Yeah, I usually have the volume off when I'm making/testing codes so I don't notice audio glitches. Tony's code has the same issue. I'll look into it.
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terpsfan101 Codes (Mostly Genesis)
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Try these Unicode :
MUSHA - Metallic Uniframe Super Hybrid Armor (USA) (Genesis)
SATT-AC38 Pause the Game and Press A for Max Primary Weapon Power
SATT-AC38 Pause the Game and Press A for Max Primary Weapon Power and 20 Options (1 of 5)
D2TT-AC8E Pause the Game and Press A for Max Primary Weapon Power and 20 Options (2 of 5)
RYTT-A60G Pause the Game and Press A for Max Primary Weapon Power and 20 Options (3 of 5)
RETT-A60J Pause the Game and Press A for Max Primary Weapon Power and 20 Options (4 of 5)
9TTT-BCSE Pause the Game and Press A for Max Primary Weapon Power and 20 Options (5 of 5)
Note: You can use these codes as often as you want.Last edited by terpsfan101; 02-11-2018, 05:53:55 PM.
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Nice work on fixing that code terpsfan101!Originally posted by terpsfan101 View PostMUSHA - Metallic Uniframe Super Hybrid Armor (USA) (Genesis)
SATT-AC38 Pause the Game and Press A for Max Primary Weapon Power
EDIT: I'll delete mine from the db.Last edited by Tony H; 02-11-2018, 05:58:11 PM.The Code Hut: http://codehut.gshi.org/
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Road Rash (USA, Europe) (Genesis)
AJ8A-CA98 Cops never appear
RHCA-A6Z4 Don't get charged for fines
RHCA-A61A Don't get charged for repairs
SVVA-DGG4 Always have the Club (1 of 2)
AKVA-CAG6 Always have the Club (2 of 2)
ADJT-ABEN Start every race with the Club
AMFT-AA4C All rashers start every race with the Club, including human rashers
AC7A-AA3J Infinite Time
FF1F18:00FF Can't Wreck Bike
FF1B27:0000 Infinite Bike Health
FF1F06:000A Infinite Health
FF1EC3:0001 Bike can reach Max Possible Speed
FF1F15:0000 Weapon Modifier - None
FF1F15:0002 Weapon Modifier - Club
FF1EA3:0000 Freeze Timer
FF051A:270F P1 Infinite Money
FF051E:270F P2 Infinite Money
FF0543:00?? P1 Bike Modifier
FF0545:00?? P2 Bike Modifier
00: Shuriken 400
01: Panda 600
02: Banzai 750
03: Kamikaze 750
04: Shuriken 1000
05: Ferruci 850
06: Panda 750
07: Diablo 1000
FF050D:00?? P1 Level Modifier (Go to the password screen after 1st race and press Start to get the proper AI opponents for the Level you are on)
FF050F:00?? P2 Level Modifier (Go to the password screen after 1st race and press Start to get the proper AI opponents for the Level you are on)
01: Level 1
02: Level 2
03: Level 3
04: Level 4
05: Level 5
Road Rash II (USA, Europe) (Genesis)
RH9T-A6XT Don't get charged for fines
RH9T-A6YN Don't get charged for repairs
SX5A-DGAG Always have the Club (1 of 2)
EM5A-CAAJ Always have the Club (2 of 2)
SX5A-DGAG Always have the Chain (1 of 3)
EX5A-CAAJ Always have the Chain (2 of 3)
AD5A-CA2N Always have the Chain (3 of 3)
ADST-AA5A Infinite Time
PAR codes here:
https://gamehacking.org/vb/forum/vid...528#post118528
Road Rash 3 (USA, Europe) (Genesis)
AWAA-EA7G Infinite Mace (1 of 2)
ACAA-EA7N Infinite Mace (2 of 2)
AWAT-EA2E Infinite Cattleprod (1 of 2)
