figured that out myself damn almost had a WTW code for my self i'll find another game to get one
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Helder's Walk Through Walls Codes
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Thanks nolberto. Hybrid try some action games like Aero the Acrobat or if you want to beat me to the punch do one of my Favorite games of all time Metal Warriors on SNES,also that Dark Half mentioned is a tough one to crack why not try that.Spoiler Alert! Click to view...
THE BAD GUY!!!!!!
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Found that after level 5 or so the WTW doesnt work here is a save state to get you there to look into it.
Edit: Never mind ,it seems all the different robots use different WTW codes damn, so we will need one set to for each robot. I have discovered how your code slows you down and to fix it you need to make a 4 line code that completely bypasses the wall boundary check like this one below.
Metal Warriors
Flyer & Walker & Spider Walk Through Walls
DDBA-1767
DDB2-17D7
6DB9-3F00
6DBB-37D0
Runner & Ballistic Walk Through Walls
6D61-1760
6D6C-1D60
6D6A-1F09
6D66-1709
6DC5-C769
Main Robot Walk Through Walls
6D69-CD61
6D62-4405
6D6C-4D05
Spoiler Alert! Click to view...
THE BAD GUY!!!!!!
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Originally posted by adaml View PostSuper Pitfall would also be a cool one to be able to go through walls in.
Thanks for that mention I was looking for this game for years literally but I just couldn't remember the name from when I was a kid, anyways here is the code just be fore warned its not a jum through or swim through walls code you have to be on solid ground for it to work.
Super Pitfall - NES
Walk Through Walls (Only work when on solid ground, not jumping or swimming)
AENVKZPP
AEVVKZPZSpoiler Alert! Click to view...
THE BAD GUY!!!!!!
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Thanks for the Add Nolberto, I also made a shorter version of your Super Metroid code below.
Now I know nolberto82 made a jump in mid air code but mine was purely accidental in its finding as I was testing out some jump restriction routines and also it doesnt matter what button the jump is set to as its affecting the jump routine. I also know there is a Walk Through Walls made by abystus but his code is 4 lines long and mine is just 1 and again it affects the wall check. A neat trick with the WTW code is if the room has 2 or more exits if you go thru the door with out jumping so that you are on the other side jump back and it will exit you thru the other exit.
Super Metroid - SNES
Walk Through Walls (To exit the current room you HAVE to jump in the door way, the game will only switch screens doing this)
6DB4-39BF
Jump In Mid Air (It Also gives you a slower decent)
6DB8-39BF
6D3D-C5DF
Jump Through Ceilings (Must Be Used with my Jump In Mid Air code,it only works when you are inside a wall so use with the WTW code)
DDB0-C9FFSpoiler Alert! Click to view...
THE BAD GUY!!!!!!
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Soul Blazer - SNES
Walk Through Walls (The code affects the Player and Enemies, the first 4 lines are for left/right and the last 4 are for up/down.)
DD68-AFD7
DD6A-A7A7
DDB1-DFDD
DDB5-D7AD
DDBD-040D
DDB4-0FDD
DDB8-070D
DDB2-04DDSpoiler Alert! Click to view...
THE BAD GUY!!!!!!
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