagon 01A0 001
            0085 018
            3 Infinite Bullets 0080 100

            Castlevania II

            Infinite Hearts 0048 240
            2 Infinite Energy 0080 080
            3 Infinite Lives 0031 003
            4 Fire Whip 0434 004
            5 White Crystal (1) 0091 032
            6 Blue Crystal 0091 064
            7 Red Crystal 0091 096
            8 Freeze Timer, no night (2) 0085 002
            9 Infinite Garlic (3) 004D 008
            10 Have All Daggers, Holy Water, Diamond, Flame, & Oak Stake 004A 127
            11 Invincible 04F8 002
            12 Max Energy
            Note
            1 Can only have one crystal at a time
            2 If you want to make it nighttime, reset value to 99 & disable code when night comes.
            3 Must buy Garlic first
            I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

            Comment


            • #7
              Yet more NES codes!

              Gyruss

              Invincible 00BA:073

              High Speed

              Infinite Balls 004D 000

              Rygar

              Infinite/Mucho Tone 00C7 255
              2 Mucho Last 00C8 255
              3 Infinite/Mucho Mind 00C3 255
              4 Start With All Equipment 00C0 255
              00C1 255
              5 Infinite Magic Attack 00CD 255

              Defender of the Crown

              Infinite Money (Always 255) 05D7:255
              2 Infinite Catapult Boulders 0647:050
              3 Infinite Catapult Greek Fire 0645:050
              4 Infinite Catapult Disease 0646;050
              5 Great Mace Power 0511:014
              6 Great Siege Defense (Never Runs Out!)067F:060
              7 255 Soldiers Army 0593:255
              8 255 Soldiers Garrison 0555:255
              9 255 Knights Army 0599:255
              10 255 Knights Garrison 0568:255
              11 255 Catapults Army 059F:255
              12 255 Catapults Garrison 057B:255
              13 Infinite Catapult Shots 00CB:006
              14 Battle Power (Cannot Be Beaten by Mace Or In Sword Fights!) 067F:060

              Crystalis

              Max Money 0705:255
              2 Infinite Money 0705:255
              3 Infinite Magic 0708:255
              4 Attack Power And Level (1) 0421:098
              5 Max Life 03C0:255
              6 Infinite Life 03C1:255
              7 Cannot Be Poisoned (2) 0710:000
              8 Have Wind Sword (3) 0711:001
              9 Have Fire Sword 0711:002
              10 Have Water Sword 0711:003
              11 Have Thunder Sword 0711:004
              12 Have All Bracelets For All Swords (4) 0719:002
              13 Have Refresh Spell 0712:001
              14 Have Paralysis Spell 0712:002
              15 Have Telepathy Spell 0712:003
              16 Have Teleport Spell 0712:004
              17 Have Recover Spell 0712:005
              18 Have Barrier Spell 0712:006
              19 Have Change Spell 0712:007
              20 Have Flight Spell 0712:008
              21 Have Warrior Ring (5) 0716:015
              # Note
              1 Do not set above 98 or your power retrogresses. Reduce value to 16 to fight Stom in Tornel's hut.Your defence stays around 30 .
              2 Turn off when not needed, otherwise weird things begin to occur. If you happen to get poisoned w/the code off, you can turn it on to use it for an "antidote".
              3 A general note for ALL these sword, item, and Spell codes: They DO NOT show in your inventory before you acquire the item in gameplay, but, with these codz, you still have the use of the item. You can only use ONE sword, armor, shield, spell, or item code(for the same row of items) at a time. And even if you actually have all the spells, you must activate the code for your chosen spell and deactivate all other Spell codes. However, you may simply deactivate all the other items codes & use them from your inventory if you wish.
              4 This code works whether you actually have any of the Balls or Bracelets or not. You may use ANY sword level for any sword as you wish, same as if you actually had all the bracelets!!
              5 You can find the codes for having every item in the game by using the addresses 0712 thru 0717, either by trial and error of changing the value, or, by checking the value changes when you obtain & activate-deactivate each item. I'm just too damn lazy to do it, but I DID give you the code for the Warrior ring, because it's such a great item to have early in the game. Just remember, you may activate the code for the item before ya have it, but it won't show up in your inventory. And you can use only ONE code at a time for each address.(Each row of items has its own address.)

              Battle of Olympus

              0048:112 inf. health
              0066:003 Untouchable
              00F0:255 +
              00F1:255 +
              00F2:255 All equipment
              00f4:002 Fire Staff upgrade
              00E0:099 Always have 99 0lives
              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

              Comment


              • #8
                FCEU (& a few game Genie)codes

                They've been added. Except for the Gyrus High Speed code cause it's blank.

                Comment


                • #9
                  FCEU (& a few game Genie)codes

                  Those codes SHOULD be visible now. I believe that bug of which I spoke had struck again. I can see'em on my screen now. But just in case, here they are again:

                  Gyruss
                  Invincible 00BA:073

                  High Speed
                  Infinite Balls 004D 000
                  I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                  Comment


                  • #10
                    FCEU (& a few game Genie)codes

                    I've fixed those two codes.

                    Comment


                    • #11
                      FCEU (& a few game Genie)codes

                      Abadox FCEU codes..........

                      0078: 009...INF. lIVES

                      008B: 00X...SET SPEED(1)

                      008C:255...WEAPON SHOOTS CLONES(2)

                      (1) Raise value for your man to move faster. Too fast and you sacrifice control. I've found a nice value is 003.

                      (2) Clones fan out 5 ways, as your ordinary powerful gunshors would. However, the clones are VERRRY powerful, destroying almost all enemies, including bosses, with 1 hit. One glitch I found...occasionally the Stage 4 boss becomes invincible. if that happens while you're using Ugetab's invin codes, just turn those codes off & die, then turn'en back on when your new man appears.
                      I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                      Comment


                      • #12
                        FCEU (& a few game Genie)codes

                        I've added those. Only thing is, I don't know if I'm formatting these things right.

                        http://66.180.172.235/~gshi/?s=codes&sys=5&gid=823

                        Comment


                        • #13
                          Abadox

                          Looks good ta me, LMZ.

                          BTW, if you'd rather us post new codes in a different manner, please tell us how you'd like us to enter'em.
                          I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                          Comment


                          • #14
                            FCEU (& a few game Genie)codes

                            The way you're posting them is fine. I juts don't really know how NES codes are supposed to look.

                            Comment


                            • #15
                              Gryzor

                              Codes for Gryzor(Japanese Contra)...FCEU codes same as for Contra, except add 16 to any weapons digits for rapid fire instead of 128 as in Contra.. For example, a rapid-fire spread gun os 00AA: 19.
                              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                              Comment

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