ACAT-EA2L Infinite Cattleprod (2 of 2)
AWAT-EA5C Infinite Oil Cans (1 of 2)
ACAT-EA5J Infinite Oil Cans (2 of 2)
AE8T-DA6N Always have the Club (1 of 2)
AJ8T-CA6R Always have the Club (2 of 2)
AJ8T-DA6N Always have the Chain (1 of 2)
AJ8T-CA6R Always have the Chain (2 of 2)
AN8T-DA6N Always have the Crowbar (1 of 2)
AJ8T-CA6R Always have the Crowbar (2 of 2)
AT8T-DA6N Always have the Mace with Infinite Usage (1 of 4)
AJ8T-CA6R Always have the Mace with Infinite Usage (2 of 4)
AWAA-EA7G Always have the Mace with Infinite Usage (3 of 4)
ACAA-EA7N Always have the Mace with Infinite Usage (4 of 4)
AY8T-DA6N Always have the Nunchucks (1 of 2)
AJ8T-CA6R Always have the Nunchucks (2 of 2)
A28T-DA6N Always have the Oil Cans with Infinite Usage (1 of 4)
AJ8T-CA6R Always have the Oil Cans with Infinite Usage (2 of 4)
AWAT-EA5C Always have the Oil Cans with Infinite Usage (3 of 4)
ACAT-EA5J Always have the Oil Cans with Infinite Usage (4 of 4)
A68T-DA6N Always have the Cattleprod with Infinite Usage (1 of 4)
AJ8T-CA6R Always have the Cattleprod with Infinite Usage (2 of 4)
AWAT-EA2E Always have the Cattleprod with Infinite Usage (3 of 4)
ACAT-EA2L Always have the Cattleprod with Infinite Usage (4 of 4)
AA0A-CA90 Infinite Time
FF0A23:00FF P1 Can't Wreck Bike
FF05D7:0000 P1 Infinite Bike Health
FF0A0E:000A P1 Infinite Health
FF0503:0008 P1 Infinite Nitros
FF03A7:000A P1 Infinite Mace
FF03A8:000A P1 Infinite Cattleprod
FF03A9:000A P1 Infinite Oil Cans
FF09CB:0001 P1 Bike can reach Max Possible Speed
FF746E:270F P1 Infinite Money
FF0206:000F P1 Have all Uprgrades
FF0EA3:00FF P2 Can't Wreck Bike
FF05DB:0000 P2 Infinite Bike Health
FF0E8E:000A P2 Infinite Health
FF0513:0008 P2 Infinite Nitros
FF03AB:000A P2 Infinite Mace
FF03AC:000A P2 Infinite Oil Cans
FF03AD:000A P2 Infinite Cattleprod
FF0E4B:0001 P2 Bike can reach Max Possible Speed
FF7470:270F P2 Infinite Money
FF0207:000F P2 Have all Uprgrades
FF03A3:00?? P1 Weapon Modifier
FF03A5:00?? P2 Weapon Modifier
00: None
01: Club
02: Chain
03: Crowbar
04: Mace
05: Nunchucks
06: Oil Cans
07: Cattleprod
FF7463:00?? P1 Level Modifier
FF7465:00?? P2 Level Modifier
01: Level 1
02: Level 2
03: Level 3
04: Level 4
05: Level 5
06: Secret Level 6 (race against the cops)
FF09A1:0000 Freeze TimerLast edited by terpsfan101; 02-25-2018, 01:41:39 AM.
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That's one is truly OK! I've now also added Tony H 's name as secondary credit in both codes!Originally posted by terpsfan101 View PostTry these Unicode :
MUSHA - Metallic Uniframe Super Hybrid Armor (USA) (Genesis)
SATT-AC38 Pause the Game and Press A for Max Primary Weapon Power
SATT-AC38 Pause the Game and Press A for Max Primary Weapon Power and 20 Options (1 of 5)
D2TT-AC8E Pause the Game and Press A for Max Primary Weapon Power and 20 Options (2 of 5)
RYTT-A60G Pause the Game and Press A for Max Primary Weapon Power and 20 Options (3 of 5)
RETT-A60J Pause the Game and Press A for Max Primary Weapon Power and 20 Options (4 of 5)
9TTT-BCSE Pause the Game and Press A for Max Primary Weapon Power and 20 Options (5 of 5)
Note: You can use these codes as often as you want.
