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  • Originally posted by CRACKdown View Post
    Sega Genesis - Bishoujo Senshi Sailor Moon (J)

    Always Have Fan Weapon
    FFFE35:01

    Area Modifier
    FFFE93:??
    Here are the area modifier values:
    00-Stage 1 - Area 1
    02-Stage 1 - Area 2
    04-Stage 1 - Area 3
    06-Stage 2 - Area 1
    08-Stage 2 - Area 2
    0A-Stage 3 - Area 1
    0C-Stage 3 - Area 2
    0E-Stage 4
    10-Stage 5
    12-Stage 6 - Area 1
    14-Stage 6 - Area 2
    16-Stage 6 - Area 3
    18-Secret Final Boss Battle (Noted: Difficulty should be set to hard mode in order to play this area.)

    CrackDown, can you add them to your post #600?
    http://gamehacking.org/vb/threads/56...R-codes/page60
    Last edited by silentkiller; 10-19-2012, 08:03:18 PM.
    Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

    Comment


    • NES - Rocketeer, The (U)

      Can't Be Hit
      05B8:10

      Area Modifier
      03EC:??

      ---

      NES - Rockball (Sachen)

      Walk Through Enemies
      0054:01

      Long Range Shot
      0058:00
      Last edited by CRACKdown; 10-21-2012, 03:29:16 PM.

      Comment


      • Originally posted by CRACKdown View Post
        NES - Rocketeer, The (U)

        Can't Be Hit
        05B10:10
        I added the your "Area Modifier" for this game, but was wondering about the format of the "Can't Be Hit" code. I think it may be a typo, so let me know before I add it.
        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

        Comment


        • Originally posted by Abystus View Post
          I added the your "Area Modifier" for this game, but was wondering about the format of the "Can't Be Hit" code. I think it may be a typo, so let me know before I add it.
          Yep, that was a typo, it's fixed now. Should be 05B8:10. Thanks for the additions.

          Comment


          • Requesting codes for Comix Zone (Sega Genesis)
            1)Item Slot Modifier
            2)Boss HP Modifier
            Last edited by silentkiller; 10-30-2012, 08:08:15 PM.
            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

            Comment


            • NES - Rocman X (Sachen)

              Area Modifier (Values are for both addresses: 00, 02, 04, 06, 08, 0A, 0B)
              003F:??
              00B9:??

              Super Jump (Will jump as high as ceiling, don't use on Bike level)
              0057:09

              Walk Through Enemies (Wait until character is on screen to activate, if on while level loads game will freeze)
              005E:10

              Have All Weapons
              009F:7F

              Boss One Hit Kill
              07C0:00

              One Hit Kills
              07C7:00
              07C8:00
              07C9:00
              07CA:00
              07CB:00

              Comment


              • Originally posted by CRACKdown View Post
                Yep, that was a typo, it's fixed now. Should be 05B8:10. Thanks for the additions.
                Np. The corrected code has been added. Thanks for the update.
                Not taking any requests at this time.

                Bored? Watch some of my hacks here.

                Comment


                • NES - Super Mario Bros 2

                  Most Plants Yield ??
                  0096:??

                  00 - Nothing
                  01 - Red Shyguy
                  02 - Tweeter
                  03 - Pink Shyguy
                  04 - Porcupo
                  05 - Red Snifit
                  06 - Grey Snifit
                  07 - Pink Snifit
                  08 - Ostro
                  09 - Bob-omb
                  0A - Albatoss(w/Bob-omb)
                  0B - Albatoss
                  0C - Albatoss(2nd?)
                  0D - Ninji
                  0E - Ninji(2nd?)
                  0F - Red Beezo
                  10 - Grey Beezo
                  11 - Wart's Bubble
                  12 - Pidgit(w/Magic Carpet)
                  13 - Trouter
                  14 - Hoopstar
                  15 - Shyguy from jars
                  16 - Bob-omb from jars
                  17 - Phanto
                  18 - Cobrat from jar
                  19 - Cobrat from sand
                  1A - Pokey
                  1B - Bullet
                  1C - Birdo
                  1D - Mouser
                  1E - Egg
                  1F - Triclyde
                  20 - Fireball
                  21 - Clawglip
                  22 - Rock
                  23 - Red Panser
                  24 - Pink Panser
                  25 - Grey Panser
                  26 - Autobomb
                  27 - Autobomb's fireball
                  28 - Whale's spout
                  29 - Flurry
                  2A - Fryguy
                  2B - Small fryguy
                  2C - Wart
                  2D - Hawkmouth
                  2E - Spark
                  2F - spark(2nd?)
                  30 - Spark(3rd?)
                  31 - Spark(4th?)
                  32 - Small vegetable
                  33 - Big vegetable
                  34 - Turtle shell
                  36 - Coin
                  37 - Bomb
                  39 - Mushroom block
                  3A - POW block
                  3B - Key
                  3C - Potion
                  3D - Mushroom
                  3E - 1UP Mushroom
                  3F - Magic Carpet

                  Background Pallette Modifier (Check Debug > PPU Viewer for pallette values)
                  04BC:??

