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  • Helder's Walk Through Walls Codes

    Requests are welcome and I will try to make the codes,but no guarantees.


    Megaman 7 SNES

    Code:
    Jump/Slide Through Walls
    DDDF-7769
    4DDD-8DA9
    D1DD-8FD9
    this code is a little useless but I have discovered a hidden enemy on the ice stage because of it, he is right below the first polar bear enemy inside the wall!
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

  • #2
    When you mean requests do you mean any game any code?

    Comment


    • #3
      (NES) Gauntlet 2 "Walk Through Walls" game genie code? Since there is no ending to this game, I just pretend that level 100 is the last level.
      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

      Comment


      • #4
        I will look into it, and I was referring to Walk Thru Walls for whatever game you might want it made for. I want to make as many as I can to get a few methods down.
        Spoiler Alert! Click to view...

        THE BAD GUY!!!!!!

        Comment


        • #5
          This would be a handy code for Kid Icarus, especially when you get to the boss levels.

          Also, I remember being stuck behind a lot of dead end walls in the game Mystery Quest by Taxan for the NES. I've always wanted to play through that game again for my endings guide but got frustrated by all the walls

          Super Pitfall would also be a cool one to be able to go through walls in.
          US NES games left to beat: 3
          Last 2: Nobunaga's Ambition II and Gemfire

          Comment


          • #6
            Originally posted by adaml View Post
            This would be a handy code for Kid Icarus, especially when you get to the boss levels.
            Here are some addresses I found a few days ago, though I haven't made any GG codes yet: they keep you from entering doors But if Zelda is any indication, there might be a workaround (I should post that one some day).

            Here are they are:

            Code:
            Kid Icarus - NES
            
            Collision detection addresses:
            
            04D9=00: jump up thru blocks
            04D5=00: crouch right thru blocks
            04D6=00: crouch left thru blocks
            04D5=00 + 04D7=00: walk right thru blocks
            04D6=00 + 04D8=00: walk left thru blocks

            Comment


            • #7
              The following are 4 snes games I am currently mapping, I've run into areas on the 1st 3 that I need a wtw code to finish. I fail with every method I try to make my own wtw codes so it would be greatly appreciated. Also they are in order of priority.

              Krusty's Super Fun House
              The Addams Family
              Shadowrun
              Robotrek

              Comment


              • #8
                I will look into these, as for Zelda the game we are currently hacking I have 2 wtw codes both with some undersired effects but will try to work it out before I post anything for it.
                Spoiler Alert! Click to view...

                THE BAD GUY!!!!!!

                Comment


                • #9
                  How about a "Walk through Walls" game genie code for (NES) Bubble Bobble. It will be alot easier on some levels to just walk through a wall and shoot and enemy instead of having to bounce on your own bubbles to reach the top and navigate into the little area an enemy is lurking in.

                  Also a "Walk through Walls" game genie code for my favorite NES gem (Little Nemo: The Dream Master) would be cool. Any game genie codes for that game I would like since it's my favorite gem. "Favorite Gem" meaning that its my favorite, great game that not that many people know about.

                  And how about one of the all-time, most well known games (NES) Pac-man. A "Walk through Walls" game genie code for Pac-man would be original and cool. The Pac-man game made by the company "TENGEN". There are two Pac-man games for NES made by two different companies. So if you are going to make that Walk Through Walls game genie code for Pac-man, please make it for the TENGEN game. I can't believe nobody has ever thought about making a "Walk Through Walls" game genie code for TENGEN (NES) Pac-Man!
                  Last edited by OldSchoolGamer; 06-13-2011, 08:30:36 PM.
                  Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                  Comment


                  • #10
                    Originally posted by helder View Post
                    I will look into these, as for Zelda the game we are currently hacking I have 2 wtw codes both with some undersired effects but will try to work it out before I post anything for it.
                    If it makes any difference, when I was playing with that game (you're talking about Z1: NES, right?) I found it helpful to search for changes when disturbing the armos statues; that's how I found one that still allows entrance into doors/stairs. Then there's the 4 dungeon walls, which work under different rules...

                    Comment


                    • #11
                      Originally posted by OldSchoolGamer View Post
                      Also a "Walk through Walls" game genie code for my favorite NES gem (Little Nemo: The Dream Master) would be cool. Any game genie codes for that game I would like since it's my favorite gem. "Favorite Gem" meaning that its my favorite, great game that not that many people know about.
                      Oh yeah, great title. I just had to get it after seeing Nintendo Power's article about it so long ago. I'll leave the wtw codes for that game up to helder though

                      Comment


                      • #12
                        Originally posted by OldSchoolGamer View Post
                        (NES) Gauntlet 2 "Walk Through Walls" game genie code? Since there is no ending to this game, I just pretend that level 100 is the last level.
                        Just like Emeril lagasse...... BAM! lol

                        Gauntlet 2 - NES

                        Code:
                        Walk Through Walls
                        ELSVGIEP
                        APUVTIEP
                        Originally posted by adaml View Post
                        This would be a handy code for Kid Icarus, especially when you get to the boss levels.

                        Also, I remember being stuck behind a lot of dead end walls in the game Mystery Quest by Taxan for the NES. I've always wanted to play through that game again for my endings guide but got frustrated by all the walls

                        Super Pitfall would also be a cool one to be able to go through walls in.
                        Mystery Quest is gonna be a tough one, I search for WTW codes using the X and Y coordinates and this game has something that looks like it BUT if I make changes the character doesnt reflect the changes. I will put this one on hold for a while.
                        Spoiler Alert! Click to view...

                        THE BAD GUY!!!!!!

                        Comment


                        • #13
                          Zelda (PRG 0) NES

                          Code:
                          Walk Through Walls (Not Through Locked Doors)
                          EIONGPEP
                          Spoiler Alert! Click to view...

                          THE BAD GUY!!!!!!

                          Comment


                          • #14
                            I think a "Walk Thru Walls" code already exists for (NES) Zelda. The code is "AAANAA" and it lets you walk thru walls in dungeons
                            Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                            Comment


                            • #15
                              Oh and the reason why I posted the Pac-Man thread asking for "walk thru walls" was because I wasn't sure if you were planning on making it or not because I never got a response from you of whether you were going to try to make the walk thru walls codes for the 3 game requests I asked. The Pac-Man code has obviously already been done. But what about the other two games?

                              How about a "Walk through Walls" game genie code for (NES) Bubble Bobble. It will be alot easier on some levels to just walk through a wall and shoot and enemy instead of having to bounce on your own bubbles to reach the top and navigate into the little area an enemy is lurking in.

                              Also a "Walk through Walls" game genie code for my favorite NES gem (Little Nemo: The Dream Master) would be cool. Any game genie codes for that game I would like since it's my favorite gem. "Favorite Gem" meaning that its my favorite, great game that not that many people know about.
                              BeyondTheStatic post regarding Little Nemo: The Dream Master:
                              Oh yeah, great title. I just had to get it after seeing Nintendo Power's article about it so long ago. I'll leave the wtw codes for that game up to helder though
                              Last edited by OldSchoolGamer; 06-14-2011, 07:48:10 PM.
                              Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

                              Comment

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