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My next requests:
Super Mario Bros. 3 [NES]:
1. Player Have Longer / Much Longer / Maximum Possible Temporary Invincibility After Get Hit By Enemies;
2. Mushrooms / Fire Flowers / Raccoon Leaves Gives Also a Star Invicibility;
3. Get Starman Invincibility / Fire Flower / Raccoon Leaf With Every ?? Coins (Via Either Free Coins Or Coins In Blocks) Collected;
4. Starman Power-up Lasts Longer / Much Longer / Maximum Possible Time (Actually the Starman invincibility power-up in this game lasts ridiculously short time);
5. Invincible To Large Eating Fishes That Can Kill You Immediately With Eating You Even While Mario / Luigi Are In Non-Small Form In Stages 3 And 8 in World 3 (Water Land).
Super Mario Bros 2 (USA) [NES]:
1. Starman Power-Up Lasts Longer / Much Longer;
2. Temporary Invincibility After Get Hit Lasts Longer / Much Longer;
3. Fryguy Bosses Cannot Be Killed / Defeated Via Starman (this game has glitch where killing Fryguy bosses with a Starman will make impossible to complete level and advance to the next one);
4. Invincibility Star Appears Constantly Without Collecting Cherries, a.k.a. Star Requires ZERO Cherries Collected To Appear;
5. Start Each Life With (And Keep That Amount) ?? Health Units Instead Of 2.
Super Adventure Island [SNES]: Always Have And Shoot ?? Weapon.Last edited by Unicode; 02-17-2018, 04:12:18 PM.
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Road Rash (USA, Europe) (Genesis)
CKPT-EAG0 Shuriken 400 has slightly better Top-End Acceleration and slightly higher Top Speed (1 of 4)
CBPT-EAG2 Shuriken 400 has slightly better Top-End Acceleration and slightly higher Top Speed (2 of 4)
ZBPT-E8SE Shuriken 400 has slightly better Top-End Acceleration and slightly higher Top Speed (3 of 4)
9BPT-EYST Shuriken 400 has slightly better Top-End Acceleration and slightly higher Top Speed (4 of 4)
4VRA-FAJL Panda 600 has slightly higher Top Speed (1 of 2)
EVRA-E2J0 Panda 600 has slightly higher Top Speed (2 of 2)
CKRA-EABC Banzai 750 has slightly better Top-End Acceleration (1 of 2)
CFRA-EABC Banzai 750 has slightly better Top-End Acceleration (2 of 2)
CBPA-EAH2 Kamikaze 750 has slightly better Handling (1 of 4)
E3PA-EAH4 Kamikaze 750 has slightly better Handling (2 of 4)
0BPA-EAH6 Kamikaze 750 has slightly better Handling (3 of 4)
6BPA-EAH8 Kamikaze 750 has slightly better Handling (4 of 4)
B7PT-EAAJ Shuriken 1000 has slightly better Handling (1 of 4)
EPPT-EAAL Shuriken 1000 has slightly better Handling (2 of 4)
0BPT-EAAN Shuriken 1000 has slightly better Handling (3 of 4)
8BPT-EAAR Shuriken 1000 has slightly better Handling (4 of 4)
1VRA-FJPC Ferruci 850 has slightly higher Top Speed
CVRA-EAF4 Panda 750 has slightly better Top-End Acceleration and slightly higher Top Speed (1 of 4)
CVRA-EAF6 Panda 750 has slightly better Top-End Acceleration and slightly higher Top Speed (2 of 4)
TVRA-FLRJ Panda 750 has slightly better Top-End Acceleration and slightly higher Top Speed (3 of 4)
ABRA-FERY Panda 750 has slightly better Top-End Acceleration and slightly higher Top Speed (4 of 4)Last edited by terpsfan101; 02-25-2018, 02:08:21 AM.