                  All Characters Jump Like Princess
                  0553:3C

                  Super Jump (All Characters except Luigi)
                  0555:01

                  Comment


                  • NES - Kyatto Ninden Teyandee (Samurai Pizza Cats) (J)

                    Character Modifier
                    003B:??

                    If changed midgame, you won't completely change until you change screens
                    00 = White Cat
                    01 = Blue Cat
                    02 = Pink Cat
                    03 = Fat Cat
                    04 = Orange Cat
                    05 = Batwing Cat
                    06 = Scuba Cat

                    Weapon Modifier (01, 02, 03 Weapons are different for each character)
                    003D:??

                    Level Modifier (01, 02, 03...)
                    005D:??

                    Moon Jump
                    0087:09

                    Walk Through Walls
                    00DE:00
                    00DF:00
                    00E0:00

                    Speed Modifier (00-FF)
                    0405:??

                    Comment


                    • I know you get quite a bit of requests, but a couple of codes I have been attempting to find are for The Combatribes:
                      1. Move set modifiers (allow Blitz, Bullova, & Berzerker to use moves from one of the other main characters).

                      2. A code that allows Player 1 or Player 2 to throw a fireball in the main game like in VS Mode, when you press & hold X & A(or maybe even enable blocking too, when you press & hold the L & R buttons).

                      The closest I have been able to come to #2 is finding a code that disables you from throwing a fireball in VS Mode, but not one that allows you to throw in the the main game. This game is chock full of codes, as Duke Odin & I have found bunches, but those two would be the "end all, be all" of all codes for this game.

                      Thanks for any help you can provide.
                      Last edited by BigBossman; 10-23-2012, 06:54:40 PM.
                      Hacking games is always fun because you don't know what's hidden in the game.

                      Comment


                      • Request codes for Vapor Trail (Sega Genesis)

                        1)Ship Modifier
                        2)Both Players always have roll power bar full
                        3)Boss HP

                        I have made some codes for this game.
                        http://gamehacking.org/vb/threads/68...ir-Own)/page14
                        Last edited by silentkiller; 11-09-2012, 03:00:24 AM.
                        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

                        Comment


                        • Sorry haven't posted in awhile, both of my computers are experiencing problems, and I've been dealing with a puppy with a broken leg, so I've been a little stressed lately. Probably won't get to any requests for awhile. Here's a few codes for now I meant to find more for these games before I posted these but, well shit happens. These first ones were hacked on the translation version of the game, and I haven't gotten around to seeing if they work for the original Japanese version.

                          NES - Radia Senki-Reimei Hen (J) Translated Version

                          1st Character Max HP
                          6013:??

                          1st Character HP
                          6014:??

                          2nd Character Max HP
                          6053:??

                          2nd Character HP
                          6054:??

                          Infinite Herb
                          60D2:09

                          Infinite Potion
                          60D3:09

                          Infinite Purify
                          60D4:09

                          Infinite Unstun
                          60D5:09

                          Infinite Wakeup
                          60D6:09

                          Infinite Revive
                          60D7:09

                          Infinite Meat
                          60D8:09

                          Infinite Tusk
                          60D9:09

                          Infinite Bone
                          60DA:09

                          ---

                          NES - Super Mario Bros. 2

                          Walk Through Walls (Only use when needed as it inhibits jumping)
                          005A:04

                          Walk Behind Scenery (Won't be able to see your character at all in some areas)
                          0064:20

                          Music Tweaker
                          05EE:??

                          ---

                          I'll try to get back into gear soon, but requests will probably be put on hold for now.

                          Comment


                          • NES - Shatterhand (U)

                            Go to Last Stage After 1st (Progress Modifier)
                            002D:1F

                            Walk On Ceiling (Update to 00 to return to ground)
                            05CB:80

                            Icy Floors (Set to 00 to disable Ice effects)
                            05CD:30

                            Jump Height Modifier (Increase value to decrease height and vice versa)
                            05E8:80

                            Moon Jump (Same effect as being underwater)
                            05E9:01

                            Boss One Hit Kill
                            06F0:00

                            Comment


                            • NES - Widget

                              Walk Through Walls
                              0069:01

                              Have Mouse Widget
                              0331:01

                              Have Rock-Man Widget
                              0332:01

                              Have Bird-Man Widget
                              0333:01

                              Have Dolphin Widget
                              0334:01

                              Stage Modifier
                              04FC:??

                              00 = Stage 1 Mega Slank
                              01 = Stage 2 Bizzarre Brain
                              02 = Stage 3 Dr. Dante
                              03 = Stage 4 Flim Flam
                              04 = Stage 5 Rachet

                              Powered Up Gun
                              0594:03
                              0595:03

                              Comment


                              • NES - Whomp 'Em

                                Levitate Jump (turn off to come down)
                                0069:01

                                Walk Behind Scenery (Can hardly see character on some levels)
                                006A:20

                                Walk Through Enemies
                                006B:10

                                Weapon Length Mod
                                0083:0?

                                Weapon Modifier
                                0084:0?

                                Climb Anywhere
                                0646:02

                                Comment

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