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Contra - Hard Corps (USA, Korea) (Genesis)
EABT-AA56 Master Code (Improved)
A2BT-AA78 Regional Lockout Bypass
Contra - The Hard Corps (Japan) (Genesis)
EABT-AA56 Master Code (Improved)
A2BT-AA72 Regional Lockout BypassLast edited by terpsfan101; 08-27-2019, 09:51:41 PM.
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Super Star Wars (USA) (SNES)
0DA3-17DF Temporary Invincibility after being hit lasts 2x longer
1DA3-17DF Temporary Invincibility after being hit lasts 3x longer
6DA3-17DF Temporary Invincibility after being hit lasts 4x longer
EEA3-17DF Temporary Invincibility after being hit lasts 8x longer
3B37-C764 Always take the minimal amount of damage (1 of 4)
DF37-C7A4 Always take the minimal amount of damage (2 of 4)
DD30-CDD4 Always take the minimal amount of damage (3 of 4)
3C30-CD04 Always take the minimal amount of damage (4 of 4)
C23E-4F64 Infinite Time
CEA7-1FD4 Small Heart Pickups worth 4 Health Units on all Difficulty Levels (1 of 2)
D03B-CF00 Small Heart Pickups worth 4 Health Units on all Difficulty Levels (2 of 2)
CEA7-1FD4 Small Heart Pickups worth 8 Health Units on all Difficulty Levels (1 of 2)
D63B-CF00 Small Heart Pickups worth 8 Health Units on all Difficulty Levels (2 of 2)
3CA4-1404 Big Heart Pickups worth 2x on all Difficulty Levels
DCA4-1404 Big Heart Pickups worth 4x on all Difficulty Levels
CE32-C4A0 Start with 48 Health Units on all Difficulty Levels (1 of 2)
7D35-CFA0 Start with 48 Health Units on all Difficulty Levels (2 of 2)
CE32-C4A0 Start with 56 Health Units on all Difficulty Levels (1 of 2)
7635-CFA0 Start with 56 Health Units on all Difficulty Levels (2 of 2)
CE32-C4A0 Start with 68 Health Units on all Difficulty Levels (1 of 2)
0035-CFA0 Start with 68 Health Units on all Difficulty Levels (2 of 2)
CE38-C700 Start and Continue with ?? Lives on all Difficulty Levels (1 of 2)
??35-CD00 Start and Continue with ?? Lives on all Difficulty Levels (2 of 2)
D9: 05 Lives
DB: 09 Lives
DE: 15 Lives
FB: 25 Lives
74: 50 Lives
17: 99 Lives
7E0114:63 Infinite Continues
Super Star Wars - The Empire Strikes Back (USA) (SNES)
0D8A-17DF Temporary Invincibility after being hit lasts 2x longer
1D8A-17DF Temporary Invincibility after being hit lasts 3x longer
6D8A-17DF Temporary Invincibility after being hit lasts 4x longer
EE8A-17DF Temporary Invincibility after being hit lasts 8x longer
3B3F-340F Always take the minimal amount of damage (1 of 4)
DF3F-346F Always take the minimal amount of damage (2 of 4)
DD3F-34AF Always take the minimal amount of damage (3 of 4)
3C3F-37DF Always take the minimal amount of damage (4 of 4)
CE8D-37D4 Small Heart Pickups worth 4 Health Units on all Difficulty Levels (1 of 2)
D02B-C465 Small Heart Pickups worth 4 Health Units on all Difficulty Levels (2 of 2)
CE8D-37D4 Small Heart Pickups worth 8 Health Units on all Difficulty Levels (1 of 2)
D62B-C465 Small Heart Pickups worth 8 Health Units on all Difficulty Levels (2 of 2)
3C8D-3D04 Big Heart Pickups worth 2x on all Difficulty Levels
DC8D-3D04 Big Heart Pickups worth 4x on all Difficulty Levels
CE23-CDA5 Start with 48 Health Units on all Difficulty Levels (1 of 2)
7D25-CDD5 Start with 48 Health Units on all Difficulty Levels (2 of 2)
CE23-CDA5 Start with 56 Health Units on all Difficulty Levels (1 of 2)
7625-CDD5 Start with 56 Health Units on all Difficulty Levels (2 of 2)
CE23-CDA5 Start with 68 Health Units on all Difficulty Levels (1 of 2)
0025-CDD5 Start with 68 Health Units on all Difficulty Levels (2 of 2)
CE2A-CDA5 Start and Continue with ?? Lives on all Difficulty Levels (1 of 2)
??21-C465 Start and Continue with ?? Lives on all Difficulty Levels (2 of 2)
D9: 05 Lives
DB: 09 Lives
DE: 15 Lives
FB: 25 Lives
74: 50 Lives
17: 99 Lives
7E0196:63 Infinite Continues
Super Star Wars - Return of the Jedi (USA) (SNES)
0D80-170D Temporary Invincibility after being hit lasts 2x longer
1D80-170D Temporary Invincibility after being hit lasts 3x longer
6D80-170D Temporary Invincibility after being hit lasts 4x longer
EE80-170D Temporary Invincibility after being hit lasts 8x longer
3B3C-CD0F Always take the minimal amount of damage (1 of 4)
DF3C-CD6F Always take the minimal amount of damage (2 of 4)
DD3C-CDAF Always take the minimal amount of damage (3 of 4)
3C3C-CFDF Always take the minimal amount of damage (4 of 4)
C239-1769 Infinite Continues
CE80-4D0F Small Heart Pickups worth 4 Health Units on all Difficulty Levels (1 of 2)
D08F-34B1 Small Heart Pickups worth 4 Health Units on all Difficulty Levels (2 of 2)
CE80-4D0F Small Heart Pickups worth 8 Health Units on all Difficulty Levels (1 of 2)
D68F-34B1 Small Heart Pickups worth 8 Health Units on all Difficulty Levels (2 of 2)
3C8D-44AF Big Heart Pickups worth 2x on all Difficulty Levels
DC8D-44AF Big Heart Pickups worth 4x on all Difficulty Levels
CE85-3DF1 Start with 48 Health Units on all Difficulty Levels (1 of 2)
7D83-CDB1 Start with 48 Health Units on all Difficulty Levels (2 of 2)
CE85-3DF1 Start with 56 Health Units on all Difficulty Levels (1 of 2)
7683-CDB1 Start with 56 Health Units on all Difficulty Levels (2 of 2)
CE85-3DF1 Start with 68 Health Units on all Difficulty Levels (1 of 2)
0083-CDB1 Start with 68 Health Units on all Difficulty Levels (2 of 2)
CE80-3F91 Start and Continue with ?? Lives on all Difficulty Levels (1 of 2)
??82-C7F1 Start and Continue with ?? Lives on all Difficulty Levels (2 of 2)
D9: 05 Lives
DB: 09 Lives
DE: 15 Lives
FB: 25 Lives
74: 50 Lives
17: 99 Lives
??84-3491 Start with ?? Continues
D9: 05 Continues
DB: 09 Continues
DE: 15 Continues
FB: 25 Continues
74: 50 Continues
17: 99 Continues
7E019C:63 Infinite ContinuesLast edited by terpsfan101; 02-28-2018, 04:32:10 AM.
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Road Rash (USA, Europe) (Genesis)
AMGT-AFAN Natasha has the Club (1 of 4)
AMGT-AFH6 Natasha has the Club (2 of 4)
AMHA-AFG6 Natasha has the Club (3 of 4)
AMHT-AFHN Natasha has the Club (4 of 4)
Fuck, code doesn't seem to work. I swear I got her to swing at me a few times with it. I will try and fix it.
Update: She already has the club in this game, she just doesn't use it much.
Last edited by terpsfan101; 02-24-2018, 10:18:20 PM.
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Road Rash (USA, Europe) (Genesis)
KBBT-CV5E Bike takes less damage
ABBT-DA5E Bike takes no damage
Road Rash II (USA, Europe) (Genesis)
KC2T-CP6T Bike takes less damage
AC2T-DA6T Bike takes no damage
Road Rash 3 (USA, Europe) (Genesis)
KAXA-EV9E Bike takes less damage
AAXA-FA9E Bike takes no damage
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